Mortal Kombat 9/Sindel: Difference between revisions

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koming soon}}
koming soon}}


<br>


== Moves ==
== Moves ==
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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Front Punch | fp | 3% | high bufferable }}
{{MK9MoveListRow | Front Punch | {{fp}} | 3% | {{high}} {{bufferable}} }}
{{MK9MoveListRow | Back Punch | bp | 2% + 3% | high + high ; 2nd hit: bufferable }}
{{MK9MoveListRow | Back Punch | {{bp}} | 2% + 3% | {{high}} + {{high}} ; 2nd hit: {{bufferable}} }}
{{MK9MoveListRow | Front Kick | fk | 5% | high }}
{{MK9MoveListRow | Front Kick | {{fk}} | 5% | {{high}} }}
{{MK9MoveListRow | Back Kick | bk | 5% | high }}
{{MK9MoveListRow | Back Kick | {{bk}} | 5% | {{high}} }}
{{MK9MoveListRow | Crouching Front Punch | d + fp | 2% | high bufferable }}
{{MK9MoveListRow | Crouching Front Punch | {{d}} + {{fp}} | 2% | {{high}} {{bufferable}} }}
{{MK9MoveListRow | Crouching Back Punch | d + bp | 12% | high knockdown }}
{{MK9MoveListRow | Crouching Back Punch | {{d}} + {{bp}} | 12% | {{high}} uprcut }}
{{MK9MoveListRow | Crouching Front Kick | d + fk | 1% | low bufferable }}
{{MK9MoveListRow | Crouching Front Kick | {{d}} + {{fk}} | 1% | {{low}} {{bufferable}} }}
{{MK9MoveListRow | Crouching Back Kick | d + bk | 3% | low bufferable }}
{{MK9MoveListRow | Crouching Back Kick | {{d}} + {{bk}} | 3% | {{low}} {{bufferable}} }}
{{MK9MoveListRow | Angled Jumping Punch | during angled jump, fp or bp | 4% | med }}
{{MK9MoveListRow | Angled Jumping Punch | during angled jump, {{fp}} or {{bp}} | 4% | {{med}} }}
{{MK9MoveListRow | Angled Jumping Kick | during angled jump, fk or bk | 7% | high knockdown }}
{{MK9MoveListRow | Angled Jumping Kick | during angled jump, {{fk}} or {{bk}} | 7% | {{high}} {{knockdown}} }}
{{MK9MoveListRow | Straight Up Jumping Punch | during straight up jump, fp or bp | 5% | med groundbounce }}
{{MK9MoveListRow | Straight Up Jumping Punch | during straight up jump, {{fp}} or {{bp}} | 5% | {{med}} {{groundbounce}} }}
{{MK9MoveListRow | Straight Up Jumping Kick | during straight up jump, fk or bk | 5% | med knockdown }}
{{MK9MoveListRow | Straight Up Jumping Kick | during straight up jump, {{fk}} or {{bk}} | 5% | {{med}} {{knockdown}} }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Hand Sweep | b + fp | 3% | high bufferable knockdown }}
{{MK9MoveListRow | Hand Sweep | {{b}} + {{fp}} | 3% | {{low}} *patch* {{bufferable}} {{knockdown}} }}
{{MK9MoveListRow | Face Chop | f + fp | 5% | high bufferable }}
{{MK9MoveListRow | Face Chop | {{f}} + {{fp}} | 5% | {{high}} {{bufferable}} }}
{{MK9MoveListRow | Rising Fist | b + bp | 5% | high bufferable knockdown }}
{{MK9MoveListRow | Rising Fist | {{b}} + {{bp}} | 5% | {{high}} {{bufferable}} {{knockdown}} }}
{{MK9MoveListRow | Front Kick | f + fk | 7% | high knockdown }}
{{MK9MoveListRow | Front Kick | {{f}} + {{fk}} | 7% | {{high}} {{knockdown}} }}
{{MK9MoveListRow | Hand Plant Heel | b + fk | 7% | high bufferable }}
{{MK9MoveListRow | Hand Plant Heel | {{b}} + {{fk}} | 7% | {{high}} {{bufferable}} }}
{{MK9MoveListRow | Split Kick | u + fk | 9% | high knockdown }}
{{MK9MoveListRow | Split Kick | {{u}} + {{fk}} | 9% | {{high}} {{knockdown}} }}
{{MK9MoveListRow | Arise | u + bk | 7% | high launch }}
{{MK9MoveListRow | Arise | {{u}} + {{bk}} | 7% | {{high}} {{launch}} }}
