Rabbit/Rex: Difference between revisions

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{{Infobox Character Rabbit
{{Infobox Character Rabbit
|name= -
|name= Rex
|image= -
|image= Rabbit Rex.png
|nmeaning= -
|nmeaning= - Rex
|gender=  -
|gender=  - Male
|age= -
|age= - 18
|ocupt= -
|ocupt= -
|wpon= -
|wpon= - Toufu
|bspirit= -
|bspirit= - Tiger
}}
}}




===Move list===
===Move list===
236 a/c is a fireball thats great for zoning and keep away.
623 a/c is a dp with amazing iframes and is a great tool for stopping jump in pressure.
421 b/d is a flaming up kicks that sends you forward. its a good combo ender with good damage. its unsafe when blocked


====Standing====
====Standing====
Line 97: Line 103:
   | Adv. Guard =   
   | Adv. Guard =   
   | description =  
   | description =  
  }}
}}
{{MoveData
| name    = Universal Overhead
| input    = LP+HP
| subtitle =
| image    =
| image2  =
| data    =
  {{AttackData-Rabbit
  | version =
  | subtitle =
  | Damage =
  | Guard =
  | Cancel =
  | Startup = 
  | Active =
  | Recovery = 
  | Adv. Hit =
  | Adv. Guard = 
  | description =
   }}
   }}
}}
}}
Line 273: Line 300:
   }}
   }}
}}
}}
===Command Normals===


{{MoveData
{{MoveData
  | name    =  
  | name    = LKHK
  | input    = [[File:Snka.gif]] [[File:Snkb.gif]]
  | input    =  
  | subtitle =
  | subtitle =
  | image    =  
  | image    =
  | image2  =  
  | image2  =  
  | data    =
  | data    =
Line 287: Line 312:
   | subtitle =
   | subtitle =
   | Damage =  
   | Damage =  
   | Guard = High
   | Guard =  
   | Cancel =  
   | Cancel = -
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 297: Line 322:
   }}
   }}
}}
}}
===Command Normals===


{{MoveData
{{MoveData
  | name    = Fumikomi Punch
  | name    = Deflect
| input    = [[File:Snka.gif]] [[File:Snkb.gif]]
| subtitle =
| image    =
| image2  =
| data    =
}}
 
{{MoveData
| name    = Headhunter
  | input    = 6B
  | input    = 6B
  | subtitle =
  | subtitle =
Line 316: Line 352:
   | Adv. Hit =  
   | Adv. Hit =  
   | Adv. Guard =   
   | Adv. Guard =   
   | description =  
   | description = has a follow up with B
   }}
   }}
}}
}}


{{MoveData
{{MoveData
  | name    = Fumikomi Kick
  | name    = Side Kick
  | input    = 6D
  | input    = 6D
  | subtitle =
  | subtitle =
Line 333: Line 369:
   | Guard =  
   | Guard =  
   | Cancel = -
   | Cancel = -
  | Startup = 
  | Active =
  | Recovery = 
  | Adv. Hit =
  | Adv. Guard = 
  | description = has a follow up D
  }}
}}
{{MoveData
| name    = Solid Backhand
| input    = 66B after a Normal or Command Normal except the second hit of Headhunter
| subtitle =
| image    = 
| image2  =
| data    =
  {{AttackData-Rabbit
  | version =
  | subtitle =
  | Damage =
  | Guard =
  | Cancel =
   | Startup =   
   | Startup =   
   | Active =  
   | Active =  
Line 340: Line 398:
   | description =  
   | description =  
   }}
   }}
}}
}}
{{MoveData
{{MoveData
  | name    = Fumikomi Uppercut
  | name    = Inferno Rush 
  | input    = 66B after a Normal or Command Normal other than itself
  | input    = 41236 + LPLK after a deflect
  | subtitle =
  | subtitle =
  | image    =   
  | image    =   
Line 367: Line 425:


{{MoveData
{{MoveData
  | name    =  
  | name    = Fireball
  | input    = -
  | input    = 236 P
  | subtitle =
  | subtitle =
  | image    =   
  | image    =   
Line 389: Line 447:


{{MoveData
{{MoveData
  | name    =  
  | name    = Shoryuken
  | input    = -
  | input    = 623 P
  | subtitle =
  | subtitle =
  | image    =   
  | image    =   
Line 406: Line 464:
   | Adv. Hit =  
   | Adv. Hit =  
   | Adv. Guard =   
   | Adv. Guard =   
   | description = -
   | description =  
   }}
   }}
}}
}}


{{MoveData
{{MoveData
  | name    =   
  | name    =  Scorched Claws
  | input    = -
  | input    = 421 P
  | subtitle =
  | subtitle =
  | image    =   
  | image    =   
Line 433: Line 491:


{{MoveData
{{MoveData
  | name    =  
  | name    = Fervid Axe
  | input    =  
  | input    = 214 K
  | subtitle =  
  | subtitle =  
  | image    =  
  | image    =  
Line 450: Line 508:
   | Adv. Hit =  
   | Adv. Hit =  
   | Adv. Guard =   
   | Adv. Guard =   
   | description = -
   | description = can absorb projectile
   }}
   }}
}}
}}
Line 457: Line 515:


