James Chen (talk | contribs) (Created page with '{{SSFIVHeader}} = NAME = {{MvC3HyperGuideCharacterBox | akumaface.jpg }} Background Info Here. {{Nutshell|General Usage of Character here.}} == Moves == ==== Unique Attack...') |
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{{SSFIVHeader}} | {{SSFIVHeader}} | ||
{{SSFIVCharacterHeader|Dan|Dan| | |||
{{ | Dan's father, Go Hibiki, was murdered in a Street Fighting match by Sagat after Go has blinded Sagat in one eye. Swearing revenge, Dan sought after Sagat to avenge his father and end Sagat's life. When finally given the opportunity to fight Sagat, Sagat saw his own chase for revenge in Dan and, realizing its futility, allowed Dan to defeat him to assuage Dan's anger. Dan, since then, has determined he was the strongest warrior ever and opened up his own school to teach his "Saikyou" style. Though his school has yet to garner any voluntary students (Blanka and Sakura act as ones just to humor him), Dan is determined to perform well in the next Street Fighting tournament to spread his teachings wider. | ||
| | |||
Dan's greatest power may be the illusion that Dan is supposed to be bad. In the history of Street Fighter, Dan has always been an extremely sub-par character, but this is definitely not true at all in Super Street Fighter IV. Do not sleep on Dan: he has an effective rush down that always leads to a guessing game. He actually has a very effective Dragon Punch! Dan is not free by any means. Winning with Dan oftentimes involves surprising your opponent, who believes they should be getting a free victory only to find out that, waitasec... Dan is a legitimate fighter!!}} | |||
== Moves == | |||
==== Unique Attacks ==== | |||
{{SSFIVMoveListHeader}} | |||
{{SSFIVMoveListRow | Jumping Taunt | (in air) {{hp}} + {{hk}} | }} | |||
{{SSFIVMoveListRow | Ducking Taunt | {{d}} + {{hp}} + {{hk}} | }} | |||
{{MoveListFooter}} | |||
==== | ==== Throws ==== | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Gado Thrust | {{f}} or {{n}} + {{lp}} + {{lk}} | {{throw}} }} | ||
{{SSFIVMoveListRow | Saikyo Haraigoshi | {{b}} + {{lp}} + {{lk}} | {{throw}} }} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 21: | Line 27: | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Gadoken | {{qcf}} + {{p}} | {{ex}} }} | ||
{{SSFIVMoveListRow | Koryuken | {{dp}} + {{p}} | {{ex}} }} | |||
{{SSFIVMoveListRow | Dankukyaku | {{qcb}} + {{k}} | {{ex}} {{armorbreak}} }} | |||
{{SSFIVMoveListRow | Airborne Dankukyaku | (in air) {{qcb}} + {{k}} | {{ex}} }} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==== Super Combo ==== | ==== Super Combo ==== | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Hissho Buraiken | {{qcf}} {{qcf}} + {{p}} | }} | ||
{{SSFIVMoveListRow | Legendary Taunt | {{qcf}} {{qcf}} + {{hp}} + {{hk}} | }} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==== Ultra Combos ==== | ==== Ultra Combos ==== | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Shisso Buraiken | {{qcf}} {{qcf}} + {{3p}} | }} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Haoh Gadoken | {{qcf}} {{qcf}} + {{3k}} | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 38: | Line 48: | ||
== Frame Data == | == Frame Data == | ||
{{SSFIVFrameDataHeader}} | {{SSFIVFrameDataHeader}} | ||
{{SSFIVFrameDataSubHeader | Standing Close Attacks}} | |||
{{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 25 | 50 | 20 | ch/sp/su | 4 | 2 | 10 | -1 | +2 | - | - |}} | |||
{{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 65 | 100 | 40 | sp/su | 6 | 2 | 19 | 0 | +6 | - | - |}} | |||
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 95 | 200 | 60 | sp/su | 8 | 2 | 19 | -3 | +1 | - | - |}} | |||
{{SSFIVFrameDataRow | [[File:Short.gif]] | HL | 25 | 50 | 20 | - | 4 | 2 | 10 | -1 | +2 | - | - |}} | |||
