Street Fighter 3: 3rd Strike/New/Akuma: Difference between revisions

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== Akuma ==
== Akuma ==
{{3SHyperGuideCharacterBox | 3S_Akumaface.jpg }}
{{3SHyperGuideCharacterBox | Akuma}}
 
Akuma is a mysterious but powerful fighter. He has embraced the Satsui no Hado, which makes him much more powerful at the cost of his humanity. He has develop many lethal techniques, some that could destroy entire islands and sink ships and submarines. He can even hold his breath and withstand high pressure for extended periods underwater. Akuma secretly watches fights between contestants of the newest Street Fighter tournament, and seeks to face off with a powerful opponent that can rival his own strength.


{{Nutshell|
{{Nutshell|
Line 13: Line 13:


{{3SMoveListHeader}}
{{3SMoveListHeader}}
{{MoveListRow | Standing Jab | lp | 0 | }}
{{MoveListRow | Standing Jab | {{lp}} | 0 | }}
{{MoveListRow | Close Standing Jab | close lp | 0 | }}
{{MoveListRow | Close Standing Jab | close {{lp}} | 0 | }}
{{MoveListRow | Crouching Jab |  d + lp | 0 | }}
{{MoveListRow | Crouching Jab |  {{d}} + {{lp}} | 0 | }}
{{MoveListRow | Standing Strong |  mp | 0 | }}
{{MoveListRow | Standing Strong |  {{mp}} | 0 | }}
{{MoveListRow | Close Standing Strong | close mp | 0 | }}
{{MoveListRow | Close Standing Strong | close {{mp}} | 0 | }}
{{MoveListRow | Crouching Strong |  d + mp | 0 | }}
{{MoveListRow | Crouching Strong |  {{d}} + {{mp}} | 0 | }}
{{MoveListRow | Standing Fierce |  hp | 0 | }}
{{MoveListRow | Standing Fierce |  {{hp}} | 0 | }}
{{MoveListRow | Close Standing Fierce |  close hp | 0 | }}
{{MoveListRow | Close Standing Fierce |  close {{hp}} | 0 | }}
{{MoveListRow | Crouching Fierce | d + hp | 0 | }}
{{MoveListRow | Crouching Fierce | {{d}} + {{hp}} | 0 | }}
{{MoveListRow | Standing Short | lk | 0 | }}
{{MoveListRow | Standing Short | {{lk}} | 0 | }}
{{MoveListRow | Crouching Short | d + lk | 0 | }}
{{MoveListRow | Crouching Short | {{d}} + {{lk}} | 0 | }}
{{MoveListRow | Standing Forward | mk | 0 | }}
{{MoveListRow | Standing Forward | {{mk}} | 0 | }}
{{MoveListRow | Close Standing Forward | close mk | 0 | }}
{{MoveListRow | Close Standing Forward | close {{mk}} | 0 | }}
{{MoveListRow | Crouching Forward | d + mk | 0 | }}
{{MoveListRow | Crouching Forward | {{d}} + {{mk}} | 0 | }}
{{MoveListRow | Standing Roundhouse | hk | 0 | }}
{{MoveListRow | Standing Roundhouse | {{hk}} | 0 | }}
{{MoveListRow | Crouching Roundhouse | d + hk | 0 | }}
{{MoveListRow | Crouching Roundhouse | {{d}} + {{hk}} | 0 | }}
{{MoveListRow | Jumping Jab | air lp | 0 | }}
{{MoveListRow | Universal Overhead | {{mp}} + {{mk}} | 0 | }}
{{MoveListRow | Jumping Strong | air mp | 0 | }}
{{MoveListRow | Jumping Jab | air {{lp}} | 0 | }}
{{MoveListRow | Jumping Fierce | air hp | 0 | }}
{{MoveListRow | Jumping Strong | air {{mp}} | 0 | }}
{{MoveListRow | Jumping Short | air lk | 0 | }}
{{MoveListRow | Jumping Fierce | air {{hp}} | 0 | }}
{{MoveListRow | Jumping Forward | air mk | 0 | }}
{{MoveListRow | Jumping Short | air {{lk}} | 0 | }}
{{MoveListRow | Jumping Roundhouse | air hk | 0 | }}
{{MoveListRow | Jumping Forward | air {{mk}} | 0 | }}
{{MoveListRow | Dove Kick | jumping forward d + k | 0 | }}
{{MoveListRow | Jumping Roundhouse | air {{hk}} | 0 | }}
{{MoveListFooter}}
 
