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= | {{Infobox Character BreakersR | ||
|name=Pielle | |||
|filename=Pielle | |||
|defense=118 | |||
|stun=2896 | |||
}} | |||
= | ==Move List== | ||
===Normals=== | |||
<big>'''Standing'''</big> | |||
------ | |||
{{MoveData | |||
|image=BreakersR_Pielle_5A.png | |||
|caption= | |||
|name= | |||
|input=5A | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard= {{Mid}} | |||
|Stun= | |||
|Properties={{Specialcancel}}{{Supercancel}} | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description= | |||
}} | |||
}} | |||
== | {{MoveData | ||
|image=BreakersR_Pielle_5B.png | |||
|caption= | |||
|name= | |||
|input=5B | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard= {{Mid}} | |||
|Stun= | |||
|Properties={{Specialcancel}}{{Supercancel}} | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description= | |||
}} | |||
}} | |||
= | {{MoveData | ||
|image=BreakersR_Pielle_5C.png | |||
|caption= | |||
|name= | |||
|input=5C | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard= {{Mid}} | |||
|Stun= | |||
|Properties= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description= | |||
}} | |||
}} | |||
= | {{MoveData | ||
|image=BreakersR_Pielle_5D.png | |||
|caption= | |||
|name= | |||
|input=5D | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard= {{Mid}} | |||
|Stun= | |||
|Properties= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description= | |||
}} | |||
}} | |||
== | <big>'''Crouching'''</big> | ||
------ | |||
{{MoveData | |||
|image=BreakersR_Pielle_2A.png | |||
|caption= | |||
|name= | |||
|input=2A | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard={{Mid}} | |||
|Stun= | |||
|Properties={{Specialcancel}}{{Supercancel}} | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description= | |||
}} | |||
}} | |||
== | {{MoveData | ||
|image=BreakersR_Pielle_2B.png | |||
|caption= | |||
|name= | |||
|input=2B | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard={{Low}} | |||
|Stun= | |||
|Properties={{Specialcancel}}{{Supercancel}} | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description= | |||
}} | |||
}} | |||
== | {{MoveData | ||
|image=BreakersR_Pielle_2C.png | |||
|caption= | |||
|name= | |||
|input=2C | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard={{Mid}} | |||
|Stun= | |||
|Properties={{Specialcancel}}{{Supercancel}} | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description=Good for anti air if done very, very early. Puts the opponent in the air for juggles, can combo into good things. | |||
}} | |||
}} | |||
== | {{MoveData | ||
|image=BreakersR_Pielle_2D.png | |||
|caption= | |||
|name= | |||
|input=2D | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard={{Low}} | |||
|Stun= | |||
|Properties={{Knockdown}} | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description=It is a slide that knockdowns. Sliding knockdowns are good. Hard to punish if done from far. | |||
}} | |||
}} | |||
== | <big>'''Close'''</big> | ||
------ | |||
{{MoveData | |||
|image=BreakersR_Pielle_cl5A.png | |||
|caption= | |||
|name= | |||
|input=5A | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard={{Mid}} | |||
|Stun= | |||
|Properties={{Specialcancel}}{{Supercancel}} | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description= | |||
}} | |||
}} | |||
{{ | {{MoveData | ||
|image=BreakersR_Pielle_cl5B.png | |||
|caption= | |||
|name= | |||
|input=5C | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard={{Mid}} | |||
|Stun= | |||
|Properties={{Specialcancel}}{{Supercancel}} | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=BreakersR_Pielle_cl5C.png | |||
|caption= | |||
|name= | |||
|input=5C | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard={{Mid}} | |||
|Stun= | |||
|Properties={{Specialcancel}}{{Supercancel}} | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description=This is the closest thing he has to an anti-air without meter. It can beat a lot of moves and even crossups. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=BreakersR_Pielle_cl5D.png | |||
|caption= | |||
|name= | |||
|input=5D | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard= {{Mid}} | |||
|Stun= | |||
|Properties={{Specialcancel}}{{Supercancel}} | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description= | |||
}} | |||
}} | |||
<big>'''Neutral Jumping'''</big> | |||
------ | |||
{{MoveData | |||
|image=BreakersR_Pielle_njA.png | |||
|caption= | |||
|name= | |||
|input=nj.A | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard= {{High}} | |||
|Stun= | |||
|Properties= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=BreakersR_Pielle_njB.png | |||
|caption= | |||
|name= | |||
|input=nj.B | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard= {{High}} | |||
|Stun= | |||