{{SSFIVFrameDataRow | [[File:Forward.gif]] | HL | 40*30 | 50*50 | 40*20 | sp/su | 6 | 2*2 | 14 | -2 | +1 | - | - |}} | |||
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | HL | 100 | 200 | 60 | su | 8 | 2 | 18 | -2 | +2 | - | - |}} | |||
{{SSFIVFrameDataSubHeader | Standing Far Attacks}} | {{SSFIVFrameDataSubHeader | Standing Far Attacks}} | ||
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | {{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 25 | 50 | 20 | ch/sp/su | 4 | 2 | 9 | 0 | +3 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | {{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 70 | 100 | 40 | su | 6 | 2 | 13 | -1 | +2 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | {{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 110 | 200 | 60 | - | 11 | 2 | 18 | -2 | +2 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Short.gif]] | | {{SSFIVFrameDataRow | [[File:Short.gif]] | HL | 35 | 50 | 20 | - | 4 | 2 | 9 | 0 | +3 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | {{SSFIVFrameDataRow | [[File:Forward.gif]] | HL | 70 | 100 | 40 | - | 7 | 2 | 14 | -2 | +1 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | {{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | HL | 110 | 200 | 60 | - | 11 | 2 | 18 | -2 | +2 | - | - |}} | ||
{{SSFIVFrameDataSubHeader | Crouching Attacks}} | {{SSFIVFrameDataSubHeader | Crouching Attacks}} | ||
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | {{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 25 | 50 | 20 | ch/sp/su | 4 | 2 | 10 | -1 | +2 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | {{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 70 | 100 | 40 | sp/su | 7 | 2 | 13 | -1 | +2 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | {{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 100 | 200 | 60 | sp/su | 11 | 3 | 22 | -7 | -2 | - | - | Forces stand}} | ||
{{SSFIVFrameDataRow | [[File:Short.gif]] | | {{SSFIVFrameDataRow | [[File:Short.gif]] | L | 20 | 50 | 20 | ch/sp/su | 4 | 2 | 9 | 0 | +3 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | {{SSFIVFrameDataRow | [[File:Forward.gif]] | L | 65 | 100 | 40 | sp/su | 7 | 2 | 12 | 0 | +3 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | {{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | L | 90 | 150 | 60 | - | 12 | 2 | 22 | -6 | - | - | - | cannot fast recover}} | ||
{{SSFIVFrameDataSubHeader | Straight Up Jump Attacks}} | {{SSFIVFrameDataSubHeader | Straight Up Jump Attacks}} | ||
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | {{SSFIVFrameDataRow | [[File:Jab.gif]] | H | 45 | 50 | 20 | - | 4 | 7 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | {{SSFIVFrameDataRow | [[File:Strong.gif]] | H | 75[25] | 100[50] | 40 | - | 8 | 6 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | {{SSFIVFrameDataRow | [[File:Fierce.gif]] | H | 100 | 200 | 60 | - | 12 | 4 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Short.gif]] | | {{SSFIVFrameDataRow | [[File:Short.gif]] | H | 40 | 50 | 20 | - | 4 | 8 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | {{SSFIVFrameDataRow | [[File:Forward.gif]] | H | 75 | 100 | 40 | - | 7 | 5 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | {{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | H | 100 | 200 | 60 | - | 10 | 4 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataSubHeader | | {{SSFIVFrameDataSubHeader | Angled Jump Attacks}} | ||
