James Chen (talk | contribs) mNo edit summary |
m (fix motion tags) |
||
(6 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{SSFIVHeader}} | {{SSFIVHeader}} | ||
{{SSFIVCharacterHeader|Gouken|Gouken| | |||
{{ | Being one of Goutetsu's two students, alongside his brother Gouki, Gouken realized the dangerous nature of the art of Ansatsuken (the Assassin's Fist) and was determined to pass its teachings along... but only after removing its "killing intent" called Satsui no Hado. However, Gouki, now known as Akuma, became consumed by the Satsui no Hado and challenged Gouken to a death match, during which he killed Gouken. However, Gouken had mastered a secret technique that allowed him to separate his soul from his body, so while Akuma managed to destroy Gouken's body, his spirit remained. After the spirit had rebuilt Gouken's body, Gouken returned to not only face Akuma once again, but to ensure that his students, Ryu and Ken, continue to avoid the Satsui no Hado. | ||
| | |||
Gouken is a tricky character. His gameplan is never obvious and, while he has a huge set of different tools at his disposal, knowing what to do with them can be extremely tricky. Using Gouken really requires a {{high}} level of adapting to your opponent and countering what it is they want to do. Gouken's damage output is extremely high, and some combos in the corner can easily lead to resets and dizzies, which pretty much spells the end for your opponent that Round.}} | |||
{{ | |||
Line 15: | Line 12: | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | Sakotsukudaki | f + mp | high }} | {{SSFIVMoveListRow | Sakotsukudaki | {{f}} + {{mp}} | {{high}} }} | ||
{{SSFIVMoveListRow | Tenmakujinkyaku | (at top of jump arc) d + mk | high }} | {{SSFIVMoveListRow | Tenmakujinkyaku | (at top of jump arc) {{d}} + {{mk}} | {{high}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 22: | Line 19: | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | Raikotokyaku | f or n + lp + lk | throw }} | {{SSFIVMoveListRow | Raikotokyaku | {{f}} or {{n}} + {{lp}} + {{lk}} | {{throw}} }} | ||
{{SSFIVMoveListRow | Amaoroshi | b + lp + lk | throw }} | {{SSFIVMoveListRow | Amaoroshi | {{b}} + {{lp}} + {{lk}} | {{throw}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 29: | Line 26: | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | Gohadoken | qcf + p | Hold p to charge; ex }} | {{SSFIVMoveListRow | Gohadoken | {{qcf}} + {{p}} | Hold {{p}} to charge; {{ex}} }} | ||
{{SSFIVMoveListRow | Senkugoshoha | dp + p | ex armorbreak }} | {{SSFIVMoveListRow | Senkugoshoha | {{dp}} + {{p}} | {{ex}} {{armorbreak}} }} | ||
{{SSFIVMoveListRow | Tatsumaki Gorasen | qcb + k | ex }} | {{SSFIVMoveListRow | Tatsumaki Gorasen | {{qcb}} + {{k}} | {{ex}} }} | ||
{{SSFIVMoveListRow | Airborne Tatsumaki Gorasen | (in air) qcb + k | ex version can be controlled with b or f ; ex }} | {{SSFIVMoveListRow | Airborne Tatsumaki Gorasen | (in air) {{qcb}} + {{k}} | {{ex}} version can be controlled with {{b}} or {{f}} ; {{ex}} }} | ||
{{SSFIVMoveListRow | Hyakkishu | dp + k | }} | {{SSFIVMoveListRow | Hyakkishu | {{dp}} + {{k}} | }} | ||
{{SSFIVMoveListRow | Hyakki Gozan | No input after performing Hyakkishu | low }} | {{SSFIVMoveListRow | Hyakki Gozan | No input after performing Hyakkishu | {{low}} }} | ||
{{SSFIVMoveListRow | Hyakki Goheki | p | Perform after Hyakkishu }} | {{SSFIVMoveListRow | Hyakki Goheki | {{p}} | Perform after Hyakkishu }} | ||
{{SSFIVMoveListRow | Hyakki Gojin | k | Perform after Hyakkishu }} | {{SSFIVMoveListRow | Hyakki Gojin | {{k}} | Perform after Hyakkishu }} | ||
{{SSFIVMoveListRow | Hyakki Gosai | lp + lk | Perform after Hyakkishu; throw }} | {{SSFIVMoveListRow | Hyakki Gosai | {{lp}} + {{lk}} | Perform after Hyakkishu; {{throw}} }} | ||
{{SSFIVMoveListRow | Kongoshin | rdp + p or k | Counters only against certain attacks; p counters high and mid hits; k counters mid and low hits; ex version counters any height; Counter attack is unblockable; ex armorbreak }} | {{SSFIVMoveListRow | Kongoshin | {{rdp}} + {{p}} or {{k}} | Counters only against certain attacks; {{p}} counters {{high}} and mid hits; {{k}} counters mid and {{low}} hits; {{ex}} version counters any height; Counter attack is unblockable; {{ex}} {{armorbreak}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==== Super Combo ==== | ==== Super Combo ==== | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | Forbidden Shoryuken | qcf qcf + p | armorbreak }} | {{SSFIVMoveListRow | Forbidden Shoryuken | {{qcf}} {{qcf}} + {{p}} | {{armorbreak}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==== Ultra Combos ==== | ==== Ultra Combos ==== | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | Shin Shoryuken | qcf qcf + 3p | armorbreak }} | {{SSFIVMoveListRow | Shin Shoryuken | {{qcf}} {{qcf}} + {{3p}} | {{armorbreak}} }} | ||