{{MK9MoveListRow | Sweep | b + bk | 7% | low sweep }}
{{MK9MoveListRow | Sweep | {{b}} + {{bk}} | 7% | {{low}} {{sweep}} }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Throw (Away) | b or n + fp + fk | 1% + 3% + 2% + 2% + 2% + 2% | throw }}
{{MK9MoveListRow | Throw (Away) | {{b}} or {{n}} + {{fp}} + {{fk}} | 1% + 3% + 2% + 2% + 2% + 2% | {{throw}} }}
{{MK9MoveListRow | Throw (Towards) | f + fp + fk | 1% + 3% + 2% + 2% + 2% + 2% | throw }}
{{MK9MoveListRow | Throw (Towards) | {{f}} + {{fp}} + {{fk}} | 1% + 3% + 2% + 2% + 2% + 2% | {{throw}} }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Undead Bride | fp --- fp --- fp | 3% --- 2% --- 5% | high --- high --- high ; 1st and 2nd and 3rd hit: bufferable }}
{{MK9MoveListRow | Undead Bride | {{fp}} {{---}} {{fp}} {{---}} {{fp}} | 3% {{---}} 2% {{---}} 5% | {{high}} {{---}} {{high}} {{---}} {{high}} ; 1st and 2nd and 3rd hit: {{bufferable}} }}
{{MK9MoveListRow | Royal Pain | fp --- fp --- b + bp --- bk | 3% --- 2% --- 5% --- 3% | high --- high --- high --- high ; 1st and 2nd and 3rd hit: bufferable ; 3rd hit: knockdown ; 4th hit: flatten }}
{{MK9MoveListRow | Royal Pain | {{fp}} {{---}} {{fp}} {{---}} {{b}} + {{bp}} {{---}} {{bk}} | 3% {{---}} 2% {{---}} 5% {{---}} 3% | {{high}} {{---}} {{high}} {{---}} {{high}} {{---}} {{high}} ; 1st and 2nd and 3rd hit: {{bufferable}} ; 3rd hit: {{knockdown}} ; 4th hit: {{flatten}} }}
{{MK9MoveListRow | Rebirth | b + fp --- bp | 3% --- 5% | high --- high ; 1st hit: bufferable ; 1st hit: knockdown ; 2nd hit: launch }}
{{MK9MoveListRow | Rebirth | {{b}} + {{fp}} {{---}} {{bp}} | 3% {{---}} 5% | {{high}} {{---}} {{high}} ; 1st hit: {{bufferable}} ; 1st hit: {{knockdown}} ; 2nd hit: {{launch}} }}
{{MK9MoveListRow | Confronted | f + fp --- bp --- bk | 5% --- 3% --- 6% | high --- high --- high ; 1st and 2nd hit: bufferable ; 3rd hit: knockdown }}
{{MK9MoveListRow | Confronted | {{f}} + {{fp}} {{---}} {{bp}} {{---}} {{bk}} | 5% {{---}} 3% {{---}} 6% | {{high}} {{---}} {{high}} {{---}} {{high}} ; 1st and 2nd hit: {{bufferable}} ; 3rd hit: {{knockdown}} }}
{{MK9MoveListRow | Anguish | bp --- fp --- bp | 2% + 3% --- 2% --- 4% | high + high --- low --- high ; 2nd and 3rd hit: bufferable ; 4th hit: flatten }}
{{MK9MoveListRow | Anguish | {{bp}} {{---}} {{fp}} {{---}} {{bp}} | 2% + 3% {{---}} 2% {{---}} 4% | {{high}} + {{high}} {{---}} {{low}} {{---}} {{high}} ; 2nd and 3rd hit: {{bufferable}} ; 4th hit: {{flatten}} }}
{{MK9MoveListRow | Sadness | bp --- fp --- b + fk | 2% + 3% --- 2% --- 6% | high + high --- low --- high ; 2nd and 3rd hit: bufferable ; 4th hit: flatten }}
{{MK9MoveListRow | Sadness | {{bp}} {{---}} {{fp}} {{---}} {{b}} + {{fk}} | 2% + 3% {{---}} 2% {{---}} 6% | {{high}} + {{high}} {{---}} {{low}} {{---}} {{high}} ; 2nd and 3rd hit: {{bufferable}} ; 4th hit: {{flatten}} }}
{{MK9MoveListRow | Conquerer | b + bp --- bk | 5% --- 3% | high --- high ; 1st hit: bufferable ; 1st hit: knockdown ; 2nd hit: flatten }}
{{MK9MoveListRow | Conquerer | {{b}} + {{bp}} {{---}} {{bk}} | 5% {{---}} 3% | {{high}} {{---}} {{high}} ; 1st hit: {{bufferable}} ; 1st hit: {{knockdown}} ; 2nd hit: {{flatten}} }}
{{MK9MoveListRow | Queen's Anger | fk --- fp --- fp | 5% --- 2% --- 8% | high --- high --- high ; 1st and 2nd and 3rd hit: bufferable ; 3rd hit: knockdown }}
