m (→Unique Attacks) |
m (fix motion tags) |
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Dudley grew up in the life of luxury, but his family's fortune was lost by his father's poor business decisions. Thus, Dudley spent a lot of time in the professional boxing circuit, and managed to work his fortunes back up. Now, Dudley is back to living a life of luxury and has everything he's ever wanted... except for one thing: his father's prize sports car. The search for the car has led Dudley into the world of Street Fighting and, given his past, Dudley is all too happy to partake in the fights with various opponents, all of whom he has extreme respect for. | Dudley grew up in the life of luxury, but his family's fortune was lost by his father's poor business decisions. Thus, Dudley spent a lot of time in the professional boxing circuit, and managed to work his fortunes back up. Now, Dudley is back to living a life of luxury and has everything he's ever wanted... except for one thing: his father's prize sports car. The search for the car has led Dudley into the world of Street Fighting and, given his past, Dudley is all too happy to partake in the fights with various opponents, all of whom he has extreme respect for. | ||
| | | | ||
Someone once described Dudley as "Zangief, but with combos." And that is exactly what he is. Dudley has to work to get inside his opponent's space, but once he does, that is where Dudely truly shines. Because everything can lead into a comboed EX Machine Gun Punch, whether it's a low hitting Crouching Light Punch or the quick Overhead of Towards Hard Kick, the pressure Dudley can sustain on an opponent is nigh overwhelming, and a dizzy is almost guaranteed after two mix-ups, making Dudley truly a terror once he gets in. However, making sure you land those combos will take a lot of practice time in Training Mode, so get good at your links!}} | Someone once described Dudley as "Zangief, but with combos." And that is exactly what he is. Dudley has to work to get inside his opponent's space, but once he does, that is where Dudely truly shines. Because everything can lead into a comboed EX Machine Gun Punch, whether it's a {{low}} hitting Crouching Light Punch or the quick Overhead of Towards Hard Kick, the pressure Dudley can sustain on an opponent is nigh overwhelming, and a dizzy is almost guaranteed after two mix-ups, making Dudley truly a terror once he gets in. However, making sure you land those combos will take a lot of practice time in Training Mode, so get good at your links!}} | ||
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{{USFIVFrameDataGlanceRow|Step Straight|Step Straight|f + hp||[[File:Right.gif]]+[[File:Fierce.gif]]|130|200|60|HL|su|13|7|13|32|18|22|-2|2|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Step Straight|Step Straight|f + hp||[[File:Right.gif]]+[[File:Fierce.gif]]|130|200|60|HL|su|13|7|13|32|18|22|-2|2|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Dart Shot|Dart Shot|f + hk||[[File:Right.gif]]+[[File:Roundhouse.gif]]|80|100|60|H|su|15|4|15|33|18|23|-1|4|[Counter-hit] No additional frame advantage||||||Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|JP: 1|}} | {{USFIVFrameDataGlanceRow|Dart Shot|Dart Shot|f + hk||[[File:Right.gif]]+[[File:Roundhouse.gif]]|80|100|60|H|su|15|4|15|33|18|23|-1|4|[Counter-hit] No additional frame advantage||||||Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|JP: 1|}} | ||
{{USFIVFrameDataGlanceRow|Target Combo 1|Target Combo 1|r + lp --- mp||(TC1) [[File:Right.gif]]+[[File:Jab.gif]] > [[File:Strong.gif]]|40|50|40|HL|sp/su|4|2|14|19|14|17|-2|1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Target Combo 1|Target Combo 1|r + {{lp}} {{---}} mp||(TC1) [[File:Right.gif]]+[[File:Jab.gif]] > [[File:Strong.gif]]|40|50|40|HL|sp/su|4|2|14|19|14|17|-2|1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Target Combo 2|Target Combo 2|d + lk --- mk||(TC2) [[File:Down.gif]]+[[File:Short.gif]] > [[File:Forward.gif]]|40|50|40|HL|sp/su|4|3|13|19|14|17|-2|1|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Target Combo 2|Target Combo 2|d + {{lk}} {{---}} mk||(TC2) [[File:Down.gif]]+[[File:Short.gif]] > [[File:Forward.gif]]|40|50|40|HL|sp/su|4|3|13|19|14|17|-2|1|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Target Combo 3|Target Combo 3|r + hk --- mk||(TC3) [[File:Right.gif]]+[[File:Roundhouse.gif]] > [[File:Forward.gif]]|40|50|40|HL|-|4|4|13|20|14|17|-3|0|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Target Combo 3|Target Combo 3|r + {{hk}} {{---}} mk||(TC3) [[File:Right.gif]]+[[File:Roundhouse.gif]] > [[File:Forward.gif]]|40|50|40|HL|-|4|4|13|20|14|17|-3|0|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Target Combo 4|Target Combo 4|lp --- mp||(TC4) [[File:Jab.gif]] > [[File:Strong.gif]]|40|50|40|HL|-|4|2|11|16|14|17|1|4|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Target Combo 4|Target Combo 4|lp {{---}} mp||(TC4) [[File:Jab.gif]] > [[File:Strong.gif]]|40|50|40|HL|-|4|2|11|16|14|17|1|4|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Target Combo 4|Target Combo 4|lp --- mp --- mk||(TC4) [[File:Jab.gif]] > [[File:Strong.gif]] > [[File:Forward.gif]]|30|50|40|HL|sp/su|4|3|13|19|14|17|-2|1|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Target Combo 4|Target Combo 4|lp {{---}} {{mp}} {{---}} mk||(TC4) [[File:Jab.gif]] > [[File:Strong.gif]] > [[File:Forward.gif]]|30|50|40|HL|sp/su|4|3|13|19|14|17|-2|1|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Target Combo 5|Target Combo 5|mp or r + mk ---mk||(TC5) [[File:Strong.gif]] or [[File:Right.gif]]+[[File:Forward.gif]] > [[File:Forward.gif]]|40|50|40|HL|-|4|3|13|19|14|17|-2|1|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Target Combo 5|Target Combo 5|mp or r + {{mk}} ---mk||(TC5) [[File:Strong.gif]] or [[File:Right.gif]]+[[File:Forward.gif]] > [[File:Forward.gif]]|40|50|40|HL|-|4|3|13|19|14|17|-2|1|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Target Combo 5|Target Combo 5|mp or r + mk ---mk --- hp||(TC5) [[File:Strong.gif]] or [[File:Right.gif]]+[[File:Forward.gif]] > [[File:Forward.gif]] > [[File:Fierce.gif]]|40|50|60|HL|su|4|3|17|23|18|23|-2|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Target Combo 5|Target Combo 5|mp or r + {{mk}} ---mk {{---}} hp||(TC5) [[File:Strong.gif]] or [[File:Right.gif]]+[[File:Forward.gif]] > [[File:Forward.gif]] > [[File:Fierce.gif]]|40|50|60|HL|su|4|3|17|23|18|23|-2|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Target Combo 6|Target Combo 6|d + lk -- | {{USFIVFrameDataGlanceRow|Target Combo 6|Target Combo 6|d + {{lk}} {{---}} {{d}} + mp||(TC6) [[File:Down.gif]]+[[File:Short.gif]] > [[File:Down.gif]]+[[File:Strong.gif]]|40|50|40|HL|-|4|2|16|21|14|19|-4|1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Target Combo 6|Target Combo 6|d + lk --- d + mp --- d + hp||(TC6) [[File:Down.gif]]+[[File:Short.gif]] > [[File:Down.gif]]+[[File:Strong.gif]] > [[File:Down.gif]]+[[File:Fierce.gif]]|40*47|50*50|50*70|HL|-|4|1*3|16|23|18|23|-1|4|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Target Combo 6|Target Combo 6|d + {{lk}} {{---}} {{d}} + {{mp}} {{---}} {{d}} + hp||(TC6) [[File:Down.gif]]+[[File:Short.gif]] > [[File:Down.gif]]+[[File:Strong.gif]] > [[File:Down.gif]]+[[File:Fierce.gif]]|40*47|50*50|50*70|HL|-|4|1*3|16|23|18|23|-1|4|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Target Combo 7|Target Combo 7|mk --- hk||(TC7) [[File:Forward.gif]] > [[File:Roundhouse.gif]]|50|50|60|HL|-|4|3|16|22|20|22|1|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Target Combo 7|Target Combo 7|mk {{---}} hk||(TC7) [[File:Forward.gif]] > [[File:Roundhouse.gif]]|50|50|60|HL|-|4|3|16|22|20|22|1|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Target Combo 7|Target Combo 7|mk --- hk --- hp||(TC7) [[File:Forward.gif]] > [[File:Roundhouse.gif]] > [[File:Fierce.gif]]|20*20|50*50|50*70|HL|su|4|1*3|16|23|18|23|-1|4|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Target Combo 7|Target Combo 7|mk {{---}} {{hk}} {{---}} hp||(TC7) [[File:Forward.gif]] > [[File:Roundhouse.gif]] > [[File:Fierce.gif]]|20*20|50*50|50*70|HL|su|4|1*3|16|23|18|23|-1|4|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Target Combo 8|Target Combo 8|lk --- mk||(TC8) [[File:Short.gif]] > [[File:Forward.gif]]|40|50|40|HL|-|4|3|13|19|14|20|-2|4|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Target Combo 8|Target Combo 8|lk {{---}} mk||(TC8) [[File:Short.gif]] > [[File:Forward.gif]]|40|50|40|HL|-|4|3|13|19|14|20|-2|4|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Target Combo 8|Target Combo 8|lk --- mk --- mp||(TC8) [[File:Short.gif]] > [[File:Forward.gif]] > [[File:Strong.gif]]|30|50|40|HL|-|4|2|12|17|15|17|1|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Target Combo 8|Target Combo 8|lk {{---}} {{mk}} {{---}} mp||(TC8) [[File:Short.gif]] > [[File:Forward.gif]] > [[File:Strong.gif]]|30|50|40|HL|-|4|2|12|17|15|17|1|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Target Combo 8|Target Combo 8|lk --- mk --- mp --- hp||(TC8) [[File:Short.gif]] > [[File:Forward.gif]] > [[File:Strong.gif]] > [[File:Fierce.gif]]|20*20|50*50|50*90|HL|su|4|1*3|16|23|19|24|-1|4|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Target Combo 8|Target Combo 8|lk {{---}} {{mk}} {{---}} {{mp}} {{---}} hp||(TC8) [[File:Short.gif]] > [[File:Forward.gif]] > [[File:Strong.gif]] > [[File:Fierce.gif]]|20*20|50*50|50*90|HL|su|4|1*3|16|23|19|24|-1|4|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Victory Rose|Victory Rose|d + hp + hk||Victory Rose|1|0|0|HL|su|24|55|37|60|||-|13|Strike hitbox||||||Reset|Reset|-|-|-|-|-|-|JP: 1|}} | {{USFIVFrameDataGlanceRow|Victory Rose|Victory Rose|d + {{hp}} + hk||Victory Rose|1|0|0|HL|su|24|55|37|60|||-|13|Strike hitbox||||||Reset|Reset|-|-|-|-|-|-|JP: 1|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump LP|Neutral Jump Jab|u + lp||Neutral Jump [[File:Jab.gif]]|40|50|20|H|-|4|5|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Neutral Jump LP|Neutral Jump Jab|u + lp||Neutral Jump [[File:Jab.gif]]|40|50|20|H|-|4|5|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump