(added Instinct and Combat Trait info) |
m (fix motion tags) |
||
Line 101: | Line 101: | ||
{{KI2013MoveListHeader}} | {{KI2013MoveListHeader}} | ||
{{KI2013MoveListRow | Standing Light Punch | lp | }} | {{KI2013MoveListRow | Standing Light Punch | {{lp}} | }} | ||
{{KI2013MoveListRow | Standing Medium Punch | mp | }} | {{KI2013MoveListRow | Standing Medium Punch | {{mp}} | }} | ||
{{KI2013MoveListRow | Standing Hard Punch | hp | }} | {{KI2013MoveListRow | Standing Hard Punch | {{hp}} | }} | ||
{{KI2013MoveListRow | Standing Light Kick | lk | }} | {{KI2013MoveListRow | Standing Light Kick | {{lk}} | }} | ||
{{KI2013MoveListRow | Standing Medium Kick | mk | }} | {{KI2013MoveListRow | Standing Medium Kick | {{mk}} | }} | ||
{{KI2013MoveListRow | Standing Hard Kick | hk | }} | {{KI2013MoveListRow | Standing Hard Kick | {{hk}} | }} | ||
{{KI2013MoveListRow | Close Light Punch | (near opponent) lp | }} | {{KI2013MoveListRow | Close Light Punch | (near opponent) {{lp}} | }} | ||
{{KI2013MoveListRow | Close Medium Punch | (near opponent) mp | }} | {{KI2013MoveListRow | Close Medium Punch | (near opponent) {{mp}} | }} | ||
{{KI2013MoveListRow | Close Hard Punch | (near opponent) hp | }} | {{KI2013MoveListRow | Close Hard Punch | (near opponent) {{hp}} | }} | ||
{{KI2013MoveListRow | Close Light Kick | (near opponent) lk | }} | {{KI2013MoveListRow | Close Light Kick | (near opponent) {{lk}} | }} | ||
{{KI2013MoveListRow | Close Medium Kick | (near opponent) mk | }} | {{KI2013MoveListRow | Close Medium Kick | (near opponent) {{mk}} | }} | ||
{{KI2013MoveListRow | Close Hard Kick | (near opponent) hk | }} | {{KI2013MoveListRow | Close Hard Kick | (near opponent) {{hk}} | }} | ||
{{KI2013MoveListRow | Crouching Light Punch | d + lp | }} | {{KI2013MoveListRow | Crouching Light Punch | {{d}} + {{lp}} | }} | ||
{{KI2013MoveListRow | Crouching Medium Punch | d + mp | }} | {{KI2013MoveListRow | Crouching Medium Punch | {{d}} + {{mp}} | }} | ||
{{KI2013MoveListRow | Crouching Hard Punch | d + hp | }} | {{KI2013MoveListRow | Crouching Hard Punch | {{d}} + {{hp}} | }} | ||
{{KI2013MoveListRow | Crouching Light Kick | d + lk | }} | {{KI2013MoveListRow | Crouching Light Kick | {{d}} + {{lk}} | }} | ||
{{KI2013MoveListRow | Crouching Medium Kick | d + mk | }} | {{KI2013MoveListRow | Crouching Medium Kick | {{d}} + {{mk}} | }} | ||
{{KI2013MoveListRow | Crouching Hard Kick | d + hk | }} | {{KI2013MoveListRow | Crouching Hard Kick | {{d}} + {{hk}} | }} | ||
{{KI2013MoveListRow | Neutral Jump Light Punch | u + lp | }} | {{KI2013MoveListRow | Neutral Jump Light Punch | {{u}} + {{lp}} | }} | ||
{{KI2013MoveListRow | Neutral Jump Medium Punch | u + mp | }} | {{KI2013MoveListRow | Neutral Jump Medium Punch | {{u}} + {{mp}} | }} | ||