{{MK9MoveListRow | Queen's Anger | {{fk}} {{---}} {{fp}} {{---}} {{fp}} | 5% {{---}} 2% {{---}} 8% | {{high}} {{---}} {{high}} {{---}} {{high}} ; 1st and 2nd and 3rd hit: {{bufferable}} ; 3rd hit: {{knockdown}} }}
{{MK9MoveListRow | Rise To Power | fk --- fp --- b + bp | 5% --- 2% --- 8% | high --- high --- high ; 1st and 2nd hit: bufferable ; 3rd hit: knockdown }}
{{MK9MoveListRow | Rise To Power | {{fk}} {{---}} {{fp}} {{---}} {{b}} + {{bp}} | 5% {{---}} 2% {{---}} 8% | {{high}} {{---}} {{high}} {{---}} {{high}} ; 1st and 2nd hit: {{bufferable}} ; 3rd hit: {{knockdown}} }}
{{MK9MoveListRow | Unforgettable | b + fk --- f + bp | 7% --- 5% | high --- med ; 1st hit: bufferable ; 2nd hit: groundbounce }}
{{MK9MoveListRow | Unforgettable | {{b}} + {{fk}} {{---}} {{f}} + {{bp}} | 7% {{---}} 5% | {{high}} {{---}} {{med}} ; 1st hit: {{bufferable}} ; 2nd hit: {{groundbounce}} }}
{{MK9MoveListRow | Child's Play | bk --- bk --- u + fk | 5% --- 3% --- 6% | high --- high --- high ; 2nd and 3rd hit: bufferable ; 2nd and 3rd hit: knockdown ; Last hit cannot be performed unless 2nd hit connects }}
{{MK9MoveListRow | Child's Play | {{bk}} {{---}} {{bk}} {{---}} {{u}} + {{fk}} | 5% {{---}} 3% {{---}} 6% | {{high}} {{---}} {{high}} {{---}} {{high}} ; 2nd and 3rd hit: {{bufferable}} ; 2nd and 3rd hit: {{knockdown}} ; Last hit cannot be performed unless 2nd hit connects }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Royal Flush | fp --- fp --- b + bp --- tg | N/A | Enter tg on the way down from the Rising Fist }}
{{MK9MoveListRow | Royal Flush | {{fp}} {{---}} {{fp}} {{---}} {{b}} + {{bp}} {{---}} {{tg}} | N/A | Enter {{tg}} on the way down from the Rising Fist }}
{{MK9MoveListRow | Regal Ruin | Rebirth --- tg | N/A | Sets up combo for partner }}
{{MK9MoveListRow | Regal Ruin | Rebirth {{---}} {{tg}} | N/A | Sets up combo for partner }}
{{MK9MoveListRow | Cataclysm | Rising Fist --- tg | N/A | Enter tg on the way down from the Rising Fist }}
{{MK9MoveListRow | Cataclysm | Rising Fist {{---}} {{tg}} | N/A | Enter {{tg}} on the way down from the Rising Fist }}
{{MK9MoveListRow | Graceful Dead | Unforgettable --- tg | N/A | Sets up combo for partner }}
{{MK9MoveListRow | Graceful Dead | Unforgettable {{---}} {{tg}} | N/A | Sets up combo for partner }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Bow To Me | fp --- fp --- tg | Based on Teammate |  }}
{{MK9MoveListRow | Bow To Me | {{fp}} {{---}} {{fp}} {{---}} {{tg}} | Based on Teammate |  }}
{{MK9MoveListRow | Worthless | f + fp --- bp --- tg | Based on Teammate |  }}
{{MK9MoveListRow | Worthless | {{f}} + {{fp}} {{---}} {{bp}} {{---}} {{tg}} | Based on Teammate |  }}
{{MK9MoveListRow | Majestic Mash | bp --- fp --- tg | Based on Teammate |  }}
{{MK9MoveListRow | Majestic Mash | {{bp}} {{---}} {{fp}} {{---}} {{tg}} | Based on Teammate |  }}
{{MK9MoveListRow | Queen's Sorrow | fk --- fp --- tg | Based on Teammate |  }}
{{MK9MoveListRow | Queen's Sorrow | {{fk}} {{---}} {{fp}} {{---}} {{tg}} | Based on Teammate |  }}
{{MK9MoveListRow | That Was Fun! | bk --- bk --- tg | Based on Teammate |  }}
{{MK9MoveListRow | That Was Fun! | {{bk}} {{---}} {{bk}} {{---}} {{tg}} | Based on Teammate |  }}
{{MK9MoveListRow | Tag Kombo Attack | Attack from Teammate's Tag Kombo | 8% | high launch }}
{{MK9MoveListRow | Tag Kombo Attack | Attack from Teammate's Tag Kombo | 8% | {{high}} {{launch}} }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Tag Assist | d , f + tg | 1% | Performs Scream ; high }}
