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{{MK9CharacterHeader|Sonya Blade|Sonya Blade| | {{MK9CharacterHeader|Sonya Blade|Sonya Blade| | ||
As a girl, Sonya idolized her father, a U.S. Marine. When he embarked on | |||
a covert operation and never returned , she vowed to honor his memory. | |||
She joined the Marines and pushed herself hard, quickly rising in rank. | |||
Sonya's impulsiveness didn't win her many friends, but her skills and | |||
loyalty gained the respect and admiration of all who fought beside her. | |||
Though she has never given up her quest to uncover the truth behind her | |||
father's disappearance, she realizes that she might never see him again. | |||
Now Sonya finds herself caught up in the mysterious Mortal Kombat | |||
tournament. Like her father, she too could become a casualty of war. | |||
| | | | ||
koming soon}} | koming soon}} | ||
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{{MK9MoveListHeader}} | {{MK9MoveListHeader}} | ||
{{MK9MoveListRow | Front Punch | fp | | }} | {{MK9MoveListRow | Front Punch | {{fp}} | | }} | ||
{{MK9MoveListRow | Back Punch | bp | | }} | {{MK9MoveListRow | Back Punch | {{bp}} | | }} | ||
{{MK9MoveListRow | Front Kick | fk | | }} | {{MK9MoveListRow | Front Kick | {{fk}} | | }} | ||
{{MK9MoveListRow | Back Kick | bk | | }} | {{MK9MoveListRow | Back Kick | {{bk}} | | }} | ||
{{MK9MoveListRow | Crouching Front Punch | d + fp | | }} | {{MK9MoveListRow | Crouching Front Punch | {{d}} + {{fp}} | | }} | ||
{{MK9MoveListRow | Crouching Back Punch | d + bp | | }} | {{MK9MoveListRow | Crouching Back Punch | {{d}} + {{bp}} | | }} | ||
{{MK9MoveListRow | Crouching Front Kick | d + fk | | }} | {{MK9MoveListRow | Crouching Front Kick | {{d}} + {{fk}} | | }} | ||
{{MK9MoveListRow | Crouching Back Kick | d + bk | | }} | {{MK9MoveListRow | Crouching Back Kick | {{d}} + {{bk}} | | }} | ||
{{MK9MoveListRow | Angled Jumping Punch | during angled jump, fp or bp | | }} | {{MK9MoveListRow | Angled Jumping Punch | during angled jump, {{fp}} or {{bp}} | | }} | ||
{{MK9MoveListRow | Angled Jumping Kick | during angled jump, fk or bk | | }} | {{MK9MoveListRow | Angled Jumping Kick | during angled jump, {{fk}} or {{bk}} | | }} | ||
{{MK9MoveListRow | Straight Up Jumping Punch | during straight up jump, fp or bp | | {{MK9MoveListRow | Straight Up Jumping Punch | during straight up jump, {{fp}} or {{bp}} | ?% | {{med}} {{groundbounce}} }} | ||
{{MK9MoveListRow | Straight Up Jumping Kick | during straight up jump, fk or bk | | {{MK9MoveListRow | Straight Up Jumping Kick | during straight up jump, {{fk}} or {{bk}} | ?% | {{med}} {{knockdown}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MK9MoveListHeader}} | {{MK9MoveListHeader}} | ||
{{MK9MoveListRow | Backfist | {{f}} + {{bp}} | ?% | }} | |||
{{MK9MoveListRow | Hookshot | {{b}} + {{bp}} | ?% | }} | |||
{{MK9MoveListRow | Spin Kick | {{b}} + {{fk}} | ?% | }} | |||
{{MK9MoveListRow | Heel Bash | {{f}} + {{bk}} | ?% | {{med}} }} | |||
{{MK9MoveListRow | Sweep | {{b}} + {{bk}} | ?% | {{low}} {{sweep}} }} | |||
{{MK9MoveListRow | Military Stance | {{d}} {{b}} + {{bp}} | ?% | }} | |||
{{MK9MoveListRow | Power Knee | {{fk}} | ?% | During Military Stance {{knockdown}} }} | |||
{{MK9MoveListRow | Double Kick | {{bk}} | ?% | During Military Stance {{knockdown}} }} | |||
{{MK9MoveListRow | Shoulder | {{fp}} | ?% | During Military Stance }} | |||
{{MK9MoveListRow | Knockdown | {{bp}} | ?% | During Military Stance }} | |||
{{MK9MoveListRow | Dash Punches | {{f}} + {{fp}} | ?% | During Military Stance, {{low}} {{knockdown}} }} | |||
