Street Fighter 3: 3rd Strike/New/Ibuki: Difference between revisions

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=== Normal Moves ===
=== Normal Moves ===
{{3SMoveListHeader}}
{{3SMoveListHeader}}
{{MoveListRow | Standing Jab | {{lp}} | 0 | }}
{{MoveListRow | Standing Jab | {{lp}} | 30(5 life points) | }}
{{MoveListRow | Close Standing Jab | close {{lp}} | 0 | }}
{{MoveListRow | Close Standing Jab | close {{lp}} | 25(4 life points) | }}
{{MoveListRow | Crouching Jab |  {{d}} + {{lp}} | 0 | }}
{{MoveListRow | Crouching Jab |  {{d}} + {{lp}} | 20(3 life points) | }}
{{MoveListRow | Standing Strong | {{mp}} | 0 | }}
{{MoveListRow | Standing Strong | {{mp}} | 70(12 life points) | }}
{{MoveListRow | Crouching Strong | {{d}} + {{mp}} | 0 | }}
{{MoveListRow | Crouching Strong | {{d}} + {{mp}} | 70(12 life points) | }}
{{MoveListRow | Rasen Chuu | {{hp}} | 0 | Press {{hp}} for Ouira Ken followup }}
{{MoveListRow | Rasen Chuu | {{hp}} | 70(60)(12 life points) | Press {{hp}} for Ouira Ken followup }}
{{MoveListRow | Close Standing Fierce | close {{hp}} | 0 | }}
{{MoveListRow | Close Standing Fierce | close {{hp}} | 130(60+70)(18 life points) | }}
{{MoveListRow | Crouching Fierce | {{d}} + {{hp}} | 0 | }}
{{MoveListRow | Crouching Fierce | {{d}} + {{hp}} | 110(100)(19 life points) | }}
{{MoveListRow | Standing Short | {{lk}} | 0 | }}
{{MoveListRow | Standing Short | {{lk}} | 20(3 life points) | }}
{{MoveListRow | Crouching Short | {{d}} + {{lk}} | 0 | }}
{{MoveListRow | Crouching Short | {{d}} + {{lk}} | 20(3 life points) | }}
{{MoveListRow | Standing Forward | {{mk}} | 0 | }}
{{MoveListRow | Standing Forward | {{mk}} | 100(17 life points) | }}
{{MoveListRow | Crouching Forward | {{d}} + {{mk}} | 0 | }}
{{MoveListRow | Crouching Forward | {{d}} + {{mk}} | 70(12 life points) | }}
{{MoveListRow | Standing Roundhouse | {{hk}} | 0 | }}
{{MoveListRow | Standing Roundhouse | {{hk}} | 110(19 life points) | }}
{{MoveListRow | Close Standing Roundhouse | close {{hk}} | 0 | }}
{{MoveListRow | Close Standing Roundhouse | close {{hk}} | 120(50+70)(18 life points) | }}
{{MoveListRow | Crouching Roundhouse | {{d}} + {{hk}} | 0 | }}
{{MoveListRow | Crouching Roundhouse | {{d}} + {{hk}} | 100(17 life points) | }}
{{MoveListRow | Universal Overhead | {{mp}} + {{mk}} | 0 | }}
{{MoveListRow | Universal Overhead | {{mp}} + {{mk}} | 40(7 life points) | }}
{{MoveListRow | Jumping Jab | air {{lp}} | 0 | }}
{{MoveListRow | Jumping Jab | air {{lp}} | 50(8 life points) | }}
{{MoveListRow | Diagonal Jumping Jab | {{uf}} + {{lp}} | 0 | }}
{{MoveListRow | Diagonal Jumping Jab | {{uf}} + {{lp}} | 60(10 life points) | }}
{{MoveListRow | Jumping Strong | air {{mp}} | 0 | }}
{{MoveListRow | Jumping Strong | air {{mp}} | 70(11 life points) | }}
{{MoveListRow | Diagonal Jumping Strong | {{uf}} + {{mp}} | 0 | }}
{{MoveListRow | Diagonal Jumping Strong | {{uf}} + {{mp}} | 80(12 life points) | }}
{{MoveListRow | Jumping Fierce | air {{hp}} | 0 | }}
{{MoveListRow | Jumping Fierce | air {{hp}} | 120((19/21 life points) | }}
{{MoveListRow | Jumping Short | air {{lk}} | 0 | }}
{{MoveListRow | Jumping Short | air {{lk}} | 40(7 life points) | }}
{{MoveListRow | Diagonal Jumping Short | {{uf}} + {{lk}} | 0 | }}
{{MoveListRow | Diagonal Jumping Short | {{uf}} + {{lk}} | 50(8 life points) | }}
{{MoveListRow | Jumping Forward | air {{mk}} | 0 | }}
{{MoveListRow | Jumping Forward | air {{mk}} | 70(12 life points) | }}
{{MoveListRow | Diagonal Jumping Forward | {{uf}} + {{mk}} | 0 | }}
{{MoveListRow | Diagonal Jumping Forward | {{uf}} + {{mk}} | 70(12 life points) | }}
{{MoveListRow | Jumping Roundhouse | air {{hk}} | 0 | }}
{{MoveListRow | Jumping Roundhouse | air {{hk}} | 110(95)(90)(19 life points) | }}
{{MoveListFooter}}
{{MoveListFooter}}



Revision as of 15:22, 17 August 2021

Street Fighter 3: 3rd Strike/New3s logo.gif



Ibuki

3S Ibukiface small.jpg

Ibuki was born in the village of a ninja clan, and has been trained as a ninja since childhood. However, Ibuki always resented about her life as a ninja and wishes to be a normal girl. She might finaaly be free from her training as she nears her ninja graduation exam, which requires her to seek and challenge a man named Oro. Thus, Ibuki joins the tournament to find and battle this person.

