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{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | Heavy Body Press | (during angled jump) d + hp | high }} | {{SSFIVMoveListRow | Heavy Body Press | (during angled jump) {{d}} + {{hp}} | {{high}} }} | ||
{{SSFIVMoveListRow | Heavy Shoulder | (during angled jump) d + mp | high }} | {{SSFIVMoveListRow | Heavy Shoulder | (during angled jump) {{d}} + {{mp}} | {{high}} }} | ||
{{SSFIVMoveListRow | Thrust Peak | df + lp | }} | {{SSFIVMoveListRow | Thrust Peak | {{df}} + {{lp}} | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | Neck Hanging Tree | f or n + lp + lk | throw }} | {{SSFIVMoveListRow | Neck Hanging Tree | {{f}} or {{n}} + {{lp}} + {{lk}} | {{throw}} }} | ||
{{SSFIVMoveListRow | Mexican Throw | b + lp + lk | throw }} | {{SSFIVMoveListRow | Mexican Throw | {{b}} + {{lp}} + {{lk}} | {{throw}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | Mexican Typhoon | 360 + p | ex }} | {{SSFIVMoveListRow | Mexican Typhoon | {{360}} + {{p}} | {{ex}} }} | ||
{{SSFIVMoveListRow | Tomahawk Buster | dp + p | ex version can be canceled into ex Condor Dive if connected; ex }} | {{SSFIVMoveListRow | Tomahawk Buster | {{dp}} + {{p}} | {{ex}} version can be canceled into {{ex}} Condor Dive if connected; {{ex}} }} | ||
{{SSFIVMoveListRow | Condor Dive | (during vertical or forward jump) 3p | ex version only possible during ex Tomahawk Buster; ex }} | {{SSFIVMoveListRow | Condor Dive | (during vertical or forward jump) {{3p}} | {{ex}} version only possible during {{ex}} Tomahawk Buster; {{ex}} }} | ||
{{SSFIVMoveListRow | Condor Spire | rdp + p | armorbreak only during ex ; ex }} | {{SSFIVMoveListRow | Condor Spire | {{rdp}} + {{p}} | {{armorbreak}} only during {{ex}} ; {{ex}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==== Super Combo ==== | ==== Super Combo ==== | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | Double Typhoon | 360 360 + p | throw }} | {{SSFIVMoveListRow | Double Typhoon | {{360}} {{360}} + {{p}} | {{throw}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==== Ultra Combos ==== | ==== Ultra Combos ==== | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | Raging Typhoon | 360 360 + 3p | throw }} | {{SSFIVMoveListRow | Raging Typhoon | {{360}} {{360}} + {{3p}} | {{throw}} }} | ||
{{SSFIVMoveListRow | Raging Slash | hcb hcb + 3p | Cannot hit grounded opponents }} | {{SSFIVMoveListRow | Raging Slash | {{hcb}} {{hcb}} + {{3p}} | Cannot hit grounded opponents }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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TBW | TBW | ||
[[Category: Super Street Fighter IV]] | [[Category:Super Street Fighter IV]] |
Latest revision as of 02:27, 9 December 2020

T. Hawk
T. Hawk's entire tribe and village has been left in ruins by the hands of M. Bison and the Shadaloo organization. Having his tribe driven from their home land, his father murdered by Bison, and his true love Julia brainwashed into becoming a member of Bison's "Dolls" project, T. Hawk wants nothing more than to take down M. Bison. Learning about the Dolls program and the Living Incubator program, T. Hawk has vowed to free Julia and prevent M. Bison from every brainwashing another person ever again.
In a nutshell
Grapplers have always been on one extreme of the Fighting Game spectrum: slow, large, and tough to get in on the opponent. But T.Hawk may be the extreme of extremes: moreso than any other Grappler in the game, T.Hawk requires a ton of work to break the defense of the opponent. His Normal Moves aren't as effective as other Grapplers, so it's harder to play footsies with him. However, once he gets in, he becomes extremely dangerous, especially thanks to the Light Punch Mexican Typhoon, which leaves him in prime position to continue the offense.
Moves
Unique Attacks








Throws









Special Moves

















Super Combo




Ultra Combos







Frame Data
Move Analysis
Normal Moves
N/A
Unique Attacks
N/A
Normal Throws
N/A
Focus Attack
N/A
Special Moves
N/A
Super Combos
N/A
Ultra Combos
N/A
The Basics
N/A
Advanced Strategy
N/A
Combos
Bread and Butters
- N/A
Hit Confirm Combos
- N/A
Dizzy / Focus Crumple Combos
- N/A
FADC Combos
- N/A
Advanced Combos
- N/A
Combos Into Supers
- N/A
Combos Into Ultras
- N/A
Matchups
- Vs. Abel
To Be Written (TBW)
- Vs. Adon
TBW
- Vs. Akuma
TBW
- Vs. Balrog
TBW
- Vs. Blanka
TBW
- Vs. C. Viper
TBW
- Vs. Cammy
TBW
- Vs. Chun Li
TBW
- Vs. Cody
TBW
- Vs. Dan
TBW
- Vs. Dee Jay
TBW
- Vs. Dhalsim
TBW
- Vs. Dudley
TBW
- Vs. E. Honda
TBW
- Vs. El Fuerte
TBW
- Vs. Fei Long
TBW
- Vs. Gen
TBW
- Vs. Gouken
TBW
- Vs. Guile
TBW
- Vs. Guy
TBW
- Vs. Hakan
TBW
- Vs. Ibuki
TBW
- Vs. Juri
TBW
- Vs. Ken
TBW
- Vs. M. Bison
TBW
- Vs. Makoto
TBW
- Vs. Rose
TBW
- Vs. Rufus
TBW
- Vs. Ryu
TBW
- Vs. Sagat
TBW
- Vs. Sakura
TBW
- Vs. Seth
TBW
- Vs. T. Hawk
TBW
- Vs. Vega
TBW
- Vs. Zangief
TBW