Fatal Fury 2/Jubei Yamada: Difference between revisions

From SuperCombo Wiki
 
(2 intermediate revisions by the same user not shown)
Line 44: Line 44:
  |stun=6
  |stun=6
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=5
  |active=
  |active=7
  |recovery=
  |recovery=1
  |total=
  |total=12
  |advHit=
  |advHit=+4
  |advBlock=
  |advBlock=+6
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 67: Line 67:
  |stun=20
  |stun=20
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=13
  |active=
  |active=5
  |recovery=
  |recovery=1
  |total=
  |total=18
  |advHit=
  |advHit=+17
  |advBlock=
  |advBlock=+15
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 90: Line 90:
  |stun=20
  |stun=20
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=13
  |active=
  |active=5
  |recovery=
  |recovery=1
  |total=
  |total=18
  |advHit=
  |advHit=+17
  |advBlock=
  |advBlock=+15
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 115: Line 115:
  |stun=6
  |stun=6
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=6
  |active=
  |active=7
  |recovery=
  |recovery=1
  |total=
  |total=13
  |advHit=
  |advHit=+4
  |advBlock=
  |advBlock=+6
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 138: Line 138:
  |stun=6
  |stun=6
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=6
  |active=
  |active=7
  |recovery=
  |recovery=1
  |total=
  |total=13
  |advHit=
  |advHit=+4
  |advBlock=
  |advBlock=+6
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 161: Line 161:
  |stun=20
  |stun=20
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=13
  |active=
  |active=5
  |recovery=
  |recovery=1
  |total=
  |total=18
  |advHit=
  |advHit=+17
  |advBlock=
  |advBlock=+15
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 184: Line 184:
  |stun=20
  |stun=20
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=13
  |active=
  |active=5
  |recovery=
  |recovery=1
  |total=
  |total=18
  |advHit=
  |advHit=+17
  |advBlock=
  |advBlock=+15
  |property=
  |property=
  |description=  
  |description=  
Line 209: Line 209:
  |stun=6
  |stun=6
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=6
  |active=
  |active=7
  |recovery=
  |recovery=1
  |total=
  |total=13
  |advHit=
  |advHit=+3
  |advBlock=
  |advBlock=+6
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 232: Line 232:
  |stun=6
  |stun=6
  |guard=Low
  |guard=Low
  |startup=
  |startup=4
  |active=
  |active=6
  |recovery=
  |recovery=6
  |total=
  |total=15
  |advHit=
  |advHit=-1
  |advBlock=
  |advBlock=+2
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 255: Line 255:
  |stun=20
  |stun=20
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=13
  |active=
  |active=7
  |recovery=
  |recovery=1
  |total=
  |total=20
  |advHit=
  |advHit=+3
  |advBlock=
  |advBlock=+13
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 278: Line 278:
  |stun=20
  |stun=20
  |guard=Low
  |guard=Low
  |startup=
  |startup=6
  |active=
  |active=15
  |recovery=
  |recovery=30
  |total=
  |total=50
  |advHit=KD
  |advHit=KD (+20)
  |advBlock=
  |advBlock=-24
  |property=
  |property=
  |description=  
  |description=  
Line 300: Line 300:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |version=Diagonal Jump
  |version=Diagonal/Neutral Jump
  |damage=7
  |damage=7
  |stun=6
  |stun=6
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=3
  |active=
  |active=
|recovery=
|total=
|advHit=
|advBlock=
|property=
|description=
}}
{{AttackData-FF2
|header=no
|version=Neutral Jump
|damage=7
|stun=6
|guard=Overhead
|startup=
|active=
  |recovery=
  |recovery=
  |total=
  |total=
Line 339: Line 324:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |version=Diagonal Jump
  |version=Diagonal/Neutral Jump
|damage=9
|stun=6
|guard=Overhead
|startup=
|active=
|recovery=
|total=
|advHit=
|advBlock=
|property=
|description=
}}
{{AttackData-FF2
|header=no
|version=Neutral Jump
  |damage=9
  |damage=9
  |stun=6
  |stun=6
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=3
  |active=
  |active=
  |recovery=
  |recovery=
  |total=