|Properties= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=BreakersR_Pielle_njC.png | |||
|caption= | |||
|name= | |||
|input=nj.C | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard= {{High}} | |||
|Stun= | |||
|Properties= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=BreakersR_Pielle_njD.png | |||
|caption= | |||
|name= | |||
|input=nj.D | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard= {{High}} | |||
|Stun= | |||
|Properties= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description= | |||
}} | |||
}} | |||
<big>'''Diagonal Jumping'''</big> | |||
------ | |||
{{MoveData | |||
|image=BreakersR_Pielle_djA.png | |||
|caption= | |||
|name= | |||
|input=dj.A | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard= {{High}} | |||
|Stun= | |||
|Properties= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=BreakersR_Pielle_djB.png | |||
|caption= | |||
|name= | |||
|input=dj.B | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard= {{High}} | |||
|Stun= | |||
|Properties= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=BreakersR_Pielle_djC.png | |||
|caption= | |||
|name= | |||
|input=dj.C | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard= {{High}} | |||
|Stun= | |||
|Properties= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=BreakersR_Pielle_djD.png | |||
|caption= | |||
|name= | |||
|input=dj.D | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard= {{High}} | |||
|Stun= | |||
|Properties= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description= | |||
}} | |||
}} | |||
===Command Normals=== | |||
{{MoveData | |||
|image=BreakersR_Pielle_5AC.png | |||
|caption= | |||
|name=Saber Bash | |||
|input=5AC | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard= {{Mid}} | |||
|Stun= | |||
|Properties={{Specialcancel}}{{Supercancel}} | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=BreakersR_Pielle_5BD.png | |||
|caption= | |||
|name=Flying Peach Bomber | |||
|input=5BD | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard= {{High}} | |||
|Stun= | |||
|Properties= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=BreakersR_Pielle_2jA.png | |||
|caption= | |||
|name=Hopping Saber | |||
|input=Jump, 1~3A | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard= {{High}} | |||
|Stun= | |||
|Properties= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=BreakersR_Pielle_8jC.png | |||
|caption= | |||
|name=Opened Arc Liner | |||
|input=Jump, 7~9C | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard= {{High}} | |||
|Stun= | |||
|Properties= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description= | |||
}} | |||
}} | |||
===Throws=== | |||
{{MoveData | |||
|image=BreakersR_Pielle_Throw.png | |||
|caption= | |||
|name=Frankensteiner | |||
|input=4/6C | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard={{Unblockable}} | |||
|Stun= | |||
|Properties={{Throw}}{{Knockdown}} | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=BreakersR_Pielle_Airthrow.png | |||
|caption= | |||
|name=Air Frankensteiner | |||
|input=Jump, Any direction+C/D | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard={{Unblockable}} | |||
|Stun= | |||
|Properties={{Airthrow}}{{Knockdown}} | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description= | |||
}} | |||
}} | |||
===Specials=== | |||
{{MoveData | |||
|image=PielleWave.gif | |||
|caption= | |||
|name=Bonjour Shot | |||
|input=236P | |||
|data= | |||
{{AttackData-BreakersR | |||
|version=A | |||
|Damage= | |||
|Guard= {{Mid}} | |||
|Stun= | |||
|Properties={{Proj}} | |||
|Startup= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description=really bad fireball with horrible recovery. | |||
}} | |||
{{AttackData-BreakersR | |||
|version=C | |||
|Damage= | |||
|Guard= {{Mid}} | |||
|Stun= | |||
|Properties={{Proj}} | |||
|Startup= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=PielleUpper.gif | |||
|caption= | |||
|name=Robin Liner | |||
|input=623P | |||
|data= | |||
{{AttackData-BreakersR | |||
|version=A | |||
|Damage= | |||
|Guard= {{Mid}} | |||
|Stun= | |||
|Properties= | |||
|Startup= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description=really bad dragon punch, not sure why he has it. It should be noted that his Rapier Upper nullifies fireballs. Like that helps. | |||
}} | |||
{{AttackData-BreakersR | |||
|version=C | |||
|Damage= | |||
|Guard= {{Mid}} | |||
|Stun= | |||
|Properties={{Knockdown}} | |||
|Startup= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|image=PielleRekkaZorro.gif | |||
|caption= | |||
|name=Monsieur Crash | |||
|input=214PPP (Up to 3 times) | |||
|data= | |||
{{AttackData-BreakersR | |||
|version=P | |||
|Damage= | |||
|Guard= {{Mid}} | |||
|Stun= | |||
|Properties= | |||
