Darkstalkers: The Night Warriors/Demitri: Difference between revisions

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[[File:vampdemitri.gif]]
{{Infobox Character VAMPIRE
|name= Demitri
|image= VAMPIRE_Demitri_Artwork.png
|hp=
|sh=
|ch=
|movef=
|moveb=
|dasht=
|jumpf=
|jumpn=
|jumpb=
|type=


=Introduction=
}}


=Basics=
= Move List =
[[File:VAMPIRE Demitri Movelist English.png|650px]]


=Movelist=
== Standing Normal Moves ==


{| class="wikitable" style="width:100%; background:#FFFFFF"
{{MoveData
! colspan="2" style="background-color:#708090; color:white; text-align:left; width: 250px;"|Command normals
| name    = LP
! style="background-color:#708090; color:white; text-align:left; width: 220px;"|Input
| input    = {{Icon-Capcom|lp}}
! style="background-color:#708090; color:white; text-align:left; width: 192px;"|Notes
| subtitle =  
|-
| image    = Vampire_Demitri_5LP.png
| colspan="2"|Bat Dive
| imageSize = 160px
|[[Image:Left.gif]] or [[Image:Right.gif]]+MP or HP
| caption =  
|Up close
| linkname =
|-
| data  =  
! colspan="2" style="background-color:#708090; color:white; text-align:left; width: 225px;"|Special moves
  {{AttackData-VAMPIRE
! style="background-color:#708090; color:white; text-align:left;"|Input
  | version    =
! style="background-color:#708090; color:white; text-align:left;"|Notes
  | subtitle    =  
|-
  | Guard      =
|Chaos Flare
  | Startup    = 3
| style="width: 25px;"|ES
  | Active      = 2
|[[Image:Down.gif]][[Image:Right Down.gif]][[Image:Right.gif]]+P
  | Recovery    = 5
|Usable in air
  | Hit Adv    =
|-
  | Block Adv  =
| style="vertical-align: top;"|Demon Cradle
  | Property    =
| style="width: 25px; vertical-align: top;"|ES
  | description =
| style="vertical-align: top;"|[[Image:Right.gif]][[Image:Down.gif]][[Image:Right Down.gif]]+P
}}
|GC
}} <br>
|-
{{MoveData
| style="vertical-align: top;"|Demon Cradle (diagonal)
| name    = MP
| style="width: 25px; vertical-align: top;"|ES
| input    = {{Icon-Capcom|mp}}
| style="vertical-align: top;"|During dash, [[Image:Right.gif]][[Image:Down.gif]][[Image:Right Down.gif]]+P
| subtitle =
|
| image    = Vampire_Demitri_S.MP.png
|-
| caption  =
|Bat Spin
| linkname =
| style="width: 25px;"|ES
| data  =
|[[Image:Down.gif]][[Image:Left Down.gif]][[Image:Left.gif]]+K
  {{AttackData-VAMPIRE
|Usable in air
  | version    =
|-
  | subtitle    =
|Negative Stolen
  | Guard      =
| style="width: 25px;"|
  | Startup    = 4
|360+MP or HP
  | Active      = 3
|Up close
  | Recovery    = 7
|-
  | Hit Adv    =
! colspan="2" style="background-color:#708090; color:white; text-align:left;"|SP moves
  | Block Adv  =
! style="background-color:#708090; color:white; text-align:left;"|Input
  | Property    =
! style="background-color:#708090; color:white; text-align:left;"|Notes
  | description = 
|-
  }}
| colspan="2" rowspan="1"|Midnight Pleasure
}} <br>
|[[Image:Down.gif]][[Image:Right.gif]][[Image:Df.gif]]+3P
{{MoveData
|
| name    = Close MP
|}
| input    = {{Icon-Capcom|mp}}
| subtitle =
| image  = Vampire_Demitri_Close_5MP.png
| imageSize = 150px
| caption =
| linkname =
| data  =  
  {{AttackData-VAMPIRE
  | version    =
  | subtitle    =
  | Guard =
  | Startup    = 3
  | Active      = 2
  | Recovery    = 4
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description =
  }}
}}<br>
{{MoveData
| name    = HP
| input    = {{Icon-Capcom|hp}}
| subtitle =  
| image    = Vampire_Demitri_5HP.png
| imageSize = 200px
| caption  =
| linkname =
| data  =
  {{AttackData-VAMPIRE
  | version    =
  | subtitle    =
  | Guard      =
  | Startup    = 5
  | Active      = 4
  | Recovery    = 7
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description =
}}
}} <br>
{{MoveData
| name    = Close HP
| input    = {{Icon-Capcom|HP}} (Up Close)
| subtitle =
| image  = Vampire_Demitri_Close_5HP.png
| image2  = Vampire_Demitri_Close_5HP2.png
| imageSize = 140px
| imageSize2 = 130px
| linkname =
| data  =  
  {{AttackData-VAMPIRE
  | version    =
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description = 
}}
}}<br>
{{MoveData
| name    = LK
| input    = {{Icon-Capcom|lk}}
| subtitle =
| image    = Vampire_Demitri_5LK.png
| imageSize = 160px
| caption  =
| linkname =
| data  =
  {{AttackData-VAMPIRE
  | version    =
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description = 
}}
}} <br>
{{MoveData
| name    = MK
| input    = {{Icon-Capcom|mk}}
| subtitle =
| image    = Vampire_Demitri_5MK.png
| imageSize = 180px
| caption  =
| linkname =
| data  =
  {{AttackData-VAMPIRE
  | version    =
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Hit Adv    =
  | Block Adv  =  
  | Property    =
  | description = 
}}
}} <br>
{{MoveData
| name    = HK
| input    = {{Icon-Capcom|hk}}
| subtitle =
| image    = Vampire_Demitri_5HK.png
| imageSize = 180px
| caption  =  
| linkname =
| data  =  
  {{AttackData-VAMPIRE
  | version    =
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =  
  | Recovery    =  
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description = 
}}
}} <br>