  |total=
Line 378: Line 348:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |version=Diagonal Jump
  |version=Diagonal/Neutral Jump
  |damage=11
  |damage=11
  |stun=20
  |stun=20
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=5
  |active=
  |active=16
|recovery=
|total=
|advHit=
|advBlock=
|property=
|description=
}}
{{AttackData-FF2
|header=no
|version=Neutral Jump
|damage=11
|stun=20
|guard=Overhead
|startup=
|active=
  |recovery=
  |recovery=
  |total=
  |total=
Line 417: Line 372:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |version=Diagonal Jump
  |version=Diagonal/Neutral Jump
|damage=13
|stun=20
|guard=Overhead
|startup=
|active=
|recovery=
|total=
|advHit=
|advBlock=
|property=
|description=
}}
{{AttackData-FF2
|header=no
|version=Neutral Jump
  |damage=13
  |damage=13
  |stun=20
  |stun=20
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=5
  |active=
  |active=16
  |recovery=
  |recovery=
  |total=
  |total=
Line 463: Line 403:
  |stun=20
  |stun=20
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=7
  |active=
  |active=7
  |recovery=
  |recovery=18
  |total=
  |total=31
  |advHit=KD
  |advHit=KD (+101)
  |advBlock=
  |advBlock=-4
  |property=Lane Shift
  |property=Cancel, Lane Shift
  |description=  
  |description=  
  }}
  }}
Line 478: Line 418:
  |stun=20
  |stun=20
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=13
  |active=
  |active=9
  |recovery=
  |recovery=8
  |total=
  |total=29
  |advHit=KD
  |advHit=KD (+106)
  |advBlock=
  |advBlock=+4
  |property=Lane Shift
  |property=Cancel, Lane Shift
  |description=  
  |description=  
  }}
  }}
Line 503: Line 443:
  |stun=20
  |stun=20
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=14
  |active=
  |active=18/17
  |recovery=
  |recovery=1
  |total=
  |total=31/30
  |advHit=Air Reset
  |advHit=Air Reset (+47/+48)
  |advBlock=
  |advBlock=+18
  |property=
  |property=
  |description=  
  |description= * Doesn't hit the back lane until frame 30 and the front lane until frame 29.
  }}
  }}
  {{AttackData-FF2
  {{AttackData-FF2
Line 518: Line 458:
  |stun=20
  |stun=20
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=14
  |active=
  |active=39/36
  |recovery=
  |recovery=1
  |total=
  |total=53/50
  |advHit=Air Reset
  |advHit=Air Reset (+46/+47)
  |advBlock=
  |advBlock=+17
  |property=
  |property=Invincible 41-53F/41-50F
  |description=  
  |description= * Doesn't hit the back lane until frame 50 and the front lane until frame 47.
  }}
  }}
  {{AttackData-FF2
  {{AttackData-FF2
Line 558: Line 498:
  |stun=20
  |stun=20
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=9
  |active=
  |active=10
  |recovery=
  |recovery=8
  |total=
  |total=26
  |advHit=KD
  |advHit=KD (+92)
  |advBlock=
  |advBlock=+3
  |property=
  |property=Upper-Body Invuln 1-18F
  |description=  
  |description=  
  }}
  }}
Line 588: Line 528:
  |recovery=/
  |recovery=/
  |total=
  |total=
  |advHit=KD
  |advHit=KD (+80)
  |advBlock=
  |advBlock=/
  |property=
  |property=
  |description= * Swaps sides.
  |description= * Swaps sides. Opponent wakes up backturned.
  }}
  }}
}}
}}
Line 612: Line 552:
  |recovery=/
  |recovery=/
  |total=
  |total=
  |advHit=KD
  |advHit=KD (+29)
  |advBlock=
  |advBlock=/
  |property=
  |property=
  |description= * Swaps sides.
  |description= * Swaps sides. Opponent wakes up backturned.
  }}
  }}
}}
}}
Line 636: Line 576:
  |recovery=/
  |recovery=/
  |total=
  |total=
  |advHit=KD
  |advHit=Air Reset (+4) / KD (+69)
  |advBlock=
  |advBlock=/
  |property=
  |property=
  |description= * Hold throw. Opponent can mash to reduce hits.
  |description= * Hold throw. Opponent can mash to reduce hits.
* Swaps sides.
* Hits every 14 frames.
* First frame advantage value is when the opponent mashes out, the second is when all hits connect.
* Swaps sides. Opponent lands/wakes up backturned.
  }}
  }}
}}
}}
Line 661: Line 603:
  |recovery=/
  |recovery=/
  |total=
  |total=
  |advHit=KD
  |advHit=Air Reset (+1) / KD (+66)
  |advBlock=
  |advBlock=/
  |property=
  |property=