MP|Neutral Jump Strong|u + mp||Neutral Jump [[File:Strong.gif]]|70|100|40|H|-|5|5|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Neutral Jump MP|Neutral Jump Strong|u + mp||Neutral Jump [[File:Strong.gif]]|70|100|40|H|-|5|5|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump HP|Angled Jump Fierce|ub / uf + hp||Angled Jump [[File:Fierce.gif]]|120|200|60|H|-|6|4|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Neutral Jump HP|Angled Jump Fierce|ub / {{uf}} + hp||Angled Jump [[File:Fierce.gif]]|120|200|60|H|-|6|4|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump LK|Neutral Jump Short|u + lk||Neutral Jump [[File:Short.gif]]|40|50|20|H|-|4|10|-|13|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Neutral Jump LK|Neutral Jump Short|u + lk||Neutral Jump [[File:Short.gif]]|40|50|20|H|-|4|10|-|13|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|60|100|40|H|-|5|8|-|12|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|60|100|40|H|-|5|8|-|12|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|90|200|60|H|-|11|5|-|15|||-|-|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|90|200|60|H|-|11|5|-|15|||-|-|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Angled Jump LP|Angled Jump Jab|ub / uf + lp||Angled Jump [[File:Jab.gif]]|40|50|20|H|-|4|8|-|11|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Angled Jump LP|Angled Jump Jab|ub / {{uf}} + lp||Angled Jump [[File:Jab.gif]]|40|50|20|H|-|4|8|-|11|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Angled Jump MP|Angled Jump Strong|ub / uf + mp||Angled Jump [[File:Strong.gif]]|70|100|40|H|-|5|5|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Angled Jump MP|Angled Jump Strong|ub / {{uf}} + mp||Angled Jump [[File:Strong.gif]]|70|100|40|H|-|5|5|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Angled Jump HP|Angled Jump Fierce|ub / uf + hp||Angled Jump [[File:Fierce.gif]]|120|200|60|H|-|6|4|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Angled Jump HP|Angled Jump Fierce|ub / {{uf}} + hp||Angled Jump [[File:Fierce.gif]]|120|200|60|H|-|6|4|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Angled Jump LK|Angled Jump Short|ub / uf + lk||Angled Jump [[File:Short.gif]]|40|50|20|H|-|4|16|-|19|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Angled Jump LK|Angled Jump Short|ub / {{uf}} + lk||Angled Jump [[File:Short.gif]]|40|50|20|H|-|4|16|-|19|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Angled Jump MK|Angled Jump Forward|ub / uf + mk||Angled Jump [[File:Forward.gif]]|60|100|40|H|-|5|12|-|16|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Angled Jump MK|Angled Jump Forward|ub / {{uf}} + mk||Angled Jump [[File:Forward.gif]]|60|100|40|H|-|5|12|-|16|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Angled Jump HK|Angled Jump Roundhouse|ub / uf + hk||Angled Jump [[File:Roundhouse.gif]]|110|200|60|H|-|9|10|-|18|||-|-|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Angled Jump HK|Angled Jump Roundhouse|ub / {{uf}} + hk||Angled Jump [[File:Roundhouse.gif]]|110|200|60|H|-|9|10|-|18|||-|-|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11|2|35|57|17|17|-20|-20|Range: 2.1|||||Crumple|Soft Knockdown|Soft Knockdown|1~10F|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11|2|35|57|17|17|-20|-20|Range: 2.1|||||Crumple|Soft Knockdown|Soft Knockdown|1~10F|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150|40|HL|-|18+11|2|35|65|22|-|-15|-|Range: 2.1||||Crumple|Crumple|Free Juggle|Free Juggle|1~18F|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150|40|HL|-|18+11|2|35|65|22|-|-15|-|Range: 2.1||||Crumple|Crumple|Free Juggle|Free Juggle|1~18F|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|140|200|60|-|-|65|2|35|101|-|-|-|-|Range: 2.1, cannot hit pre-jump|X|||Crumple|Crumple|Free Juggle|Free Juggle|1~64F|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|140|200|60|-|-|65|2|35|101|-|-|-|-|Range: 2.1, cannot hit pre-jump|X|||Crumple|Crumple|Free Juggle|Free Juggle|1~64F|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Red Focus Attack (Level 1)|Level 1 Red Focus|lp + mp + mk||Level 1 Red Focus|90|100|-500/0|HL|-|10+11|2|35|57|17|17|-20|-20|Range: 2.1, Builds 10 meter on block, Opponent gains 10 meter on hit, 5 on block|||||Crumple|Soft Knockdown|Soft Knockdown|1~10F (99 hits)|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Red Focus Attack (Level 1)|Level 1 Red Focus|lp + {{mp}} + mk||Level 1 Red Focus|90|100|-500/0|HL|-|10+11|2|35|57|17|17|-20|-20|Range: 2.1, Builds 10 meter on block, Opponent gains 10 meter on hit, 5 on block|||||Crumple|Soft Knockdown|Soft Knockdown|1~10F (99 hits)|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Red Focus Attack (Level 2)|Level 2 Red Focus|lp + mp + mk||Level 2 Red Focus|120|150|-500/0|HL|-|18+11|2|35|65|22|-|-15|-|Range: 2.1, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block||||Crumple|Crumple|Free Juggle|Free Juggle|1~18F (99 hits)|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Red Focus Attack (Level 2)|Level 2 Red Focus|lp + {{mp}} + mk||Level 2 Red Focus|120|150|-500/0|HL|-|18+11|2|35|65|22|-|-15|-|Range: 2.1, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block||||Crumple|Crumple|Free Juggle|Free Juggle|1~18F (99 hits)|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Red Focus Attack (Level 3)|Level 3 Red Focus|lp + mp + mk||Level 3 Red Focus|210|200|-500/0|-|-|65|2|35|101|-|-|-|-|Range: 2.1, Opponent gains 30 meter on hit, cannot hit pre-jump|X|||Crumple|Crumple|Free Juggle|Free Juggle|1~65F (99 hits)|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Red Focus Attack (Level 3)|Level 3 Red Focus|lp + {{mp}} + mk||Level 3 Red Focus|210|200|-500/0|-|-|65|2|35|101|-|-|-|-|Range: 2.1, Opponent gains 30 meter on hit, cannot hit pre-jump|X|||Crumple|Crumple|Free Juggle|Free Juggle|1~65F (99 hits)|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|EX Red Focus Attack (Level 1)|Level 1 EX Red Focus|lp + mp + mk||Level 1 EX Red Focus|90|100|-750/0|HL|-|10+11|2|35|57|22|-|-15|-|Range: 2.1, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|EX Red Focus Attack (Level 1)|Level 1 EX Red Focus|lp + {{mp}} + mk||Level 1 EX Red Focus|90|100|-750/0|HL|-|10+11|2|35|57|22|-|-15|-|Range: 2.1, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Kidney Crusher|Forward Throw|f or n + lp + lk||Forward Throw|140|160|40|0.92|-|3|2|20|24|||-|-||||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Kidney Crusher|Forward Throw|f or {{n}} + {{lp}} + lk||Forward Throw|140|160|40|0.92|-|3|2|20|24|||-|-||||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Dynamite Throw|Back Throw|b + lp + lk||Back Throw|140|100|40|0.92|-|3|2|20|24|||-|-||||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Dynamite Throw|Back Throw|b + {{lp}} + lk||Back Throw|140|100|40|0.92|-|3|2|20|24|||-|-||||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Jet Upper|Jet Upper|dp + p ex||Jet Upper [[File:Jab.gif]]|120[80]|150[100]|30/40|HL|su|5|7|17+9|37|21|-|-12|-|[] refers to active frames 3~7||||||||-|-|-|-|1~7F|7F~|-|}} | {{USFIVFrameDataGlanceRow|Jet Upper|Jet Upper|dp + {{p}} ex||Jet Upper [[File:Jab.gif]]|120[80]|150[100]|30/40|HL|su|5|7|17+9|37|21|-|-12|-|[] refers to active frames 3~7||||||||-|-|-|-|1~7F|7F~|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Jet Upper [[File:Strong.gif]]|140[100]|170[100]|30/40|HL|su|5|14|17+12|47|21|-|-22|-|[] refers to active frames 3~14||||||||-|-|-|-|1~7F|7F~|-|}} | {{USFIVFrameDataGlanceRow|||||Jet Upper [[File:Strong.gif]]|140[100]|170[100]|30/40|HL|su|5|14|17+12|47|21|-|-22|-|[] refers to active frames 3~14||||||||-|-|-|-|1~7F|7F~|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Jet Upper [[File:Fierce.gif]]|100*60[70]|150*50|30/20x2|HL|su|3|2*18|18+12|68|16|-|-32|-|[] refers to 2nd hit active frames 2~18||||||||-|-|-|-|1~6F|6F~|2nd Hit JP: 1|}} | {{USFIVFrameDataGlanceRow|||||Jet Upper [[File:Fierce.gif]]|100*60[70]|150*50|30/20x2|HL|su|3|2*18|18+12|68|16|-|-32|-|[] refers to 2nd hit active frames 2~18||||||||-|-|-|-|1~6F|6F~|2nd Hit JP: 1|}} | ||
{{USFIVFrameDataGlanceRow|EX Jet Upper|EX Jet Upper|||Jet Upper [[File:EX.gif]]|100*80|150*50|-250/0|HL|su|4|2*18|20+12|71|21|-|-29|-|opponent gains 20*10 meter on hit||||||||-|All: 1~5F|-|-|-|6F~|2nd Hit JP: 1|}} | {{USFIVFrameDataGlanceRow|EX Jet Upper|EX Jet Upper|||Jet Upper [[File:EX.gif]]|100*80|150*50|-250/0|HL|su|4|2*18|20+12|71|21|-|-29|-|opponent gains 20*10 meter on hit||||||||-|All: 1~5F|-|-|-|6F~|2nd Hit JP: 1|}} | ||
{{USFIVFrameDataGlanceRow|Machine Gun Blow|Machine Gun Blow|hcf + p ex||Machinegun Blow [[File:Jab.gif]]|20x2*50|25x2*50|10/10x3|HL|-|9|2(5)2(10)4|20|51|22|26|-2|2|Builds 8x3 meter on block||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 1*2*3|}} | {{USFIVFrameDataGlanceRow|Machine Gun Blow|Machine Gun Blow|hcf + {{p}} ex||Machinegun Blow [[File:Jab.gif]]|20x2*50|25x2*50|10/10x3|HL|-|9|2(5)2(10)4|20|51|22|26|-2|2|Builds 8x3 meter on block||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 1*2*3|}} | ||
{{USFIVFrameDataGlanceRow|||||Machinegun Blow [[File:Strong.gif]]|20x3*60|25x3*75|15/10x4|HL|-|16|2(5)2(5)2(10)4|21|66|21|26|-4|1|Builds 8x4 meter on block||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 1*2*3*4|}} | {{USFIVFrameDataGlanceRow|||||Machinegun Blow [[File:Strong.gif]]|20x3*60|25x3*75|15/10x4|HL|-|16|2(5)2(5)2(10)4|21|66|21|26|-4|1|Builds 8x4 meter on block||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 1*2*3*4|}} | ||
{{USFIVFrameDataGlanceRow|||||Machinegun Blow [[File:Fierce.gif]]|20x5*30|25x5*75|20/10x6|HL|-|18|2(5)2(5)2(5)2(5)2(6)4|22|79|21|26|-5|0|Builds 8x5 meter on block||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 1~6 sequentially|}} | {{USFIVFrameDataGlanceRow|||||Machinegun Blow [[File:Fierce.gif]]|20x5*30|25x5*75|20/10x6|HL|-|18|2(5)2(5)2(5)2(5)2(6)4|22|79|21|26|-5|0|Builds 8x5 meter on block||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 1~6 sequentially|}} | ||