{{MK9MoveListRow | Tackle | {{fp}} + {{fk}} then {{bp}} + {{fp}} | ?% | During Military Stance, {{med}} {{throw}} }} | |||
{{MK9MoveListRow | Lift Off | {{b}} + {{bp}} | ?% | During Military Stance, {{launch}} }} | |||
{{MK9MoveListRow | Hit the Deck | {{b}} + {{bk}} | ?% | During Military Stance, {{low}} {{knockdown}} }} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MK9MoveListHeader}} | {{MK9MoveListHeader}} | ||
{{MK9MoveListRow | Throw (Away) | b or n + fp + fk | | throw }} | {{MK9MoveListRow | Throw (Away) | {{b}} or {{n}} + {{fp}} + {{fk}} | | {{throw}} }} | ||
{{MK9MoveListRow | Throw (Towards) | f + fp + fk | | throw }} | {{MK9MoveListRow | Throw (Towards) | {{f}} + {{fp}} + {{fk}} | | {{throw}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==== Kombo Attacks ==== | ==== Kombo Attacks ==== | ||
{{MK9MoveListHeader}} | {{MK9MoveListHeader}} | ||
{{MK9MoveListRow | Advance Force | {{fp}} {{---}} {{fp}} {{---}} {{bp}} | ?% {{---}} ?% {{---}} ?% | 2nd & 3rd hit: {{bufferable}} }} | |||
{{MK9MoveListRow | Fierce Assault | {{fp}} {{---}} {{fp}} {{---}} {{bk}} | ?% {{---}} ?% {{---}} ?% | 2nd & 3rd hit: {{bufferable}} }} | |||
{{MK9MoveListRow | Drop Zone | {{bp}} {{---}} {{fp}} {{---}} {{b}} + {{fk}} | ?% {{---}} ?% {{---}} ?% | 2nd hit: {{bufferable}} }} | |||
{{MK9MoveListRow | Ground Control | {{bp}} {{---}} {{fp}} {{---}} {{b}} + {{bk}} | ?% {{---}} ?% {{---}} ?% | 2nd hit: {{bufferable}} last hit: {{low}} }} | |||
{{MK9MoveListRow | Power Rush | {{f}} + {{bp}} {{---}} {{bp}} {{---}} {{bk}} | ?% {{---}} ?% {{---}} ?% | 2nd hit: {{bufferable}} 3rd hit: {{med}} }} | |||
{{MK9MoveListRow | Mess Hall | {{b}} + {{bp}} {{---}} {{fp}} {{---}} {{f}} + {{bp}} | ?% {{---}} ?% {{---}} ?% | 2nd hit: {{bufferable}} last hit: {{launch}} }} | |||
{{MK9MoveListRow | Playtime | {{fk}} {{---}} {{fp}} {{---}} {{bp}} | ?% {{---}} ?% {{---}} ?% | 2nd hit: {{launch}} , 3rd hit: {{bufferable}} }} | |||
{{MK9MoveListRow | Beat Up | {{fk}} {{---}} {{fp}} {{---}} {{bk}} | ?% {{---}} ?% {{---}} ?% | 2nd hit: {{launch}} }} | |||
{{MK9MoveListRow | Pull Out | {{bk}} {{---}} {{bk}} | ?% {{---}} ?% | 2nd hit: {{bufferable}} }} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MK9MoveListHeader}} | {{MK9MoveListHeader}} | ||
{{MK9MoveListRow | Switch Off | {{bp}} {{---}} {{tg}} | N/A | During Military stance, Sets up combo for partner }} | |||
{{MK9MoveListRow | Fatal Kiss | {{d}} {{b}} + {{fp}} {{---}} {{tg}} | N/A | Sets up combo for partner }} | |||
{{MK9MoveListRow | Windmill | {{d}} {{f}} + {{fk}} {{---}} {{tg}} | N/A | Sets up combo for partner }} | |||
{{MK9MoveListRow | Surprise | {{b}} + {{bp}} {{---}} {{fp}} {{---}} {{f}} + {{bp}} {{---}} {{tg}} | N/A | Sets up combo for partner }} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MK9MoveListHeader}} | {{MK9MoveListHeader}} | ||
{{MK9MoveListRow | Lick My Boots | {{fp}} {{---}} {{fp}} {{---}} {{tg}} | Based on Teammate | }} | |||
{{MK9MoveListRow | Special Forced | {{bp}} {{---}} {{fp}} {{---}} {{tg}} | Based on Teammate | }} | |||
{{MK9MoveListRow | Tough Love | {{f}} + {{bp}} {{---}} {{bp}} {{---}} {{tg}} | Based on Teammate | }} | |||
{{MK9MoveListRow | Honorable Discharge | {{fk}} {{---}} {{fp}} {{---}} {{tg}} | Based on Teammate | }} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MK9MoveListHeader}} | {{MK9MoveListHeader}} | ||
{{MK9MoveListRow | Energy Ring Blast | {{b}} , {{f}} + {{bp}} | ?% | }} | |||
{{MK9MoveListRow | Leg Grab | {{b}} , {{f}} + {{bk}} | ?% | {{high}} {{throw}} }} | |||
{{MK9MoveListRow | Kartwheel | {{d}} , {{f}} , {{fk}} | ?% | {{launch}} }} | |||
{{MK9MoveListRow | Kiss | {{d}} , {{b}} + {{fp}} | ?% | stuns }} | |||
