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=Introduction= | ==Introduction== | ||
Mid-tier character. | Mid-tier character. | ||
=Movelist= | {{ ProConTable | ||
| pros= | |||
| cons= | |||
}} | |||
==Movelist== | |||
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>> Evades 1-hit strong normal attack and projectiles. | >> Evades 1-hit strong normal attack and projectiles. | ||
=Combos= | ==Combos== | ||
*cr.B > cr.A > hcb+K | *cr.B > cr.A > hcb+K | ||
*j.B or j.C > | *j.B or j.C > cl.D > hcb+D | ||
*cr.B > cl.B > dp+K > dp+A or rdp+K | *cr.B > cl.B > dp+K > dp+A or rdp+K | ||
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*j.B or j. > cl.C > qcf,qcf+A + follow-up | *j.B or j. > cl.C > qcf,qcf+A + follow-up | ||
=Strategies= | ==Strategies== | ||
{{Navbox-KOF99}} | {{Navbox-KOF99}} | ||
[[Category:The King of Fighters '99]] | [[Category:The King of Fighters '99]] |
Latest revision as of 14:08, 27 August 2022
Introduction
Mid-tier character.
Strengths | Weaknesses |
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|
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Movelist
THROWS-------------------------------------------------------------------------
Hatsugane >> When close - b / f + C
Issetsu Seoi Nage Fukanzen >> When close - b / f + D
COMMAND ATTACKS----------------------------------------------------------------
Ge Shiki : Goufu Kakkodake >> f + B >> Can be cancelled into a special move (2).
SPECIAL MOVES------------------------------------------------------------------
114 Shiki : Ara Gami Mikansei >> qcf + A >> Evades several normal attacks.
115 Shiki : Doku Gami Mikansei >> qcf + C >> Evades several normal attacks.
100 Shiki : Oni Yaki Mikansei >> f, d, df + P
212 Shiki : Kototsuki You Mikansei >> hcb + K >> Overhead (2).
Evades several low attacks.
Shingo Kick >> hcf + K >> Evades 1-hit normal attack and specials.
Evades several low attacks.
101 Shiki : Oboroguruma Mikansei >> b, d, db + K >> Press K to perform the third hit.
Overhead (3).
Shingo Kinsei Ore Shiki : Nie Togi >> When close - f, d, df + K >> Unblockable (1).
Juggles when opponent is standing (3).
DESPERATION MOVES--------------------------------------------------------------
Ge Shiki : Kake Hourin >> qcf, qcf + P, press P to hit earlier >> Juggles when counter.
Burning Shingo >> qcf, hcb + P >> Evades 1-hit strong normal attack and projectiles.
Combos
- cr.B > cr.A > hcb+K
- j.B or j.C > cl.D > hcb+D
- cr.B > cl.B > dp+K > dp+A or rdp+K
- j.B or j. > cl.C > qcf,qcf+A + follow-up