{{USFIVFrameDataGlanceRow|EX Machine Gun Blow|EX Machine Gun Blow|||Machinegun Blow [[File:EX.gif]]|15x6*30|20x6*30|-250/0|HL|-|18|2(5)2(5)2(5)2(5)2(6)4(7)4|20|88|16|-|-8|-|Opponent gains 5x7 meter on hit, 4x7 on block||||[1st~6th Hit]: Forces stand, [7th Hit]: Soft Knockdown|[1st~6th Hit]: Forces stand, [7th Hit]: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 1*2*3*4*5*6*7|}} | {{USFIVFrameDataGlanceRow|EX Machine Gun Blow|EX Machine Gun Blow|||Machinegun Blow [[File:EX.gif]]|15x6*30|20x6*30|-250/0|HL|-|18|2(5)2(5)2(5)2(5)2(6)4(7)4|20|88|16|-|-8|-|Opponent gains 5x7 meter on hit, 4x7 on block||||[1st~6th Hit]: Forces stand, [7th Hit]: Soft Knockdown|[1st~6th Hit]: Forces stand, [7th Hit]: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 1*2*3*4*5*6*7|}} | ||
{{USFIVFrameDataGlanceRow|Cross Counter|Cross Counter|hcb + p ex||Cross Counter [[File:Jab.gif]]|Damage Absorbed + 60|100|10/30|-|-|3|69|21|92|-|-|-|-|Loses to natural Armor Breakers||||||||-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Cross Counter|Cross Counter|hcb + {{p}} ex||Cross Counter [[File:Jab.gif]]|Damage Absorbed + 60|100|10/30|-|-|3|69|21|92|-|-|-|-|Loses to natural Armor Breakers||||||||-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Cross Counter [[File:Strong.gif]]|Damage Absorbed + 60|100|10/30|-|-|3|49|21|72|-|-|-|-|Loses to natural Armor Breakers||||||||-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|||||Cross Counter [[File:Strong.gif]]|Damage Absorbed + 60|100|10/30|-|-|3|49|21|72|-|-|-|-|Loses to natural Armor Breakers||||||||-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Cross Counter [[File:Fierce.gif]]|Damage Absorbed + 60|100|10/30|-|-|3|29|21|52|-|-|-|-|Loses to natural Armor Breakers||||||||-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|||||Cross Counter [[File:Fierce.gif]]|Damage Absorbed + 60|100|10/30|-|-|3|29|21|52|-|-|-|-|Loses to natural Armor Breakers||||||||-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|EX Cross Counter|EX Cross Counter|||Cross Counter [[File:EX.gif]]|Damage Absorbed + 50*50*50|50*100x2|-250/0|-|-|3|29|21|52|-|-|-|-|Loses to natural Armor Breakers, opponent gains 15x3 meter on hit||||||||-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|EX Cross Counter|EX Cross Counter|||Cross Counter [[File:EX.gif]]|Damage Absorbed + 50*50*50|50*100x2|-250/0|-|-|3|29|21|52|-|-|-|-|Loses to natural Armor Breakers, opponent gains 15x3 meter on hit||||||||-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|LK Swing Blow|Short Swing Blow|hcb + k ex||Short Swing Blow [[File:Short.gif]]|120|200|20/30|HL|su|18|3|20|40|21|25|-2|2||||||Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|1~20F|-|-|}} | {{USFIVFrameDataGlanceRow|LK Swing Blow|Short Swing Blow|hcb + {{k}} ex||Short Swing Blow [[File:Short.gif]]|120|200|20/30|HL|su|18|3|20|40|21|25|-2|2||||||Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|1~20F|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Short Swing Blow [[File:Forward.gif]]|140|200|20/30|HL|su|21|3|22|45|21|27|-4|2||||||Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|1~23F|-|-|}} | {{USFIVFrameDataGlanceRow|||||Short Swing Blow [[File:Forward.gif]]|140|200|20/30|HL|su|21|3|22|45|21|27|-4|2||||||Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|1~23F|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Short Swing Blow [[File:Roundhouse.gif]]|160|200|20/30|HL|su|24|3|22|48|21|27|-4|2||||||Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|1~26F|-|-|}} | {{USFIVFrameDataGlanceRow|||||Short Swing Blow [[File:Roundhouse.gif]]|160|200|20/30|HL|su|24|3|22|48|21|27|-4|2||||||Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|1~26F|-|-|}} | ||
{{USFIVFrameDataGlanceRow|EX Swing Blow|EX Short Swing Blow|||Short Swing Blow [[File:EX.gif]]|50x3|50x2*100|-25|HL|su|20|2(6)3(12)2|29|73|29|-|-2|-|1~23F unthrowable, 1st & 2nd hit forces stand, opponent gains 5x5 meter on hit, 4x5 on block||||[1st~2nd Hit]: Forces stand, [3rd Hit]: Free Juggle, Hard Knockdown|[1st~2nd Hit]: Forces stand, [3rd Hit]: Free Juggle, Hard Knockdown|[1st~2nd Hit]: Forces stand, [3rd Hit]: Free Juggle, Hard Knockdown|[1st~2nd Hit]: Forces stand, [3rd Hit]: Free Juggle, Hard Knockdown|-|-|-|-|1~21F|-|JS: 1*1*0|}} | {{USFIVFrameDataGlanceRow|EX Swing Blow|EX Short Swing Blow|||Short Swing Blow [[File:EX.gif]]|50x3|50x2*100|-25|HL|su|20|2(6)3(12)2|29|73|29|-|-2|-|1~23F unthrowable, 1st & 2nd hit forces stand, opponent gains 5x5 meter on hit, 4x5 on block||||[1st~2nd Hit]: Forces stand, [3rd Hit]: Free Juggle, Hard Knockdown|[1st~2nd Hit]: Forces stand, [3rd Hit]: Free Juggle, Hard Knockdown|[1st~2nd Hit]: Forces stand, [3rd Hit]: Free Juggle, Hard Knockdown|[1st~2nd Hit]: Forces stand, [3rd Hit]: Free Juggle, Hard Knockdown|-|-|-|-|1~21F|-|JS: 1*1*0|}} | ||
{{USFIVFrameDataGlanceRow|Duck|Ducking|hcf + k ex||Duck [[File:Short.gif]]|-|-|10/-|-|su|-|-|Total 20|20|-|-|-|-|14F can cancel into followup, distance traveled: 1.26||||-|-|-|-|-|-|-|All: 1~13F|-|-|-|}} | {{USFIVFrameDataGlanceRow|Duck|Ducking|hcf + {{k}} ex||Duck [[File:Short.gif]]|-|-|10/-|-|su|-|-|Total 20|20|-|-|-|-|14F can {{cancel}} into followup, distance traveled: 1.26||||-|-|-|-|-|-|-|All: 1~13F|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Duck [[File:Forward.gif]]|-|-|10/-|-|su|-|-|Total 21|21|-|-|-|-|15F can cancel into followup, distance traveled: 1.53||||-|-|-|-|-|-|-|All: 1~14F|-|-|-|}} | {{USFIVFrameDataGlanceRow|||||Duck [[File:Forward.gif]]|-|-|10/-|-|su|-|-|Total 21|21|-|-|-|-|15F can {{cancel}} into followup, distance traveled: 1.53||||-|-|-|-|-|-|-|All: 1~14F|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Duck [[File:Roundhouse.gif]]|-|-|10/-|-|su|-|-|Total 25|25|-|-|-|-|18F can cancel into followup, distance traveled: 1.89||||-|-|-|-|-|-|-|All: 1~17F|-|-|-|}} | {{USFIVFrameDataGlanceRow|||||Duck [[File:Roundhouse.gif]]|-|-|10/-|-|su|-|-|Total 25|25|-|-|-|-|18F can {{cancel}} into followup, distance traveled: 1.89||||-|-|-|-|-|-|-|All: 1~17F|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|EX Duck|EX Ducking|||Duck [[File:EX.gif]]|-|-|-250/0|-|su|-|-|Total 17|17|-|-|-|-|4F can cancel into followup, distance traveled 1.7||||-|-|-|-|-|-|-|All: 1~15F|-|-|-|}} | {{USFIVFrameDataGlanceRow|EX Duck|EX Ducking|||Duck [[File:EX.gif]]|-|-|-250/0|-|su|-|-|Total 17|17|-|-|-|-|4F can {{cancel}} into followup, distance traveled 1.7||||-|-|-|-|-|-|-|All: 1~15F|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Ducking Straight|Ducking Straight|p armorbreak|Perform after Duck|Ducking Straight|100|200|May-40|HL|su|5|3|23|30|21|28|-5|2|[EX Version]: opponent gains 20 meter on hit|X|||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 1, JI: 0|}} | {{USFIVFrameDataGlanceRow|Ducking Straight|Ducking Straight|p armorbreak|Perform after Duck|Ducking Straight|100|200|May-40|HL|su|5|3|23|30|21|28|-5|2|[EX Version]: opponent gains 20 meter on hit|X|||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 1, JI: 0|}} | ||
{{USFIVFrameDataGlanceRow|Ducking Upper|Ducking Upper|k|Perform after Duck|Ducking Upper|60*60|150*50|5/30*20|HL|su|3|1*2|25|30|21|29|-6|2|[EX Version]: opponent gains 15*10 on hit||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|Upper body: 1~5F|Upper body: 1~5F|-|-|JP: 1*2, JI: 0*2|}} | {{USFIVFrameDataGlanceRow|Ducking Upper|Ducking Upper|k|Perform after Duck|Ducking Upper|60*60|150*50|5/30*20|HL|su|3|1*2|25|30|21|29|-6|2|[EX Version]: opponent gains 15*10 on hit||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|Upper body: 1~5F|Upper body: 1~5F|-|-|JP: 1*2, JI: 0*2|}} | ||
{{USFIVFrameDataGlanceRow|Thunder Bolt|Thunder Bolt|d (charge) u + p ex|Can be EX Focus Canceled on whiff|Thunder Bolt [[File:Jab.gif]]|40*60|100*100|20/20x2|HL|su|38|3*2|41|83|21|-|-22|-|Charge 55f, causes 20x2 chip damage, super cancelable 6~7F of grounded recovery||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|All: 1~9F|-|-|10~42F|JP: 0*1|}} | {{USFIVFrameDataGlanceRow|Thunder Bolt|Thunder Bolt|d (charge) {{u}} + {{p}} ex|Can be EX Focus Canceled on whiff|Thunder Bolt [[File:Jab.gif]]|40*60|100*100|20/20x2|HL|su|38|3*2|41|83|21|-|-22|-|Charge 55f, causes 20x2 chip damage, super cancelable 6~7F of grounded recovery||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|All: 1~9F|-|-|10~42F|JP: 0*1|}} | ||
{{USFIVFrameDataGlanceRow|||||Thunder Bolt [[File:Strong.gif]]|50*70|100*100|20/20x2|HL|su|38|3*2|41|83|21|-|-22|-|Charge 55f, causes 20*25 chip damage, super cancelable 6~7F of grounded recovery||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|All: 1~9F|-|-|10~42f|JP: 0*1|}} | {{USFIVFrameDataGlanceRow|||||Thunder Bolt [[File:Strong.gif]]|50*70|100*100|20/20x2|HL|su|38|3*2|41|83|21|-|-22|-|Charge 55f, causes 20*25 chip damage, super cancelable 6~7F of grounded recovery||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|All: 1~9F|-|-|10~42f|JP: 0*1|}} | ||
{{USFIVFrameDataGlanceRow|||||Thunder Bolt [[File:Fierce.gif]]|60*80|100*100|20/20x2|HL|su|38|3*2|41|83|21|-|-22|-|Charge 55f, causes 25x2 chip damage, super cancelable 6~7F of grounded recovery||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|All: 1~9F|-|-|10~42f|JP: 0*1|}} | {{USFIVFrameDataGlanceRow|||||Thunder Bolt [[File:Fierce.gif]]|60*80|100*100|20/20x2|HL|su|38|3*2|41|83|21|-|-22|-|Charge 55f, causes 25x2 chip damage, super cancelable 6~7F of grounded recovery||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|All: 1~9F|-|-|10~42f|JP: 0*1|}} | ||
