Rising Thunder/Talos/Data: Difference between revisions

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<section begin=Movelist/>
<section begin=Movelist/>
==Normals==
==Normals==
===<big>cl.L</big>===
===<big>{{clr|2|cl.L}}</big>===
<section begin=cl.L/>
<section begin=cl.L/>
{{MoveData
{{MoveData
Line 23: Line 23:
}}
}}
<section end=cl.L/>
<section end=cl.L/>
===<big>cl.M</big>===
===<big>{{clr|5|cl.M}}</big>===
<section begin=cl.M/>
<section begin=cl.M/>
{{MoveData
{{MoveData
Line 45: Line 45:
}}
}}
<section end=cl.M/>
<section end=cl.M/>
===<big>cl.H</big>===
===<big>{{clr|4|cl.H}}</big>===
<section begin=cl.H/>
<section begin=cl.H/>
{{MoveData
{{MoveData
Line 82: Line 82:
}}
}}
<section end=cl.H/>
<section end=cl.H/>
===<big>f.L</big>===
===<big>{{clr|2|f.L}}</big>===
<section begin=f.L/>
<section begin=f.L/>
{{MoveData
{{MoveData
Line 104: Line 104:
}}
}}
<section end=f.L/>
<section end=f.L/>
===<big>f.M</big>===
===<big>{{clr|5|f.M}}</big>===
<section begin=f.M/>
<section begin=f.M/>
{{MoveData
{{MoveData
Line 126: Line 126:
}}
}}
<section end=f.M/>
<section end=f.M/>
===<big>f.H</big>===
===<big>{{clr|4|f.H}}</big>===
<section begin=f.H/>
<section begin=f.H/>
{{MoveData
{{MoveData
Line 148: Line 148:
}}
}}
<section end=f.H/>
<section end=f.H/>
===<big>cr.L</big>===
===<big>{{clr|2|cr.L}}</big>===
<section begin=cr.L/>
<section begin=cr.L/>
{{MoveData
{{MoveData
Line 170: Line 170:
}}
}}
<section end=cr.L/>
<section end=cr.L/>
===<big>cr.M</big>===
===<big>{{clr|5|cr.M}}</big>===
<section begin=cr.M/>
<section begin=cr.M/>
{{MoveData
{{MoveData
Line 192: Line 192:
}}
}}
<section end=cr.M/>
<section end=cr.M/>
===<big>cr.H</big>===
===<big>{{clr|4|cr.H}}</big>===
<section begin=cr.H/>
<section begin=cr.H/>
{{MoveData
{{MoveData
Line 214: Line 214:
}}
}}
<section end=cr.H/>
<section end=cr.H/>
===<big>dj.L</big>===
===<big>{{clr|2|dj.L}}</big>===
<section begin=dj.L/>
<section begin=dj.L/>
{{MoveData
{{MoveData
Line 236: Line 236:
}}
}}
<section end=dj.L/>
<section end=dj.L/>
===<big>dj.M</big>===
===<big>{{clr|5|dj.M}}</big>===
<section begin=dj.M/>
<section begin=dj.M/>
{{MoveData
{{MoveData
Line 258: Line 258:
}}
}}
<section end=dj.M/>
<section end=dj.M/>
===<big>dj.H</big>===
===<big>{{clr|4|dj.H}}</big>===
<section begin=dj.H/>
<section begin=dj.H/>
{{MoveData
{{MoveData
Line 280: Line 280:
}}
}}
<section end=dj.H/>
<section end=dj.H/>
===<big>nj.L</big>===
===<big>{{clr|2|nj.L}}</big>===
<section begin=nj.L/>
<section begin=nj.L/>
{{MoveData
{{MoveData
Line 302: Line 302:
}}
}}
<section end=nj.L/>
<section end=nj.L/>
===<big>nj.M</big>===
===<big>{{clr|5|nj.M}}</big>===
<section begin=nj.M/>
<section begin=nj.M/>
{{MoveData
{{MoveData
|name=neutral j.M
|name=neutral j.M
|image=Talos nJ.M.png
|image=Talos nj.M.png
|caption=
|caption=
|data=
|data=
Line 324: Line 324:
}}
}}
<section end=nj.M/>
<section end=nj.M/>
 
