Mortal Kombat 9/Jax: Difference between revisions

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{{MK9CharacterHeader|Jax|Jax|
{{MK9CharacterHeader|Jax|Jax|
koming soon
A decorated member of the U.S. Special Forces and a formidable close-kombat
warrior, Major Jackson Briggs' current mission is to bring down the notorious
criminal organization known as the Black Dragon. With Lieutenant Sonya Blade,
he has seized many of their weapons caches. But when a trusted informant, Kano,
was revealed to be a high-ranking member of the Black Dragon, Jax made Kano's
capture his priority. Kano has gotten the better of Jax thus far, leading the
Special Forces into numerous deadly ambushes. Jax and Sonya finally cornered
Kano on an uncharted island but were overpowered by the island's inhabitants.
They have now been forced into a sadistic ritual of bloody kombat.
 
|
|
koming soon}}
koming soon}}
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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Front Punch | fp |  |  }}
{{MK9MoveListRow | Front Punch | {{fp}} |  |  }}
{{MK9MoveListRow | Back Punch | bp |  |  }}
{{MK9MoveListRow | Back Punch | {{bp}} |  |  }}
{{MK9MoveListRow | Front Kick | fk |  |  }}
{{MK9MoveListRow | Front Kick | {{fk}} |  |  }}
{{MK9MoveListRow | Back Kick | bk |  |  }}
{{MK9MoveListRow | Back Kick | {{bk}} |  |  }}
{{MK9MoveListRow | Crouching Front Punch | d + fp |  |  }}
{{MK9MoveListRow | Crouching Front Punch | {{d}} + {{fp}} |  |  }}
{{MK9MoveListRow | Crouching Back Punch | d + bp |  |  }}
{{MK9MoveListRow | Crouching Back Punch | {{d}} + {{bp}} |  |  }}
{{MK9MoveListRow | Crouching Front Kick | d + fk |  |  }}
{{MK9MoveListRow | Crouching Front Kick | {{d}} + {{fk}} |  |  }}
{{MK9MoveListRow | Crouching Back Kick | d + bk |  |  }}
{{MK9MoveListRow | Crouching Back Kick | {{d}} + {{bk}} |  |  }}
{{MK9MoveListRow | Angled Jumping Punch | during angled jump, fp or bp |  |  }}
{{MK9MoveListRow | Angled Jumping Punch | during angled jump, {{fp}} or {{bp}} |  |  }}
{{MK9MoveListRow | Angled Jumping Kick | during angled jump, fk or bk |  |  }}
{{MK9MoveListRow | Angled Jumping Kick | during angled jump, {{fk}} or {{bk}} |  |  }}
{{MK9MoveListRow | Straight Up Jumping Punch | during straight up jump, fp or bp | | }}
{{MK9MoveListRow | Straight Up Jumping Punch | during straight up jump, {{fp}} or {{bp}} | ?% | {{med}} {{groundbounce}} }}
{{MK9MoveListRow | Straight Up Jumping Kick | during straight up jump, fk or bk | | }}
{{MK9MoveListRow | Straight Up Jumping Kick | during straight up jump, {{fk}} or {{bk}} | ?% | {{med}} {{knockdown}} }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Hook Swipe | {{b}} + {{fp}} | ?% |  }}
{{MK9MoveListRow | Big Leg | {{f}} + {{fk}} | ?% | {{med}} *patch* }}
{{MK9MoveListRow | Shin Kick | {{f}} + {{bk}} | ?% | {{low}} }}
{{MK9MoveListRow | Sweep | {{b}} + {{bk}} | ?% | {{low}} {{sweep}} }}
{{MK9MoveListRow | Throw Specials | Triple Slam - {{throw}} then {{fp}} + {{bk}} | ?% |  }}
{{MK9MoveListRow |                | Quad Slam - {{throw}} then {{fp}} + {{bk}} then {{bp}} + {{fk}} | ?% |  }}
{{MK9MoveListRow |                | Five Slams - do Quad Slam then {{bp}} + {{bk}} | ?% |  }}
{{MK9MoveListRow |                | Six Slams - do Five Slam then {{fp}} + {{bp}} + {{fk}} + {{bk}} | ?% | 2 frame window to do this slam }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Throw (Away) | b or n + fp + fk |  | throw }}
{{MK9MoveListRow | Throw (Away) | {{b}} or {{n}} + {{fp}} + {{fk}} |  | {{throw}} }}
{{MK9MoveListRow | Throw (Towards) | f + fp + fk |  | throw }}
{{MK9MoveListRow | Throw (Towards) | {{f}} + {{fp}} + {{fk}} |  | {{throw}} }}
{{MoveListFooter}}
{{MoveListFooter}}


