Ninja Masters/Houoh: Difference between revisions

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=Deadly Move=
=Deadly Move=
=Super Deadly Move=
=Super Deadly Move=
[[Category:Ninja Masters]]

Revision as of 20:45, 2 June 2015

Introduction

Move list

Normal Moves

Command Moves

Special Moves

charge back, forward + P:

Houou shoots a spark of energy straight forward.

The powered version is larger and yellow.


charge back, forward + K:

Houou shoots a spark of energy that slides along the ground. It hits low.

The powered version is larger and yellow.


hcf + P, qcf + P, qcf + P:

Houou punches, then kicks, then does a little backflip thing that knocks down.


charge down, up + K:

Houou spins in to the air with energy around him and some kanji written on him.

The powered version goes higher and he has a larger field of energy around himself.


forward, qcd + B:

Command throw.

Houou grabs the opponent, and then punches them away.


qcb, forward + AB:

Kanji spins around Houou, and he shoots a blast of energy out of his hands.

The powered version flashes various colours, is quite strong, and uses up your super meter.

NOTE: This move can be held, and it charges up your super meter for as long as you hold the buttons.

If you hold it until your meter is full, he releases the powered version, which empties your super meter again.

I find it effective to let go of the buttons right before the meter is almost full.

EX moves

Combos

Deadly Move

Super Deadly Move