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | {{SSFIVFrameDataRow | [[File:Jab.gif]] | H | 45 | 50 | 20 | - | 4 | 7 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | {{SSFIVFrameDataRow | [[File:Strong.gif]] | H | 75 | 100 | 40 | - | 7 | 5 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | {{SSFIVFrameDataRow | [[File:Fierce.gif]] | H | 95 | 200 | 60 | - | 7 | 4 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Short.gif]] | | {{SSFIVFrameDataRow | [[File:Short.gif]] | H | 40 | 50 | 20 | - | 4 | 7 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | {{SSFIVFrameDataRow | [[File:Forward.gif]] | H | 70 | 100 | 40 | - | 7 | 5 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | {{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | H | 100 | 200 | 60 | - | 9 | 5 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataSubHeader | Unique Attacks}} | {{SSFIVFrameDataSubHeader | Unique Attacks}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Jump Taunt | HL | 0 | 0 | 0/0 | - | 14 | 30 | 22 | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | Taunt | HL | 0 | 0 | 0/0 | - | 14 | 26 | 21 | -36 | -33 | - | - |}} | |||
{{SSFIVFrameDataRow | | |||
{{SSFIVFrameDataSubHeader | Focus Attacks}} | {{SSFIVFrameDataSubHeader | Focus Attacks}} | ||
{{SSFIVFrameDataRow | Focus Attack LVL 1 | | {{SSFIVFrameDataRow | Focus Attack LVL 1 | HL | 60 | 100 | 20 | - | 21 | 2 | 35 | -21 | -21 | - | - |}} | ||
{{SSFIVFrameDataRow | Focus | {{SSFIVFrameDataRow | Focus attack LVL 2 | HL | 80 | 150 | 40 | - | 17+12 | 2 | 35 | -15 | - | - | - |}} | ||
{{SSFIVFrameDataRow | Focus | {{SSFIVFrameDataRow | Focus attack LVL 3 | - | 140 | 200 | 60 | - | 65 | 2 | 35 | - | - | - | - |}} | ||
{{SSFIVFrameDataSubHeader | | {{SSFIVFrameDataSubHeader | Throws}} | ||
{{SSFIVFrameDataRow | Forward Throw | | {{SSFIVFrameDataRow | Forward Throw | 0.9 | 120 | 100 | 40 | - | 3 | 2 | 20 | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | Back | {{SSFIVFrameDataRow | Back {{throw}} | 0.9 | 130 | 120 | 40 | - | 3 | 2 | 20 | - | - | - | - |}} | ||
{{SSFIVFrameDataSubHeader | Special Moves}} | {{SSFIVFrameDataSubHeader | Special Moves}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Gadoken [[File:Jab.gif]] | HL | 70 | 100 | 20/20 | su | 14 | 8 | 40 (total duration) | 0 | +4 | - | - |}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Gadoken [[File:Strong.gif]] | HL | 70 | 100 | 20/20 | su | 14 | 10 | 41 (total duration) | -1 | +3 | - | - |}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Gadoken [[File:Fierce.gif]] | HL | 70 | 100 | 20/20 | su | 14 | 15 | 42 (total duration) | -2 | +2 | - | - |}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Gadoken [[File:EX.gif]] | HL | 50*60 | 50*50 | -250/0 | su | 14 | 20 | 40 (total duration) | +3 | +6 | - | - |}} | ||
{{SSFIVFrameDataRow | Koryuken [[File:Jab.gif]] | HL | 110[70] | 200[100] | 30/40 | su | 4 | 13 | 15+11 | -18 | - | - | - | 1~2f invincible, 3~4f cannot be thrown, 5~16f lower body invinciblility}} | |||
{{SSFIVFrameDataRow | Koryuken [[File:Strong.gif]] | HL | 120[80] | 200[100] | 30/40 | su | 4 | 13 | 25+19 | -36 | - | - | - | 1~4f invincible, 5~16f lower body invincibility}} | |||
{{SSFIVFrameDataRow | Koryuken [[File:Fierce.gif]] | HL | 140[100] | 200[100] | 30/40 | su | 4 | 13 | 28+19 | -39 | - | - | - | 1~4f invincible, 5~16f lower body invincibility}} | |||
{{SSFIVFrameDataRow | Koryuken [[File:EX.gif]] | HL | 70*60 | 100*100 | -250/0 | su | 4 | 1*12 | 31+19 | -40 | - | - | - | 1~16f invincible}} | |||
{{SSFIVFrameDataRow | Dankukyaku [[File:Short.gif]] | HL | 90 | 100 | 40/30 | - | 17 | 10 | 11 | 0 | - | - | - | Armor break}} | |||
{{SSFIVFrameDataRow | Dankukyaku [[File:Forward.gif]] | HL | 50*50 | 100*50 | 40/30*20 | - | 17 | 2(6)2 | 10+11 | -2 | - | - | - | Armor break}} | |||
{{SSFIVFrameDataRow | Dankukyaku [[File:Roundhouse.gif]] | HL | 50x3 | 100*50*50 | 40/30*20*10 | - | 17 | 2(6)3(6)2 | 10+11 | -2 | - | - | - | Armor break}} | |||
{{SSFIVFrameDataRow | Dankukyaku [[File:EX.gif]] (1 hit) | HL | 40 | 100 | -250/0 | - | 8 | 10 | 5+9 | -3 | - | - | - | Armor break}} | |||