==== Kombo Attacks ====
==== Kombo Attacks ====
{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Major Force | {{fp}} {{---}} {{bp}} {{---}} {{fk}} | ?% {{---}} ?% {{---}} ?% | 1st hit: {{high}} 2nd: {{high}} {{bufferable}} 3rd: {{high}} }}
{{MK9MoveListRow | Active Duty | {{bp}} {{---}} {{fp}} | ?% {{---}} ?% | 1st hit: {{high}} 2nd: {{high}} }}
{{MK9MoveListRow | Boot Kamp | {{b}} + {{fp}} {{---}} {{bp}} {{---}} {{bk}} | ?% {{---}} ?% {{---}} ?% | 1st hit: {{high}} 2nd hit: {{med}} {{bufferable}} 3rd hit: {{high}} {{bufferable}} }}
{{MK9MoveListRow | Field Grade | {{bp}} {{---}} {{bp}} | ?% {{---}} ?% | 1st hit: {{high}} 2nd: {{high}} }}
{{MK9MoveListRow | Advance Force | {{f}} + {{bk}} {{---}} {{fp}} {{---}} {{fk}} | ?% {{---}} ?% {{---}} ?% | 1st hit: {{low}} 2nd: {{high}} {{bufferable}} 3rd: {{high}} }}
{{MK9MoveListRow | Code of Conduct | {{f}} + {{bk}} {{---}} {{fp}} {{---}} {{bk}} | ?% {{---}} ?% {{---}} ?% | 1st hit: {{low}} 2nd: {{high}} {{bufferable}} 3rd: {{low}} }}
{{MK9MoveListRow | Chain of Command | {{bp}} {{---}} {{f}} + {{bp}} {{---}} {{b}} + {{fp}} | ?% {{---}} ?% {{---}} ?% | 1st hit: {{high}} 2nd: {{med}} {{bufferable}} 3rd: {{high}} {{bufferable}} }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Majority Rules | {{d}} {{b}} + {{fk}} {{---}} {{tg}} | N/A | Sets up combo for partner }}
{{MK9MoveListRow | Outranked | {{d}} {{b}} + {{fk}} + {{bl}} {{---}} {{tg}} | N/A | Uses 1 meter, Sets up combo for partner }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Major Muscles | {{b}} + {{fp}} {{---}} {{bp}} {{---}} {{tg}} | Based on Teammate |  }}
{{MK9MoveListRow | Alloy-Over You | {{bp}} {{---}} {{f}} + {{bp}} {{---}} {{tg}} | Based on Teammate |  }}
{{MK9MoveListRow | Brigg's Da Noise | {{bp}} {{---}} {{f}} + {{bp}} {{---}} {{b}} + {{fp}} {{---}} {{tg}} | Based on Teammate |  }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Energy Wave | {{d}} {{b}} + {{bp}} | ?% |  }}
{{MK9MoveListRow | Dash Punch | {{d}} {{f}} + {{bp}} | ?% |  }}
{{MK9MoveListRow | Ground Pound (Close) | {{d}} {{b}} + {{fk}} | ?% | {{unblockable}} {{launch}} }}
{{MK9MoveListRow | Ground Pound (Medium) | {{d}} {{f}} + {{fk}} | ?% | {{unblockable}} {{launch}} }}
{{MK9MoveListRow | Ground Pound (Far) | {{d}} {{b}} {{f}} + {{fk}} | ?% |  {{unblockable}} {{launch}} , use during projectile wars }}
{{MK9MoveListRow | Ground Pound Fake | Dash or Back dash during Ground Pound | 0% | cancels ground pound }}
{{MK9MoveListRow | Air Gotcha Grab | {{d}} {{b}} + {{fp}} | ?% | anti-air }}
{{MK9MoveListRow | Overhead Smash | {{d}} {{u}} + {{bk}} | ?% | {{med}} }}
{{MK9MoveListRow | Gotcha Grab | {{d}} {{f}} + {{fp}} | ?% | }}
{{MK9MoveListRow | Back Breaker | {{throw}} in air | ?% | }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Assault Wave | {{d}} {{b}} + {{bp}} + {{bl}} | ?% | cannot be ducked }}
{{MK9MoveListRow | Ground Quake | {{d}} {{b}} + {{fk}} + {{bl}} | ?% | {{unblockable}} {{launch}} {{otg}} cancelable by dashing, inescapable on a downed opponent }}
{{MK9MoveListRow | Dash Fist | {{d}} {{f}} {{bp}} + {{bl}} | ?% | has armor *patch* }}
{{MK9MoveListRow | Gotcha Beatdown | {{d}} {{f}} + {{fp}} + {{bl}} | ?% |  }}
{{MK9MoveListRow | Air Gotcha Blast | {{d}} {{b}} + {{fp}} + {{bl}} | ?% | anti-air }}
{{MK9MoveListRow | Elite Smash | {{d}} {{u}} + {{bk}} + {{bl}} | ?% | 1st & 2nd hit: {{med}} }}
{{MoveListFooter}}
==== Wake Up Moves ====
{{MK9MoveListHeader}}
{{MK9MoveListRow | Ground Pound (Close) | {{d}} {{b}} + {{fk}} | ?% | {{unblockable}} {{launch}} }}
{{MK9MoveListRow | Ground Pound (Medium) | {{d}} {{f}} + {{fk}} | ?% | {{unblockable}} {{launch}} }}
{{MK9MoveListRow | Ground Pound (Far) | {{d}} {{b}} {{f}} + {{fk}} | ?% |  {{unblockable}} {{launch}} }}
{{MK9MoveListRow | Air Gotcha Grab | {{d}} {{b}} + {{fp}} | ?% | anti-air }}
{{MK9MoveListRow | Gotcha Grab | {{d}} {{f}} + {{fp}} | ?% | }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | | fk + bk + bl |  | }}
{{MK9MoveListRow | Briggs Bash | {{fk}} + {{bk}} + {{bl}} |  | {{unblockable}} grab }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9FatalityHeader}}
{{MK9FatalityHeader}}
{{FatalityRow | Fatality 1 | b f f b + bp | Close}}
{{FatalityRow | Fatality 1 | {{b}} {{f}} {{f}} {{b}} + {{bp}} | Close}}
{{FatalityRow | Fatality 2 | f f b d + fk | Sweep}}
{{FatalityRow | Fatality 2 | {{f}} {{f}} {{b}} {{d}} + {{fk}} | Sweep}}
{{FatalityRow | Stage Fatality | d f d + fp | Varies}}
{{FatalityRow | Stage Fatality | {{d}} {{f}} {{d}} + {{fp}} | Varies}}
{{FatalityRow | Babality | d d d + fk | Jump}}
{{FatalityRow | Babality | {{d}} {{d}} {{d}} + {{fk}} | Jump}}
</div>
</div>