{{MK9MoveListRow | Tag Assist | {{d}} , {{b}} + {{tg}} | 1% | Performs Scream ; {{high}} }}
{{MK9MoveListRow | Tag Attack | d , b + tg | 3% + 3% + 8% | Performs Step Over ; med + med + med ; knockdown }}
{{MK9MoveListRow | Tag Attack | {{d}} , {{f}} + {{tg}} | 3% + 3% + 8% | Performs Step Over ; {{med}} + {{med}} + {{med}} ; {{knockdown}} }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Fireball | d , f + fp | 8% | high airok }}
{{MK9MoveListRow | Fireball | {{d}} , {{f}} + {{fp}} | 8% | {{high}} {{airok}} }}
{{MK9MoveListRow | Low Fireball | d , f + fk | 8% | low airok }}
{{MK9MoveListRow | Low Fireball | {{d}} , {{f}} + {{fk}} | 8% | {{low}} {{airok}} wkup }}
{{MK9MoveListRow | Yell | d , b + bp | 1% | high }}
{{MK9MoveListRow | Yell | {{d}} , {{b}} + {{bp}} | 1% | {{high}} wkup }}
{{MK9MoveListRow | Levitate | d , d , u | N/A | Causes Sindel to fly ; Can dash in the air by tapping f , f or b , b ; While in air, can perform Fireball or Low Fireball ; Cancel flight by pressing bl }}
{{MK9MoveListRow | Levitate | {{d}} , {{d}} , {{u}} | N/A | wkup ; Causes Sindel to fly ; Can dash in the air by tapping {{f}} , {{f}} or {{b}} , {{b}} ; While in air, can perform Fireball or Low Fireball ; Cancel flight by pressing {{bl}} }}
{{MK9MoveListRow | Hair Whip | d , f + bp | 2% + 9% | high + unblockable ; flatten }}
{{MK9MoveListRow | Hair Whip | {{d}} , {{f}} + {{bp}} | 2% + 9% | {{high}} + {{unblockable}} ; {{flatten}} }}
{{MK9MoveListRow | Step Up | d , f + bk | 3% + 3% + 5% | high + high + high ; knockdown }}
{{MK9MoveListRow | Step Up | {{d}} , {{f}} + {{bk}} | 3% + 3% + 5% | {{med}} + {{med}} + {{high}} ; {{knockdown}} wkup }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Power Fireball | d , f + fp + bl | 6% + 5% | high + high ; knockdown airok ; Air version shoots both Air Fireball and Air Low Fireball at the same time, both fireballs doing 8% damage }}
{{MK9MoveListRow | Power Fireball | {{d}} , {{f}} + {{fp}} + {{bl}} | 6% + 5% | {{high}} + {{high}} ; {{knockdown}} {{airok}} ; Air version shoots both Air Fireball and Air Low Fireball at the same time, both fireballs doing 8% damage }}
{{MK9MoveListRow | Low Fire | d , f + fk + bl | 8% + 5% | low + low ; knockdown airok ; Air version shoots both Air Fireball and Air Low Fireball at the same time, both fireballs doing 8% damage }}
{{MK9MoveListRow | Low Fire | {{d}} , {{f}} + {{fk}} + {{bl}} | 8% + 5% | {{low}} + {{low}} ; {{knockdown}} {{airok}} wkup ; Air version shoots both Air Fireball and Air Low Fireball at the same time, both fireballs doing 8% damage }}
{{MK9MoveListRow | Scream | d , b + bp + bl | 1% | high }}
{{MK9MoveListRow | Scream | {{d}} , {{b}} + {{bp}} + {{bl}} | 1% | {{high}} wkup }}
{{MK9MoveListRow | Hair Toss | d , f + bp + bl | 2% + 3% + 3% + 5% | high + unblockable + unblockable + unblockable ; flatten }}
{{MK9MoveListRow | Hair Toss | {{d}} , {{f}} + {{bp}} + {{bl}} | 2% + 3% + 3% + 5% | {{high}} + {{unblockable}} + {{unblockable}} + {{unblockable}} ; {{flatten}} }}
{{MK9MoveListRow | Step Over | d , f + bk + bl | 3% + 3% + 8% | Performs Step Over ; med + med + med ; knockdown }}
{{MK9MoveListRow | Step Over | {{d}} , {{f}} + {{bk}} + {{bl}} | 3% + 3% + 8% | Performs Step Over ; {{med}} + {{med}} + {{med}} ; {{knockdown}} }}
{{MoveListFooter}}
 