|Startup= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description=good move overall, both used alone and in combos. It can also juggle. | |||
}} | |||
{{AttackData-BreakersR | |||
|version=PP | |||
|Damage= | |||
|Guard= {{Mid}} | |||
|Stun= | |||
|Properties= | |||
|Startup= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description= | |||
}} | |||
{{AttackData-BreakersR | |||
|version=PPP | |||
|Damage= | |||
|Guard= {{Mid}} | |||
|Stun= | |||
|Properties={{Knockdown}} | |||
|Startup= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description=Last hit side switches | |||
}} | |||
}} | |||
{{MoveData | |||
|image=PielleRose.gif | |||
|caption= | |||
|name=Rose Train | |||
|input=214K | |||
|data= | |||
{{AttackData-BreakersR | |||
|version=B | |||
|Damage= | |||
|Guard= {{Mid}} | |||
|Stun= | |||
|Properties={{Knockdown}} | |||
|Startup= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description=LK goes for a short length, small recovery, HK version goes longer out, longer recovery. Good move to use sparingly. | |||
}} | |||
{{AttackData-BreakersR | |||
|version=D | |||
|Damage= | |||
|Guard= {{Mid}} | |||
|Stun= | |||
|Properties={{Knockdown}} | |||
|Startup= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description=LK goes for a short length, small recovery, HK version goes longer out, longer recovery. Good move to use sparingly. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=PielleRekkaAirZorro.gif | |||
|caption= | |||
|name=Merci Un Deux Trois | |||
|input=Jump, 2 + Any 3 buttons | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard={{High}} | |||
|Stun= | |||
|Properties={{knockdown}} | |||
|Startup= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description=Must be done after the height of jump. | |||
}} | |||
}} | |||
===Supers=== | |||
{{MoveData | |||
|image=PielleSuperUpper.gif | |||
|caption= | |||
|name=Un Deux Robin | |||
|input=236236P | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard={{Mid}} | |||
|Stun= | |||
|Properties={{Hardknockdown}} | |||
|Startup= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description=Pielle does multiple Rapier Uppers, good move to use in combos. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=PielleSword.gif | |||
|caption= | |||
|name=Thunder Crosier | |||
|input=214214P | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard={{Mid}} | |||
|Stun= | |||
|Properties={{Hardknockdown}} | |||
|Startup= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description=Pielle turns into a lightning rod and stabs opponents in the face. Excellent breakering super, excellent anti-crossup super, lots of invincibility, hard to fully punish if blocked versus certain characters. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=PielleRoseSuper.gif | |||
|caption= | |||
|name=Super Rose | |||
|input=214214K | |||
|data= | |||
{{AttackData-BreakersR | |||
|Damage= | |||
|Guard={{High}} | |||
|Stun= | |||
|Properties={{Hardknockdown}} | |||
|Startup= | |||
|Recovery= | |||
|Adv. Hit= | |||
|Adv. Guard= | |||
|description=Good move to punish blatant mistakes at any distance. Extremely safe if blocked. | |||
}} | |||
}} | |||
==Combos== | |||
*'''Meterless Combos''' | |||
**5A xN - "Please back off. I need room to look beautiful." | |||
**2B, 2B xx 214PPP - Good damage, side switches | |||
**2C xx 5AC - good punisher | |||
*'''Combos with meter''' | |||
**2C xx 5AC, 236236P | |||
==Advanced Strategy== | |||
* Pielle is a very strange character. His ranged moves are not particularly good and he only has combo options very close up. He has a very damaging punish combo with cr.C xx LP+HP, Super Rapier Upper, and just comboing into his rekkas does a ton of damage. He can mixup with his Sexy Hip Hop (LK+HK) which is an overhead, or go low with cr.B. Both of those have combo options as well. Pielle is suitable for play pretty much only as a really awkward and risky "trickster" playstyle. | |||
==Matchups== | |||
===Matchup Table=== | |||
{| class="wikitable" | |||
|+ Advantage | |||
|- | |||
| Great || | |||
|- | |||
| Good || Condor, Alsion III | |||
|- | |||
| Even || | |||
|- | |||
| Weak || Rila, Maherl | |||
|- | |||
| Bad || Saizo, Sho, Tia, Dao-Long | |||
|} | |||
===Character Specific Tips=== | |||
-------- | |||
'''Alsion III'''<br> | |||
-------- | |||
'''Condor'''<br> | |||
-------- | |||
'''Dao-Long'''<br> | |||
-------- | |||
'''Maherl'''<br> | |||
-------- | |||
'''Pielle'''<br> | |||
-------- | |||
'''Pielle'''<br> | |||
-------- | |||
'''Pielle'''<br> | |||
-------- | |||
'''Sho'''<br> | |||
-------- | |||
'''Pielle'''<br> | |||
{{Navbox-BreakersR}} | |||
[[Category:Breakers Revenge]] |
Latest revision as of 20:11, 3 January 2023
Introduction
Pielle Montario is an Italian nobleman that fences. Has a butler, somehow not French according to his bio, but his alter ego George is.