{{USFIVFrameDataGlanceRow|EX Thunder Bolt|EX Thunder Bolt|||Thunder Bolt [[File:EX.gif]]|20x4*90|30x4*100|-250/0|HL|su|34|2x4*1|41|83|21|-|-21|-|Tracks opponent, charge 55F, causes 10x4*20 chip damage, cancelable 6~7F of grounded recovery, opponent gains 20x5 meter on hit||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~9F|-|-|-|10~42F|JP: 0*1*2*3*4|}} | {{USFIVFrameDataGlanceRow|EX Thunder Bolt|EX Thunder Bolt|||Thunder Bolt [[File:EX.gif]]|20x4*90|30x4*100|-250/0|HL|su|34|2x4*1|41|83|21|-|-21|-|Tracks opponent, charge 55F, causes 10x4*20 chip damage, cancelable 6~7F of grounded recovery, opponent gains 20x5 meter on hit||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~9F|-|-|-|10~42F|JP: 0*1*2*3*4|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Rocket Upper|Super|qcf qcf + p||Super Combo|50*30*40*30*40*15x10*50|0|-1000/0|HL|-|1+2|3*5(22)3*9(39)3*3*{2*1}x5|21+17|140|4|-|-35|-|Opponent gains 10x16 meter on hit||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~9F|-|-|-|4~25F, 33~67F, 84F~|JP: 5x3*6~18 sequentially|}} | {{USFIVFrameDataGlanceRow|Rocket Upper|Super|qcf {{qcf}} + p||Super Combo|50*30*40*30*40*15x10*50|0|-1000/0|HL|-|1+2|3*5(22)3*9(39)3*3*{2*1}x5|21+17|140|4|-|-35|-|Opponent gains 10x16 meter on hit||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~9F|-|-|-|4~25F, 33~67F, 84F~|JP: 5x3*6~18 sequentially|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Rolling Thunder|Ultra I|qcf qcf + 3k||Ultra Combo 1|45x5*15x6*185|0|0/0|HL|-|0+8|3(8)3(10)3(8)3(10)3(12)1*3|35|109|21|-|-17|-|1st hit can't hit airborne, opponent gains 10x11*20 meter on hit||||[7th Hit]: Hard Knockdown|[7th Hit]: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~9F|-|All: 10F|-|-|JP: 0*1*2*3*4*5|}} | {{USFIVFrameDataGlanceRow|Rolling Thunder|Ultra I|qcf {{qcf}} + 3k||Ultra Combo 1|45x5*15x6*185|0|0/0|HL|-|0+8|3(8)3(10)3(8)3(10)3(12)1*3|35|109|21|-|-17|-|1st hit can't hit airborne, opponent gains 10x11*20 meter on hit||||[7th Hit]: Hard Knockdown|[7th Hit]: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~9F|-|All: 10F|-|-|JP: 0*1*2*3*4*5|}} | ||
{{USFIVFrameDataGlanceRow|Corkscrew Blow|Ultra II|qcf qcf + 3p||Ultra Combo 2|54x6[440]|0|0/0|HL|-|0+8|24|48|79|-|-|-27|-|If 1st Hit connects on ground, goes into animation, [] refers to animation, opponent gains 10x7 meter on hit|X|||[1st Hit]: Hard Knockdown|[1st Hit]: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~9F|-|-|-|-|JP: 6x6|}} | {{USFIVFrameDataGlanceRow|Corkscrew Blow|Ultra II|qcf {{qcf}} + 3p||Ultra Combo 2|54x6[440]|0|0/0|HL|-|0+8|24|48|79|-|-|-27|-|If 1st Hit connects on ground, goes into animation, [] refers to animation, opponent gains 10x7 meter on hit|X|||[1st Hit]: Hard Knockdown|[1st Hit]: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~9F|-|-|-|-|JP: 6x6|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
|- | |- | ||
Line 230: | Line 230: | ||
}} | }} | ||
{{USFIVMoveListRow|Dudley|NeutralHP| | {{USFIVMoveListRow|Dudley|NeutralHP| | ||
Neutral Jump HP|Diagonal Jump Fierce|ub / uf + hp|| | Neutral Jump HP|Diagonal Jump Fierce|ub / {{uf}} + hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 252: | Line 252: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow|Dudley|DiagonalLP| | {{USFIVMoveListRow|Dudley|DiagonalLP| | ||
Diagonal Jump LP|Diagonal Jump Jab|ub / uf + lp|| | Diagonal Jump LP|Diagonal Jump Jab|ub / {{uf}} + lp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Dudley|DiagonalMP| | {{USFIVMoveListRow|Dudley|DiagonalMP| | ||
Diagonal Jump MP|Diagonal Jump Strong|ub / uf + mp|| | Diagonal Jump MP|Diagonal Jump Strong|ub / {{uf}} + mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Dudley|DiagonalHP| | {{USFIVMoveListRow|Dudley|DiagonalHP| | ||
Diagonal Jump HP|Diagonal Jump Fierce|ub / uf + hp|| | Diagonal Jump HP|Diagonal Jump Fierce|ub / {{uf}} + hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Dudley|DiagonalLK| | {{USFIVMoveListRow|Dudley|DiagonalLK| | ||
Diagonal Jump LK|Diagonal Jump Short|ub / uf + lk|| | Diagonal Jump LK|Diagonal Jump Short|ub / {{uf}} + lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Dudley|DiagonalMK| | {{USFIVMoveListRow|Dudley|DiagonalMK| | ||
Diagonal Jump MK|Diagonal Jump Forward|ub / uf + mk|| | Diagonal Jump MK|Diagonal Jump Forward|ub / {{uf}} + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Dudley|DiagonalHK| | {{USFIVMoveListRow|Dudley|DiagonalHK| | ||
Diagonal Jump HK|Diagonal Jump Roundhouse|ub / uf + hk|| | Diagonal Jump HK|Diagonal Jump Roundhouse|ub / {{uf}} + hk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 282: | Line 282: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow|Dudley|TargetCombo1| | {{USFIVMoveListRow|Dudley|TargetCombo1| | ||
Target Combo 1|Target Combo 1|f + lp --- mp|| | Target Combo 1|Target Combo 1|f + {{lp}} {{---}} mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Dudley|TargetCombo2| | {{USFIVMoveListRow|Dudley|TargetCombo2| | ||
Target Combo 2|Target Combo 2|d + lk --- mk|| | Target Combo 2|Target Combo 2|d + {{lk}} {{---}} mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Dudley|TargetCombo3| | {{USFIVMoveListRow|Dudley|TargetCombo3| | ||
Target Combo 3|Target Combo 3|f + hk --- mk|| | Target Combo 3|Target Combo 3|f + {{hk}} {{---}} mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Dudley|TargetCombo4| | {{USFIVMoveListRow|Dudley|TargetCombo4| | ||
Target Combo 4|Target Combo 4|lp --- mp|| | Target Combo 4|Target Combo 4|lp {{---}} mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Dudley|TargetCombo4| | {{USFIVMoveListRow|Dudley|TargetCombo4| | ||
Target Combo 4|Target Combo 4|lp --- mp --- mk|| | Target Combo 4|Target Combo 4|lp {{---}} {{mp}} {{---}} mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Dudley|TargetCombo5| | {{USFIVMoveListRow|Dudley|TargetCombo5| | ||
Target Combo 5|Target Combo 5|mp or f + mk --- mk|| | Target Combo 5|Target Combo 5|mp or {{f}} + {{mk}} {{---}} mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Dudley|TargetCombo5| | {{USFIVMoveListRow|Dudley|TargetCombo5| | ||
Target Combo 5|Target Combo 5|mp or f + mk --- mk --- hp|| | Target Combo 5|Target Combo 5|mp or {{f}} + {{mk}} {{---}} {{mk}} {{---}} hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Dudley|TargetCombo6| | {{USFIVMoveListRow|Dudley|TargetCombo6| | ||
Target Combo 6|Target Combo 6|d + lk --- d + mp|| | Target Combo 6|Target Combo 6|d + {{lk}} {{---}} {{d}} + mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Dudley|TargetCombo6| | {{USFIVMoveListRow|Dudley|TargetCombo6| | ||
Target Combo 6|Target Combo 6|d + lk --- d + mp --- d + hp|| | Target Combo 6|Target Combo 6|d + {{lk}} {{---}} {{d}} + {{mp}} {{---}} {{d}} + hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Dudley|TargetCombo7| | {{USFIVMoveListRow|Dudley|TargetCombo7| | ||
Target Combo 7|Target Combo 7|mk --- hk|| | Target Combo 7|Target Combo 7|mk {{---}} hk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Dudley|TargetCombo7| | {{USFIVMoveListRow|Dudley|TargetCombo7| | ||
Target Combo 7|Target Combo 7|mk --- hk --- hp|| | Target Combo 7|Target Combo 7|mk {{---}} {{hk}} {{---}} hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Dudley|TargetCombo8| | {{USFIVMoveListRow|Dudley|TargetCombo8| | ||
Target Combo 8|Target Combo 8|lk --- mk|| | Target Combo 8|Target Combo 8|lk {{---}} mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Dudley|TargetCombo8| | {{USFIVMoveListRow|Dudley|TargetCombo8| | ||
Target Combo 8|Target Combo 8|lk --- mk --- mp|| | Target Combo 8|Target Combo 8|lk {{---}} {{mk}} {{---}} mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Dudley|TargetCombo8| | {{USFIVMoveListRow|Dudley|TargetCombo8| | ||
Target Combo 8|Target Combo 8|lk --- mk --- mp --- hp|| | Target Combo 8|Target Combo 8|lk {{---}} {{mk}} {{---}} {{mp}} {{---}} hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Dudley|VictoryRose| | {{USFIVMoveListRow|Dudley|VictoryRose| | ||
Victory Rose|Victory Rose|d + hp + hk|| | Victory Rose|Victory Rose|d + {{hp}} + hk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 365: | Line 365: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow|Dudley|KidneyCrusher| | {{USFIVMoveListRow|Dudley|KidneyCrusher| | ||
Kidney Crusher|Forward Throw|f or n + lp + lk|| | Kidney Crusher|Forward Throw|f or {{n}} + {{lp}} + lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Dudley|DynamiteThrow| | {{USFIVMoveListRow|Dudley|DynamiteThrow| | ||
Dynamite Throw|Back Throw|b + lp + lk|| | Dynamite Throw|Back Throw|b + {{lp}} + lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 379: | Line 379: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow|Dudley|JetUpper| | {{USFIVMoveListRow|Dudley|JetUpper| | ||
Jet Upper|Jet Upper|dp + p ex|| | Jet Upper|Jet Upper|dp + {{p}} ex|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Dudley|MachineGunBlow| | {{USFIVMoveListRow|Dudley|MachineGunBlow| | ||
Machine Gun Blow|Machine Gun Blow|hcf + p ex|| | Machine Gun Blow|Machine Gun Blow|hcf + {{p}} ex|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Dudley|CrossCounter| | {{USFIVMoveListRow|Dudley|CrossCounter| | ||
Cross Counter|Cross Counter|hcb + p ex|| | Cross Counter|Cross Counter|hcb + {{p}} ex|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Dudley|LKSwingBlow| | {{USFIVMoveListRow|Dudley|LKSwingBlow| | ||
Short Swing Blow|Short Swing Blow|hcb + k ex|| | Short Swing Blow|Short Swing Blow|hcb + {{k}} ex|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Dudley|Duck| | {{USFIVMoveListRow|Dudley|Duck| | ||
Duck|Ducking|hcf + k ex|| | Duck|Ducking|hcf + {{k}} ex|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 407: | Line 407: | ||
}} | }} | ||
{{USFIVMoveListRow|Dudley|ThunderBolt| | {{USFIVMoveListRow|Dudley|ThunderBolt| | ||
Thunder Bolt|Thunder Bolt|d (charge) u + k ex|Can be ex Focus Canceled on whiff| | Thunder Bolt|Thunder Bolt|d (charge) {{u}} + {{k}} ex|Can be {{ex}} Focus Canceled on whiff| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 417: | Line 417: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow|Dudley|RocketUpper| | {{USFIVMoveListRow|Dudley|RocketUpper| | ||
Rocket Upper|Super Combo|qcf qcf + p|| | Rocket Upper|Super Combo|qcf {{qcf}} + p|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 427: | Line 427: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow|Dudley|RollingThunder| | {{USFIVMoveListRow|Dudley|RollingThunder| | ||
Rolling Thunder|Ultra Combo I|qcf qcf + 3k|| | Rolling Thunder|Ultra Combo I|qcf {{qcf}} + 3k|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Dudley|CorkscrewCross| | {{USFIVMoveListRow|Dudley|CorkscrewCross| | ||
Corkscrew Cross|Ultra Combo II|qcf qcf + 3p armorbreak|| | Corkscrew Cross|Ultra Combo II|qcf {{qcf}} + {{3p}} armorbreak|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 437: | Line 437: | ||
==The Basics== | ==The Basics== | ||
==Combos== | ==Combos== | ||
Line 577: | Line 577: | ||
