< Rabbit
BizarroMask (talk | contribs) |
BizarroMask (talk | contribs) |
||
(11 intermediate revisions by the same user not shown) | |||
Line 24: | Line 24: | ||
| version = | | version = | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 4 | ||
| Guard = Low | | Guard = Low | ||
| Cancel = | | Cancel = Yes | ||
| Startup = | | Startup = | ||
| Active = | | Active = | ||
Line 32: | Line 32: | ||
| Adv. Hit = | | Adv. Hit = | ||
| Adv. Guard = | | Adv. Guard = | ||
| description = | | description = usefull to open guard | ||
}} | }} | ||
}} | }} | ||
Line 45: | Line 45: | ||
| version = | | version = | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 5 | ||
| Guard = | | Guard = Mid | ||
| Cancel = | | Cancel = No | ||
| Startup = | | Startup = | ||
| Active = | | Active = | ||
Line 66: | Line 66: | ||
| version = | | version = | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 10 | ||
| Guard = | | Guard = Mid | ||
| Cancel = | | Cancel = Yes | ||
| Startup = | | Startup = | ||
| Active = | | Active = | ||
Line 87: | Line 87: | ||
| version = | | version = | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 11 | ||
| Guard = | | Guard = Mid | ||
| Cancel = | | Cancel = Yes | ||
| Startup = | | Startup = | ||
| Active = | | Active = | ||
Line 108: | Line 108: | ||
| version = | | version = | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 17 | ||
| Guard = | | Guard = High | ||
| Cancel = | | Cancel = No | ||
| Startup = | | Startup = | ||
| Active = | | Active = | ||
Line 132: | Line 132: | ||
| version = | | version = | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 8 | ||
| Guard = | | Guard = Mid | ||
| Cancel = | | Cancel = No | ||
| Startup = | | Startup = | ||
| Active = | | Active = | ||
Line 140: | Line 140: | ||
| Adv. Hit = | | Adv. Hit = | ||
| Adv. Guard = | | Adv. Guard = | ||
| description = | | description = anti air , trigger the spot dodge. | ||
}} | }} | ||
}} | }} | ||
Line 153: | Line 153: | ||
| version = | | version = | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 14 | ||
| Guard = | | Guard = Low | ||
| Cancel = | | Cancel = Yes | ||
| Startup = | | Startup = | ||
| Active = | | Active = | ||
Line 161: | Line 161: | ||
| Adv. Hit = | | Adv. Hit = | ||
| Adv. Guard = | | Adv. Guard = | ||
| description = | | description = | ||
}} | }} | ||
}} | }} | ||
Line 174: | Line 174: | ||
| version = | | version = | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 5 | ||
| Guard = | | Guard = Low | ||
| Cancel = | | Cancel = Yes | ||
| Startup = | | Startup = | ||
| Active = | | Active = | ||
Line 195: | Line 195: | ||
| version = | | version = | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 14 | ||
| Guard = | | Guard = Low | ||
| Cancel = | | Cancel = Yes | ||
| Startup = | | Startup = | ||
| Active = | | Active = | ||
Line 219: | Line 219: | ||
| version = | | version = | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 4 | ||
| Guard = | | Guard = High | ||
| Cancel = | | Cancel = No | ||
| Startup = | | Startup = | ||
| Active = | | Active = | ||
Line 227: | Line 227: | ||
| Adv. Hit = | | Adv. Hit = | ||
| Adv. Guard = | | Adv. Guard = | ||
| description = | | description = very low hitting move | ||
}} | }} | ||
}} | }} | ||
Line 240: | Line 240: | ||
| version = | | version = | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 13 | ||
| Guard = | | Guard = High | ||
| Cancel = | | Cancel = No | ||
| Startup = | | Startup = | ||
| Active = | | Active = | ||
Line 261: | Line 261: | ||
| version = | | version = | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 4 | ||
| Guard = | | Guard = High | ||
| Cancel = | | Cancel = No | ||
| Startup = | | Startup = | ||
| Active = | | Active = | ||
Line 282: | Line 282: | ||
| version = | | version = | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 10 | ||
| Guard = | | Guard = High | ||
| Cancel = | | Cancel = No | ||
| Startup = | | Startup = | ||
| Active = | | Active = | ||
Line 293: | Line 293: | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
| name = | | name = LP HP (in the air) | ||
| input = | | input = | ||
| subtitle = | | subtitle = | ||
| image = | | image = | ||
| image2 = | | image2 = | ||
| data = | | data = | ||
Line 306: | Line 303: | ||
| version = | | version = | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 17 | ||
| Guard = High | | Guard = High | ||
| Cancel = | | Cancel = No | ||
