< Rabbit
BizarroMask (talk | contribs) |
BizarroMask (talk | contribs) |
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}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
| name = | | name = Confident Stomp | ||
| input = | | input = LKHK (in the air) | ||
| subtitle = | | subtitle = | ||
| image = | | image = | ||
| image2 = | | image2 = | ||
| data = | | data = | ||
Line 308: | Line 305: | ||
| subtitle = | | subtitle = | ||
| Damage = | | Damage = | ||
| Guard = | | Guard = | ||
| Cancel = | | Cancel = - | ||
| Startup = | | Startup = | ||
| Active = | | Active = | ||
Line 318: | Line 315: | ||
}} | }} | ||
}} | }} | ||
===Command Normals=== | |||
{{MoveData | {{MoveData | ||
| name = | | name = Deflect | ||
| input = [[File:Snka.gif]] [[File:Snkb.gif]] | |||
| subtitle = | |||
| image = | |||
| image2 = | |||
| data = | |||
}} | |||
{{MoveData | |||
| name = Sliding Palm | |||
| input = 6B | | input = 6B | ||
| subtitle = | | subtitle = | ||
Line 337: | Line 345: | ||
| Adv. Hit = | | Adv. Hit = | ||
| Adv. Guard = | | Adv. Guard = | ||
| description = | | description = has a follow up with B | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
| name = | | name = Flying Kick | ||
| input = 6D | | input = 6D | ||
| subtitle = | | subtitle = | ||
Line 359: | Line 367: | ||
| Adv. Hit = | | Adv. Hit = | ||
| Adv. Guard = | | Adv. Guard = | ||
| description = | | description = has a follow up on D | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
| name = | | name = Demon Breaker | ||
| input = 66B after a Normal or Command Normal other than itself | | input = 66B after a Normal or Command Normal other than itself | ||
| subtitle = | | subtitle = | ||
Line 383: | Line 391: | ||
| description = | | description = | ||
}} | }} | ||
}} | |||
{{MoveData | |||
| name = Purify | |||
| input = 41236 LPLK after deflect | |||
| subtitle = | |||
| image = | |||
| image2 = | |||
| data = | |||
{{AttackData-Rabbit | |||
| version = | |||
| subtitle = | |||
| Damage = | |||
| Guard = | |||
| Cancel = - | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Adv. Hit = | |||
| Adv. Guard = | |||
| description = }} | |||
}} | }} | ||
Line 388: | Line 416: | ||
{{MoveData | {{MoveData | ||
| name = | | name = Electric Spark | ||
| input = | | input = 236 P | ||
| subtitle = | | subtitle = | ||
| image = | | image = | ||
Line 405: | Line 433: | ||
| Adv. Hit = | | Adv. Hit = | ||
| Adv. Guard = | | Adv. Guard = | ||
| description = | | description = fireball | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
| name = | | name = Burning Sky | ||
| input = | | input = 214 P | ||
| subtitle = | | subtitle = | ||
| image = | | image = | ||
Line 432: | Line 460: | ||
{{MoveData | {{MoveData | ||
| name = | | name = Fire Bird Rush | ||
| input = | | input = 41236 K | ||
| subtitle = | | subtitle = | ||
| image = | | image = | ||
Line 441: | Line 469: | ||
| version = | | version = | ||
| subtitle | | subtitle | ||
| Damage = | | Damage = 21 | ||
| Guard = | | Guard = | ||
| Cancel = | | Cancel = | ||
Line 449: | Line 477: | ||
| Adv. Hit = | | Adv. Hit = | ||
| Adv. Guard = | | Adv. Guard = | ||
| description = | | description = moving forward and deal damage | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
| name = | | name = Phoenix Kick | ||
| input = | | input = 214 K (in air) | ||
| subtitle = | | subtitle = | ||
| image = | | image = | ||
Line 471: | Line 499: | ||
| Adv. Hit = | | Adv. Hit = | ||
| Adv. Guard = | | Adv. Guard = | ||
| description = | | description = dive kick | ||
}} | }} | ||
}} | }} | ||
===Beast Force=== | ===Beast Force=== | ||
Wenn You are in beast form you can air dash forward or backward , and also float in the air by pressing 7 or 8 or 9 then after you can move from left to right. Press 1 or 2 or 3 to stop floating. | |||
{{MoveData | {{MoveData | ||
| name = | | name = Phoenix Dive | ||
| input = ABC during Beast Force | | input = ABC during Beast Force in air | ||
| subtitle = | | subtitle = | ||
| image = | | image = | ||
Line 495: | Line 526: | ||
| Adv. Hit = | | Adv. Hit = | ||
| Adv. Guard = | | Adv. Guard = | ||
| description = | | description = projectile with downward angle | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
| name = | | name = Inferno Horizon | ||
| input = | | input = 87412 HP (in air) | ||
| subtitle = | | subtitle = | ||
| image = | | image = | ||
Line 517: | Line 548: | ||
| Adv. Hit = | | Adv. Hit = | ||
| Adv. Guard = | | Adv. Guard = | ||
| description = | | description = dive kick who do a lot of damage and absorb projectile. | ||
}} | }} | ||
}} | }} |
Latest revision as of 10:32, 14 February 2025
Tian-Ren has a strong competitive spirit, but loathes crooked things. A mixed-blooded child born from an English father and Chinese mother. Has inherited the "Shirataka Ken" (Fist of the Shirataka) from his mother, and the "Fu-jutsu" (talisman/charms arts) from his mother`s grandfather.
Pros | Cons |
|
|
Move list
Standing
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
- | - | - | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
-- |
Damage | Guard | Cancel | Startup |
---|---|---|---|
- | - | - | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup |
---|---|---|---|
- | - | - | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup |
---|---|---|---|
- | - | - | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup |
---|---|---|---|
- | - | - | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Crouching
Damage | Guard | Cancel | Startup |
---|---|---|---|
- | - | - | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
- | Mid | - | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
- |
Damage | Guard | Cancel | Startup |
---|---|---|---|
- | - | - | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup |
---|---|---|---|
- | - | - | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Jumping
Damage | Guard | Cancel | Startup |
---|---|---|---|
- | - | - | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup |
---|---|---|---|
- | - | - | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup |
---|---|---|---|
- | - | - | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup |
---|---|---|---|
- | - | - | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup |
---|---|---|---|
- | - | - | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Command Normals
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
- | - | - | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
has a follow up with B |
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
- | - | - | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
has a follow up on D |
Damage | Guard | Cancel | Startup |
---|---|---|---|
- | - | - | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Damage | Guard | Cancel | Startup |
---|---|---|---|
- | - | - | - |
Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - |
Special Moves
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
- | - | - | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
fireball |
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
- | - | - | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
- |
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
21 | - | - | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
moving forward and deal damage |
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
- | - | - | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
dive kick |
Beast Force
Wenn You are in beast form you can air dash forward or backward , and also float in the air by pressing 7 or 8 or 9 then after you can move from left to right. Press 1 or 2 or 3 to stop floating.
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
- | - | - | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
projectile with downward angle |
Damage | Guard | Cancel | Startup | ||
---|---|---|---|---|---|
- | - | - | - | ||
Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | ||
dive kick who do a lot of damage and absorb projectile. |