(No strategies) | (No strategies) | ||
====vs. Guile==== | ====vs. Guile==== | ||
[[File:SSFIV-Guile_Face.jpg]] | [[File:SSFIV-Guile_Face.jpg]] | ||
Line 713: | Line 713: | ||
{{USFIVFrameDataRow|Step Straight|Step Straight|f + hp||[[File:Right.gif]]+[[File:Fierce.gif]]|130|200|60|HL|su|13|7|13|32|18|22|-2|2|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Step Straight|Step Straight|f + hp||[[File:Right.gif]]+[[File:Fierce.gif]]|130|200|60|HL|su|13|7|13|32|18|22|-2|2|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Dart Shot|Dart Shot|f + hk||[[File:Right.gif]]+[[File:Roundhouse.gif]]|80|100|60|H|su|15|4|15|33|18|23|-1|4|[Counter-hit] No additional frame advantage||||||Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|JP: 1|}} | {{USFIVFrameDataRow|Dart Shot|Dart Shot|f + hk||[[File:Right.gif]]+[[File:Roundhouse.gif]]|80|100|60|H|su|15|4|15|33|18|23|-1|4|[Counter-hit] No additional frame advantage||||||Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|JP: 1|}} | ||
{{USFIVFrameDataRow|Target Combo 1|Target Combo 1|r + lp --- mp||(TC1) [[File:Right.gif]]+[[File:Jab.gif]] > [[File:Strong.gif]]|40|50|40|HL|sp/su|4|2|14|19|14|17|-2|1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Target Combo 1|Target Combo 1|r + {{lp}} {{---}} mp||(TC1) [[File:Right.gif]]+[[File:Jab.gif]] > [[File:Strong.gif]]|40|50|40|HL|sp/su|4|2|14|19|14|17|-2|1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Target Combo 2|Target Combo 2|d + lk --- mk||(TC2) [[File:Down.gif]]+[[File:Short.gif]] > [[File:Forward.gif]]|40|50|40|HL|sp/su|4|3|13|19|14|17|-2|1|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Target Combo 2|Target Combo 2|d + {{lk}} {{---}} mk||(TC2) [[File:Down.gif]]+[[File:Short.gif]] > [[File:Forward.gif]]|40|50|40|HL|sp/su|4|3|13|19|14|17|-2|1|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Target Combo 3|Target Combo 3|r + hk --- mk||(TC3) [[File:Right.gif]]+[[File:Roundhouse.gif]] > [[File:Forward.gif]]|40|50|40|HL|-|4|4|13|20|14|17|-3|0|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Target Combo 3|Target Combo 3|r + {{hk}} {{---}} mk||(TC3) [[File:Right.gif]]+[[File:Roundhouse.gif]] > [[File:Forward.gif]]|40|50|40|HL|-|4|4|13|20|14|17|-3|0|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Target Combo 4|Target Combo 4|lp --- mp||(TC4) [[File:Jab.gif]] > [[File:Strong.gif]]|40|50|40|HL|-|4|2|11|16|14|17|1|4|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Target Combo 4|Target Combo 4|lp {{---}} mp||(TC4) [[File:Jab.gif]] > [[File:Strong.gif]]|40|50|40|HL|-|4|2|11|16|14|17|1|4|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Target Combo 4|Target Combo 4|lp --- mp --- mk||(TC4) [[File:Jab.gif]] > [[File:Strong.gif]] > [[File:Forward.gif]]|30|50|40|HL|sp/su|4|3|13|19|14|17|-2|1|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Target Combo 4|Target Combo 4|lp {{---}} {{mp}} {{---}} mk||(TC4) [[File:Jab.gif]] > [[File:Strong.gif]] > [[File:Forward.gif]]|30|50|40|HL|sp/su|4|3|13|19|14|17|-2|1|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Target Combo 5|Target Combo 5|mp or r + mk ---mk||(TC5) [[File:Strong.gif]] or [[File:Right.gif]]+[[File:Forward.gif]] > [[File:Forward.gif]]|40|50|40|HL|-|4|3|13|19|14|17|-2|1|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Target Combo 5|Target Combo 5|mp or r + {{mk}} ---mk||(TC5) [[File:Strong.gif]] or [[File:Right.gif]]+[[File:Forward.gif]] > [[File:Forward.gif]]|40|50|40|HL|-|4|3|13|19|14|17|-2|1|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Target Combo 5|Target Combo 5|mp or r + mk ---mk --- hp||(TC5) [[File:Strong.gif]] or [[File:Right.gif]]+[[File:Forward.gif]] > [[File:Forward.gif]] > [[File:Fierce.gif]]|40|50|60|HL|su|4|3|17|23|18|23|-2|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Target Combo 5|Target Combo 5|mp or r + {{mk}} ---mk {{---}} hp||(TC5) [[File:Strong.gif]] or [[File:Right.gif]]+[[File:Forward.gif]] > [[File:Forward.gif]] > [[File:Fierce.gif]]|40|50|60|HL|su|4|3|17|23|18|23|-2|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Target Combo 6|Target Combo 6|d + lk -- | {{USFIVFrameDataRow|Target Combo 6|Target Combo 6|d + {{lk}} {{---}} {{d}} + mp||(TC6) [[File:Down.gif]]+[[File:Short.gif]] > [[File:Down.gif]]+[[File:Strong.gif]]|40|50|40|HL|-|4|2|16|21|14|19|-4|1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Target Combo 6|Target Combo 6|d + lk --- d + mp --- d + hp||(TC6) [[File:Down.gif]]+[[File:Short.gif]] > [[File:Down.gif]]+[[File:Strong.gif]] > [[File:Down.gif]]+[[File:Fierce.gif]]|40*47|50*50|50*70|HL|-|4|1*3|16|23|18|23|-1|4|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Target Combo 6|Target Combo 6|d + {{lk}} {{---}} {{d}} + {{mp}} {{---}} {{d}} + hp||(TC6) [[File:Down.gif]]+[[File:Short.gif]] > [[File:Down.gif]]+[[File:Strong.gif]] > [[File:Down.gif]]+[[File:Fierce.gif]]|40*47|50*50|50*70|HL|-|4|1*3|16|23|18|23|-1|4|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Target Combo 7|Target Combo 7|mk --- hk||(TC7) [[File:Forward.gif]] > [[File:Roundhouse.gif]]|50|50|60|HL|-|4|3|16|22|20|22|1|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Target Combo 7|Target Combo 7|mk {{---}} hk||(TC7) [[File:Forward.gif]] > [[File:Roundhouse.gif]]|50|50|60|HL|-|4|3|16|22|20|22|1|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Target Combo 7|Target Combo 7|mk --- hk --- hp||(TC7) [[File:Forward.gif]] > [[File:Roundhouse.gif]] > [[File:Fierce.gif]]|20*20|50*50|50*70|HL|su|4|1*3|16|23|18|23|-1|4|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Target Combo 7|Target Combo 7|mk {{---}} {{hk}} {{---}} hp||(TC7) [[File:Forward.gif]] > [[File:Roundhouse.gif]] > [[File:Fierce.gif]]|20*20|50*50|50*70|HL|su|4|1*3|16|23|18|23|-1|4|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Target Combo 8|Target Combo 8|lk --- mk||(TC8) [[File:Short.gif]] > [[File:Forward.gif]]|40|50|40|HL|-|4|3|13|19|14|20|-2|4|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Target Combo 8|Target Combo 8|lk {{---}} mk||(TC8) [[File:Short.gif]] > [[File:Forward.gif]]|40|50|40|HL|-|4|3|13|19|14|20|-2|4|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Target Combo 8|Target Combo 8|lk --- mk --- mp||(TC8) [[File:Short.gif]] > [[File:Forward.gif]] > [[File:Strong.gif]]|30|50|40|HL|-|4|2|12|17|15|17|1|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Target Combo 8|Target Combo 8|lk {{---}} {{mk}} {{---}} mp||(TC8) [[File:Short.gif]] > [[File:Forward.gif]] > [[File:Strong.gif]]|30|50|40|HL|-|4|2|12|17|15|17|1|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Target Combo 8|Target Combo 8|lk --- mk --- mp --- hp||(TC8) [[File:Short.gif]] > [[File:Forward.gif]] > [[File:Strong.gif]] > [[File:Fierce.gif]]|20*20|50*50|50*90|HL|su|4|1*3|16|23|19|24|-1|4|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Target Combo 8|Target Combo 8|lk {{---}} {{mk}} {{---}} {{mp}} {{---}} hp||(TC8) [[File:Short.gif]] > [[File:Forward.gif]] > [[File:Strong.gif]] > [[File:Fierce.gif]]|20*20|50*50|50*90|HL|su|4|1*3|16|23|19|24|-1|4|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Victory Rose|Victory Rose|d + hp + hk||Victory Rose|1|0|0|HL|su|24|55|37|60|||-|13|Strike hitbox||||||Reset|Reset|-|-|-|-|-|-|JP: 1|}} | {{USFIVFrameDataRow|Victory Rose|Victory Rose|d + {{hp}} + hk||Victory Rose|1|0|0|HL|su|24|55|37|60|||-|13|Strike hitbox||||||Reset|Reset|-|-|-|-|-|-|JP: 1|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Neutral Jump LP|Neutral Jump Jab|u + lp||Neutral Jump [[File:Jab.gif]]|40|50|20|H|-|4|5|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Neutral Jump LP|Neutral Jump Jab|u + lp||Neutral Jump [[File:Jab.gif]]|40|50|20|H|-|4|5|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Neutral Jump MP|Neutral Jump Strong|u + mp||Neutral Jump [[File:Strong.gif]]|70|100|40|H|-|5|5|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Neutral Jump MP|Neutral Jump Strong|u + mp||Neutral Jump [[File:Strong.gif]]|70|100|40|H|-|5|5|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Neutral Jump HP|Angled Jump Fierce|ub / uf + hp||Angled Jump [[File:Fierce.gif]]|120|200|60|H|-|6|4|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Neutral Jump HP|Angled Jump Fierce|ub / {{uf}} + hp||Angled Jump [[File:Fierce.gif]]|120|200|60|H|-|6|4|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Neutral Jump LK|Neutral Jump Short|u + lk||Neutral Jump [[File:Short.gif]]|40|50|20|H|-|4|10|-|13|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Neutral Jump LK|Neutral Jump Short|u + lk||Neutral Jump [[File:Short.gif]]|40|50|20|H|-|4|10|-|13|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|60|100|40|H|-|5|8|-|12|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|60|100|40|H|-|5|8|-|12|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|90|200|60|H|-|11|5|-|15|||-|-|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|90|200|60|H|-|11|5|-|15|||-|-|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Angled Jump LP|Angled Jump Jab|ub / uf + lp||Angled Jump [[File:Jab.gif]]|40|50|20|H|-|4|8|-|11|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Angled Jump LP|Angled Jump Jab|ub / {{uf}} + lp||Angled Jump [[File:Jab.gif]]|40|50|20|H|-|4|8|-|11|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Angled Jump MP|Angled Jump Strong|ub / uf + mp||Angled Jump [[File:Strong.gif]]|70|100|40|H|-|5|5|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Angled Jump MP|Angled Jump Strong|ub / {{uf}} + mp||Angled Jump [[File:Strong.gif]]|70|100|40|H|-|5|5|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Angled Jump HP|Angled Jump Fierce|ub / uf + hp||Angled Jump [[File:Fierce.gif]]|120|200|60|H|-|6|4|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Angled Jump HP|Angled Jump Fierce|ub / {{uf}} + hp||Angled Jump [[File:Fierce.gif]]|120|200|60|H|-|6|4|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Angled Jump LK|Angled Jump Short|ub / uf + lk||Angled Jump [[File:Short.gif]]|40|50|20|H|-|4|16|-|19|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Angled Jump LK|Angled Jump Short|ub / {{uf}} + lk||Angled Jump [[File:Short.gif]]|40|50|20|H|-|4|16|-|19|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Angled