{{KI2013MoveListRow | Neutral Jump Hard Punch | u + hp | }} | {{KI2013MoveListRow | Neutral Jump Hard Punch | {{u}} + {{hp}} | }} | ||
{{KI2013MoveListRow | Neutral Jump Light Kick | u + lk | }} | {{KI2013MoveListRow | Neutral Jump Light Kick | {{u}} + {{lk}} | }} | ||
{{KI2013MoveListRow | Neutral Jump Medium Kick | u + mk | }} | {{KI2013MoveListRow | Neutral Jump Medium Kick | {{u}} + {{mk}} | }} | ||
{{KI2013MoveListRow | Neutral Jump Hard Kick | u + hk | }} | {{KI2013MoveListRow | Neutral Jump Hard Kick | {{u}} + {{hk}} | }} | ||
{{KI2013MoveListRow | Angled Jump Light Punch | ub / uf + lp | }} | {{KI2013MoveListRow | Angled Jump Light Punch | {{ub}} / {{uf}} + {{lp}} | }} | ||
{{KI2013MoveListRow | Angled Jump Medium Punch | ub / uf + mp | }} | {{KI2013MoveListRow | Angled Jump Medium Punch | {{ub}} / {{uf}} + {{mp}} | }} | ||
{{KI2013MoveListRow | Angled Jump Hard Punch | ub / uf + hp | }} | {{KI2013MoveListRow | Angled Jump Hard Punch | {{ub}} / {{uf}} + {{hp}} | }} | ||
{{KI2013MoveListRow | Angled Jump Light Kick | ub / uf + lk | }} | {{KI2013MoveListRow | Angled Jump Light Kick | {{ub}} / {{uf}} + {{lk}} | }} | ||
{{KI2013MoveListRow | Angled Jump Medium Kick | ub / uf + mk | }} | {{KI2013MoveListRow | Angled Jump Medium Kick | {{ub}} / {{uf}} + {{mk}} | }} | ||
{{KI2013MoveListRow | Angled Jump Hard Kick | ub / uf + hk | }} | {{KI2013MoveListRow | Angled Jump Hard Kick | {{ub}} / {{uf}} + {{hk}} | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 136: | Line 136: | ||
{{KI2013MoveListHeader}} | {{KI2013MoveListHeader}} | ||
{{KI2013MoveListRow | Ice Lance | f + mp | }} | {{KI2013MoveListRow | Ice Lance | {{f}} + {{mp}} | }} | ||
{{KI2013MoveListRow | Ice Pick | b + hp | }} | {{KI2013MoveListRow | Ice Pick | {{b}} + {{hp}} | }} | ||
{{KI2013MoveListRow | Throw | f or b + lp + lk | throw }} | {{KI2013MoveListRow | Throw | {{f}} or {{b}} + {{lp}} + {{lk}} | {{throw}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 144: | Line 144: | ||
{{KI2013MoveListHeader}} | {{KI2013MoveListHeader}} | ||
{{KI2013MoveListRow | ? | hp + hk | ? }} | {{KI2013MoveListRow | ? | {{hp}} + {{hk}} | ? }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 150: | Line 150: | ||
{{KI2013MoveListHeader}} | {{KI2013MoveListHeader}} | ||
{{KI2013MoveListRow | Hail | qcb + p | Strength of button increases range <br> ex }} | {{KI2013MoveListRow | Hail | {{qcb}} + {{p}} | Strength of button increases range <br> {{ex}} }} | ||
{{KI2013MoveListRow | Cold Shoulder | qcb + k | ex }} | {{KI2013MoveListRow | Cold Shoulder | {{qcb}} + {{k}} | {{ex}} }} | ||
{{KI2013MoveListRow | Puddle Punch | qcf + k | ex }} | {{KI2013MoveListRow | Puddle Punch | {{qcf}} + {{k}} | {{ex}} }} | ||
{{KI2013MoveListRow | Shatter | qcf + p | ex }} | {{KI2013MoveListRow | Shatter | {{qcf}} + {{p}} | {{ex}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 159: | Line 159: | ||