{{SSFIVFrameDataRow | Dankukyaku [[File:EX.gif]] (2, 3hit) | HL | 40x2 | 50*50 | - | - | 8 | 2(9)2 | 8+25 | - | - | | |}} | |||
{{SSFIVFrameDataRow | Dankukyaku [[File:Short.gif]] (air) | HL | 90 | 100 | 10/30 | - | 8 | 14 | 17 | - | - | - | - |}} | |||
{{SSFIVFrameDataRow | Dankukyaku [[File:Forward.gif]] (air) | HL | 50*50 | 100*100 | 10/30*30 | - | 5 | 1(9)2 | 17 | - | - | - | - |}} | |||
{{SSFIVFrameDataRow | Dankukyaku [[File:Roundhouse.gif]] (air) | HL | 50x3 | 100x3 | 10/30x3 | - | 5 | 1(9)1(10)2 | 17 | - | - | - | - |}} | |||
{{SSFIVFrameDataRow | Dankukyaku [[File:EX.gif]] (air) | HL | 50x3 | 100x3 | -250/0 | - | 5 | 1(6)1(7)1 | 7 | - | - | - | - |}} | |||
{{SSFIVFrameDataSubHeader | Super | {{SSFIVFrameDataSubHeader | Super Combo}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Hisshou Buraiken | HL | 15x18*110 | 0 | -1000/0 | - | 1+3 | 174(22)14 | 23+26 | -42 | - | - | - | 1~12f invincible}} | ||
{{SSFIVFrameDataRow | Legendary Taunt | HL | - | - | -1000/0 | ??? | 1+0 | - | 397 | - | - | - | - | 1f invincible, cancels into ultra}} | |||
{{SSFIVFrameDataSubHeader | Ultra Combos}} | {{SSFIVFrameDataSubHeader | Ultra Combos}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Ultra Combo 1 | HL | 465 | 0 | 0/0 | - | 1+9 | 12 | 64 | -55 | - | - | - | 1~9f invincible}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Ultra Combo 2 | HL | 60x5*68 | 0 | 0/0 | - | 1+14 | 22 | 157 (total duration) | -85 | - | - | - | 1~14f invincible}} | ||
{{SSFIVFrameDataFooter}} | {{SSFIVFrameDataFooter}} | ||
== The Basics == | |||
As said above, Dan's greatest strength is the fact that he can be really surprising. His hit box and hurt box is very strange compared to characters like Ryu or Makoto. Dan hits when you don't expect him to, and when he hits, he hits... Mediocre, but he does enough damage to at least make your opponent think twice before doing something that would otherwise be effective! Utilize Dan's strange moveset and don't be afraid to get a bit sassy with your game. | |||
= | Oh, and Taunt, Taunt, Taunt! Personal Action 9 Is the very best in the whole game. =D | ||
== Advanced Strategy == | |||
N/A | |||
== Combos == | |||
=== Bread and Butters === | |||
* N/A | |||
=== | === Hit Confirm Combos === | ||
* N/A | |||
=== Dizzy / Focus Crumple Combos === | |||
* N/A | |||
=== | === FADC Combos === | ||
* N/A | |||
=== Advanced Combos === | |||
* N/A | |||
== | === Combos Into Supers === | ||
* N/A | |||
=== Combos Into Ultras === | |||
* N/A | |||
== Matchups == | |||
* <u>'''Vs. Abel'''</u> | |||
To Be Written (TBW) | |||
* <u>'''Vs. Adon'''</u> | |||
* | |||
TBW | |||
* <u>'''Vs. Akuma'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Balrog'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Blanka'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. C. Viper'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Cammy'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Chun Li'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Cody'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Dan'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Dee Jay'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Dhalsim'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Dudley'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. E. Honda'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. El Fuerte'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Fei