Jump MK|Angled Jump Forward|ub / uf + mk||Angled Jump [[File:Forward.gif]]|60|100|40|H|-|5|12|-|16|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Angled Jump MK|Angled Jump Forward|ub / {{uf}} + mk||Angled Jump [[File:Forward.gif]]|60|100|40|H|-|5|12|-|16|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Angled Jump HK|Angled Jump Roundhouse|ub / uf + hk||Angled Jump [[File:Roundhouse.gif]]|110|200|60|H|-|9|10|-|18|||-|-|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Angled Jump HK|Angled Jump Roundhouse|ub / {{uf}} + hk||Angled Jump [[File:Roundhouse.gif]]|110|200|60|H|-|9|10|-|18|||-|-|||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11|2|35|57|17|17|-20|-20|Range: 2.1|||||Crumple|Soft Knockdown|Soft Knockdown|1~10F|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11|2|35|57|17|17|-20|-20|Range: 2.1|||||Crumple|Soft Knockdown|Soft Knockdown|1~10F|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150|40|HL|-|18+11|2|35|65|22|-|-15|-|Range: 2.1||||Crumple|Crumple|Free Juggle|Free Juggle|1~18F|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150|40|HL|-|18+11|2|35|65|22|-|-15|-|Range: 2.1||||Crumple|Crumple|Free Juggle|Free Juggle|1~18F|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|140|200|60|-|-|65|2|35|101|-|-|-|-|Range: 2.1, cannot hit pre-jump|X|||Crumple|Crumple|Free Juggle|Free Juggle|1~64F|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|140|200|60|-|-|65|2|35|101|-|-|-|-|Range: 2.1, cannot hit pre-jump|X|||Crumple|Crumple|Free Juggle|Free Juggle|1~64F|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Red Focus Attack (Level 1)|Level 1 Red Focus|lp + mp + mk||Level 1 Red Focus|90|100|-500/0|HL|-|10+11|2|35|57|17|17|-20|-20|Range: 2.1, Builds 10 meter on block, Opponent gains 10 meter on hit, 5 on block|||||Crumple|Soft Knockdown|Soft Knockdown|1~10F (99 hits)|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Red Focus Attack (Level 1)|Level 1 Red Focus|lp + {{mp}} + mk||Level 1 Red Focus|90|100|-500/0|HL|-|10+11|2|35|57|17|17|-20|-20|Range: 2.1, Builds 10 meter on block, Opponent gains 10 meter on hit, 5 on block|||||Crumple|Soft Knockdown|Soft Knockdown|1~10F (99 hits)|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Red Focus Attack (Level 2)|Level 2 Red Focus|lp + mp + mk||Level 2 Red Focus|120|150|-500/0|HL|-|18+11|2|35|65|22|-|-15|-|Range: 2.1, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block||||Crumple|Crumple|Free Juggle|Free Juggle|1~18F (99 hits)|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Red Focus Attack (Level 2)|Level 2 Red Focus|lp + {{mp}} + mk||Level 2 Red Focus|120|150|-500/0|HL|-|18+11|2|35|65|22|-|-15|-|Range: 2.1, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block||||Crumple|Crumple|Free Juggle|Free Juggle|1~18F (99 hits)|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Red Focus Attack (Level 3)|Level 3 Red Focus|lp + mp + mk||Level 3 Red Focus|210|200|-500/0|-|-|65|2|35|101|-|-|-|-|Range: 2.1, Opponent gains 30 meter on hit, cannot hit pre-jump|X|||Crumple|Crumple|Free Juggle|Free Juggle|1~65F (99 hits)|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Red Focus Attack (Level 3)|Level 3 Red Focus|lp + {{mp}} + mk||Level 3 Red Focus|210|200|-500/0|-|-|65|2|35|101|-|-|-|-|Range: 2.1, Opponent gains 30 meter on hit, cannot hit pre-jump|X|||Crumple|Crumple|Free Juggle|Free Juggle|1~65F (99 hits)|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|EX Red Focus Attack (Level 1)|Level 1 EX Red Focus|lp + mp + mk||Level 1 EX Red Focus|90|100|-750/0|HL|-|10+11|2|35|57|22|-|-15|-|Range: 2.1, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|EX Red Focus Attack (Level 1)|Level 1 EX Red Focus|lp + {{mp}} + mk||Level 1 EX Red Focus|90|100|-750/0|HL|-|10+11|2|35|57|22|-|-15|-|Range: 2.1, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Kidney Crusher|Forward Throw|f or n + lp + lk||Forward Throw|140|160|40|0.92|-|3|2|20|24|||-|-||||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Kidney Crusher|Forward Throw|f or {{n}} + {{lp}} + lk||Forward Throw|140|160|40|0.92|-|3|2|20|24|||-|-||||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Dynamite Throw|Back Throw|b + lp + lk||Back Throw|140|100|40|0.92|-|3|2|20|24|||-|-||||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Dynamite Throw|Back Throw|b + {{lp}} + lk||Back Throw|140|100|40|0.92|-|3|2|20|24|||-|-||||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Jet Upper|Jet Upper|dp + p ex||Jet Upper [[File:Jab.gif]]|120[80]|150[100]|30/40|HL|su|5|7|17+9|37|21|-|-12|-|[] refers to active frames 3~7||||||||-|-|-|-|1~7F|7F~|-|}} | {{USFIVFrameDataRow|Jet Upper|Jet Upper|dp + {{p}} ex||Jet Upper [[File:Jab.gif]]|120[80]|150[100]|30/40|HL|su|5|7|17+9|37|21|-|-12|-|[] refers to active frames 3~7||||||||-|-|-|-|1~7F|7F~|-|}} | ||
{{USFIVFrameDataRow|||||Jet Upper [[File:Strong.gif]]|140[100]|170[100]|30/40|HL|su|5|14|17+12|47|21|-|-22|-|[] refers to active frames 3~14||||||||-|-|-|-|1~7F|7F~|-|}} | {{USFIVFrameDataRow|||||Jet Upper [[File:Strong.gif]]|140[100]|170[100]|30/40|HL|su|5|14|17+12|47|21|-|-22|-|[] refers to active frames 3~14||||||||-|-|-|-|1~7F|7F~|-|}} | ||
{{USFIVFrameDataRow|||||Jet Upper [[File:Fierce.gif]]|100*60[70]|150*50|30/20x2|HL|su|3|2*18|18+12|68|16|-|-32|-|[] refers to 2nd hit active frames 2~18||||||||-|-|-|-|1~6F|6F~|2nd Hit JP: 1|}} | {{USFIVFrameDataRow|||||Jet Upper [[File:Fierce.gif]]|100*60[70]|150*50|30/20x2|HL|su|3|2*18|18+12|68|16|-|-32|-|[] refers to 2nd hit active frames 2~18||||||||-|-|-|-|1~6F|6F~|2nd Hit JP: 1|}} | ||
{{USFIVFrameDataRow|EX Jet Upper|EX Jet Upper|||Jet Upper [[File:EX.gif]]|100*80|150*50|-250/0|HL|su|4|2*18|20+12|71|21|-|-29|-|opponent gains 20*10 meter on hit||||||||-|All: 1~5F|-|-|-|6F~|2nd Hit JP: 1|}} | {{USFIVFrameDataRow|EX Jet Upper|EX Jet Upper|||Jet Upper [[File:EX.gif]]|100*80|150*50|-250/0|HL|su|4|2*18|20+12|71|21|-|-29|-|opponent gains 20*10 meter on hit||||||||-|All: 1~5F|-|-|-|6F~|2nd Hit JP: 1|}} | ||
{{USFIVFrameDataRow|Machine Gun Blow|Machine Gun Blow|hcf + p ex||Machinegun Blow [[File:Jab.gif]]|20x2*50|25x2*50|10/10x3|HL|-|9|2(5)2(10)4|20|51|22|26|-2|2|Builds 8x3 meter on block||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 1*2*3|}} | {{USFIVFrameDataRow|Machine Gun Blow|Machine Gun Blow|hcf + {{p}} ex||Machinegun Blow [[File:Jab.gif]]|20x2*50|25x2*50|10/10x3|HL|-|9|2(5)2(10)4|20|51|22|26|-2|2|Builds 8x3 meter on block||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 1*2*3|}} | ||
{{USFIVFrameDataRow|||||Machinegun Blow [[File:Strong.gif]]|20x3*60|25x3*75|15/10x4|HL|-|16|2(5)2(5)2(10)4|21|66|21|26|-4|1|Builds 8x4 meter on block||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 1*2*3*4|}} | {{USFIVFrameDataRow|||||Machinegun Blow [[File:Strong.gif]]|20x3*60|25x3*75|15/10x4|HL|-|16|2(5)2(5)2(10)4|21|66|21|26|-4|1|Builds 8x4 meter on block||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 1*2*3*4|}} | ||
{{USFIVFrameDataRow|||||Machinegun Blow [[File:Fierce.gif]]|20x5*30|25x5*75|20/10x6|HL|-|18|2(5)2(5)2(5)2(5)2(6)4|22|79|21|26|-5|0|Builds 8x5 meter on block||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 1~6 sequentially|}} | {{USFIVFrameDataRow|||||Machinegun Blow [[File:Fierce.gif]]|20x5*30|25x5*75|20/10x6|HL|-|18|2(5)2(5)2(5)2(5)2(6)4|22|79|21|26|-5|0|Builds 8x5 meter on block||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 1~6 sequentially|}} | ||
{{USFIVFrameDataRow|EX Machine Gun Blow|EX Machine Gun Blow|||Machinegun Blow [[File:EX.gif]]|15x6*30|20x6*30|-250/0|HL|-|18|2(5)2(5)2(5)2(5)2(6)4(7)4|20|88|16|-|-8|-|Opponent gains 5x7 meter on hit, 4x7 on block||||[1st~6th Hit]: Forces stand, [7th Hit]: Soft Knockdown|[1st~6th Hit]: Forces stand, [7th Hit]: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 1*2*3*4*5*6*7|}} | {{USFIVFrameDataRow|EX Machine Gun Blow|EX Machine Gun Blow|||Machinegun Blow [[File:EX.gif]]|15x6*30|20x6*30|-250/0|HL|-|18|2(5)2(5)2(5)2(5)2(6)4(7)4|20|88|16|-|-8|-|Opponent gains 5x7 meter on hit, 4x7 on block||||[1st~6th Hit]: Forces stand, [7th Hit]: Soft Knockdown|[1st~6th Hit]: Forces stand, [7th Hit]: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 1*2*3*4*5*6*7|}} | ||
{{USFIVFrameDataRow|Cross Counter|Cross Counter|hcb + p ex||Cross Counter [[File:Jab.gif]]|Damage Absorbed + 60|100|10/30|-|-|3|69|21|92|-|-|-|-|Loses to natural Armor Breakers||||||||-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Cross Counter|Cross Counter|hcb + {{p}} ex||Cross Counter [[File:Jab.gif]]|Damage Absorbed + 60|100|10/30|-|-|3|69|21|92|-|-|-|-|Loses to natural Armor Breakers||||||||-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Cross Counter [[File:Strong.gif]]|Damage Absorbed + 60|100|10/30|-|-|3|49|21|72|-|-|-|-|Loses to natural Armor Breakers||||||||-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|||||Cross Counter [[File:Strong.gif]]|Damage Absorbed + 60|100|10/30|-|-|3|49|21|72|-|-|-|-|Loses to natural Armor Breakers||||||||-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Cross Counter [[File:Fierce.gif]]|Damage Absorbed + 60|100|10/30|-|-|3|29|21|52|-|-|-|-|Loses to natural Armor Breakers||||||||-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|||||Cross Counter [[File:Fierce.gif]]|Damage Absorbed + 60|100|10/30|-|-|3|29|21|52|-|-|-|-|Loses to natural Armor Breakers||||||||-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|EX Cross Counter|EX Cross Counter|||Cross Counter [[File:EX.gif]]|Damage Absorbed + 50*50*50|50*100x2|-250/0|-|-|3|29|21|52|-|-|-|-|Loses to natural Armor Breakers, opponent gains 15x3 meter on hit||||||||-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|EX Cross Counter|EX Cross Counter|||Cross Counter [[File:EX.gif]]|Damage Absorbed + 50*50*50|50*100x2|-250/0|-|-|3|29|21|52|-|-|-|-|Loses to natural Armor Breakers, opponent gains 15x3 meter on hit||||||||-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|LK Swing Blow|Short Swing Blow|hcb + k ex||Short Swing Blow [[File:Short.gif]]|120|200|20/30|HL|su|18|3|20|40|21|25|-2|2||||||Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|1~20F|-|-|}} | {{USFIVFrameDataRow|LK Swing Blow|Short Swing Blow|hcb + {{k}} ex||Short Swing Blow [[File:Short.gif]]|120|200|20/30|HL|su|18|3|20|40|21|25|-2|2||||||Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|1~20F|-|-|}} | ||
