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Appearing seemingly out of nowhere, this mysterious fighter claims to be the "President of the World." He has a strong sense of unity and power, but the mystery still remains: who exactly is he? Is he related to Q, the mysterious fighter from Street Fighter 3? Was he a project made by the Illuminati? Does he have some sort of relation with Gill? We may never know. | Appearing seemingly out of nowhere, this mysterious fighter claims to be the "President of the World." He has a strong sense of unity and power, but the mystery still remains: who exactly is he? Is he related to Q, the mysterious fighter from Street Fighter 3? Was he a project made by the Illuminati? Does he have some sort of relation with Gill? We may never know. | ||
G is a | G is a momentum-based, rushdown fighter with an oppressive ground game and excels at opening up opponents with good frame traps and normals, while also always threatening with a command grab. Being very momentum-based, it can result in G being a volatile character capable of rolling through the opponent's health bar once he gets a knockdown and is free to stack his levels/V-meter. Although he lacks in the defensive department, G makes it up as a solid character for those who want an aggressive playstyle with a simple game plan and versatile combos for micromanaging trading Presidentiality levels for Oki, or vice versa. | ||
{{ ProConTable | {{ ProConTable | ||
| pros= | | pros= | ||
* With resources, his damage output gets very high | * With resources, his damage output gets very high and also has inherently great corner carry and Oki. | ||
* Great frame traps with normals and mixups with command grab. | * Great frame traps with normals and mixups with a command grab. | ||
* Solid pokes and anti airs, potentially strong fireball and many bursts-of-movements moves give him a great and | * Solid pokes and anti-airs, potentially strong fireball, and many bursts-of-movements moves give him a great and versatile neutral game | ||
* Both 2 useful v-skills and 2 powerful 2 triggers give G a lot of | * Both 2 useful v-skills and 2 powerful 2 triggers give G a lot of versatility and options in matchups | ||
| cons= | | cons= | ||
* | * Without any levels or resources, his damage is lacking, and loses several of his neutral tools | ||
* Has to burn resources quickly, when without any levels, to get notable reward for his offense | * Has to burn resources quickly, when without any levels, to get a notable reward for his offense | ||
* Indifferent movement options | * Indifferent movement options | ||
* Severe lack of defensive options, no 3-frame or invincible reversal, resulting in reliance of V-Gauge and knowledge of matchup | |||
}} | }} | ||
==== Unique Mechanics ==== | ==== Unique Mechanics ==== | ||
<gallery mode=nolines> | |||
SFV_G_Level1.jpg|Level 1 | |||
SFV_G_Level2.jpg|Level 2 | |||
SFV_G_Level3.jpg|Level 3 | |||
</gallery> | |||
{{#lst:Street Fighter V/G/Strategy|President Intro}} | |||
See the [[Street Fighter V/G/Strategy|Strategy page]] for more information. | |||
[[ | |||
=== Final Patch === | |||
<youtube>https://www.youtube.com/watch?v=hqrkFECHsWY&list=PLo3Zl2nq6CkA1SW9INd06He8LlwZnT1ML&index=33</youtube> | |||
=== Players to Watch === | === Players to Watch === | ||
* Nemo | * Nemo |
Latest revision as of 13:56, 9 May 2022
Introduction
About G
Appearing seemingly out of nowhere, this mysterious fighter claims to be the "President of the World." He has a strong sense of unity and power, but the mystery still remains: who exactly is he? Is he related to Q, the mysterious fighter from Street Fighter 3? Was he a project made by the Illuminati? Does he have some sort of relation with Gill? We may never know.
G is a momentum-based, rushdown fighter with an oppressive ground game and excels at opening up opponents with good frame traps and normals, while also always threatening with a command grab. Being very momentum-based, it can result in G being a volatile character capable of rolling through the opponent's health bar once he gets a knockdown and is free to stack his levels/V-meter. Although he lacks in the defensive department, G makes it up as a solid character for those who want an aggressive playstyle with a simple game plan and versatile combos for micromanaging trading Presidentiality levels for Oki, or vice versa.
Strengths | Weaknesses |
---|---|
|
|
Unique Mechanics
G's unique mechanic is Presidentiality, a level system that allows him to buff his special moves to emphasize his snowballing play style. G starts every round at Level 1 and can rank up to Level 3. His level is always indicated by the Globe icon next to the V-Gauge.
Level up by inputting G Charge (22PP). Anytime G is knocked down he loses 1 level (unless V-Skill 2 has been applied). G Charge can be used to cancel certain normals and specials, but with some rules:
- G Charge can be held to increase the charge time and level up to 3 at once.
- G Charge can be canceled into from 4HP, 6HP, 2HK, V-Skill 1 and special moves (excluding G Impact) however you cannot hold the input for any effect.
- Standing LP, HP, LK, and all crouching punches can cancel into held G Charge.
- V-Trigger 1 will force G to Level 3 presidentiality while it is active among other effects.
See the Strategy page for more information.
Final Patch
Players to Watch
- Nemo
- NuckleDu
- Smug
- 801 Strider