===<big>{{clr|4|nj.H}}</big>===
===<big>nj.H</big>===
<section begin=nj.H/>
<section begin=nj.H/>
{{MoveData
{{MoveData
Line 347: Line 346:
}}
}}
<section end=nj.H/>
<section end=nj.H/>
===<big>B+M</big>===
===<big>{{clr|5|B+M}}</big>===
<section begin=B+M/>
<section begin=B+M/>
{{MoveData
{{MoveData
Line 369: Line 368:
}}
}}
<section end=B+M/>
<section end=B+M/>
===<big>F+H</big>===
===<big>{{clr|4|F+H}}</big>===
<section begin=F+H/>
<section begin=F+H/>
{{MoveData
{{MoveData
Line 391: Line 390:
}}
}}
<section end=F+H/>
<section end=F+H/>
===<big>j.D+M</big>===
===<big>{{clr|5|j.D+M}}</big>===
<section begin=j.D+M/>
<section begin=j.D+M/>
{{MoveData
{{MoveData
Line 413: Line 412:
}}
}}
<section end=j.D+M/>
<section end=j.D+M/>
===<big>j.D+H</big>===
===<big>{{clr|4|j.D+H}}</big>===
<section begin=j.D+H/>
<section begin=j.D+H/>
{{MoveData
{{MoveData
Line 436: Line 435:
<section end=j.D+H/>
<section end=j.D+H/>
==Throws==
==Throws==
===<big>Forward Throw</big>===
===<big>{{clr|0|Forward Throw}}</big>===
<section begin=Forward Throw/>
<section begin=Forward Throw/>
{{MoveData
{{MoveData
Line 458: Line 457:
}}
}}
<section end=Forward Throw/>
<section end=Forward Throw/>
 
===<big>{{clr|0|Back Throw}}</big>===
===<big>Back Throw</big>===
<section begin=Back Throw/>
<section begin=Back Throw/>
{{MoveData
{{MoveData
Line 481: Line 479:
}}
}}
<section end=Back Throw/>
<section end=Back Throw/>
===<big>Air Throw</big>===
===<big>{{clr|0|Air Throw}}</big>===
<section begin=Air Throw/>
<section begin=Air Throw/>
{{MoveData
{{MoveData
Line 503: Line 501:
}}
}}
<section end=Air Throw/>
<section end=Air Throw/>
==Specials==
==Specials==
===<big>S1.1</big>===
===<big>{{clr|6|S1.1}}</big>===
<section begin=S1.1/>
<section begin=S1.1/>
{{MoveData
{{MoveData
Line 556: Line 553:
}}
}}
<section end=S1.1/>
<section end=S1.1/>
===<big>S1.2</big>===
===<big>{{clr|6|S1.2}}</big>===
<section begin=S1.2/>
<section begin=S1.2/>
{{MoveData
{{MoveData
Line 578: Line 575:
}}
}}
<section end=S1.2/>
<section end=S1.2/>
===<big>S2.1</big>===
===<big>{{clr|3|S2.1}}</big>===
<section begin=S2.1/>
<section begin=S2.1/>
{{MoveData
{{MoveData
Line 629: Line 626:
}}
}}
<section end=S2.1/>
<section end=S2.1/>
===<big>S2.2</big>===
===<big>{{clr|3|S2.2}}</big>===
<section begin=S2.2/>
<section begin=S2.2/>
{{MoveData
{{MoveData
Line 651: Line 648:
}}
}}
<section end=S2.2/>
<section end=S2.2/>
 
===<big>{{clr|8|S3.1}}</big>===
===<big>S3.1</big>===
<section begin=S3.1/>
<section begin=S3.1/>
{{MoveData
{{MoveData
Line 689: Line 685:
}}
}}
<section end=S3.1/>
<section end=S3.1/>
===<big>S3.2</big>===
===<big>{{clr|8|S3.2}}</big>===
<section begin=S3.2/>
<section begin=S3.2/>
{{MoveData
{{MoveData
Line 740: Line 736:
}}
}}
<section end=S3.2/>
<section end=S3.2/>
===<big>jS3.1/2</big>===
===<big>{{clr|8|jS3.1}}</big>===
<section begin=jS3.1/2/>
<section begin=jS3.1/>
{{MoveData
{{MoveData
|name=Aerial Magnetic Attract
|name=Aerial Magnetic Attract
Line 761: Line 757:
   }}
   }}
}}
}}
<section end=jS3.1/2/>
<section end=jS3.1/>
 
