View table: USFIV_FrameData

Table structure:

  1. moveId - String
  2. moveType - String
  3. chara - String
  4. input - String
  5. name - Wikitext
  6. images - List of String, delimiter: ,
  7. hitboxes - List of String, delimiter: ,
  8. startup - Wikitext string
  9. active - Wikitext string
  10. recovery - Wikitext string
  11. total - Wikitext string
  12. guard - Wikitext string
  13. cancel - Wikitext string
  14. damage - Wikitext string
  15. stun - Wikitext string
  16. meterGain - Wikitext string
  17. hitAdv - Wikitext string
  18. blockAdv - Wikitext string
  19. counterAdv - Wikitext string
  20. hitstun - Wikitext string
  21. blockstun - Wikitext string
  22. invuln - Wikitext string
  23. armor - Wikitext string
  24. airborne - Wikitext string
  25. juggleInfo - Wikitext string
  26. notes - Wikitext string

This table has 22 rows altogether.

Recreate data.

Page moveId moveType chara input name images hitboxes startup active recovery total guard cancel damage stun meterGain hitAdv blockAdv counterAdv hitstun blockstun invuln armor airborne juggleInfo notes
Ultra Street Fighter IV/Cammy/Data (edit) cammy_214214ppp ultra Cammy 214214PPP

CQC (Cammy Quick Combination)

USFIV_Cammy_214214ppp.png USFIV_Cammy_214214ppp_hitbox.png

0+1

35

61

96

-

-

470

-

-

HKD

-35

-

-

24

-

-

-

Counters strikes only until frame 35; loses to Armor Break; opponent gains 30x3 meter oH

Ultra Street Fighter IV/Cammy/Data (edit) cammy_236236k super Cammy 236236K

Spin Drive Smasher

USFIV_Cammy_236236k.png USFIV_Cammy_236236k_hitbox.png

1+5

6,6,6(3)2,
2(2)2(11)8

30+21 land

104

HL

-

40x6,110

-

-1000

HKD (7th hit)

-35

HKD (7th hit)

-

24

-

3-26, 46~

JL 1-7 sequentially

Opponent gains 10x7 meter oH

Ultra Street Fighter IV/Cammy/Data (edit) cammy_236236kkk ultra Cammy 236236KKK

Gyro Drive Smasher

USFIV_Cammy_236236k.png USFIV_Cammy_236236k_hitbox.png

0+10

6,6,6(3)2,
2(2)2(11)8

30+21 land

108

HL

-

30x6,170
(30x5,330)

-

-

HKD (5th hit)

-35

HKD (5th hit)

-

24

-

7-30, 50~

JL 1-7 sequentially

() refers to cinematic (occurs when 5th hit connects); cinematic won't occur in juggles; opponent gains 10x8 meter oH

Ultra Street Fighter IV/Cammy/Data (edit) cammy_2lp ground_normal Cammy 2LP

Crouching Light Punch

USFIV_Cammy_2lp.png USFIV_Cammy_2lp_hitbox.png

3

2

6

10

HL

Chn Sp Su FA

20

50

20

+6

+3

+7

14

11

-

-

-

Ultra Street Fighter IV/Cammy/Data (edit) cammy_4lplk throw Cammy 4LPLK

Back Throw

USFIV_Cammy_4lplk.png USFIV_Cammy_4lplk_hitbox.png

3

2

20

24

T

-

135

140

40

HKD

-

-

-

-

-

-

-

Range: 0.798; side switches

Ultra Street Fighter IV/Cammy/Data (edit) cammy_5lp ground_normal Cammy 5LP

Standing Light Punch

USFIV_Cammy_5lp.png USFIV_Cammy_5lp_hitbox.png

3

3

5

10

HL

Chn Sp Su FA

25

50

20

+6

+3

+7

14

11

-

-

-

Ultra Street Fighter IV/Cammy/Data (edit) cammy_623hk special Cammy 623HK

HK Cannon Spike

USFIV_Cammy_623hk.png USFIV_Cammy_623hk_hitbox.png

5

31

17+12 land

64

HL

Su FA

100(160)

100(200)

30,40

SKD

-34

SKD

-

17

-

7~

JL 1 (1~2f)

() refers to active frames 3-26

Ultra Street Fighter IV/Cammy/Data (edit) cammy_623kk special Cammy 623KK

EX Cannon Spike

USFIV_Cammy_623kk.png USFIV_Cammy_623kk_hitbox.png

5

26

18+12 land

60

HL

Su FA

150(95)

200(100)

-250

SKD

-30

SKD

-

21

-

7~

JL 1 (3f~)

() refers to active frames 3-26; opponent gains 20 meter oH

Ultra Street Fighter IV/Cammy/Data (edit) cammy_623lk special Cammy 623LK

LK Cannon Spike

USFIV_Cammy_623lk.png USFIV_Cammy_623lk_hitbox.png

5

21

20+12 land

57

HL

Su FA

100(120)

100(150)

30,40

SKD

-34

SKD

-

17

-

7~

JL 1 (1~2f)

() refers to active frames 3-21

Ultra Street Fighter IV/Cammy/Data (edit) cammy_623mk special Cammy 623MK

MK Cannon Spike

USFIV_Cammy_623mk.png USFIV_Cammy_623mk_hitbox.png

5

26

18+12 land

60

HL

Su FA

100(140)

100(180)

30,40

SKD

-34

SKD

-

17

-

7~

JL 1 (1~2f)

() refers to active frames 3-26

Ultra Street Fighter IV/Cammy/Data (edit) cammy_8lplk throw Cammy 8LPLK

Air Throw

USFIV_Cammy_lplk.png USFIV_Cammy_lplk_hitbox.png

5

2

-

-

T

-

150

150

40

HKD

-

-

-

-

-

-

-

Range: 0.993

Ultra Street Fighter IV/Cammy/Data (edit) cammy_close_5lp ground_normal Cammy c.5LP

Close Light Punch

USFIV_Cammy_close_5lp.png USFIV_Cammy_close_5lp_hitbox.png

3

2

5

9

HL

Chn Sp Su FA

25

50

20

+7

+4

+8

14

11

-

-

-

Ultra Street Fighter IV/Cammy/Data (edit) cammy_jlp air_normal Cammy j.LP

Angeled Jump Light Punch

USFIV_Cammy_jlp.png USFIV_Cammy_jlp_hitbox.png

4

5

4 land

8

H

-

50

50

20

-

-

-

?