  |description= * Hold throw. Opponent can mash to reduce hits.
  |description= * Hold throw. Opponent can mash to reduce hits.
* Hits every 34 frames.
* First frame advantage value is when the opponent mashes out, the second is when all hits connect.
  }}
  }}
}}
}}
Line 685: Line 629:
  |recovery=/
  |recovery=/
  |total=
  |total=
  |advHit=KD
  |advHit=KD (+21)
  |advBlock=
  |advBlock=/
  |property=
  |property=
  |description= * Swaps sides.
  |description= * Swaps sides. Opponent can mash to reduce hits.
  }}
  }}
}}
}}
Line 709: Line 653:
  |recovery=/
  |recovery=/
  |total=
  |total=
  |advHit=KD
  |advHit=KD (+67)
  |advBlock=
  |advBlock=/
  |property=
  |property=
  |description=
  |description=
Line 732: Line 676:
  | stun        = 20
  | stun        = 20
  | guard      = Mid
  | guard      = Mid
  | startup    =  
  | startup    = 7
  | active      =  
  | active      =  
  | recovery    =  
  | recovery    = 32
  | total      =  
  | total      = 38
  | advHit     =  
  | advHit     = +16
  | advBlock   =  
  | advBlock   = +3
  | property    =  
  | property    =  
  | description =  
  | description = * Charge time: 32F.
  }}
  }}
  {{AttackData-FF2
  {{AttackData-FF2
Line 748: Line 692:
  | stun        = 20
  | stun        = 20
  | guard      = Mid
  | guard      = Mid
  | startup    =  
  | startup    = 10
  | active      =  
  | active      =  
  | recovery    =  
  | recovery    = 40
  | total      =  
  | total      = 49
  | advHit     =  
  | advHit     = +6
  | advBlock   =  
  | advBlock   = -5
  | property    =  
  | property    =  
  | description =  
  | description = * Charge time: 47F.
  }}
  }}
}}
}}
Line 773: Line 717:
  | stun        = 20
  | stun        = 20
  | guard      = Throw
  | guard      = Throw
  | startup    =  
  | startup    = 22
  | active      =  
  | active      = 16
  | recovery    =  
  | recovery    = 0
  | total      =  
  | total      = 37
  | advHit     =  
  | advHit     = KD (+36)
  | advBlock   =  
  | advBlock   = /
  | property    =  
  | property    =  
  | description =  
  | description = * Charge time: 32F.
  }}
  }}
  {{AttackData-FF2
  {{AttackData-FF2
Line 789: Line 733:
  | stun        = 20
  | stun        = 20
  | guard      = Throw
  | guard      = Throw
  | startup    =  
  | startup    = 22
  | active      =  
  | active      = 25
  | recovery    =  
  | recovery    = 0
  | total      =  
  | total      = 46
  | advHit     =  
  | advHit     = KD (+36)
  | advBlock   =  
  | advBlock   = /
  | property    =  
  | property    =  
  | description =  
  | description = * Charge time: 47F.
  }}
  }}
}}
}}
Line 814: Line 758:
  | stun        = 20
  | stun        = 20
  | guard      = Throw
  | guard      = Throw
  | startup    =  
  | startup    = 1
  | active      =  
  | active      = 2
  | recovery    =  
  | recovery    =  
  | total      =  
  | total      =  
  | advHit     =  
  | advHit     = KD (+61)
  | advBlock   =  
  | advBlock   = /
  | property    =  
  | property    =  
  | description =  
  | description = * Charge time: 32F.
  }}
  }}
  {{AttackData-FF2
  {{AttackData-FF2
Line 830: Line 774:
  | stun        = 20
  | stun        = 20
  | guard      = Throw
  | guard      = Throw
  | startup    =  
  | startup    = 1
  | active      =  
  | active      = 2
  | recovery    =  
  | recovery    =  
  | total      =  
  | total      =  
  | advHit     =  
  | advHit     = KD (+61)
  | advBlock   =  
  | advBlock   = /
  | property    =  
  | property    =  
  | description =  
  | description = * Charge time: 47F.
  }}
  }}
}}
}}
Line 854: Line 798:
  | damage      = 51
  | damage      = 51
  | stun        = 20
  | stun        = 20
  | guard      = Mid
  | guard      = Throw
  | startup    =  
  | startup    = 1
  | active      =  
  | active      = 2
  | recovery    =  
  | recovery    =  
  | total      =  
  | total      =  
  | advHit     = KD
  | advHit     = KD (+61)
  | advBlock   =  
  | advBlock   = /
  | property    =  
  | property    =  
  | description =  
  | description = * Charge time: 62F.
  }}
  }}
}}
}}

