Ninja Masters/Sasuke: Difference between revisions

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==Combos==
==Combos==
===Weapon Combos===


<pre>
<pre>
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                                                   d + HK (_, E)
                                                   d + HK (_, E)


</pre>
===Unarmed Combos===
<pre>
Chain Attacks
------------- 
Punch Starters
``````````````                                                 
LP far (*) ---> HP        -----> HP (*)    ----> HP (O)  -----> f + HP (SE)
LP close(*)    f + LP      |  f + LP (E)  |  f + LP (E)      HK (E)
                HK (E)      |  d + HP (*, E)|  d + HP (*, E)
                d + HK (O, E)|  HK (E)      |  HK (E)
                            |  d + HK (O, E)|  d + HK (_, E)
                            |                |
                            |                |
                            |                --> f + HP (O)----> HP (E)
                            |                                    HK (E)
                            |             
                            |
                            --> LK          ----> HP (O)  -----> HP (E)
                            |                    LP (E)        HK (E)
                            |                    d + HP (*, E)
                            |                    HK (E)
                            |                    d + HK (_, E)
                            |
                            |
                            --> LK+HP (W)  ----> HP (O)  -----> HP (E)
                                                  LP (E)          HK (E)
                                                  d + HP (*, E)
                                                  HK (E)
                                                  d + HK (_, E)
             
         
HP close (*)--> HP        -----> HP (O)    ----> f + HP (SE)
                LK          |  f + LP (E)      HK (E)
                LP (*)      |  d + HP (*, E)
                f + LP (E)  |  HK (E)
                d + HP (*, E)|  d + HK (_, E)
                HK (E)      |
                d + HK (O, E)|
                            --> f + HP (O) ----> HP (E)
                                                  HK (E)
Kick Starters
`````````````
LK close (*)--> HP        -----> HP (*)    ----> HP (O)  -----> f + HP (SE)
HK close        f + LP      |  f + LP (E)  |  f + LP (E)      HK (E)
                HK (E)      |  d + HP (*, E)|  d + HP (*, E)
                d + HK (O, E)|  HK (E)      |  HK (E)
                            |  d + HK (O, E)|  d + HK (_, E)
                            |                |
                            |                |
                            |                --> f + HP (O)----> HP (E)
                            |                                    HK (E)
                            |
                            |
                            --> LK        ----> HP  (O)  -----> HP (E)
                            |                    LP (E)          HK (E)
                            |                    d + HP (*, E)
                            |                    HK (E)
                            |                    d + HK (_, E)
                            |
                            |
                            --> LK+HP (W)  ----> HP  (O)  -----> HP (E)
                                                  LP (E)          HK (E)
                                                  d + HP (*, E)
                                                  HK (E)
                                                  d + HK (_, E)
Weapon Starter
``````````````
LK+HP (W)  ---> HP (O)    -----> HP (E)
                LP (E)          HK (E)
                d + HP (*, E)
                HK (E)
                d + HK (_, E)
</pre>
</pre>



Revision as of 05:13, 3 June 2015

Nm sasuke select.png

Introduction

Story:

Skillfully mastered the harsh Ninja training in half the normal period.

Decided to fight against the Ruler as his father wished before passing away, and became a hidden Ninja to avoid involving his collegues.

Move list

Command Moves

Triangle Jump jump towards the wall,then away


Rolling Heel

Dash Forward, df + HK


Handle Strike

f + LP

overhead; staggers opponent if it connects as an overhead


Forward Slice

f + HP

far overhead


Crouch Snap

db, db + HK

overhead

Special Moves

Hishou Getsu

qcf+P:

Sasuke throws a shuriken.

This shuriken has a fiery swirl around it when powered.


Hi Shouken

dp+P (three times):

Sasuke does an uppercut.

Can be done three times in a row when you use it right next to the opponent (he punches them a couple of times before doing an uppercut).


Shou Kuu Kyaku Sen

qcb+K:

Sasuke flies forward while kicking.


Shoukuu Kyaku Retsu

qcb while in the air +K:

Sasuke flies downward at an angle while kicking.


Shin Geki Ha

forward, hcf+AB:

Sasuke makes a burst of energy come out of his hands.

When this is done with a full super meter, the blast becomes larger, and it empties your meter.

The button can be held; if you hold the buttons, he slides forward when you release it.

The longer you hold the buttons, the further he slides forward.


Shoulder Breaker

hcb + D:

A command throw.

Sasuke grabs the enemy and leaps with them, slamming them in the ground.

Super Combo Ender

A, B, B, B, forward + B (with weapon):

Sasuke beats the crap out of the opponent; he then splits in to four images,throws the opponent in to the air, and slams them on the ground.

Combos

Weapon Combos

Weapon Chain Attacks 
--------------------  
Punch Starters        
``````````````  
LP far (*) ---> HP         ----> HP (*)     ----> HP (O)   -----> f + HP (SE)
LP close (*)    f + LP (*)   |   f + LP (E)   |   f + LP (E)      HK (E)
                HK (E)       |   d + HP (*, E)|   d + HP (*, E)
                d + HK (O, E)|   HK (E)       |   HK (E)
                             |   d + HK (O, E)|   d + HK (_, E) 
                             |                |
                             |                |
                             |                --> f + HP (O)----> HP (E)
                             |                                    HK (E)
                             |
                             |
                             --> LK          ----> HP (O)  -----> HP (E)
                                                   LP (E)         HK (E)
                                                   d + HP (*, E)
                                                   HK (E)
                                                   d + HK (_, E) 