===<big>{{clr|8|S3.3}}</big>===
===<big>S3.3</big>===
<section begin=S3.3/>
<section begin=S3.3/>
{{MoveData
{{MoveData
Line 785: Line 780:
}}
}}
<section end=S3.3/>
<section end=S3.3/>
===<big>jS3.3</big>===
===<big>{{clr|8|jS3.3}}</big>===
<section begin=jS3.3/>
<section begin=jS3.3/>
{{MoveData
{{MoveData
Line 807: Line 802:
}}
}}
<section end=jS3.3/>
<section end=jS3.3/>
===<big>OD</big>===
===<big>{{clr|0|OD}}</big>===
<section begin=OD/>
<section begin=OD/>
{{MoveData
{{MoveData
Line 831: Line 826:
<section end=Movelist/>
<section end=Movelist/>
==Other==
==Other==
 
===<big>{{clr|0|Forward Dash}}</big>===
===<big>Forward Dash</big>===
<section begin=Forward Dash/>
<section begin=Forward Dash/>
{{MoveData
{{MoveData
Line 883: Line 877:
}}
}}
<section end=Forward Dash/>
<section end=Forward Dash/>
===<big>Back Dash</big>===
===<big>{{clr|0|Back Dash}}</big>===
<section begin=Back Dash/>
<section begin=Back Dash/>
{{MoveData
{{MoveData
Line 905: Line 899:
}}
}}
<section end=Back Dash/>
<section end=Back Dash/>
<templatestyles src="clr/styles.css"/>
[[Category:Rising Thunder: Community Edition]]
[[Category:Rising Thunder: Community Edition]]

Revision as of 09:31, 29 March 2021

Normals

cl.L

close s.L
Talos cl.L.png
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
35 Mid (Whiffs crouching) 50 Spc/OD/KA 6 2 7 15 6 4 -

cancelable into Light attacks

cl.M

close s.M
Talos cl.M.png
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
70 Mid 100 Spc/OD/KA 9 3 15 27 air flip -2 -

cl.H

close s.H
Talos cl.H.png
Version Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
close s.H 95 Mid 150 Any 11 4 22 37 -3 -7 -

cancelable into any ground attack except itself

Version Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
close s.H (alt) 85 Mid 100 Any 11 4 24 39 -5 -9 -

cancelable into any ground attack except itself

f.L

far s.L
Talos f.L.png
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
35 Mid 50 Spc/OD/KA 7 2 8 17 5 3 -

f.M

far s.M
Talos f.M.png
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
75 Mid 100 OD/KA 8 3 13 24 3 0 -

f.H

far s.H
Talos f.H.png
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
110 Mid 200 OD/KA 12 5 21 38 -3 -7 -

cr.L

cr.L
Talos cr.L.png
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
35 Mid 50 Spc/OD/KA 7 2 8 17 5 3 -

cancelable into Light attacks

cr.M

cr.M
Talos cr.M.png
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
70 Low 100 Spc/OD/KA 9 3 16 28 0 -3 -

cr.H

cr.H
Talos cr.H.png
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
105 Low 150 KnAdv 10 4 22 36 sweep -7 -

dj.L

diagonal j.L
Talos dj.L.png
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
55 High 50 Special 6 15 - - - - -

dj.M

diagonal j.M
Talos dj.M.png
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
85 High 100 None 7 10 - - - - -

dj.H

diagonal j.H
Talos dj.H.png
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
105 High 200 None 8 7 - - - - -

nj.L

neutral j.L
Talos nj.L.png
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
55 High 50 Special 6 15 - - - - -

nj.M

neutral j.M
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
85 High 100 None 7 10 - - - - -

nj.H

neutral j.H
Talos nj.H.png
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
105 High 200 None 8 7 - - - - -

B+M

B+M
Talos B+M.png
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
70 Mid 100 Spc/OD/KA 10 4 22 36 -7 -10 -

pulls opponents inward

F+H

F+H
Talos F+H.png
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
115 Mid 150 KnAdv 15 4 27 46 wall bounce -12 -

armored during frames 1-15; applies 50% damage/dizzy/meter reduction as combo starter

j.D+M

j.D+M
Talos j.D+M.png
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
85 High 100 None 7 12 - - - - -