{{KI2013MoveListHeader}} | {{KI2013MoveListHeader}} | ||
{{KI2013MoveListRow | Ice Lance | f + mp | }} | {{KI2013MoveListRow | Ice Lance | {{f}} + {{mp}} | }} | ||
{{KI2013MoveListRow | Cold Shoulder | qcb + k | }} | {{KI2013MoveListRow | Cold Shoulder | {{qcb}} + {{k}} | }} | ||
{{KI2013MoveListRow | Puddle Punch | qcf + k | }} | {{KI2013MoveListRow | Puddle Punch | {{qcf}} + {{k}} | }} | ||
{{KI2013MoveListRow | Shatter | qcf + p | }} | {{KI2013MoveListRow | Shatter | {{qcf}} + {{p}} | }} | ||
{{KI2013MoveListRow | Shadow Cold Shoulder | qcb + k k | }} | {{KI2013MoveListRow | Shadow Cold Shoulder | {{qcb}} + {{k}} k | }} | ||
{{KI2013MoveListRow | Shadow Puddle Punch | qcf + k k | }} | {{KI2013MoveListRow | Shadow Puddle Punch | {{qcf}} + {{k}} k | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 170: | Line 170: | ||
{{KI2013MoveListHeader}} | {{KI2013MoveListHeader}} | ||
{{KI2013MoveListRow | Cold Shoulder | qcb + lk or mk | }} | {{KI2013MoveListRow | Cold Shoulder | {{qcb}} + {{lk}} or {{mk}} | }} | ||
{{KI2013MoveListRow | Puddle Punch | qcf + lk or mk | }} | {{KI2013MoveListRow | Puddle Punch | {{qcf}} + {{lk}} or {{mk}} | }} | ||
{{KI2013MoveListRow | Shatter | qcf + lp or mp | }} | {{KI2013MoveListRow | Shatter | {{qcf}} + {{lp}} or {{mp}} | }} | ||
{{KI2013MoveListRow | Shadow Cold Shoulder | qcb + k k | }} | {{KI2013MoveListRow | Shadow Cold Shoulder | {{qcb}} + {{k}} k | }} | ||
{{KI2013MoveListRow | Shadow Puddle Punch | qcf + k k | }} | {{KI2013MoveListRow | Shadow Puddle Punch | {{qcf}} + {{k}} k | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 180: | Line 180: | ||
{{KI2013MoveListHeader}} | {{KI2013MoveListHeader}} | ||
{{KI2013MoveListRow | Hail | qcb + hp | }} | {{KI2013MoveListRow | Hail | {{qcb}} + {{hp}} | }} | ||
{{KI2013MoveListRow | Cold Shoulder | qcb + hk | }} | {{KI2013MoveListRow | Cold Shoulder | {{qcb}} + {{hk}} | }} | ||
{{KI2013MoveListRow | Puddle Punch | qcf + hk | }} | {{KI2013MoveListRow | Puddle Punch | {{qcf}} + {{hk}} | }} | ||
{{KI2013MoveListRow | Shatter | qcf + hp | }} | {{KI2013MoveListRow | Shatter | {{qcf}} + {{hp}} | }} | ||
{{KI2013MoveListRow | Shadow Shatter | qcf + p p | }} | {{KI2013MoveListRow | Shadow Shatter | {{qcf}} + {{p}} p | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 199: | Line 199: | ||
==== Ulra Combo ==== | ==== Ulra Combo ==== | ||
{{KI2013MoveListHeader}} | {{KI2013MoveListHeader}} | ||
{{KI2013MoveListRow | Ultra Combo | qcf + 3p | }} | {{KI2013MoveListRow | Ultra Combo | {{qcf}} + {{3p}} | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 280: | Line 280: | ||
== Frame Data == | == Frame Data == | ||
[[Category: Killer Instinct (2013)]] | [[Category:Killer Instinct (2013)]] |
Revision as of 00:41, 9 December 2020