Overview
Pielle is a balanced and zoning unorthodox fighter focused on risk-win slow recovery-damaging specials and fundamental situational supers.
Strengths | Weaknesses |
---|---|
|
|
Move List
Normals
Standing
Damage | Guard | Stun | Properties | |
---|---|---|---|---|
- | ![]() |
- | ![]() ![]() | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Damage | Guard | Stun | Properties | |
---|---|---|---|---|
- | ![]() |
- | ![]() ![]() | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Damage | Guard | Stun | Properties | |
---|---|---|---|---|
- | ![]() |
- | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Damage | Guard | Stun | Properties | |
---|---|---|---|---|
- | ![]() |
- | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Crouching
Damage | Guard | Stun | Properties | |
---|---|---|---|---|
- | ![]() |
- | ![]() ![]() | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Damage | Guard | Stun | Properties | |
---|---|---|---|---|
- | ![]() |
- | ![]() ![]() | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Damage | Guard | Stun | Properties | ||
---|---|---|---|---|---|
- | ![]() |
- | ![]() ![]() | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
- | - | - | - | - | |
Good for anti air if done very, very early. Puts the opponent in the air for juggles, can combo into good things. |
Damage | Guard | Stun | Properties | ||
---|---|---|---|---|---|
- | ![]() |
- | ![]() | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
- | - | - | - | - | |
It is a slide that knockdowns. Sliding knockdowns are good. Hard to punish if done from far. |
Close
Damage | Guard | Stun | Properties | |
---|---|---|---|---|
- | ![]() |
- | ![]() ![]() | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Damage | Guard | Stun | Properties | |
---|---|---|---|---|
- | ![]() |
- | ![]() ![]() | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Damage | Guard | Stun | Properties | ||
---|---|---|---|---|---|
- | ![]() |
- | ![]() ![]() | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
- | - | - | - | - | |
This is the closest thing he has to an anti-air without meter. It can beat a lot of moves and even crossups. |
Damage | Guard | Stun | Properties | |
---|---|---|---|---|
- | ![]() |
- | ![]() ![]() | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Neutral Jumping
Damage | Guard | Stun | Properties | |
---|---|---|---|---|
- | ![]() |
- | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Damage | Guard | Stun | Properties | |
---|---|---|---|---|
- | ![]() |
- | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Damage | Guard | Stun | Properties | |
---|---|---|---|---|
- | ![]() |
- | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Damage | Guard | Stun | Properties | |
---|---|---|---|---|
- | ![]() |
- | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Diagonal Jumping
Damage | Guard | Stun | Properties | |
---|---|---|---|---|
- | ![]() |
- | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Damage | Guard | Stun | Properties | |
---|---|---|---|---|
- | ![]() |
- | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Damage | Guard | Stun | Properties | |
---|---|---|---|---|
- | ![]() |
- | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Damage | Guard | Stun | Properties | |
---|---|---|---|---|
- | ![]() |
- | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Command Normals
Damage | Guard | Stun | Properties | |
---|---|---|---|---|
- | ![]() |
- | ![]() ![]() | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Damage | Guard | Stun | Properties | |
---|---|---|---|---|
- | ![]() |
- | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Damage | Guard | Stun | Properties | |
---|---|---|---|---|
- | ![]() |
- | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Damage | Guard | Stun | Properties | |
---|---|---|---|---|
- | ![]() |
- | - | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Throws
Damage | Guard | Stun | Properties | |
---|---|---|---|---|
- | ![]() |