{{MK9MoveListRow | Arc Kick | {{d}} , {{b}} + {{bk}} | ?% | {{knockdown}} }} | |||
{{MK9MoveListRow | Air Throw | {{throw}} in air | ?% | }} | |||
{{MK9MoveListRow | Air Drop | in air: {{d}} + {{bk}} | ?% | Dive Kick move, can start combos }} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MK9MoveListHeader}} | {{MK9MoveListHeader}} | ||
{{MK9MoveListRow | Rings of Justice | {{b}} , {{f}} + {{bp}} + {{bl}} | ?% | }} | |||
{{MK9MoveListRow | Krazy Legs | {{b}} , {{f}} + {{bk}} + {{bl}} | ?% | {{high}} {{throw}} }} | |||
{{MK9MoveListRow | Arc Wave | {{d}} , {{b}} + {{bk}} + {{bl}} | ?% | has armor }} | |||
{{MK9MoveListRow | Kartwheel Bash | {{d}} , {{f}} + {{fk}} + {{bl}} | ?% | {{launch}} , has armor }} | |||
{{MK9MoveListRow | Deadly Kiss | {{d}} , {{b}} + {{fp}} + {{bl}} | ?% | stuns, hold {{fp}} to charge, dash to {{cancel}} }} | |||
{{MK9MoveListRow | Air Strikes | in air: {{d}} + {{bk}} + {{bl}} | ?% | {{stagger}} , cannot start combos with. 3rd hit: {{med}} }} | |||
{{MoveListFooter}} | |||
==== Wake Up Moves ==== | |||
{{MK9MoveListHeader}} | |||
{{MK9MoveListRow | Leg Grab | {{b}} , {{f}} + {{bk}} | ?% | {{high}} {{throw}} }} | |||
{{MK9MoveListRow | Kartwheel | {{d}} , {{f}} , {{fk}} | ?% | {{launch}} }} | |||
{{MK9MoveListRow | Arc Kick | {{d}} , {{b}} + {{bk}} | ?% | {{knockdown}} }} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MK9MoveListHeader}} | {{MK9MoveListHeader}} | ||
{{MK9MoveListRow | | {{MK9MoveListRow | SF Beat Down | {{fk}} + {{bk}} + {{bl}} | | good in combos, bad anti-air. Last hit: {{med}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MK9FatalityHeader}} | {{MK9FatalityHeader}} | ||
{{FatalityRow | Fatality 1 | d d b f + fp | Jump}} | {{FatalityRow | Fatality 1 | {{d}} {{d}} {{b}} {{f}} + {{fp}} | Jump}} | ||
{{FatalityRow | Fatality 2 | d b f b + bk | Sweep}} | {{FatalityRow | Fatality 2 | {{d}} {{b}} {{f}} {{b}} + {{bk}} | Sweep}} | ||
{{FatalityRow | Stage Fatality | b f d + bp | Varies}} | {{FatalityRow | Stage Fatality | {{b}} {{f}} {{d}} + {{bp}} | Varies}} | ||
{{FatalityRow | Babality | d d f + fk | Jump}} | {{FatalityRow | Babality | {{d}} {{d}} {{f}} + {{fk}} | Jump}} | ||
</div> | </div> | ||
== Move Analysis == | == Move Analysis == | ||
''Guide by Tom Brady'' | |||
=== Basic Attacks === | === Basic Attacks === | ||
[[File:b.png]] + [[File:bk.png]] | |||
Good low sweep with great range. | |||
<br> | |||
=== Command Normals === | === Command Normals === | ||
[[File:f.png]] + [[File:bk.png]] | |||
Safe overhead that give Sonya a safe jump. | |||
<br> | |||
Military Stance: [[File:f.png]] + [[File:fp.png]] | |||
Safe 2 hit low. | |||
<br> | |||
Military Stance: [[File:b.png]] + [[File:bp.png]] | |||
Safe high launcher. | |||
<br> | |||
Military Stance: [[File:b.png]] + [[File:bk.png]] | |||
Safe, fast sweep. | |||
<br> | |||
Military Stance: [[File:bk.png]] | |||
Knocks back in open space. Juggles in corners. Safe on block. | |||
<br> | |||
=== Kombo Attacks === | === Kombo Attacks === | ||
[[File:fp.png]] , [[File:fp.png]] , [[File:fk.png]] | |||
3 hits string that juggles. Safe on block. | |||
<br> | |||
[[File:bp.png]] [[File:fp.png]] | |||
2 hit string that jails. Safe on block. | |||
<br> | |||
[[File:b.png]] + [[File:bp.png]] , [[File:fp.png]] , [[File:f.png]] + [[File:bp.png]] | |||
3 hit string that launches. Safe on block. | |||
<br> | |||
[[File:bk.png]] [[File:bk.png]] | |||
2 hit string that jails. Safe on block. | |||
<br> | |||
=== Special Attacks === | === Special Attacks === | ||
'''Kiss''' | |||
Grants a combo on hit. Safe on block vs stand block. Versus crouch block it is punished by uppercut. | |||
<br> | |||
'''Air Drop''' | |||