{{SSFIVMoveListRow | Denjin Hadoken | qcf qcf + 3k | Hold 3k to charge up to 5 levels; Causes stun damage even on block }} | {{SSFIVMoveListRow | Denjin Hadoken | {{qcf}} {{qcf}} + {{3k}} | Hold {{3k}} to charge up to 5 levels; Causes stun damage even on block }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 107: | Line 104: | ||
{{SSFIVFrameDataSubHeader | Throws}} | {{SSFIVFrameDataSubHeader | Throws}} | ||
{{SSFIVFrameDataRow | Forward Throw | 0.9 | 70*70 | 150 | 40 | - | 3 | 2 | 20 | - | - | - | - |}} | {{SSFIVFrameDataRow | Forward Throw | 0.9 | 70*70 | 150 | 40 | - | 3 | 2 | 20 | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | Back throw | 0.9 | 0 | 0 | 40 | - | 5 | 2 | 23 | - | - | - | - |}} | {{SSFIVFrameDataRow | Back {{throw}} | 0.9 | 0 | 0 | 40 | - | 5 | 2 | 23 | - | - | - | - |}} | ||
{{SSFIVFrameDataSubHeader | Special Moves}} | {{SSFIVFrameDataSubHeader | Special Moves}} | ||
Line 155: | Line 152: | ||
== Move Analysis == | == Move Analysis == | ||
=== Normal Moves === | |||
N/A | |||
=== Unique Attacks === | |||
N/A | |||
=== Normal Throws === | |||
N/A | |||
=== Focus Attack === | |||
N/A | |||
=== Special Moves === | |||
N/A | |||
=== Super Combos === | |||
N/A | |||
=== Ultra Combos === | |||
N/A | |||
== The Basics == | == The Basics == | ||
N/A | |||
== Advanced Strategy == | == Advanced Strategy == | ||
N/A | |||
== Combos == | == Combos == | ||
=== Bread and Butters === | |||
* | * N/A | ||
* | |||
=== Hit Confirm Combos === | |||
* N/A | |||
=== Dizzy / Focus Crumple Combos === | |||
* N/A | |||
=== | === FADC Combos === | ||
* | * N/A | ||
=== | === Advanced Combos === | ||
* | * N/A | ||
==== Combos Into Ultras | === Combos Into Supers === | ||
* | * N/A | ||
=== Combos Into Ultras === | |||
* N/A | |||
== Matchups == | == Matchups == | ||
'''Vs. Abel''' | * <u>'''Vs. Abel'''</u> | ||
To Be Written (TBW) | To Be Written (TBW) | ||
'''Vs. Adon''' | * <u>'''Vs. Adon'''</u> | ||
TBW | TBW | ||
'''Vs. Akuma''' | * <u>'''Vs. Akuma'''</u> | ||
TBW | TBW | ||
'''Vs. Balrog''' | * <u>'''Vs. Balrog'''</u> | ||
TBW | TBW | ||
'''Vs. Blanka''' | * <u>'''Vs. Blanka'''</u> | ||
TBW | TBW | ||
'''Vs. C. Viper''' | * <u>'''Vs. C. Viper'''</u> | ||
TBW | TBW | ||
'''Vs. Cammy''' | * <u>'''Vs. Cammy'''</u> | ||
TBW | TBW | ||
'''Vs. Chun Li''' | * <u>'''Vs. Chun Li'''</u> | ||
TBW | TBW | ||
'''Vs. Cody''' | * <u>'''Vs. Cody'''</u> | ||
TBW | TBW | ||
'''Vs. Dan''' | * <u>'''Vs. Dan'''</u> | ||
TBW | TBW | ||
'''Vs. Dee Jay''' | * <u>'''Vs. Dee Jay'''</u> | ||
TBW | TBW | ||
'''Vs. Dhalsim''' | * <u>'''Vs. Dhalsim'''</u> | ||
TBW | TBW | ||
'''Vs. Dudley''' | * <u>'''Vs. Dudley'''</u> | ||
TBW | TBW | ||
'''Vs. E. Honda''' | * <u>'''Vs. E. Honda'''</u> | ||
TBW | TBW | ||
'''Vs. El Fuerte''' | * <u>'''Vs. El Fuerte'''</u> | ||
TBW | TBW | ||
'''Vs. Fei Long''' | * <u>'''Vs. Fei Long'''</u> | ||
TBW | TBW | ||
'''Vs. Gen''' | * <u>'''Vs. Gen'''</u> | ||
TBW | TBW | ||
'''Vs. Gouken''' | * <u>'''Vs. Gouken'''</u> | ||
TBW | TBW | ||
'''Vs. Guile''' | * <u>'''Vs. Guile'''</u> | ||
TBW | TBW | ||
'''Vs. Guy''' | * <u>'''Vs. Guy'''</u> | ||
TBW | TBW | ||
'''Vs. Hakan''' | * <u>'''Vs. Hakan'''</u> | ||
TBW | TBW | ||
'''Vs. Ibuki''' | * <u>'''Vs. Ibuki'''</u> | ||
TBW | TBW | ||
'''Vs. Juri''' | * <u>'''Vs. Juri'''</u> | ||
TBW | TBW | ||
'''Vs. Ken''' | * <u>'''Vs. Ken'''</u> | ||
TBW | TBW | ||
'''Vs. M. Bison''' | * <u>'''Vs. M. Bison'''</u> | ||
TBW | TBW | ||
'''Vs. Makoto''' | * <u>'''Vs. Makoto'''</u> | ||
TBW | TBW | ||
'''Vs. Rose''' | * <u>'''Vs. Rose'''</u> | ||
TBW | TBW | ||
'''Vs. Rufus''' | * <u>'''Vs. Rufus'''</u> | ||
TBW | TBW | ||
'''Vs. Ryu''' | * <u>'''Vs. Ryu'''</u> | ||
TBW | TBW | ||
'''Vs. Sagat''' | * <u>'''Vs. Sagat'''</u> | ||
TBW | TBW | ||
'''Vs. Sakura''' | * <u>'''Vs. Sakura'''</u> | ||
TBW | TBW | ||
'''Vs. Seth''' | * <u>'''Vs. Seth'''</u> | ||
TBW | TBW | ||
'''Vs. T. Hawk''' | * <u>'''Vs. T. Hawk'''</u> | ||
TBW | TBW | ||
'''Vs. Vega''' | * <u>'''Vs. Vega'''</u> | ||
TBW | TBW | ||
'''Vs. Zangief''' | * <u>'''Vs. Zangief'''</u> | ||
TBW | TBW | ||
[[Category:Super Street Fighter IV]] |
Latest revision as of 02:22, 9 December 2020