== Crouching Normal Moves ==
{{MoveData
| name    = 2LP
| input    = {{Motion|2}}{{Icon-Capcom|lp}}
| subtitle =
| image    = Vampire_Demitri_2LP.png
| imageSize = 190px
| caption  =
| linkname =
| data  =
  {{AttackData-VAMPIRE
  | version    =
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description = 
}}
}} <br>
{{MoveData
| name    = 2MP
| input    = {{Motion|2}}{{Icon-Capcom|mp}}
| subtitle =
| image    = Vampire_Demitri_2MP.png
| imageSize = 190px
| caption  =
| linkname =
| data  =
  {{AttackData-VAMPIRE
  | version    =
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description = 
}}
}} <br>
{{MoveData
| name    = 2HP
| input    = {{Motion|2}}{{Icon-Capcom|hp}}
| subtitle =
| image    = Vampire_Demitri_2HP.png
| image2  = Vampire_Demitri_2HP2.png
| imageSize = 190px
| imageSize2 = 190px
| caption  =
| linkname =
| data  =
  {{AttackData-VAMPIRE
  | version    =
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description = 
}}
}} <br>
{{MoveData
| name    = 2LK
| input    = {{Motion|2}}{{Icon-Capcom|lk}}
| subtitle =
| image    = Vampire_Demitri_2LK.png
| imageSize = 190px
| caption  =
| linkname =
| data  =
  {{AttackData-VAMPIRE
  | version    =
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description = 
}}
}} <br>
{{MoveData
| name    = 2MK
| input    = {{Motion|2}}{{Icon-Capcom|mk}}
| subtitle =
| image    = Vampire_Demitri_2MK.png
| imageSize = 190px
| caption  =
| linkname =
| data  =
  {{AttackData-VAMPIRE
  | version    =
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description = 
}}
}} <br>
{{MoveData
| name    = 2HK
| input    = {{Motion|2}}{{Icon-Capcom|hk}}
| subtitle =
| image    = Vampire_Demitri_2HK.png
| imageSize = 240px
| caption  =
| linkname =
| data  =
  {{AttackData-VAMPIRE
  | version    =
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description = 
}}
}} <br>