=== Throws ===
{{3SMoveListHeader}}
{{MoveListRow | Seoi Nage | {{f}} or {{n}} + {{lp}} + {{lk}} | 0 | }}
{{MoveListRow | Tomoe Nage | {{b}} + {{lp}} + {{lk}} | 0 | }}
{{MoveListFooter}}
 
=== Command Normals ===
{{3SMoveListHeader}}
{{MoveListRow | Zugai Hasatsu | {{f}} + {{mp}} | 0 | }}
{{MoveListRow | Tenma Kujin Kyaku | during apex of forward jump {{d}} + {{mk}} | 0 | }}
{{MoveListRow | Target Combo | close {{mp}} > {{hp}} | 0 | }}
{{MoveListFooter}}
{{MoveListFooter}}


=== Special Moves ===
=== Special Moves ===
{{3SMoveListHeader}}
{{3SMoveListHeader}}
{{MoveListRow | Gohadouken | qcf + p | 0 | }}
{{MoveListRow | Gohadouken | {{qcf}} + {{p}} | 0 | }}
{{MoveListRow | Shakunetsu Hadouken | hcb + p | 0 | }}
{{MoveListRow | Shakunetsu Hadouken | {{hcb}} + {{p}} | 0 | }}
{{MoveListRow | Tastumaki | qcb + k | 0 | }}
{{MoveListRow | Tastumaki | {{qcb}} + {{k}} | 0 | }}
{{MoveListRow | Dragon Punch | dp + p | 0 | }}
{{MoveListRow | Dragon Punch | {{dp}} + {{p}} | 0 | }}
{{MoveListRow | Demon Flip | dp + k | 0 | }}
{{MoveListRow | Demon Flip | {{dp}} + {{k}} | 0 | }}
{{MoveListRow | Teleport Near | dp or rdp + kkk | 0 | }}
{{MoveListRow | Teleport Near | {{dp}} or {{rdp}} + {{3k}} | 0 | }}
{{MoveListRow | Teleport Far | dp or rdp + ppp | 0 | }}
{{MoveListRow | Teleport Far | {{dp}} or {{rdp}} + {{3p}} | 0 | }}
{{MoveListFooter}}
{{MoveListFooter}}


=== Super Arts ===
=== Super Arts ===
{{3SMoveListHeader}}
{{3SMoveListHeader}}
{{MoveListRow | Magnetic Storm | qcf qcf + p | 0 | }}
{{MoveListRow | Messatsu Gouhadou | {{qcf}} qcf + {{p}} | 0 | }}
{{MoveListRow | Slam Dance | qcf qcf + p | 0 | }}
{{MoveListRow | Tenma Gouhadou | (in air) {{qcf}} qcf + {{p}} | 0 | }}
{{MoveListRow | Electric Snake | qcf qcf + p | 0 | }}
{{MoveListRow | Messatsu Goushoryuu | {{qcf}} qcf + {{p}} | 0 | }}
{{MoveListRow | Messatsu Gouzankuu | {{qcf}} qcf + {{k}} | 0 | }}
{{MoveListRow | Messatsu Gou Senpuu | (in air) {{qcf}} qcf + {{k}} | 0 | }}
{{MoveListRow | Raging Demon | {{lp}} lp {{f}} {{lk}} {{hp}} | 0 | Requires full meter }}
{{MoveListRow | Messatsu Gouzankuu | {{d}} d {{d}} + {{3p}} | 0 | Requires full meter }}
{{MoveListFooter}}
{{MoveListFooter}}
== Move Analysis ==
=== Normal Moves ===
=== Command Normals ===
=== Target Combos ===
=== Normal Throws ===
=== Special Moves ===
=== Super Arts ===


== Strategy ==
== Strategy ==
Line 64: Line 95:
=== Advanced Strategy ===
=== Advanced Strategy ===


== Character-Themed Cocktail ==
== Matchups ==
 
*<u>'''Vs. Akuma'''</u>
TBW (To be written)
 
*<u>'''Vs. Alex'''</u>
TBW
 
*<u>'''Vs. Chun-Li'''</u>
TBW
 
*<u>'''Vs. Dudley'''</u>
TBW
 
*<u>'''Vs. Elena'''</u>
TBW
 
*<u>'''Vs. Gill'''</u>
TBW
 
*<u>'''Vs. Hugo'''</u>
TBW
 
*<u>'''Vs. Ibuki'''</u>
TBW
 
*<u>'''Vs. Ken'''</u>
TBW
 
*<u>'''Vs. Makoto'''</u>
TBW
 
*<u>'''Vs. Necro'''</u>
TBW
 
*<u>'''Vs. Oro'''</u>
TBW
 
*<u>'''Vs. Q'''</u>
TBW
 
*<u>'''Vs. Remy'''</u>
TBW
 
*<u>'''Vs. Ryu'''</u>
TBW
 
*<u>'''Vs. Sean'''</u>
TBW
 
*<u>'''Vs. Twelve'''</u>
TBW
 
*<u>'''Vs. Urien'''</u>
TBW
 
*<u>'''Vs. Yang'''</u>
TBW
 
*<u>'''Vs. Yun'''</u>
TBW


[[Category: Street Fighter 3: 3rd Strike]]
[[Category:Street Fighter 3: 3rd Strike]]