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== Combos ==
== Combos ==
=== Bread and Butters ===
=== Bread and Butters ===
* N/A
 
'''3-hits''': [[File:fp.png]] [[File:---.png]] [[File:bp.png]] [[File:---.png]] Overhead Smash
 
'''5-hits''': [[File:bp.png]] , [[File:F.png]] + [[File:bp.png]] , [[File:B.png]] + [[File:fp.png]] [[File:---.png]] Air Gotcha Grab
 
'''10-hits''': Ground Pound [[File:---.png]] Dash xx [[File:fp.png]] x6 [[File:---.png]] Gotcha Grab


=== Jump-in Combos ===
=== Jump-in Combos ===
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=== Combos With Enhanced Specials ===
=== Combos With Enhanced Specials ===
* N/A
 
'''7-Hits''': Enhance Ground Pound [[File:---.png]] Straight Up Jump Punch [[File:---.png]] [[File:B.png]] + [[File:fp.png]] , [[File:bp.png]] , [[File:bk.png]] [[File:---.png]] Enhance Dash Punch


=== Combos With X-Ray Attacks ===
=== Combos With X-Ray Attacks ===
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=== Corner-Only Combos ===
=== Corner-Only Combos ===
* N/A
 
'''13-Hits''': Ground Pound [[File:---.png]] Dash [[File:---.png]] [[File:fp.png]] x7 [[File:---.png]] [[File:fp.png]] , [[File:bp.png]] x2 [[File:---.png]] Gotcha Grab
 
'''14-Hits''': [[File:B.png]] + [[File:fp.png]], [[File:bp.png]] , [[File:bk.png]] [[File:---.png]] [[File:fp.png]] x6 [[File:---.png]] [[File:fp.png]] [[File:bp.png]] x2 [[File:---.png]] Gotcha Grab


