Rabbit/Little Eddy: Difference between revisions

From SuperCombo Wiki
 
(8 intermediate revisions by the same user not shown)
Line 25: Line 25:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 5
   | Guard =  
   | Guard = Mid
   | Cancel =  
   | Cancel = No
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 33: Line 33:
   | Adv. Hit =  
   | Adv. Hit =  
   | Adv. Guard =   
   | Adv. Guard =   
   | description =--
   | description = Link in to itself
   }}
   }}
}}
}}
Line 46: Line 46:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 10
   | Guard =  
   | Guard = Mid
   | Cancel =  
   | Cancel = Yes
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 67: Line 67:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 10
   | Guard =  
   | Guard = Mid
   | Cancel = -
   | Cancel = Yes
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 75: Line 75:
   | Adv. Hit =  
   | Adv. Hit =  
   | Adv. Guard =   
   | Adv. Guard =   
   | description =  
   | description = Low crush
   }}
   }}
}}
}}
Line 88: Line 88:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 17
   | Guard =  
   | Guard = Mid
   | Cancel = -
   | Cancel = Yes
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 96: Line 96:
   | Adv. Hit =  
   | Adv. Hit =  
   | Adv. Guard =   
   | Adv. Guard =   
   | description =  
   | description = has a follow up with D
   }}
   }}
}}
}}
Line 112: Line 112:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 5
   | Guard =  
   | Guard = Low
   | Cancel =  
   | Cancel = Yes
   | Startup =
   | Startup =
   | Active =  
   | Active =  
Line 120: Line 120:
   | Adv. Hit =  
   | Adv. Hit =  
   | Adv. Guard =   
   | Adv. Guard =   
   | description =  
   | description = Link in to hitself
   }}
   }}
}}
}}
Line 133: Line 133:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 11
   | Guard =  
   | Guard = Low
   | Cancel = -
   | Cancel = Yes
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 141: Line 141:
   | Adv. Hit =  
   | Adv. Hit =  
   | Adv. Guard =   
   | Adv. Guard =   
   | description = -
   | description =  
   }}
   }}
}}
}}
Line 154: Line 154:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 10
   | Guard =  
   | Guard = Low
   | Cancel =  
   | Cancel = Yes
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 162: Line 162:
   | Adv. Hit =  
   | Adv. Hit =  
   | Adv. Guard =   
   | Adv. Guard =   
   | description =  
   | description = make you advance
   }}
   }}
}}
}}
Line 175: Line 175:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 13
   | Guard =  
   | Guard = Low
   | Cancel =  
   | Cancel = No
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 183: Line 183:
   | Adv. Hit =  
   | Adv. Hit =  
   | Adv. Guard =   
   | Adv. Guard =   
   | description =  
   | description = classic sweep
   }}
   }}
}}
}}
Line 199: Line 199:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 11
   | Guard =  
   | Guard = High
   | Cancel = -
   | Cancel = No
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 220: Line 220:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 15
   | Guard =  
   | Guard = High
   | Cancel = -
   | Cancel = No
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 241: Line 241:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 10
   | Guard =  
   | Guard = High
   | Cancel = -
   | Cancel = No
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 262: Line 262:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 17
   | Guard =  
   | Guard = High
   | Cancel =  
   | Cancel = No
  | Startup = 
  | Active =
  | Recovery = 
  | Adv. Hit =
  | Adv. Guard = 
  | description =
  }}
}}
{{MoveData
| name    = LPHP
| input    =
| subtitle =
| image    = 
| image2  =
| data    =
  {{AttackData-Rabbit
  | version =
  | subtitle =
  | Damage = 17
  | Guard = High
  | Cancel = No
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 277: Line 298:


{{MoveData
{{MoveData
  | name    =  
  | name    = Universal Overhead
  | input    = [[File:Snka.gif]] [[File:Snkb.gif]]
  | input    = LP HP
  | subtitle =
  | subtitle =
  | image    =  
  | image    =  
Line 286: Line 307:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 14
   | Guard = High
   | Guard = High
   | Cancel =  
   | Cancel =  
Line 299: Line 320:


{{MoveData
{{MoveData
  | name    = Fumikomi Punch
  | name    = Solo
  | input    = 6B
  | input    = 6B
  | subtitle =
  | subtitle =
Line 308: Line 329:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 17
   | Guard =  
   | Guard = Mid
   | Cancel = -
   | Cancel =  
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 321: Line 342:


{{MoveData
{{MoveData
  | name    = Fumikomi Kick
  | name    = Flying Kick
  | input    = 6D
  | input    = 6D
  | subtitle =
  | subtitle =
Line 330: Line 351:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 15
   | Guard =  
   | Guard = Mid
   | Cancel = -
   | Cancel =  
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 343: Line 364:


{{MoveData
{{MoveData
  | name    = Fumikomi Uppercut
  | name    = Balloon Drop kick
  | input    = 66B after a Normal or Command Normal other than itself
  | input    = D after st.D
  | subtitle =
  | subtitle =
  | image    =   
  | image    =   
Line 352: Line 373:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 10
   | Guard =  
   | Guard = Mid
   | Cancel =  
   | Cancel =  
   | Startup =   
   | Startup =   
Line 464: Line 485:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 10
   | Guard =  
   | Guard = Mid
   | Cancel =  
   | Cancel =  
   | Startup =   
   | Startup =   
Line 472: Line 493:
   | Adv. Hit =  
   | Adv. Hit =  
   | Adv. Guard =   
   | Adv. Guard =   
   | description = -
   | description = The Warthog jump and does damage.
   }}
   }}
}}
}}
Line 478: Line 499:
{{MoveData
{{MoveData
  | name    =  
  | name    =  
  | input    =  
  | input    = 66 while the Boar is here
| subtitle =
| image    = 
| image2  =
| data    =
| description = a new run animation
}}
 
