Mortal Kombat 9/Kano: Difference between revisions

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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Front Punch | fp | | }}
{{MK9MoveListRow | Front Punch | {{fp}} | 3% | {{high}} }}
{{MK9MoveListRow | Back Punch | bp | | }}
{{MK9MoveListRow | Back Punch | {{bp}} | 3% | {{high}} }}
{{MK9MoveListRow | Front Kick | fk | | }}
{{MK9MoveListRow | Front Kick | {{fk}} | 5% | {{high}} }}
{{MK9MoveListRow | Back Kick | bk | | }}
{{MK9MoveListRow | Back Kick | {{bk}} | 7% | {{high}} }}
{{MK9MoveListRow | Crouching Front Punch | d + fp | | }}
{{MK9MoveListRow | Crouching Front Punch | {{d}} + {{fp}} | 2% | {{high}} }}
{{MK9MoveListRow | Crouching Back Punch | d + bp | | }}
{{MK9MoveListRow | Crouching Back Punch | {{d}} + {{bp}} | 12% | {{low}} uprcut }}
{{MK9MoveListRow | Crouching Front Kick | d + fk | | }}
{{MK9MoveListRow | Crouching Front Kick | {{d}} + {{fk}} | 1% | {{high}} }}
{{MK9MoveListRow | Crouching Back Kick | d + bk | | }}
{{MK9MoveListRow | Crouching Back Kick | {{d}} + {{bk}} | 3% | {{low}} }}
{{MK9MoveListRow | Angled Jumping Punch | during angled jump, fp or bp | | }}
{{MK9MoveListRow | Angled Jumping Punch | during angled jump, {{fp}} or {{bp}} | 4% | {{med}} }}
{{MK9MoveListRow | Angled Jumping Kick | during angled jump, fk or bk | | }}
{{MK9MoveListRow | Angled Jumping Kick | during angled jump, {{fk}} or {{bk}} | 7% | {{high}} }}
{{MK9MoveListRow | Straight Up Jumping Punch | during straight up jump, fp or bp | ?% | med groundbounce }}
{{MK9MoveListRow | Straight Up Jumping Punch | during straight up jump, {{fp}} or {{bp}} | 5% | {{med}} {{groundbounce}} }}
{{MK9MoveListRow | Straight Up Jumping Kick | during straight up jump, fk or bk | ?% | med knockdown }}
{{MK9MoveListRow | Straight Up Jumping Kick | during straight up jump, {{fk}} or {{bk}} | 5% | {{med}} {{knockdown}} }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Strong Strike | f + fp | ?% | }}
{{MK9MoveListRow | Strong Strike | {{f}} + {{fp}} | 3% | {{high}} }}
{{MK9MoveListRow | Gut Poke | b + fp | ?% | }}
{{MK9MoveListRow | Gut Poke | {{b}} + {{fp}} | 3% | {{high}} }}
{{MK9MoveListRow | Overhead Smash | b + bp | ?% | med }}
{{MK9MoveListRow | Overhead Smash | {{b}} + {{bp}} | 5% | {{med}} }}
{{MK9MoveListRow | Shin Kick | f + fk | ?% | }}
{{MK9MoveListRow | Shin Kick | {{f}} + {{fk}} | 3% | {{low}} *patched* }}
{{MK9MoveListRow | Hop Roundhouse | f + bk | ?% | }}
{{MK9MoveListRow | Hop Roundhouse | {{f}} + {{bk}} | 9% | {{high}} }}
{{MK9MoveListRow | Sweep | b + bk | ?% | low sweep }}
{{MK9MoveListRow | Sweep | {{b}} + {{bk}} | 7% | {{low}} {{sweep}} }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Throw (Away) | b or n + fp + fk | | throw }}
{{MK9MoveListRow | Throw (Away) | {{b}} or {{n}} + {{fp}} + {{fk}} | 1% + 4% + 3% + 4% | {{throw}} }}
{{MK9MoveListRow | Throw (Towards) | f + fp + fk | | throw }}
{{MK9MoveListRow | Throw (Towards) | {{f}} + {{fp}} + {{fk}} | 1% + 4% + 3% + 4% | {{throw}} }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | 1-2-3 | fp --- fp --- bp | ?% --- ?% --- ?% | }}
{{MK9MoveListRow | 1-2-3 | {{fp}} {{---}} {{fp}} {{---}} {{bp}} | 3% {{---}} 2% {{---}} 6% | {{high}} {{---}} {{high}} {{---}} {{high}} ; 2nd hit: {{bufferable}} }}
{{MK9MoveListRow | Fighting King | f + fp --- fp | ?% --- ?% --- ?% |  }}
{{MK9MoveListRow | Fighting King | {{f}} + {{fp}} {{---}} {{fp}} | 3% {{---}} 3% | {{high}} {{---}} {{high}} ; 2nd hit: {{bufferable}} {{stagger}} }}
{{MK9MoveListRow | No Escape | f + fp --- bp | ?% --- ?% --- ?% |  }}
{{MK9MoveListRow | No Escape | {{f}} + {{fp}} {{---}} {{bp}} | 3% {{---}} 7% | {{high}} {{---}} {{high}} {{stagger}} }}
{{MK9MoveListRow | Dragon's Tail | b + fp --- fp --- bp | ?% --- ?% | last hit: launch }}
{{MK9MoveListRow | Dragon's Tail | {{b}} + {{fp}} {{---}} {{fp}} {{---}} {{bp}} | 5% {{---}} 3% {{---}} 6% | 3rd hit: {{launch}} }}
{{MK9MoveListRow | Snake Bite | b + fp --- bp | ?% --- ?% --- ?% |  }}
{{MK9MoveListRow | Snake Bite | {{b}} + {{fp}} {{---}} {{bp}} | 3% {{---}} 9% | {{high}} {{---}} {{high}} }}
{{MK9MoveListRow | Getting Ahead | bp --- fp --- bp | ?% --- ?% --- ?% | last hit: launch }}
{{MK9MoveListRow | Getting Ahead | {{bp}} {{---}} {{fp}} {{---}} {{bp}} | 3% {{---}} 3% {{---}} 5% | {{high}} {{---}} {{high}} {{---}} {{high}} ; 3rd hit: {{launch}} }}