=== Style ===
=== Style ===
* N/A
* Heavy-pressure rushdown




== Matchups ==
== Matchups ==
N/A
N/A
[[Category:Mortal Kombat 9]]

Latest revision as of 01:00, 9 December 2020

MK9Logo.png

Jax

MK9-Jax Face.jpg

A decorated member of the U.S. Special Forces and a formidable close-kombat warrior, Major Jackson Briggs' current mission is to bring down the notorious criminal organization known as the Black Dragon. With Lieutenant Sonya Blade, he has seized many of their weapons caches. But when a trusted informant, Kano, was revealed to be a high-ranking member of the Black Dragon, Jax made Kano's capture his priority. Kano has gotten the better of Jax thus far, leading the Special Forces into numerous deadly ambushes. Jax and Sonya finally cornered Kano on an uncharted island but were overpowered by the island's inhabitants. They have now been forced into a sadistic ritual of bloody kombat.



Moves

Basic Attacks

Name
Command
Damage
Notes
Front Punch
Fp.png
Back Punch
Bp.png
Front Kick
Fk.png
Back Kick
Bk.png
Crouching Front Punch
D.png + Fp.png
Crouching Back Punch
D.png + Bp.png
Crouching Front Kick
D.png + Fk.png
Crouching Back Kick
D.png + Bk.png
Angled Jumping Punch
during angled jump, Fp.png or Bp.png
Angled Jumping Kick
during angled jump, Fk.png or Bk.png
Straight Up Jumping Punch
during straight up jump, Fp.png or Bp.png
 ?%
Med.png Groundbounce.png
Straight Up Jumping Kick
during straight up jump, Fk.png or Bk.png
 ?%
Med.png Knockdown.png

Command Normals

Name
Command
Damage
Notes
Hook Swipe
B.png + Fp.png
 ?%
Big Leg
F.png + Fk.png
 ?%
Med.png *patch*
Shin Kick
F.png + Bk.png
 ?%
Low.png
Sweep
B.png + Bk.png
 ?%
Low.png Sweep.png
Throw Specials
Triple Slam - Throw.png then Fp.png + Bk.png
 ?%
Quad Slam - Throw.png then Fp.png + Bk.png then Bp.png + Fk.png
 ?%
Five Slams - do Quad Slam then Bp.png + Bk.png
 ?%
Six Slams - do Five Slam then Fp.png + Bp.png + Fk.png + Bk.png
 ?%
2 frame window to do this slam

Throws

Name
Command
Damage
Notes
Throw (Away)
B.png or N.png + Fp.png + Fk.png
Throw.png
Throw (Towards)
F.png + Fp.png + Fk.png
Throw.png

Kombo Attacks

Name
Command
Damage
Notes
Major Force
Fp.png ---.png Bp.png ---.png Fk.png
 ?% ---.png ?% ---.png ?%
1st hit: High.png 2nd: High.png Bufferable.png 3rd: High.png
Active Duty
Bp.png ---.png Fp.png
 ?% ---.png ?%
1st hit: High.png 2nd: High.png
Boot Kamp
B.png + Fp.png ---.png Bp.png ---.png Bk.png
 ?% ---.png ?% ---.png ?%
1st hit: High.png 2nd hit: Med.png Bufferable.png 3rd hit: High.png Bufferable.png
Field Grade
Bp.png ---.png Bp.png
 ?% ---.png ?%
1st hit: High.png 2nd: High.png
Advance Force
F.png + Bk.png ---.png Fp.png ---.png Fk.png
 ?% ---.png ?% ---.png ?%
1st hit: Low.png 2nd: High.png Bufferable.png 3rd: High.png
Code of Conduct
F.png + Bk.png ---.png Fp.png ---.png Bk.png
 ?% ---.png ?% ---.png ?%
1st hit: Low.png 2nd: High.png Bufferable.png 3rd: Low.png
Chain of Command
Bp.png ---.png F.png + Bp.png ---.png B.png + Fp.png
 ?% ---.png ?% ---.png ?%
1st hit: High.png 2nd: Med.png Bufferable.png 3rd: High.png Bufferable.png

Fast Tags

Name
Command
Damage
Notes
Majority Rules
D.png B.png + Fk.png ---.png Tg.png
N/A
Sets up combo for partner
Outranked
D.png B.png + Fk.png + Bl.png ---.png Tg.png
N/A
Uses 1 meter, Sets up combo for partner