{{MoveData
| name    = Boar Shield
| input    = back dash or jump away from the boar
| subtitle =
| image    = 
| image2  =
| data    =
| description = wenn you back dash or jump away , the boar slowely comes to you and while he will act like a shield.
}}
 
{{MoveData
| name    = Malfunction
| input    = 4 63214 HK
  | subtitle =
  | subtitle =
  | image    =   
  | image    =   
Line 486: Line 527:
   | version =  
   | version =  
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage = 11
   | Guard =  
   | Guard = Mid
   | Cancel =  
   | Cancel =  
   | Startup =   
   | Startup =   
Line 494: Line 535:
   | Adv. Hit =  
   | Adv. Hit =  
   | Adv. Guard =   
   | Adv. Guard =   
   | description =  
   | description = create a serie of pillars who advance on the opponent. Not really usefull from close.
   }}
   }}
}}
}}

Latest revision as of 21:50, 28 February 2025

Little Eddy is a show-off, and an ambitious person. With his flashy actions, he likes to spring forth candidly, which instead deceives his opponents.



Rabbit Little-Eddy Idle.gif
Rabbit Little-Eddy Name.png
Pros Cons
Little Eddy
Rabbit Eddy.png
Character Data
Name Meaning -
Gender -
Age -
Occupation -
Weapon -
Beast Sprit -
Stats


Move list

Standing

Snka.gif
Damage Guard Cancel Startup
5 Mid No -
Active Recovery Adv. Hit Adv. Guard
- - - -

Link in to itself

Snkb.gif
Damage Guard Cancel Startup
10 Mid Yes -
Active Recovery Adv. Hit Adv. Guard
- - - -
Snkc.gif
Damage Guard Cancel Startup
10 Mid Yes -
Active Recovery Adv. Hit Adv. Guard
- - - -

Low crush

Snkd.gif
Damage Guard Cancel Startup
17 Mid Yes -
Active Recovery Adv. Hit Adv. Guard
- - - -

has a follow up with D

Crouching

Snka.gif
Damage Guard Cancel Startup
5 Low Yes -
Active Recovery Adv. Hit Adv. Guard
- - - -

Link in to hitself

Snkb.gif
Damage Guard Cancel Startup
11 Low Yes -
Active Recovery Adv. Hit Adv. Guard
- - - -
Snkc.gif
Damage Guard Cancel Startup
10 Low Yes -
Active Recovery Adv. Hit Adv. Guard
- - - -

make you advance

Snkd.gif
Damage Guard Cancel Startup
13 Low No -
Active Recovery Adv. Hit Adv. Guard
- - - -

classic sweep

Jumping

Snka.gif
Damage Guard Cancel Startup
11 High No -
Active Recovery Adv. Hit Adv. Guard
- - - -
Snkb.gif
Damage Guard Cancel Startup
15 High No -
Active Recovery Adv. Hit Adv. Guard
- - - -
Snkc.gif
Damage Guard Cancel Startup
10 High No -
Active Recovery Adv. Hit Adv. Guard
- - - -
Snkd.gif
Damage Guard Cancel Startup
17 High No -
Active Recovery Adv. Hit Adv. Guard
- - - -
LPHP
Damage Guard Cancel Startup
17 High No -
Active Recovery Adv. Hit Adv. Guard
- - - -

Command Normals

Universal Overhead
LP HP
Damage Guard Cancel Startup
14 High - -
Active Recovery Adv. Hit Adv. Guard
- - - -
Solo
6B
Damage Guard Cancel Startup
17 Mid - -
Active Recovery Adv. Hit Adv. Guard
- - - -
Flying Kick
6D
Damage Guard Cancel Startup
15 Mid - -
Active Recovery Adv. Hit Adv. Guard
- - - -
Balloon Drop kick
D after st.D
Damage Guard Cancel Startup
10 Mid - -
Active Recovery Adv. Hit Adv. Guard
- - - -

Special Moves

Air Strike
421 P
Damage Guard Cancel Startup
8 - - -
Active Recovery Adv. Hit Adv. Guard
- - - -

a special who makes you advance and low crush.

Shocking
214 P
Damage Guard Cancel Startup
26 - - -
Active Recovery Adv. Hit Adv. Guard
- - - -

Huge disjointed attack.

Electric
623 P
Damage Guard Cancel Startup
16 - - -
Active Recovery Adv. Hit Adv. Guard
- - - -

a power wave multi hit hitbox.

Takeoff
41236 P
Damage Guard Cancel Startup
25 (5+5+15) - - -
Active Recovery Adv. Hit Adv. Guard
- - - -

a special with 3 hits , you can move forward and backward while performing the move.

Beast Force

ABC during Beast Force
Damage Guard Cancel Startup
10 Mid - -
Active Recovery Adv. Hit Adv. Guard
- - - -

The Warthog jump and does damage.

66 while the Boar is here
a new run animation
Boar Shield
back dash or jump away from the boar
wenn you back dash or jump away , the boar slowely comes to you and while he will act like a shield.
Malfunction
4 63214 HK
Damage Guard Cancel Startup
11 Mid - -
Active Recovery Adv. Hit Adv. Guard
- - - -

create a serie of pillars who advance on the opponent. Not really usefull from close.

Rabbit Navigation

General
Controls and Notation
HUD
System
FAQ
Characters
Wu-Ling
Tian Ren
Rex
Yu Lan
Ja koh
Egith
Hou En
Little Eddy