==== Wake Up Moves ====
 
{{MK9MoveListHeader}}
{{MK9MoveListRow | Step Up | {{d}} , {{f}} + {{bk}} | 3% + 3% + 5% | {{high}} + {{high}} + {{high}} ; {{knockdown}} }}
{{MoveListFooter}}
{{MoveListFooter}}


==== X-Ray Attack ====
==== X-Ray Attack ====
{{MK9MoveListHeader}}
{{MK9MoveListHeader}}
{{MK9MoveListRow | Queen B | fk + bk + bl | 3% + 9% + 10% | 1st hit: low }}
{{MK9MoveListRow | Queen B | {{fk}} + {{bk}} + {{bl}} | 3% + 9% + 10% | 1st hit: {{low}} }}
{{MoveListFooter}}
{{MoveListFooter}}


==== Finishing Moves ====
==== Finishing Moves ====


{{MK9FatalityHeader}}
{{MK9FatalityHeader}}
{{FatalityRow | Fatality 1 | b f d f + fp | Sweep}}
{{FatalityRow | Fatality 1 | {{b}} {{f}} {{d}} {{f}} + {{fp}} | Sweep}}
{{FatalityRow | Fatality 2 | b f u + bp | Sweep}}
{{FatalityRow | Fatality 2 | {{b}} {{f}} {{u}} + {{bp}} | Sweep}}
{{FatalityRow | Stage Fatality | d d d + fp | Varies}}
{{FatalityRow | Stage Fatality | {{d}} {{d}} {{d}} + {{fp}} | Varies}}
{{FatalityRow | Babality | d d d U | Jump}}
{{FatalityRow | Babality | {{d}} {{d}} {{d}} U | Jump}}
</div>
</div>


== Move Analysis ==
== Move Analysis ==
''Guide by Tom Brady''
=== Basic Attacks ===
=== Basic Attacks ===
N/A
N/A
Line 131: Line 140:


=== Command Normals ===
=== Command Normals ===
N/A
[[File:u.png]] + [[File:bk.png]]
 
Super launcher. Punished by full combo on block. Only juggles in corner.
 
<br>
 
[[File:b.png]] + [[File:bp.png]]
 
Safe shoryuken type move.
 
<br>
 
[[File:b.png]] + [[File:fp.png]]
 
Now a low move after patch. Bufferable and fast.


<br>


=== Kombo Attacks ===
=== Kombo Attacks ===
N/A
[[File:fp.png]] [[File:fp.png]] [[File:fp.png]]
 
Safe on block.
 
<br>
 
[[File:bp.png]] [[File:fp.png]]
 
Gives advantage on hit. Safe on block.
 
<br>
 
[[File:b.png]] + [[File:fp.png]] , [[File:bp.png]]
 
Safe launcher.
 
<br>
 
[[File:b.png]] + [[File:fk.png]] , [[File:f.png]] + [[File:bp.png]]
 
Launching string. Second hit is an overhead so it must be blocked standing. Safe on block.
 
<br>
 
[[File:bk.png]] [[File:bk.png]]
 
Safe launcher.
 
<br>
 
[[File:fk.png]] [[File:fp.png]] [[File:fp.png]]
 
Safe on block, knockdown string.
 
<br>
 
[[File:fk.png]] [[File:fp.png]] , [[File:b.png]] + [[File:bp.png]]
 
Safe on block, knockdown string.


<br>


=== Special Attacks ===
=== Special Attacks ===
N/A
'''Fireballs'''
 
Unsafe upclose. Low fireball needs to be blocked low. Air far fireball reaches full screen.
 
<br>
 
'''Scream'''
 
Grants a combo on hit. Can hit airborne opponents. Punished by full combo on block.
 
<br>
 
'''Hair Whip'''
 
Safe on block, good range.
 
<br>
 
'''Step Up'''
 
Overhead kick. Punished by a fast special. Has invincible frames when done as a "wake up attack"


<br>


=== Enhanced Special Attacks ===
=== Enhanced Special Attacks ===
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=== X-Ray Attack ===
=== X-Ray Attack ===
N/A
Sindel's X-ray actually starts as a low attack. Also very safe but a few characters can punish the block Xray. Incorporate the Xray into the High-mid-low mixup game.


<br>


== Basic Strategy ==
== Basic Strategy ==
N/A
'''Zone, zone , zone!'''
 
Her combo damage output and upclose game is not so good so its best to stay away and spam fireballs.