Long'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Gen'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Gouken'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Guile'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Guy'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Hakan'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Ibuki'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Juri'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Ken'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. M. Bison'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Makoto'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Rose'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Rufus'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Ryu'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Sagat'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Sakura'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Seth'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. T. Hawk'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Vega'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Zangief'''</u> | |||
TBW | TBW | ||
[[Category:Super Street Fighter IV]] | |||
[[Category:Dan]] |
Latest revision as of 07:15, 4 January 2021

Dan
Dan's father, Go Hibiki, was murdered in a Street Fighting match by Sagat after Go has blinded Sagat in one eye. Swearing revenge, Dan sought after Sagat to avenge his father and end Sagat's life. When finally given the opportunity to fight Sagat, Sagat saw his own chase for revenge in Dan and, realizing its futility, allowed Dan to defeat him to assuage Dan's anger. Dan, since then, has determined he was the strongest warrior ever and opened up his own school to teach his "Saikyou" style. Though his school has yet to garner any voluntary students (Blanka and Sakura act as ones just to humor him), Dan is determined to perform well in the next Street Fighting tournament to spread his teachings wider.
In a nutshell
Dan's greatest power may be the illusion that Dan is supposed to be bad. In the history of Street Fighter, Dan has always been an extremely sub-par character, but this is definitely not true at all in Super Street Fighter IV. Do not sleep on Dan: he has an effective rush down that always leads to a guessing game. He actually has a very effective Dragon Punch! Dan is not free by any means. Winning with Dan oftentimes involves surprising your opponent, who believes they should be getting a free victory only to find out that, waitasec... Dan is a legitimate fighter!!
Moves
Unique Attacks





Throws









Special Moves













Super Combo







Ultra Combos






Frame Data
The Basics
As said above, Dan's greatest strength is the fact that he can be really surprising. His hit box and hurt box is very strange compared to characters like Ryu or Makoto. Dan hits when you don't expect him to, and when he hits, he hits... Mediocre, but he does enough damage to at least make your opponent think twice before doing something that would otherwise be effective! Utilize Dan's strange moveset and don't be afraid to get a bit sassy with your game.
Oh, and Taunt, Taunt, Taunt! Personal Action 9 Is the very best in the whole game. =D
Advanced Strategy
N/A
Combos
Bread and Butters
- N/A
Hit Confirm Combos
- N/A
Dizzy / Focus Crumple Combos
- N/A
FADC Combos
- N/A
Advanced Combos
- N/A
Combos Into Supers
- N/A
Combos Into Ultras
- N/A
Matchups
- Vs. Abel
To Be Written (TBW)
- Vs. Adon
TBW
- Vs. Akuma
TBW
- Vs. Balrog
TBW
- Vs. Blanka
TBW
- Vs. C. Viper
TBW
- Vs. Cammy
TBW
- Vs. Chun Li
TBW
- Vs. Cody
TBW
- Vs. Dan
TBW
- Vs. Dee Jay
TBW
- Vs. Dhalsim
TBW
- Vs. Dudley
TBW
- Vs. E. Honda
TBW
- Vs. El Fuerte
TBW
- Vs. Fei Long
TBW
- Vs. Gen
TBW
- Vs. Gouken
TBW
- Vs. Guile
TBW
- Vs. Guy
TBW
- Vs. Hakan
TBW
- Vs. Ibuki
TBW
- Vs. Juri
TBW
- Vs. Ken
TBW
- Vs. M. Bison
TBW
- Vs. Makoto
TBW
- Vs. Rose
TBW
- Vs. Rufus
TBW
- Vs. Ryu
TBW
- Vs. Sagat
TBW
- Vs. Sakura
TBW
- Vs. Seth
TBW
- Vs. T. Hawk
TBW
- Vs. Vega
TBW
- Vs. Zangief
TBW