Latest revision as of 01:54, 9 December 2020

Street Fighter 3: 3rd Strike/New3s logo.gif



Akuma

3S Akumaface small.jpg

Akuma is a mysterious but powerful fighter. He has embraced the Satsui no Hado, which makes him much more powerful at the cost of his humanity. He has develop many lethal techniques, some that could destroy entire islands and sink ships and submarines. He can even hold his breath and withstand high pressure for extended periods underwater. Akuma secretly watches fights between contestants of the newest Street Fighter tournament, and seeks to face off with a powerful opponent that can rival his own strength.

In a nutshell


Move List

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Standing Jab
Lp.png
0
Close Standing Jab
close Lp.png
0
Crouching Jab
D.png + Lp.png
0
Standing Strong
Mp.png
0
Close Standing Strong
close Mp.png
0
Crouching Strong
D.png + Mp.png
0
Standing Fierce
Hp.png
0
Close Standing Fierce
close Hp.png
0
Crouching Fierce
D.png + Hp.png
0
Standing Short
Lk.png
0
Crouching Short
D.png + Lk.png
0
Standing Forward
Mk.png
0
Close Standing Forward
close Mk.png
0
Crouching Forward
D.png + Mk.png
0
Standing Roundhouse
Hk.png
0
Crouching Roundhouse
D.png + Hk.png
0
Universal Overhead
Mp.png + Mk.png
0
Jumping Jab
air Lp.png
0
Jumping Strong
air Mp.png
0
Jumping Fierce
air Hp.png
0
Jumping Short
air Lk.png
0
Jumping Forward
air Mk.png
0
Jumping Roundhouse
air Hk.png
0

Throws

Name
Command
Damage
Special Properties (glossary)
Seoi Nage
F.png or N.png + Lp.png + Lk.png
0
Tomoe Nage
B.png + Lp.png + Lk.png
0

Command Normals

Name
Command
Damage
Special Properties (glossary)
Zugai Hasatsu
F.png + Mp.png
0
Tenma Kujin Kyaku
during apex of forward jump D.png + Mk.png
0
Target Combo
close Mp.png > Hp.png
0

Special Moves

Name
Command
Damage
Special Properties (glossary)
Gohadouken
Qcf.png + P.png
0
Shakunetsu Hadouken
Hcb.png + P.png
0
Tastumaki
Qcb.png + K.png
0
Dragon Punch
Dp.png + P.png
0
Demon Flip
Dp.png + K.png
0
Teleport Near
Dp.png or Rdp.png + 3k.png
0
Teleport Far
Dp.png or Rdp.png + 3p.png
0

Super Arts

Name
Command
Damage
Special Properties (glossary)
Messatsu Gouhadou
Qcf.png qcf + P.png
0
Tenma Gouhadou
(in air) Qcf.png qcf + P.png
0
Messatsu Goushoryuu
Qcf.png qcf + P.png
0
Messatsu Gouzankuu
Qcf.png qcf + K.png
0
Messatsu Gou Senpuu
(in air) Qcf.png qcf + K.png
0
Raging Demon
Lp.png lp F.png Lk.png Hp.png
0
Requires full meter
Messatsu Gouzankuu
D.png d D.png + 3p.png
0
Requires full meter

Move Analysis

Normal Moves

Command Normals

Target Combos

Normal Throws

Special Moves

Super Arts

Strategy

Tips and Tricks

Basic Strategy

Advanced Strategy

Matchups

  • Vs. Akuma

TBW (To be written)

  • Vs. Alex

TBW

  • Vs. Chun-Li

TBW

  • Vs. Dudley

TBW

  • Vs. Elena

TBW

  • Vs. Gill

TBW

  • Vs. Hugo

TBW

  • Vs. Ibuki

TBW

  • Vs. Ken

TBW

  • Vs. Makoto

TBW

  • Vs. Necro

TBW

  • Vs. Oro

TBW

  • Vs. Q

TBW

  • Vs. Remy

TBW

  • Vs. Ryu

TBW

  • Vs. Sean

TBW

  • Vs. Twelve

TBW

  • Vs. Urien

TBW

  • Vs. Yang

TBW

  • Vs. Yun

TBW