<br>


== Advanced Strategy ==
== Advanced Strategy ==
Line 160: Line 248:
== Combos ==
== Combos ==
=== Bread and Butters ===
=== Bread and Butters ===
* N/A
 
'''4-Hits''': [[File:bk.png]] [[File:bk.png]] [[File:---.png]] Jump Kick into Air Fireball
 
'''5-Hits''': [[File:fk.png]] , [[File:fp.png]] [[File:---.png]] Yell [[File:---.png]] [[File:B.png]] + [[File:bp.png]] , [[File:bk.png]]
 
'''7-Hits''': [[File:B.png]] + [[File:fk.png]] , [[File:F.png]] + [[File:bk.png]] [[File:---.png]] Dash [[File:---.png]] [[File:F.png]] + [[File:fp.png]] , [[File:bp.png]] [[File:---.png]] Step Up
 
'''7-Hits''': [[File:fk.png]] , [[File:fp.png]] [[File:---.png]] Yell [[File:---.png]] Straight Up Jump Punch [[File:---.png]] Dash [[File:---.png]] [[File:B.png]] + [[File:fp.png]] , [[File:bp.png]]
 
'''8-Hits''': [[File:B.png]] + [[File:fk.png]] [[File:---.png]] [[File:F.png]] + [[File:bp.png]] [[File:---.png]] Yell [[File:---.png]] Dash [[File:---.png]] Straight Up Jump Punch [[File:---.png]] Dash [[File:---.png]] [[File:bk.png]] [[File:bk.png]] [[File:---.png]] Jump Kick into Air Fireball


=== Jump-in Combos ===
=== Jump-in Combos ===
Line 166: Line 263:


=== Combos With Enhanced Specials ===
=== Combos With Enhanced Specials ===
* N/A
 
'''9-Hits''': [[File:B.png]] + [[File:fk.png]] [[File:---.png]] [[File:F.png]] + [[File:bp.png]] [[File:---.png]] Enhanced Scream [[File:---.png]] Jump in Punch [[File:---.png]] [[File:B.png]] + [[File:fk.png]] [[File:---.png]] [[File:F.png]] + [[File:bp.png]] [[File:---.png]] [[File:fp.png]] [[File:---.png]] Hair Whip


=== Combos With X-Ray Attacks ===
=== Combos With X-Ray Attacks ===
Line 175: Line 273:


=== Style ===
=== Style ===
* N/A
Zoner
 


== Matchups ==
== Matchups ==
N/A
N/A
[[Category:Mortal Kombat 9]]

Latest revision as of 01:01, 9 December 2020

MK9Logo.png

Sindel

MK9-Sindel Face.jpg

The mother of Kitana, Queen Sindel was forced into marriage with Shao Kahn when he conquered her realm of Edenia. In an attempt to thwart the emperor's designs on Earthrealm, she sacrificed herself. Her suicide created a magical ward preventing him from setting foot there. But now the barrier has been dissolved. Sindel has been resurrected, her mind enslaved by Shao Kahn. Earthrealm's former ally has become a deadly threat.



Moves

Basic Attacks

Name
Command
Damage
Notes
Front Punch
Fp.png
3%
High.png Bufferable.png
Back Punch
Bp.png
2% + 3%
High.png + High.png ; 2nd hit: Bufferable.png
Front Kick
Fk.png
5%
High.png
Back Kick
Bk.png
5%
High.png
Crouching Front Punch
D.png + Fp.png
2%
High.png Bufferable.png
Crouching Back Punch
D.png + Bp.png
12%
High.png uprcut
Crouching Front Kick
D.png + Fk.png
1%
Low.png Bufferable.png
Crouching Back Kick
D.png + Bk.png
3%
Low.png Bufferable.png
Angled Jumping Punch
during angled jump, Fp.png or Bp.png
4%
Med.png
Angled Jumping Kick
during angled jump, Fk.png or Bk.png
7%
High.png Knockdown.png
Straight Up Jumping Punch
during straight up jump, Fp.png or Bp.png
5%
Med.png Groundbounce.png
Straight Up Jumping Kick
during straight up jump, Fk.png or Bk.png
5%
Med.png Knockdown.png

Command Normals

Name
Command
Damage
Notes
Hand Sweep
B.png + Fp.png
3%
Low.png *patch* Bufferable.png Knockdown.png
Face Chop
F.png + Fp.png
5%
High.png Bufferable.png
Rising Fist
B.png + Bp.png
5%
High.png Bufferable.png Knockdown.png
Front Kick
F.png + Fk.png
7%
High.png Knockdown.png
Hand Plant Heel
B.png + Fk.png
7%
High.png Bufferable.png
Split Kick
U.png + Fk.png
9%
High.png Knockdown.png
Arise
U.png + Bk.png
7%
High.png Launch.png
Sweep
B.png + Bk.png
7%
Low.png Sweep.png

Throws

Name
Command
Damage
Notes
Throw (Away)
B.png or N.png + Fp.png + Fk.png
1% + 3% + 2% + 2% + 2% + 2%
Throw.png
Throw (Towards)
F.png + Fp.png + Fk.png
1% + 3% + 2% + 2% + 2% + 2%
Throw.png

