(Created page with "<noinclude>{{#cargo_declare: _table=USFIV_FrameData | moveId = String | moveType = String | chara = String | input = String | name = Wikitext | images = List (,) of String | hitboxes = List (,) of String | startup = Wikitext String | active = Wikitext String | recovery = Wikitext String | total = Wikitext String | guard = Wikitext String | cancel = Wikitext String | damage =...") |
No edit summary |
||
(2 intermediate revisions by the same user not shown) | |||
Line 22: | Line 22: | ||
| hitstun = Wikitext String | | hitstun = Wikitext String | ||
| blockstun = Wikitext String | | blockstun = Wikitext String | ||
| | | fullInvuln = Wikitext String | ||
| strikeInvuln = Wikitext String | |||
| projInvuln = Wikitext String | |||
| throwInvuln = Wikitext String | |||
| armor = Wikitext String | | armor = Wikitext String | ||
| airborne = Wikitext String | | airborne = Wikitext String | ||
Line 50: | Line 53: | ||
| hitstun = {{{hitstun}}} | | hitstun = {{{hitstun}}} | ||
| blockstun = {{{blockstun}}} | | blockstun = {{{blockstun}}} | ||
| | | fullInvuln = {{{fullInvuln}}} | ||
| strikeInvuln = {{{strikeInvuln}}} | |||
| projInvuln = {{{projInvuln}}} | |||
| throwInvuln = {{{throwInvuln}}} | |||
| armor = {{{armor}}} | | armor = {{{armor}}} | ||
| airborne = {{{airborne}}} | | airborne = {{{airborne}}} | ||
Line 57: | Line 63: | ||
}}}}<table class="wikitable" style="max-width:1000px;"> | }}}}<table class="wikitable" style="max-width:1000px;"> | ||
<tr style="font-size:80%;"> | <tr style="font-size:80%;"> | ||
<th colspan=" | <th colspan="4"> | ||
<div style="float:left;">{{{chara}}}</div> | <div style="float:left;">{{{chara}}}</div> | ||
<div style="float:right;">{{{moveId}}}</div> | <div style="float:right;">{{{moveId}}}</div> | ||
Line 63: | Line 69: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<th colspan=" | <th colspan="4"> | ||
<div style="float:left;"> | <div style="float:left;"> | ||
<span>{{{input}}}</span> | <span>{{{input}}}</span> | ||
Line 73: | Line 79: | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<th colspan=" | <th colspan="4">{{#invoke:Parser|parseImages|{{{images|}}}|100x100px|addLineBreaks = false}}<br>{{#invoke:Parser|parseImages|{{{hitboxes|}}}|100x100px|addLineBreaks = false}}</th> | ||
</tr> | </tr> | ||
<tr style="font-size:80%"> | <tr style="font-size:80%"> | ||
<th style="width: | <th style="width:25%;">Startup</th> | ||
<th style="width: | <th style="width:25%;">Active</th> | ||
<th style="width: | <th style="width:25%;">Recovery</th> | ||
<th style="width:25%;">Total</th> | |||
</tr> | </tr> | ||
<tr style="text-align: center; height:29px;"> | <tr style="text-align: center; height:29px;"> | ||
Line 84: | Line 91: | ||
<td>{{{active|-}}}</td> | <td>{{{active|-}}}</td> | ||
<td>{{{recovery|-}}}</td> | <td>{{{recovery|-}}}</td> | ||
<td>{{{total|-}}}</td> | |||
</tr> | </tr> | ||
<tr style="font-size:80%"> | <tr style="font-size:80%"> | ||
<th>Damage</th> | |||
<th>Stun</th> | |||
<th>Guard</th> | <th>Guard</th> | ||
<th>Cancel</th> | <th>Cancel</th> | ||
</tr> | </tr> | ||
<tr style="text-align: center; height:29px;"> | <tr style="text-align: center; height:29px;"> | ||
<td>{{{damage|-}}}</td> | |||
<td>{{{stun|-}}}</td> | |||
<td>{{{guard|-}}}</td> | <td>{{{guard|-}}}</td> | ||
<td>{{{cancel|-}}}</td> | <td>{{{cancel|-}}}</td> | ||
</tr> | </tr> | ||
<tr style="font-size:80%"> | <tr style="font-size:80%"> | ||
<th>Meter Gain</th> | <th>Meter Gain</th> | ||
<th>Hitstun</th> | <th>Hitstun</th> | ||
<th>Blockstun</th> | <th>Blockstun</th> | ||
Line 112: | Line 112: | ||
</tr> | </tr> | ||
<tr style="text-align: center; height:29px;"> | <tr style="text-align: center; height:29px;"> | ||
<td>{{{meterGain|-}}}</td> | |||
<td>{{{hitstun|-}}}</td> | <td>{{{hitstun|-}}}</td> | ||
<td>{{{blockstun|-}}}</td> | <td>{{{blockstun|-}}}</td> | ||