| Startup = | | Startup = | ||
| Active = | | Active = | ||
Line 314: | Line 311: | ||
| Adv. Hit = | | Adv. Hit = | ||
| Adv. Guard = | | Adv. Guard = | ||
| description = | | description = Long Hitstun | ||
}} | }} | ||
}} | |||
===Command Normals=== | |||
{{MoveData | |||
| name = Deflect | |||
| input = [[File:Snka.gif]] [[File:Snkb.gif]] | |||
| subtitle = | |||
| image = | |||
| image2 = | |||
| data = | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| name = | | name = Stepping Swing | ||
| input = 6B | | input = 6B | ||
| subtitle = | | subtitle = | ||
Line 328: | Line 336: | ||
| version = | | version = | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 13 | ||
| Guard = | | Guard = Mid | ||
| Cancel = | | Cancel = Yes | ||
| Startup = | | Startup = | ||
| Active = | | Active = | ||
Line 341: | Line 349: | ||
{{MoveData | {{MoveData | ||
| name = | | name = Quick Step | ||
| input = 6D | | input = 6D | ||
| subtitle = | | subtitle = | ||
Line 350: | Line 358: | ||
| version = | | version = | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 13 | ||
| Guard = | | Guard = Mid | ||
| Cancel = | | Cancel = Yes | ||
| Startup = | | Startup = | ||
| Active = | | Active = | ||
Line 358: | Line 366: | ||
| Adv. Hit = | | Adv. Hit = | ||
| Adv. Guard = | | Adv. Guard = | ||
| description = | | description = has a follow up with D | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
| name = | | name = Rabbit Step | ||
| input = 66B after a Normal or Command Normal other than itself | | input = 66B after a Normal or Command Normal other than itself | ||
| subtitle = | | subtitle = | ||
| image = | | image = | ||
| image2 = | |||
| data = | |||
{{AttackData-Rabbit | |||
| version = | |||
| subtitle = | |||
| Damage = 18 | |||
| Guard = Mid | |||
| Cancel = No | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Adv. Hit = | |||
| Adv. Guard = | |||
| description = | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Umbrella Massacre | |||
| input = 41236 LP LK (after the deflect) | |||
| subtitle = | |||
| image = | |||
| image2 = | | image2 = | ||
| data = | | data = | ||
Line 374: | Line 404: | ||
| Damage = | | Damage = | ||
| Guard = | | Guard = | ||
| Cancel = | | Cancel = - | ||
| Startup = | | Startup = | ||
| Active = | | Active = | ||
Line 387: | Line 417: | ||
{{MoveData | {{MoveData | ||
| name = | | name = Blast Scraper | ||
| input = | | input = 236 P | ||
| subtitle = | | subtitle = | ||
| image = | | image = | ||
Line 396: | Line 426: | ||
| version = | | version = | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 16 (5-5-6) | ||
| Guard = | | Guard = Mid | ||
| Cancel = | | Cancel = No | ||
| Startup = | | Startup = | ||
| Active = | | Active = | ||
Line 404: | Line 434: | ||
| Adv. Hit = | | Adv. Hit = | ||
| Adv. Guard = | | Adv. Guard = | ||
| description = | | description = huge disjoint hitbox , absorb projectile | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
| name = | | name = Rushing Pommel | ||
| input = | | input = 214 P | ||
| subtitle = | | subtitle = | ||
| image = | | image = | ||
Line 418: | Line 448: | ||
| version = | | version = | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 17 | ||
| Guard = | | Guard = Mid | ||
| Cancel = | | Cancel = No | ||
| Startup = | | Startup = | ||
| Active = | | Active = | ||
Line 426: | Line 456: | ||
| Adv. Hit = | | Adv. Hit = | ||
| Adv. Guard = | | Adv. Guard = | ||
| description = | | description = travel the screen very fast | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
| name = | | name = Rising Storm | ||
| input = | | input = 623 P | ||
| subtitle = | | subtitle = | ||
| image = | | image = | ||
Line 440: | Line 470: | ||
| version = | | version = | ||
| subtitle | | subtitle | ||
| Damage = | | Damage = 22 | ||
| Guard = | | Guard = Mid | ||
| Cancel = | | Cancel = No | ||
| Startup = | | Startup = | ||
| Active = | | Active = | ||
Line 453: | Line 483: | ||
{{MoveData | {{MoveData | ||
| name = | | name = Swift Feet | ||
| input = | | input = 214 K | ||
| subtitle = | | subtitle = | ||
| image = | | image = | ||
Line 462: | Line 492: | ||
| version = | | version = | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 21 | ||
| Guard = | | Guard = Mid | ||
| Cancel = | | Cancel = NO | ||
| Startup = | | Startup = | ||
| Active = | | Active = | ||
Line 470: | Line 500: | ||
| Adv. Hit = | | Adv. Hit = | ||
| Adv. Guard = | | Adv. Guard = | ||