Kombo Attacks

Name
Command
Damage
Notes
Undead Bride
Fp.png ---.png Fp.png ---.png Fp.png
3% ---.png 2% ---.png 5%
High.png ---.png High.png ---.png High.png ; 1st and 2nd and 3rd hit: Bufferable.png
Royal Pain
Fp.png ---.png Fp.png ---.png B.png + Bp.png ---.png Bk.png
3% ---.png 2% ---.png 5% ---.png 3%
High.png ---.png High.png ---.png High.png ---.png High.png ; 1st and 2nd and 3rd hit: Bufferable.png ; 3rd hit: Knockdown.png ; 4th hit: Flatten.png
Rebirth
B.png + Fp.png ---.png Bp.png
3% ---.png 5%
High.png ---.png High.png ; 1st hit: Bufferable.png ; 1st hit: Knockdown.png ; 2nd hit: Launch.png
Confronted
F.png + Fp.png ---.png Bp.png ---.png Bk.png
5% ---.png 3% ---.png 6%
High.png ---.png High.png ---.png High.png ; 1st and 2nd hit: Bufferable.png ; 3rd hit: Knockdown.png
Anguish
Bp.png ---.png Fp.png ---.png Bp.png
2% + 3% ---.png 2% ---.png 4%
High.png + High.png ---.png Low.png ---.png High.png ; 2nd and 3rd hit: Bufferable.png ; 4th hit: Flatten.png
Sadness
Bp.png ---.png Fp.png ---.png B.png + Fk.png
2% + 3% ---.png 2% ---.png 6%
High.png + High.png ---.png Low.png ---.png High.png ; 2nd and 3rd hit: Bufferable.png ; 4th hit: Flatten.png
Conquerer
B.png + Bp.png ---.png Bk.png
5% ---.png 3%
High.png ---.png High.png ; 1st hit: Bufferable.png ; 1st hit: Knockdown.png ; 2nd hit: Flatten.png
Queen's Anger
Fk.png ---.png Fp.png ---.png Fp.png
5% ---.png 2% ---.png 8%
High.png ---.png High.png ---.png High.png ; 1st and 2nd and 3rd hit: Bufferable.png ; 3rd hit: Knockdown.png
Rise To Power
Fk.png ---.png Fp.png ---.png B.png + Bp.png
5% ---.png 2% ---.png 8%
High.png ---.png High.png ---.png High.png ; 1st and 2nd hit: Bufferable.png ; 3rd hit: Knockdown.png
Unforgettable
B.png + Fk.png ---.png F.png + Bp.png
7% ---.png 5%
High.png ---.png Med.png ; 1st hit: Bufferable.png ; 2nd hit: Groundbounce.png
Child's Play
Bk.png ---.png Bk.png ---.png U.png + Fk.png
5% ---.png 3% ---.png 6%
High.png ---.png High.png ---.png High.png ; 2nd and 3rd hit: Bufferable.png ; 2nd and 3rd hit: Knockdown.png ; Last hit cannot be performed unless 2nd hit connects

Fast Tags

Name
Command
Damage
Notes
Royal Flush
Fp.png ---.png Fp.png ---.png B.png + Bp.png ---.png Tg.png
N/A
Enter Tg.png on the way down from the Rising Fist
Regal Ruin
Rebirth ---.png Tg.png
N/A
Sets up combo for partner
Cataclysm
Rising Fist ---.png Tg.png
N/A
Enter Tg.png on the way down from the Rising Fist
Graceful Dead
Unforgettable ---.png Tg.png
N/A
Sets up combo for partner

Tag Kombos

Name
Command
Damage
Notes
Bow To Me
Fp.png ---.png Fp.png ---.png Tg.png
Based on Teammate
Worthless
F.png + Fp.png ---.png Bp.png ---.png Tg.png
Based on Teammate
Majestic Mash
Bp.png ---.png Fp.png ---.png Tg.png
Based on Teammate
Queen's Sorrow
Fk.png ---.png Fp.png ---.png Tg.png
Based on Teammate
That Was Fun!
Bk.png ---.png Bk.png ---.png Tg.png
Based on Teammate
Tag Kombo Attack
Attack from Teammate's Tag Kombo
8%
High.png Launch.png

Tag Specials

Name
Command
Damage
Notes
Tag Assist
D.png , B.png + Tg.png
1%
Performs Scream ; High.png
Tag Attack
D.png , F.png + Tg.png
3% + 3% + 8%
Performs Step Over ; Med.png + Med.png + Med.png ; Knockdown.png

Special Attacks

Name
Command
Damage
Notes
Fireball
D.png , F.png + Fp.png
8%
High.png Airok.png
Low Fireball
D.png , F.png + Fk.png
8%
Low.png Airok.png wkup
Yell
D.png , B.png + Bp.png
1%
High.png wkup
Levitate
D.png , D.png , U.png
N/A
wkup ; Causes Sindel to fly ; Can dash in the air by tapping F.png , F.png or B.png , B.png ; While in air, can perform Fireball or Low Fireball ; Cancel flight by pressing Bl.png
Hair Whip
D.png , F.png + Bp.png
2% + 9%
High.png + Unblockable.png ; Flatten.png
Step Up
D.png , F.png + Bk.png
3% + 3% + 5%
Med.png + Med.png + High.png ; Knockdown.png wkup