?

-

-

-

Ultra Street Fighter IV/Cammy/Data (edit) cammy_lplk throw Cammy LPLK

Forward Throw

USFIV_Cammy_lplk.png USFIV_Cammy_lplk_hitbox.png

3

2

20

24

T

-

140

130

40

HKD

-

-

-

-

-

-

-

Range: 0.798

Ultra Street Fighter IV/Cammy/Data (edit) cammy_lpmpmk_1 focus Cammy LPMPMK (Lv.1)

Red Focus Attack (Level 1)

USFIV_Cammy_lpmpmk.png USFIV_Cammy_lpmpmk_hitbox.png

10+11

2

35

57

HL

Dash

90

100

20

-21

-21

Crumple

16

16

1~release (99 hits)

-

-

Range: 1.862; FADC Data on Hit/Block: -2 forward / -6 back; Soft KD vs. airborne opponents; builds twice as much Ultra meter when absorbing hits; builds 10 meter oB; opponent gains 10 meter oH / 5 oB; becomes EX Red Focus when canceled into (costs 3 bars, loses armor, and gains hit/block properties of Lv.2 Red Focus)

Ultra Street Fighter IV/Cammy/Data (edit) cammy_lpmpmk_1_ex focus Cammy EX LPMPMK (Lv.1)

EX Red Focus Attack (Level 1)

USFIV_Cammy_lpmpmk.png USFIV_Cammy_lpmpmk_hitbox.png

10+11

2

35

57

HL

Dash

90

100

20

Crumple

-15

Crumple

-

22

-

-

-

Range: 1.862; FADC Data on Block: +4 forward / 0 back; Free Juggle state vs. airborne opponents; builds twice as much Ultra meter when absorbing hits; builds 20 meter oB; opponent gains 20 meter oH / 10 oB; can combo into a crumple when canceled from c.5MP, 5HP, 236HK (1st hit), 214P (1st hit)

Ultra Street Fighter IV/Cammy/Data (edit) cammy_lpmpmk_2 focus Cammy LPMPMK (Lv.2)

Red Focus Attack (Level 2)

USFIV_Cammy_lpmpmk.png USFIV_Cammy_lpmpmk_hitbox.png

18+11

2

35

65

HL

Dash

120

150

40

Crumple

-15

Crumple

-

22

1~release (99 hits)

-

-

Range: 1.862; FADC Data on Block: +4 forward / 0 back; Free Juggle state vs. airborne opponents; builds twice as much Ultra meter when absorbing hits; builds 20 meter oB; opponent gains 20 meter oH / 10 oB

Ultra Street Fighter IV/Cammy/Data (edit) cammy_lpmpmk_3 focus Cammy LPMPMK (Lv.3)

Red Focus Attack (Level 3)

USFIV_Cammy_lpmpmk.png USFIV_Cammy_lpmpmk_hitbox.png

65

2

35

101

-

Dash

180

200

60

Crumple

-

Crumple

-

-

1~65 (99 hits); Armor Break

-

-

Range: 1.862; Unblockable; cannot hit prejump frames; Free Juggle state vs. airborne opponents; builds twice as much Ultra meter when absorbing hits; opponent gains 30 meter on hit

Ultra Street Fighter IV/Cammy/Data (edit) cammy_mpmk_1 focus Cammy MPMK (Lv.1)

Focus Attack (Level 1)

USFIV_Cammy_mpmk_1.png USFIV_Cammy_mpmk_1_hitbox.png

10+11

2

35

57

HL

Dash

60

100

20

-21

-21

Crumple

16

16

1~release

-

-

Range: 1.862; FADC Data on Hit/Block: -2 forward / -6 back; Soft KD vs. airborne opponents

Ultra Street Fighter IV/Cammy/Data (edit) cammy_mpmk_2 focus Cammy MPMK (Lv.2)

Focus Attack (Level 2)

USFIV_Cammy_mpmk.png USFIV_Cammy_mpmk_hitbox.png

18+11

2

35

65

HL

Dash

80

150

40

Crumple

-15

Crumple

-

22

1~release

-

-

Range: 1.862; FADC Data on Block: +4 forward / 0 back; Free Juggle state vs. airborne opponents

Ultra Street Fighter IV/Cammy/Data (edit) cammy_mpmk_3 focus Cammy MPMK (Lv.3)

Focus Attack (Level 3)

USFIV_Cammy_mpmk.png USFIV_Cammy_mpmk_hitbox.png

65

2

35

101

-

Dash

120

200

60

Crumple

-

Crumple

-

-

1~64; Armor Break

-

-

Range: 1.862; Unblockable; cannot hit prejump frames; Free Juggle state vs. airborne opponents

Ultra Street Fighter IV/Cammy/Data (edit) cammy_njlp air_normal Cammy nj.LP

Neutral Jump Light Punch

USFIV_Cammy_njlp.png USFIV_Cammy_njlp_hitbox.png

4

4

4 land

8

H

-

50

50

20

-

-

-

?

?

-

-

-