m (Added category) |
(→Offense Inputs: removed ugly sticker) |
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Line 113: | Line 113: | ||
! scope="row" | {{b}} | ! scope="row" | {{b}} | ||
| (4) | | (4) | ||
| Block | | Block High and Mid | ||
|- | |- | ||
! scope="row" | {{db}} | ! scope="row" | {{db}} | ||
| (1) | | (1) | ||
| Block | | Block Mid and Low | ||
|- | |- | ||
! scope="row" | {{b}} | ! scope="row" | {{b}} | ||
| (4) | | (4) | ||
| | | Air only - Air Block | ||
|- | |- | ||
! scope="row" | {{f}} [[File:Snka.gif]] | ! scope="row" | {{f}} [[File:Snka.gif]] | ||
Line 129: | Line 129: | ||
! scope="row" | {{qcd}} [[File:Snkd.gif]] | ! scope="row" | {{qcd}} [[File:Snkd.gif]] | ||
| (412) [[File:Snkd.gif]] | | (412) [[File:Snkd.gif]] | ||
| On | | On soft knockdown before landing - Ground Tech | ||
Costs 16px meter and requires H.Power or above | |||
|- | |- | ||
|} | |} | ||
== Offense Inputs == | == Offense Inputs == | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
Line 140: | Line 142: | ||
! scope="row" | {{f}} or {{b}} [[File:Snkc.gif]] | ! scope="row" | {{f}} or {{b}} [[File:Snkc.gif]] | ||
| (6 or 4) [[File:Snkc.gif]] | | (6 or 4) [[File:Snkc.gif]] | ||
| At Close Range - | | At Close Range - Throw | ||
|- | |- | ||
! scope="row" | [[File:Snkd.gif]] | ! scope="row" | [[File:Snkd.gif]] |
Latest revision as of 23:25, 13 January 2024
Basic Inputs
All commands assume the game is on a NeoGeo MVS and your character is facing right.
Lever
Motion | Numpad | Direction |
---|---|---|
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1 | down-back |
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2 | down |
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3 | down-forward |
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4 | back |
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5 | neutral |
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6 | forward |
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7 | up-back |
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8 | up |
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9 | up-forward |
Buttons
Button | Action |
---|---|
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Punch |
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Kick |
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Strong Attack |
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Line Change |
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Start |
Movement
Motion | Numpad | Action |
---|---|---|
![]() ![]() |
(4 or 6) | Walk |
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(2 or 1) | Crouch |
![]() ![]() ![]() |
(8 or 7 or 9) | Jump |
Tap ![]() ![]() ![]() |
(8 or 7 or 9) | Hop |
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(66) | Dash |
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(44) | Backdash |
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(3) | Crouch-walk |
Defense Inputs
Offense Inputs
Motion | Numpad | Action |
---|---|---|
![]() ![]() ![]() |
(6 or 4) ![]() |
At Close Range - Throw |
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In the middle of a Jump | Turn Around |
Line Change Inputs
Other Inputs
Motion | Numpad | Action |
---|---|---|
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- | With at least one credit - Join-in |
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(5) ![]() |
when opponent is at least 3/4 screen away - Taunt |