Dragon Ball Z: Budokai Tenkaichi 3/Goku End: Difference between revisions

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== Character Info ==
== Character Info ==
The "End" rendition of Goku, based on his appearance in the late Cell Saga and Buu Saga.
The "End" rendition of Goku, based on his appearance in the late Cell Saga and Buu Saga.
== Transformations ==
[[File:Goku_End_SSJ.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Goku_End_SSJ]] Super Saiyan: 1 Blast Stock<br/>
[[File:Goku_End_SSJ2.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Goku_End_SSJ2]] Super Saiyan 2: 2 Blast Stocks<br/>
[[File:Goku_End_SSJ3.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Goku_End_SSJ3]] Super Saiyan 3: 3 Blast Stocks<br/>
[[File:Vegetto.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Vegetto]] Potara (Vegito): 3 Blast Stocks (requires [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Vegeta_2nd_Form Vegeta (2nd Form)] as partner, irreversible)<br/>
*Adds both partner's health values together
[[File:Vegetto_SSJ.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Vegetto_SSJ]] Potara (Super Vegeta): 4 Blast Stocks (requires [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Vegeta_2nd_Form Vegeta (2nd Form)] as partner, irreversible)<br/>
*Adds both partner's health values together
[[File:Gogeta_SSJ.png|64px|link=Dragon_Ball_Z:_Budokai_Tenkaichi_3/Gogeta_SSJ]] Fusion (Super Gogeta): 4 Blast Stocks (requires [https://wiki.supercombo.gg/w/Dragon_Ball_Z:_Budokai_Tenkaichi_3/Vegeta_2nd_Form Vegeta (2nd Form)] as partner, irreversible)
*Adds both partner's health values together
== Moveset ==
== Moveset ==
=== Blasts ===
=== Blasts ===
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:*7510 Damage Boosted (+ 380 for impact on ground)
:*7510 Damage Boosted (+ 380 for impact on ground)
*Super Spirit Bomb
*Super Spirit Bomb
:*5 Ki Bars
:*Max Power Mode only
:*Max Power Mode only
:*Beam
:*Beam
:*Cannot be Charged
:*Unblockable
:*Resets character positions
:*14860 Damage Unboosted
:*14860 Damage Unboosted
:*16320 Damage Boosted
:*16320 Damage Boosted

Latest revision as of 23:44, 20 September 2023

Character Info

The "End" rendition of Goku, based on his appearance in the late Cell Saga and Buu Saga.

Transformations

Goku End SSJ.png Super Saiyan: 1 Blast Stock
Goku End SSJ2.png Super Saiyan 2: 2 Blast Stocks
Goku End SSJ3.png Super Saiyan 3: 3 Blast Stocks
Vegetto.png Potara (Vegito): 3 Blast Stocks (requires Vegeta (2nd Form) as partner, irreversible)

  • Adds both partner's health values together

Vegetto SSJ.png Potara (Super Vegeta): 4 Blast Stocks (requires Vegeta (2nd Form) as partner, irreversible)

  • Adds both partner's health values together

Gogeta SSJ.png Fusion (Super Gogeta): 4 Blast Stocks (requires Vegeta (2nd Form) as partner, irreversible)

  • Adds both partner's health values together

Moveset

Blasts

Blast 1
  • Instantaneous Transmission
  • 2 Blast Stocks
  • Causes opponent to lock off
  • Teleports behind opponent
  • Wild Sense
  • 2 Blast Stocks
  • Auto-Evades and Counter-Attacks all Melee Attacks (incl. Rush B2)
  • Auto-Evades all Beam B2s
  • Effect lasts until one evasion
Blast 2/Ultimate Blast
  • Kamehameha
  • 3 Ki Bars
  • Beam
  • Can be Charged
  • 7080 Damage Uncharged
  • 10200 Damage Overcharged
  • 11280 Damage Boosted
  • Meteor Smash
  • 3 Ki Bars
  • Target Rush
  • 6820 Damage Unboosted (+ 380 for impact on ground)
  • 7510 Damage Boosted (+ 380 for impact on ground)
  • Super Spirit Bomb
  • 5 Ki Bars
  • Max Power Mode only
  • Beam
  • Unblockable
  • Resets character positions
  • 14860 Damage Unboosted
  • 16320 Damage Boosted

Rushing Techniques

  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Kiai Cannon
  • Cannot be Vanished
  • Can be Charged
  • Any Guard at at Level 1 Charge
  • Guard Crushes at Level 2 Charge
  • Unblockable at Level 3 Charge
  • Flying Kick
  • Cannot be Vanished
  • Cannot be Charged
  • Lightly stuns opponent
  • Overhead Guard
  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Lift Strike
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep on Level 3 Charge
  • Ground Slash
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep Guard on Level 3 Charge
  • Auto-Counter

Other Important Info

Stat Sheet

Misc. Properties

Character Guide

Offense

Defense

Neutral