{{MK9MoveListRow | Uplifting Force | b + bp --- fk | ?% --- ?% | 1st hit: med }}
{{MK9MoveListRow | Uplifting Force | {{b}} + {{bp}} {{---}} {{fk}} | 5% {{---}} 6% | {{med}} {{---}} {{high}} }}
{{MK9MoveListRow | Smashing Time | b + bp --- f + fp | ?% --- ?% | 1st hit: med }}
{{MK9MoveListRow | Smashing Time | {{b}} + {{bp}} {{---}} {{f}} + {{fp}} | 5% {{---}} 8% | {{med}} {{---}} {{high}} ; 2nd hit: {{bufferable}} }}
{{MK9MoveListRow | Double Dragon | fk --- fk | ?% --- ?% | }}
{{MK9MoveListRow | Double Dragon | {{fk}} {{---}} {{fk}} | 5% {{---}} 7% | {{high}} {{---}} {{high}} }}
{{MK9MoveListRow | Rage Kicks | f + fk --- fk | ?% --- ?% | }}
{{MK9MoveListRow | Rage Kicks | {{f}} + {{fk}} {{---}} {{fk}} | 3% {{---}} 7% | {{low}} {{---}} {{high}} }}
{{MK9MoveListRow | Mean Machine | f + fk --- b + bp | ?% --- ?% | last hit: launch }}
{{MK9MoveListRow | Mean Machine | {{f}} + {{fk}} {{---}} {{b}} + {{bp}} | 3% {{---}} 7% | {{low}} {{---}} {{high}} ; 2nd hit: {{launch}} }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Lead Head | b + fp --- fp --- bp --- tg | N/A | Sets up combo for partner }}
{{MK9MoveListRow | Lead Head | {{b}} + {{fp}} {{---}} {{fp}} {{---}} {{bp}} {{---}} {{tg}} | N/A | Sets up combo for partner }}
{{MK9MoveListRow | Ear to Ear | bp --- fp --- bp --- tg | N/A | Sets up combo for partner }}
{{MK9MoveListRow | Ear to Ear | {{bp}} {{---}} {{fp}} {{---}} {{bp}} {{---}} {{tg}} | N/A | Sets up combo for partner }}
{{MK9MoveListRow | Bloodthirsty | f + fk --- b + bp --- tg | N/A | Sets up combo for partner }}
{{MK9MoveListRow | Bloodthirsty | {{f}} + {{fk}} {{---}} {{b}} + {{bp}} {{---}} {{tg}} | N/A | Sets up combo for partner }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Troublesome | fp --- fp --- tg | Based on Teammate |  }}
{{MK9MoveListRow | Troublesome | {{fp}} {{---}} {{fp}} {{---}} {{tg}} | Based on Teammate |  }}
{{MK9MoveListRow | Delinquent | b + fp --- fp --- tg | Based on Teammate |  }}
{{MK9MoveListRow | Delinquent | {{b}} + {{fp}} {{---}} {{fp}} {{---}} {{tg}} | Based on Teammate |  }}
{{MK9MoveListRow | Villainous | bp --- fp --- tg | Based on Teammate |  }}
{{MK9MoveListRow | Villainous | {{bp}} {{---}} {{fp}} {{---}} {{tg}} | Based on Teammate |  }}
{{MK9MoveListRow | Mischievous | b + bp --- tg | Based on Teammate |  }}
{{MK9MoveListRow | Mischievous | {{b}} + {{bp}} {{---}} {{tg}} | Based on Teammate |  }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Ball | f d b f | ?% | airok , air version hits down }}
{{MK9MoveListRow | Ball | {{f}} {{d}} {{b}} {{f}} | 11% | {{high}} {{knockdown}} }}
{{MK9MoveListRow | Up Ball | d f + bp | ?% | }}
{{MK9MoveListRow | Down Ball | {{f}} {{d}} {{b}} {{f}} in air | 8% | {{high}} {{knockdown}} }}
{{MK9MoveListRow | Choke | d f + fp | ?% | throw }}
{{MK9MoveListRow | Up Ball | {{d}} {{f}} + {{bp}} | 11% | {{high}} {{knockdown}} }}
{{MK9MoveListRow | Air Throw | throw in air | ?% | }}
{{MK9MoveListRow | Choke | {{d}} {{f}} + {{fp}} | 3% + 1% + 1% + 1% + 1% + 2% | {{high}} {{throw}} blockable }}
{{MK9MoveListRow | Knife Throw | d b + bp | ?% | }}
{{MK9MoveListRow | Knife Throw | {{d}} {{b}} + {{bp}} | 9% | {{high}} }}
{{MK9MoveListRow | Air Throw | {{throw}} in air | 1% + 8% | {{airthrow}} {{unblockable}} }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Kano Ball | f d b f + bl | ?% | hold bl it becomes unblockable }}
{{MK9MoveListRow | Kano Ball | {{f}} {{d}} {{b}} {{f}} + {{bl}} | 4% {{---}} 4% {{---}} 5% | {{high}} {{---}} {{high}} {{---}} {{high}} {{knockdown}} hold {{bl}} it becomes unblockable, has armor }}
{{MK9MoveListRow | Uprise Ball | d f + bp + bl | ?% |  }}
{{MK9MoveListRow | Downward Ball | {{f}} {{d}} {{b}} {{f}} + {{bl}} in air | 8% {{---}} 1% + 8% | {{high}} 2nd hit: {{unblockable}} }}
{{MK9MoveListRow | Down Ball | in air: f d b f + bl | ?% | }}
{{MK9MoveListRow | Uprise Ball | {{d}} {{f}} + {{bp}} + {{bl}} | 5% {{---}} 9% | {{high}} {{---}} {{high}} {{knockdown}} }}
{{MK9MoveListRow | Kano Choke | d f + fp + bl | ?% | throw }}
{{MK9MoveListRow | Kano Choke | {{d}} {{f}} + {{fp}} + {{bl}} | 3% + 2% + 2% + 2% + 2% + 2% | {{high}} {{throw}} blockable }}
{{MK9MoveListRow | Knife Throw | d b + bp + bl | ?% |  }}
{{MK9MoveListRow | Knife Toss | {{d}} {{b}} + {{bp}} + {{bl}} | 14% | {{high}} }}
{{MoveListFooter}}
 