{{MoveData
{{MoveData
  | name    =   
  | name    =  Flaming Maw
  | input    = ABC during Beast Force
  | input    = ABC during Beast Force
  | subtitle =
  | subtitle =
Line 474: Line 532:
   | Adv. Hit =  
   | Adv. Hit =  
   | Adv. Guard =   
   | Adv. Guard =   
   | description = -
   | description = classic fireball
   }}
   }}
}}
}}


{{MoveData
{{MoveData
  | name    =  
  | name    = Tiger Fury
  | input    =  
  | input    = 463214 HP
  | subtitle =
  | subtitle =
  | image    =   
  | image    =   
Line 496: Line 554:
   | Adv. Hit =  
   | Adv. Hit =  
   | Adv. Guard =   
   | Adv. Guard =   
   | description =  
   | description = rush on opponent and do big damage if touch
   }}
   }}
}}
}}

Latest revision as of 10:11, 14 February 2025

Rex
Rabbit Rex.png
Character Data
Name Meaning - Rex
Gender - Male
Age - 18
Occupation -
Weapon - Toufu
Beast Sprit - Tiger
Stats


Move list

236 a/c is a fireball thats great for zoning and keep away.

623 a/c is a dp with amazing iframes and is a great tool for stopping jump in pressure.

421 b/d is a flaming up kicks that sends you forward. its a good combo ender with good damage. its unsafe when blocked


Standing

Snka.gif
Damage Guard Cancel Startup
- - - -
Active Recovery Adv. Hit Adv. Guard
- - - -

--

Snkb.gif
Damage Guard Cancel Startup
- - - -
Active Recovery Adv. Hit Adv. Guard
- - - -
Snkc.gif
Damage Guard Cancel Startup
- - - -
Active Recovery Adv. Hit Adv. Guard
- - - -
Snkd.gif
Damage Guard Cancel Startup
- - - -
Active Recovery Adv. Hit Adv. Guard
- - - -
Universal Overhead
LP+HP
Damage Guard Cancel Startup
- - - -
Active Recovery Adv. Hit Adv. Guard
- - - -

Crouching

Snka.gif
Damage Guard Cancel Startup
- - - -
Active Recovery Adv. Hit Adv. Guard
- - - -
Snkb.gif
Damage Guard Cancel Startup
- - - -
Active Recovery Adv. Hit Adv. Guard
- - - -

-

Snkc.gif
Damage Guard Cancel Startup
- - - -
Active Recovery Adv. Hit Adv. Guard
- - - -
Snkd.gif
Damage Guard Cancel Startup
- - - -
Active Recovery Adv. Hit Adv. Guard
- - - -

Jumping

Snka.gif
Damage Guard Cancel Startup
- - - -
Active Recovery Adv. Hit Adv. Guard
- - - -
Snkb.gif
Damage Guard Cancel Startup
- - - -
Active Recovery Adv. Hit Adv. Guard
- - - -
Snkc.gif
Damage Guard Cancel Startup
- - - -
Active Recovery Adv. Hit Adv. Guard
- - - -
Snkd.gif
Damage Guard Cancel Startup
- - - -
Active Recovery Adv. Hit Adv. Guard
- - - -
LKHK
Damage Guard Cancel Startup
- - - -
Active Recovery Adv. Hit Adv. Guard
- - - -

Command Normals

Deflect
Snka.gif Snkb.gif
Headhunter
6B
Damage Guard Cancel Startup
- - - -
Active Recovery Adv. Hit Adv. Guard
- - - -

has a follow up with B

Side Kick
6D
Damage Guard Cancel Startup
- - - -
Active Recovery Adv. Hit Adv. Guard
- - - -

has a follow up D

Solid Backhand
66B after a Normal or Command Normal except the second hit of Headhunter
Damage Guard Cancel Startup
- - - -
Active Recovery Adv. Hit Adv. Guard
- - - -
Inferno Rush
41236 + LPLK after a deflect
Damage Guard Cancel Startup
- - - -
Active Recovery Adv. Hit Adv. Guard
- - - -

Special Moves

Fireball
236 P
Damage Guard Cancel Startup
- - - -
Active Recovery Adv. Hit Adv. Guard
- - - -
Shoryuken
623 P
Damage Guard Cancel Startup
- - - -
Active Recovery Adv. Hit Adv. Guard
- - - -
Scorched Claws
421 P
Damage Guard Cancel Startup
- - - -
Active Recovery Adv. Hit Adv. Guard
- - - -
Fervid Axe
214 K
Damage Guard Cancel Startup
- - - -
Active Recovery Adv. Hit Adv. Guard
- - - -

can absorb projectile

Beast Force

Flaming Maw
ABC during Beast Force
Damage Guard Cancel Startup
- - - -
Active Recovery Adv. Hit Adv. Guard
- - - -

classic fireball

Tiger Fury
463214 HP
Damage Guard Cancel Startup
- - - -
Active Recovery Adv. Hit Adv. Guard
- - - -

rush on opponent and do big damage if touch

Rabbit Navigation

General
Controls and Notation
HUD
System
FAQ
Characters
Wu-Ling
Tian Ren
Rex
Yu Lan
Ja koh
Egith
Hou En
Little Eddy