Gouken
Being one of Goutetsu's two students, alongside his brother Gouki, Gouken realized the dangerous nature of the art of Ansatsuken (the Assassin's Fist) and was determined to pass its teachings along... but only after removing its "killing intent" called Satsui no Hado. However, Gouki, now known as Akuma, became consumed by the Satsui no Hado and challenged Gouken to a death match, during which he killed Gouken. However, Gouken had mastered a secret technique that allowed him to separate his soul from his body, so while Akuma managed to destroy Gouken's body, his spirit remained. After the spirit had rebuilt Gouken's body, Gouken returned to not only face Akuma once again, but to ensure that his students, Ryu and Ken, continue to avoid the Satsui no Hado.
In a nutshell
Gouken is a tricky character. His gameplan is never obvious and, while he has a huge set of different tools at his disposal, knowing what to do with them can be extremely tricky. Using Gouken really requires a level of adapting to your opponent and countering what it is they want to do. Gouken's damage output is extremely high, and some combos in the corner can easily lead to resets and dizzies, which pretty much spells the end for your opponent that Round.
Moves
Unique Attacks






Throws









Special Moves



































Super Combo




Ultra Combos








Frame Data
Move Analysis
Normal Moves
N/A
Unique Attacks
N/A
Normal Throws
N/A
Focus Attack
N/A
Special Moves
N/A
Super Combos
N/A
Ultra Combos
N/A
The Basics
N/A
Advanced Strategy
N/A
Combos
Bread and Butters
- N/A
Hit Confirm Combos
- N/A
Dizzy / Focus Crumple Combos
- N/A
FADC Combos
- N/A
Advanced Combos
- N/A
Combos Into Supers
- N/A
Combos Into Ultras
- N/A
Matchups
- Vs. Abel
To Be Written (TBW)
- Vs. Adon
TBW
- Vs. Akuma
TBW
- Vs. Balrog
TBW
- Vs. Blanka
TBW
- Vs. C. Viper
TBW
- Vs. Cammy
TBW
- Vs. Chun Li
TBW
- Vs. Cody
TBW
- Vs. Dan
TBW
- Vs. Dee Jay
TBW
- Vs. Dhalsim
TBW
- Vs. Dudley
TBW
- Vs. E. Honda
TBW
- Vs. El Fuerte
TBW
- Vs. Fei Long
TBW
- Vs. Gen
TBW
- Vs. Gouken
TBW
- Vs. Guile
TBW
- Vs. Guy
TBW
- Vs. Hakan
TBW
- Vs. Ibuki
TBW
- Vs. Juri
TBW
- Vs. Ken
TBW
- Vs. M. Bison
TBW
- Vs. Makoto
TBW
- Vs. Rose
TBW
- Vs. Rufus
TBW
- Vs. Ryu
TBW
- Vs. Sagat
TBW
- Vs. Sakura
TBW
- Vs. Seth
TBW
- Vs. T. Hawk
TBW
- Vs. Vega
TBW
- Vs. Zangief
TBW