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=Introduction= | |||
Karin was first introduced in the manga Sakura Ganbaru! as a rival for Sakura and has since been interred into Street Fighter Alpha 3. She is the only daughter and heir of the Kanzuki Zaibatsu who decided to seek out Sakura for a rematch of a previous fight, and to also seek out Bison, as her organization has been a target of interest for Shadaloo. | Karin was first introduced in the manga Sakura Ganbaru! as a rival for Sakura and has since been interred into Street Fighter Alpha 3. She is the only daughter and heir of the Kanzuki Zaibatsu who decided to seek out Sakura for a rematch of a previous fight, and to also seek out Bison, as her organization has been a target of interest for Shadaloo. | ||
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* Can combo into command grab off from blockstun during activates, potentially ending rounds off a sweep depending on distance to the corner | * Can combo into command grab off from blockstun during activates, potentially ending rounds off a sweep depending on distance to the corner | ||
* Strong anti-air with s. FP and c. FP | * Strong anti-air with s. FP and c. FP | ||
* Great jump-ins | |||
* Huge damage off crouch cancel juggles with rekka enders | * Huge damage off crouch cancel juggles with rekka enders | ||
* Counters have extremely large windows and can be used at the end of rekka strings | * Counters have extremely large windows and can be used at the end of rekka strings | ||
* s. LP pressure is incredibly effective against taller characters | * s. LP pressure is incredibly effective against taller characters and hits lower than most other jabs, meaning she can do this to more characters | ||
* Wake-up DP+K can be used to partially escape cross-up strings | * Wake-up DP+K can be used to partially escape cross-up strings | ||
| cons = | | cons = | ||
* Rekka strings can leave you vulnerable to activates and supers if not used carefully | * Rekka strings can leave you vulnerable to activates and supers if not used carefully | ||
* Damage on individual rekkas is | * Damage on individual rekkas is very low unless you hit the enders | ||
* Rekkas must be committed to and cannot be confirmed visually | * Rekkas must be committed to and cannot be confirmed visually due to low hit stun | ||
* Rekka start-up has a very large hurtbox that makes it more interruptible than it appears | |||
* No meterless reversal option | * No meterless reversal option | ||
* Counter leaves you a sitting duck if you guess wrong with it | * Counter leaves you a sitting duck if you guess wrong with it | ||
* Infinite is very difficult on P2 side | * Infinite is very difficult on P2 side | ||
* Whiffed grabs build very little meter compared to most characters | * Whiffed grabs build very little meter compared to most characters | ||
* OTG setups require tight execution. | * OTG setups require tight execution. | ||
* Knowledge/execution-heavy character in general | |||
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====Color Option==== | |||
{| border="1em" cellspacing="0" style="border: 1px solid #999;" | |||
| align="center" colspan="2" bgcolor="#ff0808" | X-Ism|| align="center" colspan="2" bgcolor="#309900" | A-Ism || align="center" colspan="2" bgcolor="#0822ff" | V-Ism | |||
|- | |||
| align="center" | [[File:sfa3_karin_pxism.png]] || align="center" | [[File:sfa3_karin_kxism.png]] || align="center" | [[File:sfa3_karin_paism.png]] || align="center" | [[File:sfa3_karin_kaism.png]] || align="center" | [[File:sfa3_karin_pvism.png]] || align="center" | [[File:sfa3_karin_kvism.png]] | |||
|- | |||
| align="center" | Punch || align="center" | Kick || align="center" | Punch || align="center" | Kick || align="center" | Punch || align="center" | Kick | |||
|} |
Latest revision as of 16:00, 16 August 2023
Introduction
Karin was first introduced in the manga Sakura Ganbaru! as a rival for Sakura and has since been interred into Street Fighter Alpha 3. She is the only daughter and heir of the Kanzuki Zaibatsu who decided to seek out Sakura for a rematch of a previous fight, and to also seek out Bison, as her organization has been a target of interest for Shadaloo.
Strengths | Weaknesses |
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Color Option
X-Ism | A-Ism | V-Ism | |||
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Punch | Kick | Punch | Kick | Punch | Kick |