Latest revision as of 18:16, 27 June 2025

The Geriatric Judo Demon

Introduction

When Jubei is hit with a heavy attack while standing he will briefly be vulnerable during hitstun, making combos possible against him.

Move List

Close Standing Normals

c5A

c5A
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
7 6 Mid 5 7 1 12 +4 +6 Cancel
c5B

c5B
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
9 6 Mid 5 7 1 12 +4 +6 Cancel
c5C

c5C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
11 20 Mid 13 5 1 18 +17 +15 Cancel
c5D

c5D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
13 20 Mid 13 5 1 18 +17 +15 Cancel

Far Standing Normals

f5A

f5A
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
7 6 Mid 6 7 1 13 +4 +6 Cancel
f5B

f5B
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
9 6 Mid 6 7 1 13 +4 +6 Cancel
f5C

f5C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
11 20 Mid 13 5 1 18 +17 +15 Cancel
f5D

f5D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
13 20 Mid 13 5 1 18 +17 +15 -

Crouching Normals

2A

2A
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
7 6 Mid 6 7 1 13 +3 +6 Cancel
2B

2B
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
9 6 Low 4 6 6 15 -1 +2 Cancel
2C

2C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
11 20 Mid 13 7 1 20 +3 +13 Cancel
2D

2D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
11 20 Low 6 15 30 50 KD (+20) -24 -

Jumping Normals

jA

jA
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Diagonal/Neutral Jump 7 6 Overhead 3 - - - - -
jB

jB
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Diagonal/Neutral Jump 9 6 Overhead 3 - - - - -
jC

jC
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Diagonal/Neutral Jump 11 20 Overhead 5 16 - - - - -
jD

jD
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Diagonal/Neutral Jump 13 20 Overhead 5 16 - - - - -

Universal Mechanics

Lane Blast (CD)

Lane Blast
C+D
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Front Lane 21 20 Mid 7 7 18 31 KD (+101) -4 Cancel, Lane Shift
Back Lane 21 20 Mid 13 9 8 29 KD (+106) +4 Cancel, Lane Shift
Lane Attack