Enhanced Special Attacks

Name
Command
Damage
Notes
Power Fireball
D.png , F.png + Fp.png + Bl.png
6% + 5%
High.png + High.png ; Knockdown.png Airok.png ; Air version shoots both Air Fireball and Air Low Fireball at the same time, both fireballs doing 8% damage
Low Fire
D.png , F.png + Fk.png + Bl.png
8% + 5%
Low.png + Low.png ; Knockdown.png Airok.png wkup ; Air version shoots both Air Fireball and Air Low Fireball at the same time, both fireballs doing 8% damage
Scream
D.png , B.png + Bp.png + Bl.png
1%
High.png wkup
Hair Toss
D.png , F.png + Bp.png + Bl.png
2% + 3% + 3% + 5%
High.png + Unblockable.png + Unblockable.png + Unblockable.png ; Flatten.png
Step Over
D.png , F.png + Bk.png + Bl.png
3% + 3% + 8%
Performs Step Over ; Med.png + Med.png + Med.png ; Knockdown.png

Wake Up Moves

Name
Command
Damage
Notes
Step Up
D.png , F.png + Bk.png
3% + 3% + 5%
High.png + High.png + High.png ; Knockdown.png

X-Ray Attack

Name
Command
Damage
Notes
Queen B
Fk.png + Bk.png + Bl.png
3% + 9% + 10%
1st hit: Low.png

Finishing Moves

Fatality
Kode
Distance From Opponent
Fatality 1
B.png F.png D.png F.png + Fp.png
Sweep
Fatality 2
B.png F.png U.png + Bp.png
Sweep
Stage Fatality
D.png D.png D.png + Fp.png
Varies
Babality
D.png D.png D.png U
Jump

Move Analysis

Guide by Tom Brady

Basic Attacks

N/A


Command Normals

U.png + Bk.png

Super launcher. Punished by full combo on block. Only juggles in corner.


B.png + Bp.png

Safe shoryuken type move.


B.png + Fp.png

Now a low move after patch. Bufferable and fast.


Kombo Attacks

Fp.png Fp.png Fp.png

Safe on block.


Bp.png Fp.png

Gives advantage on hit. Safe on block.


B.png + Fp.png , Bp.png

Safe launcher.


B.png + Fk.png , F.png + Bp.png

Launching string. Second hit is an overhead so it must be blocked standing. Safe on block.


Bk.png Bk.png

Safe launcher.


Fk.png Fp.png Fp.png

Safe on block, knockdown string.


Fk.png Fp.png , B.png + Bp.png

Safe on block, knockdown string.


Special Attacks

Fireballs

Unsafe upclose. Low fireball needs to be blocked low. Air far fireball reaches full screen.


Scream

Grants a combo on hit. Can hit airborne opponents. Punished by full combo on block.


Hair Whip

Safe on block, good range.


Step Up

Overhead kick. Punished by a fast special. Has invincible frames when done as a "wake up attack"


Enhanced Special Attacks

N/A


X-Ray Attack

Sindel's X-ray actually starts as a low attack. Also very safe but a few characters can punish the block Xray. Incorporate the Xray into the High-mid-low mixup game.


Basic Strategy

Zone, zone , zone!

Her combo damage output and upclose game is not so good so its best to stay away and spam fireballs.


Advanced Strategy

N/A


Combos

Bread and Butters

4-Hits: Bk.png Bk.png ---.png Jump Kick into Air Fireball

5-Hits: Fk.png , Fp.png ---.png Yell ---.png B.png + Bp.png , Bk.png

7-Hits: B.png + Fk.png , F.png + Bk.png ---.png Dash ---.png F.png + Fp.png , Bp.png ---.png Step Up

7-Hits: Fk.png , Fp.png ---.png Yell ---.png Straight Up Jump Punch ---.png Dash ---.png B.png + Fp.png , Bp.png

8-Hits: B.png + Fk.png ---.png F.png + Bp.png ---.png Yell ---.png Dash ---.png Straight Up Jump Punch ---.png Dash ---.png Bk.png Bk.png ---.png Jump Kick into Air Fireball

Jump-in Combos

  • N/A

Combos With Enhanced Specials

9-Hits: B.png + Fk.png ---.png F.png + Bp.png ---.png Enhanced Scream ---.png Jump in Punch ---.png B.png + Fk.png ---.png F.png + Bp.png ---.png Fp.png ---.png Hair Whip

Combos With X-Ray Attacks

  • N/A

Corner-Only Combos

  • N/A

Style

Zoner

Matchups

N/A