==== Wake Up Moves ====
 
{{MK9MoveListHeader}}
{{MK9MoveListRow | Ball | {{f}} {{d}} {{b}} {{f}} | ?% | {{airok}}  }}
{{MK9MoveListRow | Up Ball | {{d}} {{f}} + {{bp}} | ?% |  }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Just The Tip | fk + bk + bl | | throw }}
{{MK9MoveListRow | Just The Tip | {{fk}} + {{bk}} + {{bl}} | 3% + 12% + 12% + 14% | {{unblockable}} {{throw}} }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9FatalityHeader}}
{{MK9FatalityHeader}}
{{FatalityRow | Fatality 1 | b d b f + fp | Sweep}}
{{FatalityRow | Fatality 1 | {{b}} {{d}} {{b}} {{f}} + {{fp}} | Sweep}}
{{FatalityRow | Fatality 2 | d d f b + bk | Sweep}}
{{FatalityRow | Fatality 2 | {{d}} {{d}} {{f}} {{b}} + {{bk}} | Sweep}}
{{FatalityRow | Stage Fatality | u u b + fk | Varies}}
{{FatalityRow | Stage Fatality | {{u}} {{u}} {{b}} + {{fk}} | Varies}}
{{FatalityRow | Babality | f f d d + fk | Jump}}
{{FatalityRow | Babality | {{f}} {{f}} {{d}} {{d}} + {{fk}} | Jump}}
</div>
</div>