{{USFIVFrameDataRow|||||Short Swing Blow [[File:Forward.gif]]|140|200|20/30|HL|su|21|3|22|45|21|27|-4|2||||||Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|1~23F|-|-|}} | {{USFIVFrameDataRow|||||Short Swing Blow [[File:Forward.gif]]|140|200|20/30|HL|su|21|3|22|45|21|27|-4|2||||||Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|1~23F|-|-|}} | ||
{{USFIVFrameDataRow|||||Short Swing Blow [[File:Roundhouse.gif]]|160|200|20/30|HL|su|24|3|22|48|21|27|-4|2||||||Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|1~26F|-|-|}} | {{USFIVFrameDataRow|||||Short Swing Blow [[File:Roundhouse.gif]]|160|200|20/30|HL|su|24|3|22|48|21|27|-4|2||||||Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|1~26F|-|-|}} | ||
{{USFIVFrameDataRow|EX Swing Blow|EX Short Swing Blow|||Short Swing Blow [[File:EX.gif]]|50x3|50x2*100|-25|HL|su|20|2(6)3(12)2|29|73|29|-|-2|-|1~23F unthrowable, 1st & 2nd hit forces stand, opponent gains 5x5 meter on hit, 4x5 on block||||[1st~2nd Hit]: Forces stand, [3rd Hit]: Free Juggle, Hard Knockdown|[1st~2nd Hit]: Forces stand, [3rd Hit]: Free Juggle, Hard Knockdown|[1st~2nd Hit]: Forces stand, [3rd Hit]: Free Juggle, Hard Knockdown|[1st~2nd Hit]: Forces stand, [3rd Hit]: Free Juggle, Hard Knockdown|-|-|-|-|1~21F|-|JS: 1*1*0|}} | {{USFIVFrameDataRow|EX Swing Blow|EX Short Swing Blow|||Short Swing Blow [[File:EX.gif]]|50x3|50x2*100|-25|HL|su|20|2(6)3(12)2|29|73|29|-|-2|-|1~23F unthrowable, 1st & 2nd hit forces stand, opponent gains 5x5 meter on hit, 4x5 on block||||[1st~2nd Hit]: Forces stand, [3rd Hit]: Free Juggle, Hard Knockdown|[1st~2nd Hit]: Forces stand, [3rd Hit]: Free Juggle, Hard Knockdown|[1st~2nd Hit]: Forces stand, [3rd Hit]: Free Juggle, Hard Knockdown|[1st~2nd Hit]: Forces stand, [3rd Hit]: Free Juggle, Hard Knockdown|-|-|-|-|1~21F|-|JS: 1*1*0|}} | ||
{{USFIVFrameDataRow|Duck|Ducking|hcf + k ex||Duck [[File:Short.gif]]|-|-|10/-|-|su|-|-|Total 20|20|-|-|-|-|14F can cancel into followup, distance traveled: 1.26||||-|-|-|-|-|-|-|All: 1~13F|-|-|-|}} | {{USFIVFrameDataRow|Duck|Ducking|hcf + {{k}} ex||Duck [[File:Short.gif]]|-|-|10/-|-|su|-|-|Total 20|20|-|-|-|-|14F can {{cancel}} into followup, distance traveled: 1.26||||-|-|-|-|-|-|-|All: 1~13F|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Duck [[File:Forward.gif]]|-|-|10/-|-|su|-|-|Total 21|21|-|-|-|-|15F can cancel into followup, distance traveled: 1.53||||-|-|-|-|-|-|-|All: 1~14F|-|-|-|}} | {{USFIVFrameDataRow|||||Duck [[File:Forward.gif]]|-|-|10/-|-|su|-|-|Total 21|21|-|-|-|-|15F can {{cancel}} into followup, distance traveled: 1.53||||-|-|-|-|-|-|-|All: 1~14F|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Duck [[File:Roundhouse.gif]]|-|-|10/-|-|su|-|-|Total 25|25|-|-|-|-|18F can cancel into followup, distance traveled: 1.89||||-|-|-|-|-|-|-|All: 1~17F|-|-|-|}} | {{USFIVFrameDataRow|||||Duck [[File:Roundhouse.gif]]|-|-|10/-|-|su|-|-|Total 25|25|-|-|-|-|18F can {{cancel}} into followup, distance traveled: 1.89||||-|-|-|-|-|-|-|All: 1~17F|-|-|-|}} | ||
{{USFIVFrameDataRow|EX Duck|EX Ducking|||Duck [[File:EX.gif]]|-|-|-250/0|-|su|-|-|Total 17|17|-|-|-|-|4F can cancel into followup, distance traveled 1.7||||-|-|-|-|-|-|-|All: 1~15F|-|-|-|}} | {{USFIVFrameDataRow|EX Duck|EX Ducking|||Duck [[File:EX.gif]]|-|-|-250/0|-|su|-|-|Total 17|17|-|-|-|-|4F can {{cancel}} into followup, distance traveled 1.7||||-|-|-|-|-|-|-|All: 1~15F|-|-|-|}} | ||
{{USFIVFrameDataRow|Ducking Straight|Ducking Straight|p armorbreak|Perform after Duck|Ducking Straight|100|200|May-40|HL|su|5|3|23|30|21|28|-5|2|[EX Version]: opponent gains 20 meter on hit|X|||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 1, JI: 0|}} | {{USFIVFrameDataRow|Ducking Straight|Ducking Straight|p armorbreak|Perform after Duck|Ducking Straight|100|200|May-40|HL|su|5|3|23|30|21|28|-5|2|[EX Version]: opponent gains 20 meter on hit|X|||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: 1, JI: 0|}} | ||
{{USFIVFrameDataRow|Ducking Upper|Ducking Upper|k|Perform after Duck|Ducking Upper|60*60|150*50|5/30*20|HL|su|3|1*2|25|30|21|29|-6|2|[EX Version]: opponent gains 15*10 on hit||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|Upper body: 1~5F|Upper body: 1~5F|-|-|JP: 1*2, JI: 0*2|}} | {{USFIVFrameDataRow|Ducking Upper|Ducking Upper|k|Perform after Duck|Ducking Upper|60*60|150*50|5/30*20|HL|su|3|1*2|25|30|21|29|-6|2|[EX Version]: opponent gains 15*10 on hit||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|Upper body: 1~5F|Upper body: 1~5F|-|-|JP: 1*2, JI: 0*2|}} | ||
{{USFIVFrameDataRow|Thunder Bolt|Thunder Bolt|d (charge) u + p ex|Can be EX Focus Canceled on whiff|Thunder Bolt [[File:Jab.gif]]|40*60|100*100|20/20x2|HL|su|38|3*2|41|83|21|-|-22|-|Charge 55f, causes 20x2 chip damage, super cancelable 6~7F of grounded recovery||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|All: 1~9F|-|-|10~42F|JP: 0*1|}} | {{USFIVFrameDataRow|Thunder Bolt|Thunder Bolt|d (charge) {{u}} + {{p}} ex|Can be EX Focus Canceled on whiff|Thunder Bolt [[File:Jab.gif]]|40*60|100*100|20/20x2|HL|su|38|3*2|41|83|21|-|-22|-|Charge 55f, causes 20x2 chip damage, super cancelable 6~7F of grounded recovery||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|All: 1~9F|-|-|10~42F|JP: 0*1|}} | ||
{{USFIVFrameDataRow|||||Thunder Bolt [[File:Strong.gif]]|50*70|100*100|20/20x2|HL|su|38|3*2|41|83|21|-|-22|-|Charge 55f, causes 20*25 chip damage, super cancelable 6~7F of grounded recovery||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|All: 1~9F|-|-|10~42f|JP: 0*1|}} | {{USFIVFrameDataRow|||||Thunder Bolt [[File:Strong.gif]]|50*70|100*100|20/20x2|HL|su|38|3*2|41|83|21|-|-22|-|Charge 55f, causes 20*25 chip damage, super cancelable 6~7F of grounded recovery||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|All: 1~9F|-|-|10~42f|JP: 0*1|}} | ||
{{USFIVFrameDataRow|||||Thunder Bolt [[File:Fierce.gif]]|60*80|100*100|20/20x2|HL|su|38|3*2|41|83|21|-|-22|-|Charge 55f, causes 25x2 chip damage, super cancelable 6~7F of grounded recovery||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|All: 1~9F|-|-|10~42f|JP: 0*1|}} | {{USFIVFrameDataRow|||||Thunder Bolt [[File:Fierce.gif]]|60*80|100*100|20/20x2|HL|su|38|3*2|41|83|21|-|-22|-|Charge 55f, causes 25x2 chip damage, super cancelable 6~7F of grounded recovery||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|All: 1~9F|-|-|10~42f|JP: 0*1|}} | ||
{{USFIVFrameDataRow|EX Thunder Bolt|EX Thunder Bolt|||Thunder Bolt [[File:EX.gif]]|20x4*90|30x4*100|-250/0|HL|su|34|2x4*1|41|83|21|-|-21|-|Tracks opponent, charge 55F, causes 10x4*20 chip damage, cancelable 6~7F of grounded recovery, opponent gains 20x5 meter on hit||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~9F|-|-|-|10~42F|JP: 0*1*2*3*4|}} | {{USFIVFrameDataRow|EX Thunder Bolt|EX Thunder Bolt|||Thunder Bolt [[File:EX.gif]]|20x4*90|30x4*100|-250/0|HL|su|34|2x4*1|41|83|21|-|-21|-|Tracks opponent, charge 55F, causes 10x4*20 chip damage, cancelable 6~7F of grounded recovery, opponent gains 20x5 meter on hit||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~9F|-|-|-|10~42F|JP: 0*1*2*3*4|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Rocket Upper|Super|qcf qcf + p||Super Combo|50*30*40*30*40*15x10*50|0|-1000/0|HL|-|1+2|3*5(22)3*9(39)3*3*{2*1}x5|21+17|140|4|-|-35|-|Opponent gains 10x16 meter on hit||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~9F|-|-|-|4~25F, 33~67F, 84F~|JP: 5x3*6~18 sequentially|}} | {{USFIVFrameDataRow|Rocket Upper|Super|qcf {{qcf}} + p||Super Combo|50*30*40*30*40*15x10*50|0|-1000/0|HL|-|1+2|3*5(22)3*9(39)3*3*{2*1}x5|21+17|140|4|-|-35|-|Opponent gains 10x16 meter on hit||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~9F|-|-|-|4~25F, 33~67F, 84F~|JP: 5x3*6~18 sequentially|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Rolling Thunder|Ultra I|qcf qcf + 3k||Ultra Combo 1|45x5*15x6*185|0|0/0|HL|-|0+8|3(8)3(10)3(8)3(10)3(12)1*3|35|109|21|-|-17|-|1st hit can't hit airborne, opponent gains 10x11*20 meter on hit||||[7th Hit]: Hard Knockdown|[7th Hit]: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~9F|-|All: 10F|-|-|JP: 0*1*2*3*4*5|}} | {{USFIVFrameDataRow|Rolling Thunder|Ultra I|qcf {{qcf}} + 3k||Ultra Combo 1|45x5*15x6*185|0|0/0|HL|-|0+8|3(8)3(10)3(8)3(10)3(12)1*3|35|109|21|-|-17|-|1st hit can't hit airborne, opponent gains 10x11*20 meter on hit||||[7th Hit]: Hard Knockdown|[7th Hit]: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~9F|-|All: 10F|-|-|JP: 0*1*2*3*4*5|}} | ||
{{USFIVFrameDataRow|Corkscrew Blow|Ultra II|qcf qcf + 3p||Ultra Combo 2|54x6[440]|0|0/0|HL|-|0+8|24|48|79|-|-|-27|-|If 1st Hit connects on ground, goes into animation, [] refers to animation, opponent gains 10x7 meter on hit|X|||[1st Hit]: Hard Knockdown|[1st Hit]: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~9F|-|-|-|-|JP: 6x6|}} | {{USFIVFrameDataRow|Corkscrew Blow|Ultra II|qcf {{qcf}} + 3p||Ultra Combo 2|54x6[440]|0|0/0|HL|-|0+8|24|48|79|-|-|-27|-|If 1st Hit connects on ground, goes into animation, [] refers to animation, opponent gains 10x7 meter on hit|X|||[1st Hit]: Hard Knockdown|[1st Hit]: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~9F|-|-|-|-|JP: 6x6|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
|- | |- | ||
Line 789: | Line 789: | ||
=====Notes | =====Notes===== | ||
[[Category: Ultra Street Fighter IV]] | [[Category:Ultra Street Fighter IV]] |
Revision as of 02:50, 9 December 2020

Dudley
Dudley grew up in the life of luxury, but his family's fortune was lost by his father's poor business decisions. Thus, Dudley spent a lot of time in the professional boxing circuit, and managed to work his fortunes back up. Now, Dudley is back to living a life of luxury and has everything he's ever wanted... except for one thing: his father's prize sports car. The search for the car has led Dudley into the world of Street Fighting and, given his past, Dudley is all too happy to partake in the fights with various opponents, all of whom he has extreme respect for.
