(Created Controls page for Double Dragon (Neo Geo)) |
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:*Movement | :*Movement | ||
::'''66''' - Forward | ::'''4/6''' - Walk backward/forward | ||
::'''44''' - Backward | ::'''66''' - Forward dash | ||
::'''44''' - Backward dash | |||
::'''7/8/9''' Backward/Neutral/Forward Jump | ::'''7/8/9''' Backward/Neutral/Forward Jump | ||
:::'''[...] 7/8/9''' - Double jump (Can be performed again after air blocking) | :::'''[...] 7/8/9''' - Double jump (Can be performed again after air blocking) | ||
:*Normal moves | :*Normal moves | ||
::'''A''' - Light attack | ::'''A''' - Light/Level 1 attack | ||
::'''B''' - Medium attack | ::'''B''' - Medium/Level 2 attack | ||
::'''C''' - Heavy attack | ::'''C''' - Heavy/Level 3 attack | ||
::'''D''' - Strong attack (also called "Super" in guides) | ::'''D''' - Strong/Level 4 attack (also called "Super" in guides) | ||
:*Throws | :*Throws | ||
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:*Other | :*Other | ||
::'''1/4''' - Block low/high | |||
::'''1/4/7 in air''' - Air block (works on anything but throws) | ::'''1/4/7 in air''' - Air block (works on anything but throws) | ||
::''' | ::'''Special move motion + 2 buttons''' - Charge moves aka Supers, every character has at least two | ||
{{Navbox-DD}} | {{Navbox-DD}} | ||
[[Category:Double Dragon (Neo Geo)]] | [[Category:Double Dragon (Neo Geo)]] |
Latest revision as of 20:45, 1 May 2021
Notation
7 8 9 4 5 6 A B C D 1 2 3
The 9-point numerical direction system refers to the directions in which your pad or stick can be moved, with 7 8 9 being up left, up, and up right, 4 5 6 being left, neutral, and right, and 1 2 3 being down left, down, and down right. Thus 236 is qcf (quarter circle forward).
Examples:
- 5A - Standing A
- 2A - Crouching A
- 6A - Forward A
- 3A - Down forward A
- n.5A - Close standing A
- j.A - Jumping A
- 2A xx - Indicates a special cancel.
Universal Commands
- Movement
- 4/6 - Walk backward/forward
- 66 - Forward dash
- 44 - Backward dash
- 7/8/9 Backward/Neutral/Forward Jump
- [...] 7/8/9 - Double jump (Can be performed again after air blocking)
- Normal moves
- A - Light/Level 1 attack
- B - Medium/Level 2 attack
- C - Heavy/Level 3 attack
- D - Strong/Level 4 attack (also called "Super" in guides)
- Throws
- 4/6 + B/C/D - Back/Forward Throw
- (in air) 4/6/7/9 + B/C/D - Air throw
- Other
- 1/4 - Block low/high
- 1/4/7 in air - Air block (works on anything but throws)
- Special move motion + 2 buttons - Charge moves aka Supers, every character has at least two