HP close (*)--> HP        -----> HP (O)     ----> f + HP (SE)
                LK           |   f + LP (E)       HK (E)
                LP (*)       |   d + HP (*, E)
                f + LP (E)   |   HK (E)
                d + HP (*, E)|   d + HK (_, E) 
                HK (E)       |
                d + HK (O, E)|
                             --> f + HP (O) ----> HP (E)
                                                  HK (E)


Kick Starters
``````````````
LK close (*)--> HP        -----> HP (*)     ----> HP (O)   -----> f + HP (SE)
HK close        f + LP (*)   |   f + LP (E)   |   f + LP (E)      HK (E)
                HK (E)       |   d + HP (*, E)|   d + HP (*, E)
                d + HK (O, E)|   HK (E)       |   HK (E)
                             |   d + HK (O, E)|   d + HK (_, E) 
                             |                |
                             |                |
                             |                --> f + HP (O)----> HP (E)
                             |                                    HK (E)
                             |
                             |
                             --> LK         ----> HP  (O)  -----> HP (E)
                                                  LP (E)          HK (E)
                                                  d + HP (*, E) 
                                                  HK (E)
                                                  d + HK (_, E)

Unarmed Combos

Chain Attacks 
-------------  
Punch Starters
``````````````                                                  
LP far (*) ---> HP        -----> HP (*)     ----> HP (O)   -----> f + HP (SE)
LP close(*)     f + LP       |   f + LP (E)   |   f + LP (E)      HK (E)
                HK (E)       |   d + HP (*, E)|   d + HP (*, E)
                d + HK (O, E)|   HK (E)       |   HK (E)
                             |   d + HK (O, E)|   d + HK (_, E) 
                             |                |
                             |                |
                             |                --> f + HP (O)----> HP (E)
                             |                                    HK (E)
                             |              
                             |
                             --> LK          ----> HP (O)  -----> HP (E)
                             |                     LP (E)         HK (E)
                             |                     d + HP (*, E)
                             |                     HK (E)
                             |                     d + HK (_, E) 
                             |
                             |
                             --> LK+HP (W)  ----> HP (O)   -----> HP (E)
                                                  LP (E)          HK (E)
                                                  d + HP (*, E) 
                                                  HK (E)
                                                  d + HK (_, E) 
              
           
HP close (*)--> HP        -----> HP (O)     ----> f + HP (SE)
                LK           |   f + LP (E)       HK (E)
                LP (*)       |   d + HP (*, E)
                f + LP (E)   |   HK (E)
                d + HP (*, E)|   d + HK (_, E) 
                HK (E)       |
                d + HK (O, E)|
                             --> f + HP (O) ----> HP (E)
                                                  HK (E)


Kick Starters
`````````````
LK close (*)--> HP        -----> HP (*)     ----> HP (O)   -----> f + HP (SE)
HK close        f + LP       |   f + LP (E)   |   f + LP (E)      HK (E)
                HK (E)       |   d + HP (*, E)|   d + HP (*, E)
                d + HK (O, E)|   HK (E)       |   HK (E)
                             |   d + HK (O, E)|   d + HK (_, E) 
                             |                |
                             |                |
                             |                --> f + HP (O)----> HP (E)
                             |                                    HK (E)
                             |
                             |
                             --> LK         ----> HP  (O)  -----> HP (E)
                             |                    LP (E)          HK (E)
                             |                    d + HP (*, E) 
                             |                    HK (E)
                             |                    d + HK (_, E) 
                             |
                             |
                             --> LK+HP (W)  ----> HP  (O)  -----> HP (E)
                                                  LP (E)          HK (E)
                                                  d + HP (*, E) 
                                                  HK (E)
                                                  d + HK (_, E) 

 
Weapon Starter
``````````````
LK+HP (W)  ---> HP (O)    -----> HP (E)
                LP (E)           HK (E)
                d + HP (*, E)
                HK (E)
                d + HK (_, E)

Deadly Move

Super Shin Geku Ha

hcb, hcf+ AC:

Sasuke slide forward, and if it connects, he grabs the opponent, leaps in to the air, and then drills them in to the ground

Super Deadly Move

Shipuuret Shin Geki

down, qcb, forward + AB (without weapon):

Sasuke slams his hands on the ground and a small burst of energy surrounds him.

It's much more useful than it looks.