Glacius
N/A
In a nutshell
N/A
Universal Mechanics
Instinct
Crystallize: Glacius gains 1 hit of super armor. The armor replenishes after a short time if it is destroyed. The number of remaining armor charges is shown on Glacius' portrait next to the life bar.
Combat Trait
Ranged Combos: Glacius can perform special ranged Auto Doubles, Shatter Linkers, and Shatter Ender after landing an Opener from a distance.
Frame Data At A Glance
Moves
Normal Attacks
Name
Command
Notes
Standing Light Punch
{{#motion:
}}

{{#motion: }}
Standing Medium Punch
{{#motion:
}}

{{#motion: }}
Standing Hard Punch
{{#motion:
}}

{{#motion: }}
Standing Light Kick
{{#motion:
}}

{{#motion: }}
Standing Medium Kick
{{#motion:
}}

{{#motion: }}
Standing Hard Kick
{{#motion:
}}

{{#motion: }}
Close Light Punch
{{#motion: (near opponent)
}}

{{#motion: }}
Close Medium Punch
{{#motion: (near opponent)
}}

{{#motion: }}
Close Hard Punch
{{#motion: (near opponent)
}}

{{#motion: }}
Close Light Kick
{{#motion: (near opponent)
}}

{{#motion: }}
Close Medium Kick
{{#motion: (near opponent)
}}

{{#motion: }}
Close Hard Kick
{{#motion: (near opponent)
}}

{{#motion: }}
Crouching Light Punch
{{#motion:
+
}}


{{#motion: }}
Crouching Medium Punch
{{#motion:
+
}}


{{#motion: }}
Crouching Hard Punch
{{#motion:
+
}}


{{#motion: }}
Crouching Light Kick
{{#motion:
+
}}


{{#motion: }}
Crouching Medium Kick
{{#motion:
+
}}


{{#motion: }}
Crouching Hard Kick
{{#motion:
+
}}


{{#motion: }}
Neutral Jump Light Punch
{{#motion:
+
}}


{{#motion: }}
Neutral Jump Medium Punch
{{#motion:
+
}}


{{#motion: }}
Neutral Jump Hard Punch
{{#motion:
+
}}


{{#motion: }}
Neutral Jump Light Kick
{{#motion:
+
}}


{{#motion: }}
Neutral Jump Medium Kick
{{#motion:
+
}}


{{#motion: }}
Neutral Jump Hard Kick
{{#motion:
+
}}


{{#motion: }}
Angled Jump Light Punch
{{#motion:
/
+
}}



{{#motion: }}
Angled Jump Medium Punch
{{#motion:
/
+
}}



{{#motion: }}
Angled Jump Hard Punch
{{#motion:
/
+
}}



{{#motion: }}
Angled Jump Light Kick
{{#motion:
/
+
}}



{{#motion: }}
Angled Jump Medium Kick
{{#motion:
/
+
}}



{{#motion: }}
Angled Jump Hard Kick
{{#motion:
/
+
}}



{{#motion: }}
Command Attacks
Name
Command
Notes
Ice Lance
{{#motion:
+
}}


{{#motion: }}
Ice Pick
{{#motion:
+
}}


{{#motion: }}
Throw
{{#motion:
or
+
+
}}




{{#motion:
}}

Instinct Mode
Name
Command
Notes
?
{{#motion:
+
}}


{{#motion: ? }}
Special Moves
Name
Command
Notes
Hail
{{#motion:
+
}}


{{#motion: Strength of button increases range
}}

Cold Shoulder
{{#motion:
+
}}


{{#motion:
}}

Puddle Punch
{{#motion:
+
}}


{{#motion:
}}

Shatter
{{#motion:
+
}}


{{#motion:
}}

Combo Openers
Name
Command
Notes
Ice Lance
{{#motion:
+
}}


{{#motion: }}
Cold Shoulder
{{#motion:
+
}}


{{#motion: }}
Puddle Punch
{{#motion:
+
}}


{{#motion: }}
Shatter
{{#motion:
+
}}


{{#motion: }}
Shadow Cold Shoulder
{{#motion:
+
k }}


{{#motion: }}
Shadow Puddle Punch
{{#motion:
+
k }}


{{#motion: }}
Combo Linkers
Name
Command
Notes
Cold Shoulder
{{#motion:
+
or
}}



{{#motion: }}
Puddle Punch
{{#motion:
+
or
}}



{{#motion: }}
Shatter
{{#motion:
+
or
}}



{{#motion: }}
Shadow Cold Shoulder
{{#motion:
+
k }}


{{#motion: }}
Shadow Puddle Punch
{{#motion:
+
k }}


{{#motion: }}
Combo Enders
Name
Command
Notes
Hail
{{#motion:
+
}}


{{#motion: }}
Cold Shoulder
{{#motion:
+
}}


{{#motion: }}
Puddle Punch
{{#motion:
+
}}


{{#motion: }}
Shatter
{{#motion:
+
}}


{{#motion: }}
Shadow Shatter
{{#motion:
+
p }}


{{#motion: }}
Manuals
Name
Command
Notes
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
?
{{#motion: ? }}
{{#motion: ? }}
Ulra Combo
Name
Command
Notes
Ultra Combo
{{#motion:
+
}}


{{#motion: }}
Move Analysis
Normal Moves
N/A
Command Attacks
N/A
Throws
N/A
Instinct Mode
N/A
Special Moves
N/A
Shadow Moves
N/A
Combo Openers
N/A
Combo Linkers
N/A
Combo Enders
N/A
Manuals
N/A
Ultra Combos
N/A
The Basics
Combos
Strategy
Costumes and Colors
Matchups
- Vs. Glacius
TBW
- Vs. Jago
TBW
- Vs. Sabrewulf
TBW
- Vs. Thunder
TBW