- | ![]() ![]() | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Damage | Guard | Stun | Properties | |
---|---|---|---|---|
- | ![]() |
- | ![]() ![]() | |
Startup | Active | Recovery | Adv. Hit | Adv. Guard |
- | - | - | - | - |
Specials
A | Damage | Guard | Stun | Properties | ||
---|---|---|---|---|---|---|
- | ![]() |
- | ![]() | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | - | ||
really bad fireball with horrible recovery. | ||||||
C | Damage | Guard | Stun | Properties | ||
- | ![]() |
- | ![]() | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | - |
A | Damage | Guard | Stun | Properties | ||
---|---|---|---|---|---|---|
- | ![]() |
- | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | - | ||
really bad dragon punch, not sure why he has it. It should be noted that his Rapier Upper nullifies fireballs. Like that helps. | ||||||
C | Damage | Guard | Stun | Properties | ||
- | ![]() |
- | ![]() | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | - |
P | Damage | Guard | Stun | Properties | ||
---|---|---|---|---|---|---|
- | ![]() |
- | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | - | ||
good move overall, both used alone and in combos. It can also juggle. | ||||||
PP | Damage | Guard | Stun | Properties | ||
- | ![]() |
- | - | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | - | ||
PPP | Damage | Guard | Stun | Properties | ||
- | ![]() |
- | ![]() | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | - | ||
Last hit side switches |
B | Damage | Guard | Stun | Properties | ||
---|---|---|---|---|---|---|
- | ![]() |
- | ![]() | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | - | ||
LK goes for a short length, small recovery, HK version goes longer out, longer recovery. Good move to use sparingly. | ||||||
D | Damage | Guard | Stun | Properties | ||
- | ![]() |
- | ![]() | |||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | ||
- | - | - | - | - | ||
LK goes for a short length, small recovery, HK version goes longer out, longer recovery. Good move to use sparingly. |
Damage | Guard | Stun | Properties | ||
---|---|---|---|---|---|
- | ![]() |
- | ![]() | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
- | - | - | - | - | |
Must be done after the height of jump. |
Supers
Damage | Guard | Stun | Properties | ||
---|---|---|---|---|---|
- | ![]() |
- | ![]() | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
- | - | - | - | - | |
Pielle does multiple Rapier Uppers, good move to use in combos. |
Damage | Guard | Stun | Properties | ||
---|---|---|---|---|---|
- | ![]() |
- | ![]() | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
- | - | - | - | - | |
Pielle turns into a lightning rod and stabs opponents in the face. Excellent breakering super, excellent anti-crossup super, lots of invincibility, hard to fully punish if blocked versus certain characters. |
Damage | Guard | Stun | Properties | ||
---|---|---|---|---|---|
- | ![]() |
- | ![]() | ||
Startup | Active | Recovery | Adv. Hit | Adv. Guard | |
- | - | - | - | - | |
Good move to punish blatant mistakes at any distance. Extremely safe if blocked. |
Combos
- Meterless Combos
- 5A xN - "Please back off. I need room to look beautiful."
- 2B, 2B xx 214PPP - Good damage, side switches
- 2C xx 5AC - good punisher
- Combos with meter
- 2C xx 5AC, 236236P
Advanced Strategy
- Pielle is a very strange character. His ranged moves are not particularly good and he only has combo options very close up. He has a very damaging punish combo with cr.C xx LP+HP, Super Rapier Upper, and just comboing into his rekkas does a ton of damage. He can mixup with his Sexy Hip Hop (LK+HK) which is an overhead, or go low with cr.B. Both of those have combo options as well. Pielle is suitable for play pretty much only as a really awkward and risky "trickster" playstyle.
Matchups
Matchup Table
Great | |
Good | Condor, Alsion III |
Even | |
Weak | Rila, Maherl |
Bad | Saizo, Sho, Tia, Dao-Long |
Character Specific Tips
Alsion III
Condor
Dao-Long
Maherl
Pielle
Pielle
Pielle
Sho
Pielle