Has priority over most moves. On hit grants a combo. Punished by full combo if blocked. | |||
<br> | |||
'''Kartwheel''' | |||
Safe mid launcher. | |||
<br> | |||
'''Leg Grab''' | |||
Very unsafe. Mainly uses as a combo ender. Invincible on start up when used as "wake up attack". | |||
<br> | |||
'''Rings''' | |||
Safe on block even up close. | |||
<br> | |||
'''Arc Kick''' | |||
Travels almost full screen. Knocks down on hit. Punished by full combo on block. Invincible on start up when used as "wake up attack". | |||
<br> | |||
=== Enhanced Special Attacks === | === Enhanced Special Attacks === | ||
'''Kartwheel Bash''' | |||
Safe mid launcher with armor. | |||
<br> | |||
=== X-Ray Attack === | === X-Ray Attack === | ||
N/A | N/A | ||
== Basic Strategy == | == Basic Strategy == | ||
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== Combos == | == Combos == | ||
=== Bread and Butters === | === Bread and Butters === | ||
'''5-Hits''': [[File:fk.png]] [[File:fp.png]] [[File:bp.png]] [[File:---.png]] Leg Grab | |||
'''5-Hits''': (Military Stance) [[File:B.png]] + [[File:bp.png]] [[File:---.png]] Straight Up Jump Punch [[File:---.png]] Jump Kick [[File:---.png]] Air Throw | |||
'''6-Hits''': [[File:fk.png]] [[File:fp.png]] [[File:---.png]] Dash [[File:---.png]] [[File:fp.png]] [[File:fp.png]] [[File:bk.png]] [[File:---.png]] Energy Ring | |||
'''7-Hits''': [[File:fp.png]] , [[File:fp.png]] , [[File:fk.png]] [[File:---.png]] Cartwheel [[File:---.png]] Leg Grab | |||
'''36%''': [[File:B.png]] + [[File:bp.png]] , [[File:fp.png]] [[File:---.png]] Kartwheel [[File:---.png]] Dash [[File:---.png]] [[File:B.png]] + [[File:bp.png]] , [[File:fp.png]] , [[File:F.png]] + [[File:bp.png]] [[File:---.png]] Jump Kick [[File:---.png]] Air Throw | |||
'''43%''': [[File:B.png]] + [[File:bp.png]] , [[File:fp.png]] [[File:---.png]] Kartwheel [[File:---.png]] [[File:B.png]] + [[File:bp.png]] , [[File:fp.png]] [[File:---.png]] Kiss [[File:---.png]] [[File:B.png]] + [[File:bp.png]] , [[File:fp.png]] , [[File:F.png]] + [[File:bp.png]] [[File:---.png]] [[File:fp.png]] , [[File:fp.png]] , [[File:bk.png]] into Military Stance [[File:---.png]] Tackle | |||
=== Jump-in Combos === | === Jump-in Combos === | ||
?-Hits: Jump in Punch [[File:---.png]] Air Drop into any combo! | |||
=== Combos With Enhanced Specials === | === Combos With Enhanced Specials === | ||
'''11-Hits''': Air Drop [[File:---.png]] [[File:bp.png]] [[File:fp.png]] [[File:---.png]] Kartwheel [[File:---.png]] Dash [[File:---.png]] [[File:fp.png]] [[File:fp.png]] [[File:---.png]] Dash [[File:---.png]] [[File:fp.png]] [[File:fp.png]] [[File:bk.png]] [[File:---.png]] Arc Wave | |||
=== Combos With X-Ray Attacks === | === Combos With X-Ray Attacks === | ||
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=== Style === | === Style === | ||
Close up | |||
== Matchups == | == Matchups == | ||
N/A | N/A | ||
[[Category:Mortal Kombat 9]] |
Latest revision as of 01:01, 9 December 2020
Sonya Blade
As a girl, Sonya idolized her father, a U.S. Marine. When he embarked on a covert operation and never returned , she vowed to honor his memory. She joined the Marines and pushed herself hard, quickly rising in rank. Sonya's impulsiveness didn't win her many friends, but her skills and loyalty gained the respect and admiration of all who fought beside her. Though she has never given up her quest to uncover the truth behind her father's disappearance, she realizes that she might never see him again. Now Sonya finds herself caught up in the mysterious Mortal Kombat tournament. Like her father, she too could become a casualty of war.
Moves
Basic Attacks
























