(New page: =Introduction= =Moves List= ==Normal Moves== ==Special Moves== ==Super Move== =The Basics= =Advanced Strategy= =Match-Ups=) |
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=Moves List= | =Moves List= | ||
==Normal Moves== | ==Normal Moves== | ||
===Throws=== | |||
'''Death Moment''' | |||
*LP+LK | |||
**'''Damage''':35 | |||
'''Dark Throw''' | |||
*Back + LP+LK | |||
**'''Damage''':35 | |||
===Command Moves=== | |||
'''Shudder Blade''' | |||
*MP+MK | |||
**'''Damage''':17 | |||
'''Knife Nightmare''' | |||
*Forward + MP | |||
**'''Damage''':21 | |||
'''Death Spin Kick''' | |||
*Forward + MK | |||
**'''Damage''':15 | |||
==Special Moves== | ==Special Moves== | ||
'''Dark Wire''' | |||
*Quarter Circle Forward + Punch | |||
**'''Damage''':5 | |||
'''Dark Spark''' | |||
*(After Dark Wire)Do nothing | |||
**'''Damage''':Adds 15 damage to Dark Wire | |||
'''Dark Hold''' | |||
*(After Dark Wire)Back + Punch | |||
**'''Damage''':N/A | |||
'''Kill Wire''' | |||
*Forward, Down, Down-Forward + Punch | |||
**'''Damage''':8 | |||
'''EX-Plosive''' | |||
*Quarter Circle Forward + Kick | |||
**'''Damage''':21 | |||
==Super Move== | ==Super Move== | ||
'''Kill Trap''' | |||
*Double Quarter Circle Forward + Punch | |||
**'''Damage''':38 | |||
'''Dark Shackle''' | |||
*Double Quarter Circle Forward + Kick | |||
**'''Damage''':53 | |||
'''EX-Prominence''' | |||
*Double Quarter Circle Back + Kick | |||
**'''Damage''':28 | |||
===Meteor Combo=== | |||
'''Death Trap''' | |||
*Double Quarter Circle Back + All three Punches | |||
**'''Damage''':126 | |||
=The Basics= | =The Basics= | ||
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=Match-Ups= | =Match-Ups= | ||
{{Navbox-SFEX3}} | |||
[[Category: Street Fighter EX3]] |
Latest revision as of 14:56, 11 November 2024
Introduction
Moves List
Normal Moves
Throws
Death Moment
- LP+LK
- Damage:35
Dark Throw
- Back + LP+LK
- Damage:35
Command Moves
Shudder Blade
- MP+MK
- Damage:17
Knife Nightmare
- Forward + MP
- Damage:21
Death Spin Kick
- Forward + MK
- Damage:15
Special Moves
Dark Wire
- Quarter Circle Forward + Punch
- Damage:5
Dark Spark
- (After Dark Wire)Do nothing
- Damage:Adds 15 damage to Dark Wire
Dark Hold
- (After Dark Wire)Back + Punch
- Damage:N/A
Kill Wire
- Forward, Down, Down-Forward + Punch
- Damage:8
EX-Plosive
- Quarter Circle Forward + Kick
- Damage:21
Super Move
Kill Trap
- Double Quarter Circle Forward + Punch
- Damage:38
Dark Shackle
- Double Quarter Circle Forward + Kick
- Damage:53
EX-Prominence
- Double Quarter Circle Back + Kick
- Damage:28
Meteor Combo
Death Trap
- Double Quarter Circle Back + All three Punches
- Damage:126