In a nutshell


Move List

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Standing Jab
Lp.png
30(5 life points)
Close Standing Jab
close Lp.png
25(4 life points)
Crouching Jab
D.png + Lp.png
20(3 life points)
Standing Strong
Mp.png
70(12 life points)
Crouching Strong
D.png + Mp.png
70(12 life points)
Rasen Chuu
Hp.png
70(60)(12 life points)
Press Hp.png for Ouira Ken followup
Close Standing Fierce
close Hp.png
130(60+70)(18 life points)
Crouching Fierce
D.png + Hp.png
110(100)(19 life points)
Standing Short
Lk.png
20(3 life points)
Crouching Short
D.png + Lk.png
20(3 life points)
Standing Forward
Mk.png
100(17 life points)
Crouching Forward
D.png + Mk.png
70(12 life points)
Standing Roundhouse
Hk.png
110(19 life points)
Close Standing Roundhouse
close Hk.png
120(50+70)(18 life points)
Crouching Roundhouse
D.png + Hk.png
100(17 life points)
Universal Overhead
Mp.png + Mk.png
40(7 life points)
Jumping Jab
air Lp.png
50(8 life points)
Diagonal Jumping Jab
Uf.png + Lp.png
60(10 life points)
Jumping Strong
air Mp.png
70(11 life points)
Diagonal Jumping Strong
Uf.png + Mp.png
80(12 life points)
Jumping Fierce
air Hp.png
120((19/21 life points)
Jumping Short
air Lk.png
40(7 life points)
Diagonal Jumping Short
Uf.png + Lk.png
50(8 life points)
Jumping Forward
air Mk.png
70(12 life points)
Diagonal Jumping Forward
Uf.png + Mk.png
70(12 life points)
Jumping Roundhouse
air Hk.png
110(95)(90)(19 life points)

Throws

Name
Command
Damage
Special Properties (glossary)
Yamitsudzura
F.png or N.png or B.png + Lp.png + Lk.png
0
Throw.png
Tobizaru
F.png or N.png or B.png + Lp.png + Lk.png
0
Airthrow.png

Command Normals

Name
Command
Damage
Special Properties (glossary)
Maki Geri
F.png + Lk.png
0
Koube Kudaki
F.png + Mk.png
0
High.png
Bonshou Geri
F.png + Hk.png
0
You Men
B.png + Mp.png
0
Ura Maki Geki
B.png + Mk.png
0
Sazan
Df.png + Mk.png
0
Low.png
Target Combo 1
B.png + Mp.png > Hp.png
-
Target Combo 2
B.png + Mp.png > D.png + Hk.png > Hk.png
-
Target Combo 3
Lp.png > Mp.png > Hp.png
-
Target Combo 4
Lk.png > Mk.png > Hk.png
-
Target Combo 5
Lp.png > Mp.png > D.png + Hk.png > Hk.png
-
Target Combo 6
B.png + Mk.png > F.png + Mk.png
-
Doesn't combo
Target Combo 7
far Lp.png > Mp.png > F.png + Lk.png
{{{4}}}
Target Combo 8
Hp.png > D.png + Hk.png > Hk.png
-
Target Combo 9
From angled jump Lk.png > F.png + Mk.png
-
Target Combo 10
From angled jump Lp.png > F.png + Hp.png
-
Target Combo 11
Jumping Hp.png > F.png + Mk.png
-

Special Moves

Name
Command
Damage
Special Properties (glossary)
Kunai
(in air) Qcf.png + P.png
0
Ex.png
Kubi Ori
Qcf.png + P.png
0
Ex.png ; Low.png
Kasumi Gake
Qcf.png + K.png
0
Tsuji Goe
Dp.png + P.png
0
Kazekiri
Dp.png + K.png
0
Ex.png
Hien
Rdp.png + K.png
0
Ex.png
Raida
Hcb.png + P.png
0
Tsumuji
Qcb.png + K.png
0
Followup with K.png or D.png + K.png ; Ex.png

Super Arts

Name
Command
Damage
Special Properties (glossary)
Kasumi Suzaku
(in air) Qcf.png qcf + P.png
0
Mash P.png for more hits
Yoroi Dooshi
Qcf.png qcf + P.png
0
Throw.png at close range
Yami Shigure
Qcf.png qcf + P.png
0
Low.png

Frame Data

Move Analysis

Normal Moves

Command Normals

Target Combos

Normal Throws

Special Moves

Super Arts

Strategy

Tips and Tricks

Basic Strategy

Advanced Strategy

Matchups

  • Vs. Akuma

TBW (To be written)

  • Vs. Alex

TBW

  • Vs. Chun-Li

TBW

  • Vs. Dudley

TBW

  • Vs. Elena

TBW

  • Vs. Gill

TBW

  • Vs. Hugo

TBW

  • Vs. Ibuki

TBW

  • Vs. Ken

TBW

  • Vs. Makoto

TBW

  • Vs. Necro

TBW

  • Vs. Oro

TBW

  • Vs. Q

TBW

  • Vs. Remy

TBW

  • Vs. Ryu

TBW

  • Vs. Sean

TBW

  • Vs. Twelve

TBW

  • Vs. Urien

TBW

  • Vs. Yang

TBW

  • Vs. Yun

TBW