In a nutshell
Someone once described Dudley as "Zangief, but with combos." And that is exactly what he is. Dudley has to work to get inside his opponent's space, but once he does, that is where Dudely truly shines. Because everything can lead into a comboed EX Machine Gun Punch, whether it's a hitting Crouching Light Punch or the quick Overhead of Towards Hard Kick, the pressure Dudley can sustain on an opponent is nigh overwhelming, and a dizzy is almost guaranteed after two mix-ups, making Dudley truly a terror once he gets in. However, making sure you land those combos will take a lot of practice time in Training Mode, so get good at your links!
Ultra SFIV Changes
(From Ultra SFIV Arcade Japan)
- Crouch LP: Hitbox slightly expanded forward;
- Crouch LP: Can no longer chain into F + LP
- Crouch MK: startup reduced to 7 frames from 8 frames
- Stand HP: Hitbox slightly expanded forward and downward
- Stand HK: On counter-hit, pushback reduced
- Kidney Blow (F + MK): Hitbox slightly expanded forward
- Step Straight (F + HP): Now causes Soft Knockdown against airborne opponent
- Target Combos: All Target Combos damage increased by 10
- Target Combo 1 (F + LP --> MP): 2nd hit chip damage on block removed
- Victory Rose: Damage increased to 1 from 0; on hit is now +13 from +6
- Machinegun Blow: Hard version on hit pushback reduced by half
- Short Swing Blow: Throw Invulnerability of Light, Medium, and Hard versions extended until the end of Active Frames
- EX Short Swing Blow: Throw Invulnerability extended until the end of the first hit’s Active Frames
(New to Ultra SFIV Console Digital Release)
- Neutral Jump HP: Is now the same attack as Diagonal Jump HP
- Dart Shot (F + HK): Given Juggle Potential of 1 from 0
- Victory Rose: Total frames reduced to 60 frames from 78 frames
- Rolling Thunder (UC1): 1st hit forward travel distance increased by 50%
(Removed from Ultra SFIV Arcade Japan)
Machinegun Blow: Light version on block is now -1 from -2
Character Specific Data
Dudley
VITALS | |||||
---|---|---|---|---|---|
Health: | 1050 | Stun: | 1050 | W-Ultra Scaling: | 75% |
WALKING | DASHING | ||||
Forward Walk Speed: | 0.05 | Forward Dash Distance: | 1.35 | ||
Back Walk Speed: | 0.04 | Forward Dash Total Frames: | 19 | ||
JUMPING | Back Dash Distance: | 1.14 | |||
Jump Height Apex: | 1.44 | Back Dash Total Frames: | 25 | ||
Jump Total Frames: | 40 (4+36) | Back Dash Invincibility: | 7 | ||
Forward Jump Distance: | 1.57 | Back Dash Airborne: | 11 | ||
Back Jump Distance | 1.22 | Back Dash Recovery: | 7 | ||
THROWS | WAKE-UP TIMING | ||||
Forward Throw Range: | 0.92 | Face Up Total Frames: | 31 | ||
Back Throw Range: | 0.92 | Face Down Total Frames: | 21 | ||
NOTABLE MOVE CLASSES | |||||
High Attacks: | Dart Shot | Hard Knockdowns: | Crouch MK, Dart Shot (vs. Air), EX Short Swing Blow (3rd Hit), Thunder Bolt, EX Thunder Bolt | ||
Low Attacks: | Crouch LK, Crouch MK, Crouch HK | Armor Breakers: | Ducking Straight, Corkscrew Cross | ||
FOCUS ATTACK DATA | |||||
Level 1 Focus Startup Frames: | 21 | L1 EX Red Focus Attack Combo Lead-Ins: | Stand HP, Step Straight, Dart Shot, Target Combo 5 (Last Hit), Target Combo 7 (Last 2 Hits), Target Combo 8 (Last 2 Hits), Ducking Straight, Ducking Upper, LK/MK/HK Short Swing Blow | ||
Level 2 Focus Startup Frames: | 29 | ||||
Level 3 Focus Startup Frames: | 65 | ||||
L1 Focus Attack Forward Dash: | -3 | L2 FA Forward Dash (On Block): | +3 | ||
L1 Focus Attack Back Dash: | -9 | L2 FA Back Dash (On Block): | -3 |
Frame Data (At A Glance)
More detailed Frame Data Table at bottom of page.
Moves
Standing Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Stand LP |
Stand Jab | lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Stand MP |
Stand Strong | mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Stand HP |
Stand Fierce | hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Stand LK |
Stand Short | lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Stand MK |
Stand Forward | mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Stand HK |
Stand Roundhouse | hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Standing Toward Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Slipping Jab |
Toward Jab | f + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Stomach Blow |
Toward Strong | f + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Step Straight |
Toward Fierce | f + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Kidney Blow |
Toward Forward | f + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Dart Shot |
Overhead | f + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Crouching Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Crouch LP |
Crouch Jab | d + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MP |
Crouch Strong | d + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HP |
Crouch Fierce | d + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch LK |
Crouch Short | d + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MK |
Crouch Forward | d + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HK |
Crouch Roundhouse | d + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Neutral Jumping Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Neutral Jump LP |
Neutral Jump Jab | u + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump MP |
Neutral Jump Strong | u + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump HP |
Diagonal Jump Fierce | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump LK |
Neutral Jump Short | u + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump MK |
Neutral Jump Forward | u + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump HK |
Neutral Jump Roundhouse | u + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Diagonal Jumping Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Diagonal Jump LP |
Diagonal Jump Jab | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump MP |
Diagonal Jump Strong | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump HP |
Diagonal Jump Fierce | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump LK |
Diagonal Jump Short | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump MK |
Diagonal Jump Forward | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump HK |
Diagonal Jump Roundhouse | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
Unique Attacks
Name | Nickname | Command | Notes | |
File:No image.png |
Target Combo 1 |
Target Combo 1 | f + ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 2 |
Target Combo 2 | d + ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 3 |
Target Combo 3 | f + ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 4 |
Target Combo 4 | lp ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 4 |
Target Combo 4 | lp ![]() ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 5 |
Target Combo 5 | mp or ![]() ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 5 |
Target Combo 5 | mp or ![]() ![]() ![]() ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 6 |
Target Combo 6 | d + ![]() ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 6 |
Target Combo 6 | d + ![]() ![]() ![]() ![]() ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 7 |
Target Combo 7 | mk ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 7 |
Target Combo 7 | mk ![]() ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 8 |
Target Combo 8 | lk ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 8 |
Target Combo 8 | lk ![]() ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 8 |
Target Combo 8 | lk ![]() ![]() ![]() ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Victory Rose |
Victory Rose | d + ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
Focus Attacks
Name | Nickname | Command | Notes | |
File:No image.png | Focus Attack (Level 1) | Level 1 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 2) | Level 2 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 3) | Level 3 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Throws
Name | Nickname | Command | Notes | |
File:No image.png |
Kidney Crusher |
Forward Throw | f or ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Dynamite Throw |
Back Throw | b + ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
Special Moves
Name | Nickname | Command | Notes | |
File:No image.png |
Jet Upper |
Jet Upper | dp + ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Machine Gun Blow |
Machine Gun Blow | hcf + ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Cross Counter |
Cross Counter | hcb + ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Short Swing Blow |
Short Swing Blow | hcb + ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Duck |
Ducking | hcf + ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Ducking Straight |
Ducking Straight | p armorbreak | Perform after Duck |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Ducking Upper |
Ducking Upper | k | Perform after Duck |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Thunder Bolt |
Thunder Bolt | d (charge) ![]() ![]() |
Can be ![]() |
~~ Uses and Strategies ~~ (No uses/strategies) |
Super Combo
Name | Nickname | Command | Notes | |
File:No image.png |
Rocket Upper |
Super Combo | qcf ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
Ultra Combos
Name | Nickname | Command | Notes | |
File:No image.png |
Rolling Thunder |
Ultra Combo I | qcf ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Corkscrew Cross |
Ultra Combo II | qcf ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
The Basics
Combos
Meterless
- cr.lk, cr. lp, Light Jet Upper, Heavy Jet Upper
- cr. lp, Cr. lp, Light Jet Upper, Heavy Jet Upper
- cr. lp. Cr. mp, st. HK, Heavy Jet Upper(close) or Heavy MGB
- cr. lk, cr. lp, St. HK, Heavy Jet Upper(close) or Heavy MGB
- F+MP, cr. lp, St. HK, Heavy Jet Upper(close) or Heavy MGB
- St. MP, St. MP, St. HK, Heavy Jet Upper(close) or Heavy MGB(Wide characters only like Sagat or E.Honda)
- cr. lp, St. lk, St. MK, St. HK,Heavy Jet Upper(close) or Heavy MGB
- cr. lp, cr. lp, St. HP
- F+MK, Cr. Mp or St. MP, St. HK,Heavy Jet Upper(close) or Heavy MGB
- (CH) F+MK, Cr. Hp, St. HK,Heavy Jet Upper(close) or Heavy MGB
- (CH)F+HP, St. lp, St. HK,Heavy Jet Upper(close) or Heavy MGB
Metered
- j.HP, cr.HP, St. HK, EX MGB, LK/MK Ducking Upper
- F+HK, St. HK, EX MGB, LK/MK Ducking Upper
- St. lp, St. MK, St. HK, St. Lp, St HK, LK Ducking Upper(Both Hits), FADC, St. lp, St. MK, St. HK, St. Lp, St. HK, HP MGB(Very Hard)
- (CH) F+MK, Cr. Hp, St. HK, EX MGB, LK/MK Ducking Upper(Doesn't work on small characters like Poison, Chun)
- F+MP, Cr. Lp, St. HK, EX MGB, LK/MK Ducking Upper
- (CH)Cr. MP, EX MGB, LK/MK Ducking Upper
- Cr. lp, Cr. MP, St. HK, EX MGB, LK/MK Ducking Upper
- Cr. lk, Cr. lp, St. HK, EX MGB, LK/MK Ducking Upper
- St. Mp, St. Mp, St. HK, EX MGB, LK/MK Ducking Upper(Wide characters only like Sagat or E.Honda)
- cr. lp, St. lk, St. MK, St. HK, EX MGB, LK/MK Ducking Upper
- (CH)F+HP, St. lp, St. HK, EX MGB, LK/MK Ducking Upper
Strategy
Matchups
vs. Abel
vs. Adon
vs. Akuma/Gouki
vs. Balrog/Boxer
vs. Blanka
vs. C. Viper
vs. Cammy
vs. Chun-Li
vs. Cody
vs. Dan
vs. Decapre
vs. Dee Jay
vs. Dhalsim
vs. Dudley (self)
vs. E. Honda
vs. El Fuerte
vs. Elena
vs. Evil Ryu
-If the Evil Ryu player tries to pressure you with light version Ryusokyakus outside of the corner. Use the light version Short Swing Blow to evade the attack and punish him.
vs. Fei Long
vs. Gen
vs. Gouken
vs. Guile
vs. Guy
vs. Hakan
vs. Hugo
vs. Ibuki
vs. Juri
vs. Ken
vs. M.Bison/Dictator
-Against Dictator. Saving some meter for EX cross counters against light scissor kicks is never a bad idea. Since you'll be hurting him for a lot more than he will with his minor damage from the first hit.
vs. Makoto
vs. Oni
vs. Poison
vs. Rolento
vs. Rose
vs. Rufus
vs. Ryu
vs. Sagat
vs. Sakura
vs. Seth
vs. T.Hawk
vs. Vega/Claw
vs. Yang
vs. Yun
vs. Zangief
Frame Data