Line 117: | Line 118: | ||
</tr> | </tr> | ||
<tr style="font-size:80%"> | <tr style="font-size:80%"> | ||
<th>Invuln</th> | <th>Full Invuln</th> | ||
<th>Strike Invuln</th> | |||
<th>Projectile Invuln</th> | |||
<th>Throw Invuln</th> | |||
</tr> | |||
<tr style="text-align: center; height:29px;"> | |||
<td>{{{fullInvuln|-}}}</td> | |||
<td>{{{strikeInvuln|-}}}</td> | |||
<td>{{{projInvuln|-}}}</td> | |||
<td>{{{throwInvuln|-}}}</td> | |||
</tr> | |||
<tr style="font-size:80%"> | |||
<th colspan="2">Counter-hit Advantage</th> | |||
<th>Armor</th> | <th>Armor</th> | ||
<th>Airborne</th> | <th>Airborne</th> | ||
</tr> | </tr> | ||
<tr style="text-align: center; height:29px;"> | <tr style="text-align: center; height:29px;"> | ||
<td>{{{ | <td colspan="2">{{{counterAdv|-}}}</td> | ||
<td>{{{armor|-}}}</td> | <td>{{{armor|-}}}</td> | ||
<td>{{{airborne|-}}}</td> | <td>{{{airborne|-}}}</td> | ||
</tr> | </tr> | ||
<tr style="font-size:80%"> | <tr style="font-size:80%"> | ||
<th>Hit Advantage</th> | <th colspan="2">Hit Advantage</th> | ||
<th>Block | <th colspan="2">Block Advantage</th> | ||
</tr> | </tr> | ||
<tr style="text-align: center; height:29px;"> | <tr style="text-align: center; height:29px;"> | ||
<td>{{{hitAdv|-}}}</td> | <td colspan="2">{{{hitAdv|-}}}</td> | ||
<td>{{{blockAdv | <td colspan="2">{{{blockAdv|-}}}</td> | ||
</tr> | </tr> | ||
<tr style="font-size:80%"> | <tr style="font-size:80%"> | ||
<th colspan=" | <th colspan="4">Notes</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td colspan=" | <td colspan="4">{{{notes|-}}}</td> | ||
</tr> | </tr> | ||
</table></includeonly><noinclude> | </table></includeonly><noinclude> |
Latest revision as of 22:24, 25 June 2025
This template defines the table "USFIV_FrameData". View table.
Template DocumentationEdit This Documentation
{{FrameData-USFIV | chara = | moveId = | moveType = | input = | name = | images = | hitboxes = | startup = | active = | recovery = | total = | guard = | cancel = | damage = | stun = | meterGain = | hitAdv = | blockAdv = | counterAdv = | hitstun = | blockstun = | armor = | fullInvuln = | strikeInvuln = | projInvuln = | throwInvuln = | airborne = | juggleInfo = | notes = }}
Usage
Stores values in the USFIV_FrameData Cargo Table.
Example
{{FrameData-USFIV | chara = Cammy | moveId = cammy_close_5lp | moveType = ground_normal | input = c.5LP | name = Close Light Punch | images = USFIV_Cammy_c5lp.png | hitboxes = USFIV_Cammy_c5lp_hitbox.png | startup = 3 | active = 2 | recovery = 5 | total = 9 | guard = HL | cancel = Chn Sp Su FA | damage = 25 | stun = 50 | meterGain = 20 | hitAdv = {{sf4-adv|VP|+7}} | blockAdv = {{sf4-adv|VP|+4}} | counterAdv = {{sf4-adv|VP|+8}} | hitstun = 14 | blockstun = 11 | armor = - | fullInvuln = - | strikeInvuln = - | projInvuln = - | throwInvuln = - | airborne = - | juggleInfo = - | notes = Example notes (unique juggle properties, low profile frames, force stand, whiff on stand/crouch, properties vs. airborne opponents, cross-up) }}
Cammy
cammy_close_5lp
|
|||
---|---|---|---|
c.5LP Close Light Punch
|
|||
File:USFIV Cammy close 5lp.png File:USFIV Cammy close 5lp hitbox.png |
|||
Startup | Active | Recovery | Total |
3 | 2 | 5 | 9 |
Damage | Stun | Guard | Cancel |
25 | 50 | HL | Chn Sp Su FA |
Meter Gain | Hitstun | Blockstun | Juggle Info |
20 | 14 | 11 | - |
Full Invuln | Strike Invuln | Projectile Invuln | Throw Invuln |
- | - | - | - |
Counter-hit Advantage | Armor | Airborne | |
+8 | - | - | |
Hit Advantage | Block Advantage | ||
+7 | +4 | ||
Notes | |||
Example notes (unique juggle properties, low profile frames, force stand, whiff on stand/crouch, properties vs. airborne opponents, cross-up) |
This documentation is automatically transcluded from Template:FrameData-USFIV/Documentation and is not included when this page is transcluded.