Tag Kombos

Name
Command
Damage
Notes
Major Muscles
B.png + Fp.png ---.png Bp.png ---.png Tg.png
Based on Teammate
Alloy-Over You
Bp.png ---.png F.png + Bp.png ---.png Tg.png
Based on Teammate
Brigg's Da Noise
Bp.png ---.png F.png + Bp.png ---.png B.png + Fp.png ---.png Tg.png
Based on Teammate

Tag Specials

Name
Command
Damage
Notes

Special Attacks

Name
Command
Damage
Notes
Energy Wave
D.png B.png + Bp.png
 ?%
Dash Punch
D.png F.png + Bp.png
 ?%
Ground Pound (Close)
D.png B.png + Fk.png
 ?%
Unblockable.png Launch.png
Ground Pound (Medium)
D.png F.png + Fk.png
 ?%
Unblockable.png Launch.png
Ground Pound (Far)
D.png B.png F.png + Fk.png
 ?%
Unblockable.png Launch.png , use during projectile wars
Ground Pound Fake
Dash or Back dash during Ground Pound
0%
cancels ground pound
Air Gotcha Grab
D.png B.png + Fp.png
 ?%
anti-air
Overhead Smash
D.png U.png + Bk.png
 ?%
Med.png
Gotcha Grab
D.png F.png + Fp.png
 ?%
Back Breaker
Throw.png in air
 ?%

Enhanced Special Attacks

Name
Command
Damage
Notes
Assault Wave
D.png B.png + Bp.png + Bl.png
 ?%
cannot be ducked
Ground Quake
D.png B.png + Fk.png + Bl.png
 ?%
Unblockable.png Launch.png Otg.png cancelable by dashing, inescapable on a downed opponent
Dash Fist
D.png F.png Bp.png + Bl.png
 ?%
has armor *patch*
Gotcha Beatdown
D.png F.png + Fp.png + Bl.png
 ?%
Air Gotcha Blast
D.png B.png + Fp.png + Bl.png
 ?%
anti-air
Elite Smash
D.png U.png + Bk.png + Bl.png
 ?%
1st & 2nd hit: Med.png

Wake Up Moves

Name
Command
Damage
Notes
Ground Pound (Close)
D.png B.png + Fk.png
 ?%
Unblockable.png Launch.png
Ground Pound (Medium)
D.png F.png + Fk.png
 ?%
Unblockable.png Launch.png
Ground Pound (Far)
D.png B.png F.png + Fk.png
 ?%
Unblockable.png Launch.png
Air Gotcha Grab
D.png B.png + Fp.png
 ?%
anti-air
Gotcha Grab
D.png F.png + Fp.png
 ?%

X-Ray Attack

Name
Command
Damage
Notes
Briggs Bash
Fk.png + Bk.png + Bl.png
Unblockable.png grab

Finishing Moves

Fatality
Kode
Distance From Opponent
Fatality 1
B.png F.png F.png B.png + Bp.png
Close
Fatality 2
F.png F.png B.png D.png + Fk.png
Sweep
Stage Fatality
D.png F.png D.png + Fp.png
Varies
Babality
D.png D.png D.png + Fk.png
Jump

Move Analysis

Basic Attacks

N/A


Command Normals

N/A


Kombo Attacks

N/A


Special Attacks

N/A


Enhanced Special Attacks

N/A


X-Ray Attack

N/A


Basic Strategy

N/A


Advanced Strategy

N/A


Combos

Bread and Butters

3-hits: Fp.png ---.png Bp.png ---.png Overhead Smash

5-hits: Bp.png , F.png + Bp.png , B.png + Fp.png ---.png Air Gotcha Grab

10-hits: Ground Pound ---.png Dash xx Fp.png x6 ---.png Gotcha Grab

Jump-in Combos

  • N/A

Combos With Enhanced Specials

7-Hits: Enhance Ground Pound ---.png Straight Up Jump Punch ---.png B.png + Fp.png , Bp.png , Bk.png ---.png Enhance Dash Punch

Combos With X-Ray Attacks

  • N/A

Corner-Only Combos

13-Hits: Ground Pound ---.png Dash ---.png Fp.png x7 ---.png Fp.png , Bp.png x2 ---.png Gotcha Grab

14-Hits: B.png + Fp.png, Bp.png , Bk.png ---.png Fp.png x6 ---.png Fp.png Bp.png x2 ---.png Gotcha Grab

Style

  • Heavy-pressure rushdown


Matchups

N/A