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| == Introduction ==
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| Released in late 1998, Fighting Layer is a fully 3D fighting game with many elements (and even characters) to the Street Fighter EX series, which was also developed by Arika.
| | {{Infobox Game |
| | | | gamename = Fighting Layer |
| | | | image = Fgtlayer_CoverArt.jpg |
| == Characters ==
| | | version = |
| | | | developer = ARIKA |
| * Allen Snider
| | | publisher = Namco |
| * Blair Dame
| | | system = Arcade (Namco System 12) <br> December 1998 |
| * Cappricio
| | | resources = [https://www.arika.co.jp/product/fl_hp/fl_index.html Offical ARIKA page] |
| * Exodus
| | | resources2 = [https://www.gamefaqs.com/arcade/574680-fighting-layer/faqs/50283 FAQ on movelists and tech.] |
| * George Jensent
| | | resources3 = [https://www41.atwiki.jp/fightinglayer/ Japanese Atwiki] |
| * Hong Gillson
| | }} |
| * Janis Luciani
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| * Jig Jid Bartol
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| * Lan Yinghua
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| * Shang Fenghuang
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| * Sessyu Tsukikage
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| * Tetsuo Kato
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| Hidden:
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| * Joe Fendi
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| * Clemence Keliber
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| * Preston Ajax
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| ==Terminology== | |
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| * Barrage Blow
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| Fighting Layer lingo for a super move. | |
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| * Barrage Gauge
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| Fighting Layer lingo for the super meter.
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| * Hard Attack
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| A universal overhead (must be blocked high). Can be charged. Staggers on hit.
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| * Hard Reversal
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| When waking up, this performs an invincible attack at the cost of 1 super meter.
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| * Super
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| Fighting Layer lingo for a... special move...
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| * Super Illusion (Elusion?)
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| An invincible roll to the side which also gives you full super meter. May only be used once per game.
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| ==Game Elements== | |
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| Fighting Layer consists of mainly 2d fighting game strategies but also has the 3d ability to move in and out of the screen.
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| ===Basic Elements===
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| * Life Meter
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| Life meters for both characters are displayed at the top of the screen. Once this is depleted through being hit, thrown, or taking block damage, the character with 0 life loses the round. Both characters may be reduced to 0 life at the same time, in which case the round is a draw.
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| * Timer
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| Fighting Layer is a timed game, and once time runs out the round is awarded to whichever character has more health. If health is even, the round is a draw.
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| * Barrage Gauge
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| What is commonly known as a super meter, the Barrage Gauge is displayed at the bottom of the screen. Up to 3 blocks of super can be stored, which may be used on Barrage Blows (supers) or Hard Reversals. The Barrage Gauge is filled through attacking and blocking moves.
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| * Super Illusion
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| A dragon icon just above the Barrage Gauge indicates whether a Super Illusion is available. The dragon is gold if so, or grey if not.
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| ===Universal Abilities=== | |
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| * Basic Movement: Walk, Jump, and Crouch
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| * Forward and Back dashing
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| * 3d plane movement (in and out of screen)
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| * Blocking
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| * Normal Moves
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| * Special Moves (including Air specials)
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| * Super Moves
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| * Special -> Super cancelling
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| * Super -> Super cancelling
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| * Reversals / Meaty Attacks
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| * "EX" Reversals
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| * Throw and Throw Reversals
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| * Universal Overhead
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| * Counter Hits
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| * Hit Clash
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| * Super Illusion
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| ==System Info==
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| ===Damage===
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| Damage is somewhat random. Some moves can be mashed for more damage.
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| == Basic Strategy ==
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| == Advanced Strategy ==
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| | [[Image:Fgtlayer Logo1.png|center|logo]] <br> |
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| | == Introduction == |
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| == Fun Stuff ==
| | Fighting Layer is a 3D fighting game developed by ARIKA and published by Namco. The game only saw release in Japanese Arcades in late 1998. |
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| | {{Content Box|header='''Calling all fighters!'''|content=[[File:lp.png|x64px|left]][[File:mp.png|x64px|left]] |
| | See any information spots or formatting on the wiki that may be outdated, incorrect, not in English, or simply missing altogether? <br> |
| | <big><big>'''You can [[Special:CreateAccount|create an account]] to help edit this wiki! Any and all help is needed to document this excellent game!'''</big></big> |
| | }} |
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| == Other Fighting Layer links ==
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| [http://www.arika.co.jp/product/fl/index.html Official Arika Fighting Layer page (Japanese)] | | {{Navbox-Fgtlayer}} |
| | [[Category: Fighting Layer]] |