| description = | | description = hit grab who travel fast | ||
}} | }} | ||
}} | }} | ||
===Beast Force=== | ===Beast Force=== | ||
Wenn in beast mode you unlock a second jump but your back dash travel a small distance | |||
{{MoveData | {{MoveData | ||
| name = | | name = Tornado Drill | ||
| input = ABC during Beast Force | | input = ABC during Beast Force | ||
| subtitle = | | subtitle = | ||
Line 486: | Line 516: | ||
| version = | | version = | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 21 | ||
| Guard = | | Guard = Mid | ||
| Cancel = | | Cancel = No | ||
| Startup = | | Startup = | ||
| Active = | | Active = | ||
Line 494: | Line 524: | ||
| Adv. Hit = | | Adv. Hit = | ||
| Adv. Guard = | | Adv. Guard = | ||
| description = | | description = Projectile who beat the others projectile | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
| name = | | name = Energetic Blast | ||
| input = | | input = 463214 HP | ||
| subtitle = | | subtitle = | ||
| image = | | image = | ||
Line 508: | Line 538: | ||
| version = | | version = | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = 32 + 17 | ||
| Guard = | | Guard = | ||
| Cancel = | | Cancel = | ||
Line 516: | Line 546: | ||
| Adv. Hit = | | Adv. Hit = | ||
| Adv. Guard = | | Adv. Guard = | ||
| description = | | description = create a ring of orb then shoot them | ||
}} | }} | ||
}} | }} |
Latest revision as of 19:43, 25 February 2025
Move list
Standing
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
4 | Low | Yes | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
usefull to open guard |
Damage | Guard | Cancel | Startup |
---|---|---|---|
5 | Mid | No | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup |
---|---|---|---|
10 | Mid | Yes | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup |
---|---|---|---|
11 | Mid | Yes | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup |
---|---|---|---|
17 | High | No | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Crouching
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
8 | Mid | No | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
anti air , trigger the spot dodge. |
Damage | Guard | Cancel | Startup |
---|---|---|---|
14 | Low | Yes | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup |
---|---|---|---|
5 | Low | Yes | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup |
---|---|---|---|
14 | Low | Yes | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Jumping
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
4 | High | No | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
very low hitting move |
Damage | Guard | Cancel | Startup |
---|---|---|---|
13 | High | No | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup |
---|---|---|---|
4 | High | No | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup |
---|---|---|---|
10 | High | No | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
17 | High | No | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
Long Hitstun |
Command Normals
Damage | Guard | Cancel | Startup |
---|---|---|---|
13 | Mid | Yes | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
13 | Mid | Yes | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
has a follow up with D |
Damage | Guard | Cancel | Startup |
---|---|---|---|
18 | Mid | No | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup |
---|---|---|---|
- | - | - | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Special Moves
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
16 (5-5-6) | Mid | No | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
huge disjoint hitbox , absorb projectile |
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
17 | Mid | No | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
travel the screen very fast |
Damage | Guard | Cancel | Startup |
---|---|---|---|
22 | Mid | No | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
21 | Mid | NO | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
hit grab who travel fast |
Beast Force
Wenn in beast mode you unlock a second jump but your back dash travel a small distance
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
21 | Mid | No | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
Projectile who beat the others projectile |
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
32 + 17 | - | - | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
create a ring of orb then shoot them |