Command Normals







































Throws









Kombo Attacks














































































Fast Tags






















Tag Kombos





















Tag Specials
Special Attacks






















Enhanced Special Attacks






























Wake Up Moves













X-Ray Attack




Finishing Moves


















Move Analysis
Guide by Tom Brady
Basic Attacks
Good low sweep with great range.
Command Normals
Safe overhead that give Sonya a safe jump.
Safe 2 hit low.
Safe high launcher.
Safe, fast sweep.
Knocks back in open space. Juggles in corners. Safe on block.
Kombo Attacks
3 hits string that juggles. Safe on block.
2 hit string that jails. Safe on block.
3 hit string that launches. Safe on block.
2 hit string that jails. Safe on block.
Special Attacks
Kiss
Grants a combo on hit. Safe on block vs stand block. Versus crouch block it is punished by uppercut.
Air Drop
Has priority over most moves. On hit grants a combo. Punished by full combo if blocked.
Kartwheel
Safe mid launcher.
Leg Grab
Very unsafe. Mainly uses as a combo ender. Invincible on start up when used as "wake up attack".
Rings
Safe on block even up close.
Arc Kick
Travels almost full screen. Knocks down on hit. Punished by full combo on block. Invincible on start up when used as "wake up attack".
Enhanced Special Attacks
Kartwheel Bash
Safe mid launcher with armor.
X-Ray Attack
N/A
Basic Strategy
N/A
Advanced Strategy
N/A
Combos
Bread and Butters
5-Hits: (Military Stance) +
Straight Up Jump Punch
Jump Kick
Air Throw
7-Hits: ,
,
Cartwheel
Leg Grab
36%: +
,
Kartwheel
Dash
+
,
,
+
Jump Kick
Air Throw
43%: +
,
Kartwheel
+
,
Kiss
+
,
,
+
,
,
into Military Stance
Tackle
Jump-in Combos
?-Hits: Jump in Punch Air Drop into any combo!
Combos With Enhanced Specials
11-Hits: Air Drop
Kartwheel
Dash
Dash
Arc Wave
Combos With X-Ray Attacks
- N/A
Corner-Only Combos
- N/A
Style
Close up
Matchups
N/A