== Move Analysis ==
== Move Analysis ==
''Guide by Tom Brady''
=== Basic Attacks ===
=== Basic Attacks ===
N/A
'''Sweep'''
 
Safe low sweep, good range.
 
 
Crouching [[File:bk.png]]
 
Safe low poke that gives advantage on hit.


<br>


=== Command Normals ===
=== Command Normals ===
N/A
[[File:B.png]] + [[File:bp.png]]
 
Overhead. Great range but kinda slow.


<br>


=== Kombo Attacks ===
=== Kombo Attacks ===
N/A
[[File:B.png]] + [[File:fp.png]] , [[File:fp.png]], [[File:bp.png]]
 
3 hit launching string. Safe on Block.
 
 
[[File:bp.png]] , [[File:fp.png]], [[File:bp.png]]
 
3 hit launching string. Safe on Block.
 
 
[[File:F.png]] + [[File:fk.png]], [[File:B.png]] + [[File:bp.png]]
 
2 hit Low-High launching string. Safe on Block. Use in mixups.
 
 
[[File:B.png]] + [[File:bp.png]], [[File:fk.png]]
 
2 hit overhead string. Safe on Block.


<br>


=== Special Attacks ===
=== Special Attacks ===
N/A
'''Knife Throw'''
 
Kano's main weapon. It starts up and recovers very fast, making it a excellent zone tool. A good tactic to use is to toss knifes, walk back, toss knifes x repeat. Its so fast the opponent has to guess.
 
 
'''Ball'''
 
Punishable on block. Upball is good for anti air. Straight Ball can punish opponents jumping forward, especially when they try to jump your knifes.
 
 
'''Choke'''
 
When you use choke on block, it pushes your opponent back and can be used to cancel all combo strings to get space and avoid retaliation.


<br>


=== Enhanced Special Attacks ===
=== Enhanced Special Attacks ===
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=== X-Ray Attack ===
=== X-Ray Attack ===
N/A
X-Ray is an unblockable grab, deals 41% damage and has super armor, it can be used to punish wake up attacks and even some teleports, like Smoke's, since it absorb a hit and grabs on the second.


<br>


== Basic Strategy ==
== Basic Strategy ==
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'''5-Hits''': [[File:bp.png]] , [[File:fp.png]] , [[File:bp.png]] [[File:---.png]] Air Throw
'''5-Hits''': [[File:bp.png]] , [[File:fp.png]] , [[File:bp.png]] [[File:---.png]] Air Throw
'''7-Hits''': [[File:B.png]] + [[File:fp.png]] , [[File:fp.png]] , [[File:bp.png]] [[File:---.png]] Dash [[File:---.png]] [[File:B.png]] + [[File:fp.png]] , [[File:fp.png]] , [[File:bp.png]] [[File:---.png]] Ball Roll


=== Jump-in Combos ===
=== Jump-in Combos ===
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=== Style ===
=== Style ===
* N/A
Zoner.
 


== Matchups ==
== Matchups ==
N/A
N/A
[[Category:Mortal Kombat 9]]

Latest revision as of 01:00, 9 December 2020

MK9Logo.png

Kano

MK9-Kano Face.jpg

Undisciplined and dangerous, Kano is a thug for hire. From weapons dealing to cold-blooded murder, his military training has made him the go-to man for the Black Dragon. But when an operation went to hell and his face horribly mutilated, Kano's crime spree was almost ended. Ever the survivor, he used his underworld connections to find a cyberneticist capable of repairing the damage. Kano was fitted with several high-tech enhancements, most notably his eye laser. With these new weapons, Kano's reign of terror has only just begun.