125% gravity during first 20 frames

j.D+H

j.D+H
Talos j.D+H.png
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
105 High 200 None 8 7 - - - - -

crossup air attack

Throws

Forward Throw

Forward Throw
Talos Forward Throw.png
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
55+55 Unblk 50+0 KnAdv 5 3 27 35 - - -

Back Throw

Back Throw
Talos Back Throw.png
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
135 Unblk 150 None 5 3 27 35 - - -

Air Throw

Air Throw
Talos Air Throw.png
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
60+60 Unblk 125+0 None 5 3 - - - - -

Specials

S1.1

Meteor Breaker Charge
Talos S1.1.png
Version Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
Meteor Breaker Charge - - - Other 3 - - 90 - - -

chargeable until frame 90; transitions into Quick Meteor Breaker after frames 3-24 and Charged Meteor Breaker after frame 25; dash-cancelable after frame 5; armored after 25 frames; auto-faces opponent

Version Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
Quick Meteor Breaker 100+75 Unblk 100+0 KnAdv 4 3 53 60 grd bounce - -
Version Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
Charged Meteor Breaker 150!+75 Unblk 150!+0 KnAdv 4 3 53 60 grd bounce - -

armor disabled after 7 frames

S1.2

Meteor Slam
Talos S1.2.png
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
150 Unblk 100 None 6 2 57 65 knockdown - -

armored during frames 3-8

S2.1

Titan Smash Charge
Talos S2.1.png
Version Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
Titan Smash Charge - - - Other 3 - - 90 - - -

chargeable until frame 90; transitions into Quick Titan Smash after frames 3-24 and Charged Titan Smash after frame 25; armored after 25 frames; dash-cancelable after frame 5; auto-faces opponent

Version Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
Quick Titan Smash 150! Unblk 150! KnAdv 4 5 36 45 tumble - -
Version Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
Charged Titan Smash 225! Unblk 200! KnAdv 4 5 36 45 wall bounce - -

armor disabled after 9 frames

S2.2

Titan Wreck
Talos S2.2.png
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
135! Unblk 150! None 6 3 41 50 backslide - -

armored during frames 3-8; autofaces opponent during frames 1-6

S3.1

Magnetic Buster
Talos S3.1.png
Version Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
Magnetic Buster 85 Mid (Whiffs airborne) 100 Spc/OD/KA 15 5 14 34 6 2 -

pulls opponents inward; cancelable into S1 and S2

Version Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
Clothesline (S3v1/v3) 100 Mid 100 KnAdv 12 4 32 48 sweep -15 -

S3.2

Magnetic Snare
Talos S3.2.png
Version Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
Magnetic Snare 100! Mid (Whiffs standing and crouching) 125! Spc/OD/KA 15 5 12 32 air flip - -

pulls opponents inward; cancelable into S1 and S2

Version Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
Snare Clothesline (S3v2) 125! Mid 100! KnAdv 18 4 32 54 sweep -15 -
Version Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
Snare Colossal Crush (OD) 325! Unblk 0 None 5+12+0 3 60 80 grd bounce - -

can grab opponents in ground and air hit stun (but not block stun)

jS3.1

Aerial Magnetic Attract
Talos jS3.1.png
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
70 Mid 100 None 12 5 - - - - -

pulls opponents inward; can attack/block after 2 landing frames, and walk after 4 frames

S3.3

Spartan Rush
Talos S3.3.png
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
75 Mid 100 OD/KA 12 8 14 34 1 -3 -

jS3.3

Aerial Spartan Rush
Talos jS3.3.png
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
75 Mid 100 None 12 8 - - - - -

can attack/block after 8 landing frames, and walk after 10 frames

OD

Colossal Crush
Talos OD.png
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
325! Unblk 0 None 5+0+0 2 60 67 grd bounce - -

can grab opponents while they are in ground hit stun (but not air hit stun or block stun)


Other

Forward Dash

Forward Dash
Talos Forward Dash.png
Version Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
Forward Dash - - - None - - - 22 - - -

transitions into forward run after 15f if holding Fwd; cancelable into any attack or jump (but not walk/block) after 20f in both cases

Version Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
Forward Run - - - Any - - - - - - -

cancelable into attack or jump; transitions into forward run stop

Version Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
Forward Run Stop - - - Any - - - 10 - - -

cancelable into attack or jump; all actions enabled after 10 frames

Back Dash

Back Dash
Talos Back Dash.png
Damage Guard Stun Cancel Startup Active Recovery Total Adv Hit Adv Block Cooldown
- - - None - - - 28 - - -