Lane Attack
A/B/C/D from opposite lane
  • Cells with two values (X/Y) list the front lane to back lane data first, then vice-versa.
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
A/C 17 20 Overhead 14 18/17 1 31/30 Air Reset (+47/+48) +18 -
  • Doesn't hit the back lane until frame 30 and the front lane until frame 29.
B/D 17 20 Overhead 14 39/36 1 53/50 Air Reset (+46/+47) +17 Invincible 41-53F/41-50F
  • Doesn't hit the back lane until frame 50 and the front lane until frame 47.
Lane Sway
A+B on same lane
17 6 Unblockable 14 39/36 4 56/53 Air Reset (+43/+44) / Invincible 41-52F/41-49F
  • Doesn't hit the back lane until frame 50 and the front lane until frame 47.
Dodge Attack

Dodge Attack
6A during proximity guard
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
13 20 Mid 9 10 8 26 KD (+92) +3 Upper-Body Invuln 1-18F

Throws

Ippon Seoi (6C)

Ippon Seoi
close 6C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
24 20 Throw 1 1 / - KD (+80) / -
  • Swaps sides. Opponent wakes up backturned.
Taware Nage (3C)

Taware Nage
close 3C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
24 20 Throw 1 1 / - KD (+29) / -
  • Swaps sides. Opponent wakes up backturned.
Kumo Koroshi (9C)

Kumo Koroshi
close 9C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
16 + 4xN 0 Throw 1 1 / - Air Reset (+4) / KD (+69) / -
  • Hold throw. Opponent can mash to reduce hits.
  • Hits every 14 frames.
  • First frame advantage value is when the opponent mashes out, the second is when all hits connect.
  • Swaps sides. Opponent lands/wakes up backturned.
Benkei Nakashi (6D)

Benkei Nakashi
close 6D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
12 + 3xN 0 Throw 1 1 / - Air Reset (+1) / KD (+66) / -
  • Hold throw. Opponent can mash to reduce hits.
  • Hits every 34 frames.
  • First frame advantage value is when the opponent mashes out, the second is when all hits connect.
Tomoe Nage (4D)

Tomoe Nage
close 4D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
24 20 Throw 1 1 / - KD (+21) / -
  • Swaps sides. Opponent can mash to reduce hits.
Izuna Otoshi (j2D)

Izuna Otoshi
close j2D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
24 20 Throw 1 1 / - KD (+67) / -

Special Moves

Senbei Shuriken ([4]6P)
Senbei Shuriken
[4]6A/C
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
A 7 (1) 20 Mid 7 - 32 38 +16 +3 -
  • Charge time: 32F.
C 11 (2) 20 Mid 10 - 40 49 +6 -5 -
  • Charge time: 47F.
Nihon Seoi Dash ([4]6K)
Nihon Seoi Dash
[4]6B/D
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
B 19 20 Throw 22 16 0 37 KD (+36) / -
  • Charge time: 32F.
D 27 20 Throw 22 25 0 46 KD (+36) / -
  • Charge time: 47F.
Dai-Izuna Otoshi ([2]8P)
Dai-Izuna Otoshi
[2]8A/C
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
A 17 20 Throw 1 2 - - KD (+61) / -
  • Charge time: 32F.
C 27 20 Throw 1 2 - - KD (+61) / -
  • Charge time: 47F.

Desperation Move

Dynamite Izuna Otoshi ([1]23BC)
Dynamite Izuna Otoshi
When health is flashing
[1]23B+C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
51 20 Throw 1 2 - - KD (+61) / -
  • Charge time: 62F.

Strategy

The Basics

Advanced Strategy

Fatal Fury 2
General

FAQControlsHUDSystem

Characters

Andy BogardBig BearCheng SinzanJoe HigashiJubei YamadaKim KaphwanMai ShiranuiTerry Bogard

Bosses

Axel HawkBilly KaneLaurence BloodWolfgang Krauser