Moves

Basic Attacks

Name
Command
Damage
Notes
Front Punch
Fp.png
3%
High.png
Back Punch
Bp.png
3%
High.png
Front Kick
Fk.png
5%
High.png
Back Kick
Bk.png
7%
High.png
Crouching Front Punch
D.png + Fp.png
2%
High.png
Crouching Back Punch
D.png + Bp.png
12%
Low.png uprcut
Crouching Front Kick
D.png + Fk.png
1%
High.png
Crouching Back Kick
D.png + Bk.png
3%
Low.png
Angled Jumping Punch
during angled jump, Fp.png or Bp.png
4%
Med.png
Angled Jumping Kick
during angled jump, Fk.png or Bk.png
7%
High.png
Straight Up Jumping Punch
during straight up jump, Fp.png or Bp.png
5%
Med.png Groundbounce.png
Straight Up Jumping Kick
during straight up jump, Fk.png or Bk.png
5%
Med.png Knockdown.png

Command Normals

Name
Command
Damage
Notes
Strong Strike
F.png + Fp.png
3%
High.png
Gut Poke
B.png + Fp.png
3%
High.png
Overhead Smash
B.png + Bp.png
5%
Med.png
Shin Kick
F.png + Fk.png
3%
Low.png *patched*
Hop Roundhouse
F.png + Bk.png
9%
High.png
Sweep
B.png + Bk.png
7%
Low.png Sweep.png

Throws

Name
Command
Damage
Notes
Throw (Away)
B.png or N.png + Fp.png + Fk.png
1% + 4% + 3% + 4%
Throw.png
Throw (Towards)
F.png + Fp.png + Fk.png
1% + 4% + 3% + 4%
Throw.png

Kombo Attacks

Name
Command
Damage
Notes
1-2-3
Fp.png ---.png Fp.png ---.png Bp.png
3% ---.png 2% ---.png 6%
High.png ---.png High.png ---.png High.png ; 2nd hit: Bufferable.png
Fighting King
F.png + Fp.png ---.png Fp.png
3% ---.png 3%
High.png ---.png High.png ; 2nd hit: Bufferable.png Stagger.png
No Escape
F.png + Fp.png ---.png Bp.png
3% ---.png 7%
High.png ---.png High.png Stagger.png
Dragon's Tail
B.png + Fp.png ---.png Fp.png ---.png Bp.png
5% ---.png 3% ---.png 6%
3rd hit: Launch.png
Snake Bite
B.png + Fp.png ---.png Bp.png
3% ---.png 9%
High.png ---.png High.png
Getting Ahead
Bp.png ---.png Fp.png ---.png Bp.png
3% ---.png 3% ---.png 5%
High.png ---.png High.png ---.png High.png ; 3rd hit: Launch.png
Uplifting Force
B.png + Bp.png ---.png Fk.png
5% ---.png 6%
Med.png ---.png High.png
Smashing Time
B.png + Bp.png ---.png F.png + Fp.png
5% ---.png 8%
Med.png ---.png High.png ; 2nd hit: Bufferable.png
Double Dragon
Fk.png ---.png Fk.png
5% ---.png 7%
High.png ---.png High.png
Rage Kicks
F.png + Fk.png ---.png Fk.png
3% ---.png 7%
Low.png ---.png High.png
Mean Machine
F.png + Fk.png ---.png B.png + Bp.png
3% ---.png 7%
Low.png ---.png High.png ; 2nd hit: Launch.png

Fast Tags

Name
Command
Damage
Notes
Lead Head
B.png + Fp.png ---.png Fp.png ---.png Bp.png ---.png Tg.png
N/A
Sets up combo for partner
Ear to Ear
Bp.png ---.png Fp.png ---.png Bp.png ---.png Tg.png
N/A
Sets up combo for partner
Bloodthirsty
F.png + Fk.png ---.png B.png + Bp.png ---.png Tg.png
N/A
Sets up combo for partner

Tag Kombos

Name
Command
Damage
Notes
Troublesome
Fp.png ---.png Fp.png ---.png Tg.png
Based on Teammate
Delinquent
B.png + Fp.png ---.png Fp.png ---.png Tg.png
Based on Teammate
Villainous
Bp.png ---.png Fp.png ---.png Tg.png
Based on Teammate
Mischievous
B.png + Bp.png ---.png Tg.png
Based on Teammate

Tag Specials

Name
Command
Damage
Notes

Special Attacks

Name
Command
Damage
Notes
Ball
F.png D.png B.png F.png
11%
High.png Knockdown.png
Down Ball
F.png D.png B.png F.png in air
8%
High.png Knockdown.png
Up Ball
D.png F.png + Bp.png
11%
High.png Knockdown.png
Choke
D.png F.png + Fp.png
3% + 1% + 1% + 1% + 1% + 2%
High.png Throw.png blockable
Knife Throw
D.png B.png + Bp.png
9%
High.png
Air Throw
Throw.png in air
1% + 8%
Airthrow.png Unblockable.png

