Chaos Breaker/Nightmare Blade: Difference between revisions

From SuperCombo Wiki
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
[[Image:Nightmareblade.png|right]]
== Introduction ==
== Introduction ==
Nightmare Blade - Use Count: 3
Nightmare Blade - Use Count: 3
Line 5: Line 7:
== Possession Effect ==
== Possession Effect ==
* Attack +10%, magic +25%. Critical-rate up.
* Attack +10%, magic +25%. Critical-rate up.
* Vritra-specialized equipment. The higher the attack power with Vritra. Normals do chip damage.
* Vritra-specialized equipment. Increases physical attack power by 32% and magic attack by 25%. Normals do chip damage.
{{backtotop}}
{{backtotop}}


Line 13: Line 15:


== Item Burst ==
== Item Burst ==
*Three streams of dark lightning that cover half the screen vertically and the whole screen horizontally. Use it to tack on extra damage at the end of juggles where you normally wouldn't be able to reach your opponent. Only the area between the top and middle streams actually connects, so you'll have to time it.
*Three streams of dark lightning that cover half the screen vertically and the whole screen horizontally. Use it to tack on extra damage at the end of juggles where you normally wouldn't be able to reach your opponent. Only the area between the top and middle streams actually connects, so you'll have to time it. Untechable. Comes out in 8 frames.


{{backtotop}}
{{backtotop}}

Latest revision as of 07:58, 14 October 2012

Nightmareblade.png

Introduction

Nightmare Blade - Use Count: 3

Possession Effect

  • Attack +10%, magic +25%. Critical-rate up.
  • Vritra-specialized equipment. Increases physical attack power by 32% and magic attack by 25%. Normals do chip damage.

Stock Action

  • A charged, unblockable attack that takes on the animation of your character's 5C. Takes about 2 seconds from startup to hit animation.

Item Burst

  • Three streams of dark lightning that cover half the screen vertically and the whole screen horizontally. Use it to tack on extra damage at the end of juggles where you normally wouldn't be able to reach your opponent. Only the area between the top and middle streams actually connects, so you'll have to time it. Untechable. Comes out in 8 frames.