Enhanced Special Attacks

Name
Command
Damage
Notes
Kano Ball
F.png D.png B.png F.png + Bl.png
4% ---.png 4% ---.png 5%
High.png ---.png High.png ---.png High.png Knockdown.png hold Bl.png it becomes unblockable, has armor
Downward Ball
F.png D.png B.png F.png + Bl.png in air
8% ---.png 1% + 8%
High.png 2nd hit: Unblockable.png
Uprise Ball
D.png F.png + Bp.png + Bl.png
5% ---.png 9%
High.png ---.png High.png Knockdown.png
Kano Choke
D.png F.png + Fp.png + Bl.png
3% + 2% + 2% + 2% + 2% + 2%
High.png Throw.png blockable
Knife Toss
D.png B.png + Bp.png + Bl.png
14%
High.png

Wake Up Moves

Name
Command
Damage
Notes
Ball
F.png D.png B.png F.png
 ?%
Airok.png
Up Ball
D.png F.png + Bp.png
 ?%

X-Ray Attack

Name
Command
Damage
Notes
Just The Tip
Fk.png + Bk.png + Bl.png
3% + 12% + 12% + 14%
Unblockable.png Throw.png

Finishing Moves

Fatality
Kode
Distance From Opponent
Fatality 1
B.png D.png B.png F.png + Fp.png
Sweep
Fatality 2
D.png D.png F.png B.png + Bk.png
Sweep
Stage Fatality
U.png U.png B.png + Fk.png
Varies
Babality
F.png F.png D.png D.png + Fk.png
Jump

Move Analysis

Guide by Tom Brady

Basic Attacks

Sweep

Safe low sweep, good range.


Crouching Bk.png

Safe low poke that gives advantage on hit.


Command Normals

B.png + Bp.png

Overhead. Great range but kinda slow.


Kombo Attacks

B.png + Fp.png , Fp.png, Bp.png

3 hit launching string. Safe on Block.


Bp.png , Fp.png, Bp.png

3 hit launching string. Safe on Block.


F.png + Fk.png, B.png + Bp.png

2 hit Low-High launching string. Safe on Block. Use in mixups.


B.png + Bp.png, Fk.png

2 hit overhead string. Safe on Block.


Special Attacks

Knife Throw

Kano's main weapon. It starts up and recovers very fast, making it a excellent zone tool. A good tactic to use is to toss knifes, walk back, toss knifes x repeat. Its so fast the opponent has to guess.


Ball

Punishable on block. Upball is good for anti air. Straight Ball can punish opponents jumping forward, especially when they try to jump your knifes.


Choke

When you use choke on block, it pushes your opponent back and can be used to cancel all combo strings to get space and avoid retaliation.


Enhanced Special Attacks

N/A


X-Ray Attack

X-Ray is an unblockable grab, deals 41% damage and has super armor, it can be used to punish wake up attacks and even some teleports, like Smoke's, since it absorb a hit and grabs on the second.


Basic Strategy

N/A


Advanced Strategy

N/A


Combos

Bread and Butters

3-Hits: B.png + Bp.png ---.png F.png + Fp.png ---.png Knife Throw

4-Hits: B.png + Fp.png , Fp.png , Bp.png ---.png Up Ball

5-Hits: Bp.png , Fp.png , Bp.png ---.png Air Throw

7-Hits: B.png + Fp.png , Fp.png , Bp.png ---.png Dash ---.png B.png + Fp.png , Fp.png , Bp.png ---.png Ball Roll

Jump-in Combos

  • N/A

Combos With Enhanced Specials

6-Hits: B.png + Fp.png , Fp.png , Bp.png ---.png Dash ---.png F.png + Fp.png , Fp.png ---.png Kano Choke

7-Hits: Bp.png , Fp.png , Bp.png ---.png Jump Kick ---.png Enhanced Downward Ball

10-Hits: B.png + Fp.png , Fp.png , Bp.png ---.png Dash ---.png Bp.png , Fp.png , Bp.png ---.png Jump Kick ---.png Enhanced Downward Ball

Combos With X-Ray Attacks

  • N/A

Corner-Only Combos

14-Hits: B.png + Fp.png , Fp.png , Bp.png ---.png Bp.png , Fp.png , Bp.png x2 ---.png Fp.png , Fp.png , Bp.png ---.png Enhanced Up Ball

Style

Zoner.

Matchups

N/A