=Advanced Strategy=
== Jumping Normal Attacks ==
{{MoveData
| name    = j.LP
| input    = (In Air) {{Icon-Capcom|lp}}
| subtitle =
| image    = Vampire_Demitri_j.LP.png
| imageSize = 160px
| caption  =
| linkname =
| data  =
  {{AttackData-VAMPIRE
  | version    =
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description = 
}}
}} <br>
{{MoveData
| name    = j.MP
| input    = (In Air) {{Icon-Capcom|mp}}
| subtitle =
| image    = Vampire_Demitri_j.MP.png
| imageSize = 160px
| caption  =
| linkname =
| data  =
  {{AttackData-VAMPIRE
  | version    =
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description = 
}}
}} <br>
{{MoveData
| name    = j.HP
| input    = (In Air) {{Icon-Capcom|hp}}
| subtitle =
| image    = Vampire_Demitri_j.HP.png
| imageSize = 160px
| caption  =
| linkname =
| data  =
  {{AttackData-VAMPIRE
  | version    =
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description = 
}}
}} <br>
{{MoveData
| name    = j.LK
| input    = (In Air) {{Icon-Capcom|lk}}
| subtitle =
| image    = Vampire_Demitri_j.LK.png
| imageSize = 150px
| caption  =
| linkname =
| data  =
  {{AttackData-VAMPIRE
  | version    =
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description = 
}}
}} <br>
{{MoveData
| name    = j.MK
| input    = (In Air) {{Icon-Capcom|mk}}
| subtitle =
| image    = Vampire_Demitri_j.MK.png
| imageSize = 220px
| caption  =
| linkname =
| data  =
  {{AttackData-VAMPIRE
  | version    =
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description = 
}}
}} <br>
{{MoveData
| name    = j.HK
| input    = (In Air) {{Icon-Capcom|hk}}
| subtitle =
| image    = Vampire_Demitri_j.HK.png
| imageSize = 180px
| caption  =
| linkname =
| data  =
  {{AttackData-VAMPIRE
  | version    =
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description = 
}}
}} <br>


=Combos=
==Throw==
{{MoveData
| name    = Throw
| input    = {{Motion|4}} or {{Motion|6}}+{{Icon-Capcom|mp}} or {{Icon-Capcom|hp}}
| subtitle =
| image    = Vampire_Demitri_Negative_Stolen.png
| imageSize = 150px
| caption  =
| caption2  =
| linkname =
| data  =
  {{AttackData-VAMPIRE
  | version    =
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description = 
}}
}} <br>


=Frame Data=
==Special Moves==
{{MoveData
| name    = Chaos Fire
| input    = {{Motion|236}}+{{Icon-Capcom|p}}
| subtitle =
| image    = Vampire_Demitri_Fireball.png
| image2  = Vampire_Demitri_ES_Fireball.png
| imageSize = 250px
| imageSize2 = 250px
| caption  = Normal Chaos Fire
| caption2  = ES Chaos Fire
| linkname =
| data  =
  {{AttackData-VAMPIRE
  | version    = Normal
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description = 
}}
{{AttackData-VAMPIRE
  | header      = no
  | version    = ES
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description = 
}}
}} <br>
{{MoveData
| name    = Air Chaos Fire
| input    = (Air){{Motion|236}}+{{Icon-Capcom|p}}
| subtitle =
| image    = Vampire_Demitri_Air_Chaos_Fire.png
| image2  = Vampire_Demitri_Air_ES_Chaos_Fire.png
| imageSize = 220px
| imageSize2 = 250px
| caption  = Normal Chaos Fire
| caption2  = ES Chaos Fire
| linkname =
| data  =
  {{AttackData-VAMPIRE
  | version    = Normal
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description = 
}}
{{AttackData-VAMPIRE
  | header      = no
  | version    = ES
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description = 
}}
}} <br>
{{MoveData
| name    = Demon Cradle
| input    = {{Motion|623}}+{{Icon-Capcom|p}}
| subtitle =
| image    = Vampire_Demitri_Demon_Cradle.png
| image2  = Vampire_Demitri_ES_Demon_Cradle.png
| image3  = Vampire_Demitri_ES_Demon_Cradle2.png
| image4  = Vampire_Demitri_ES_Demon_Cradle3.png
| imageSize = 130px
| imageSize2 = 150px
| imageSize3 = 160px
| imageSize4 = 160px
| caption  = Normal Demon Cradle
| caption4  = ES Demon Cradle
| linkname =
| data  =
  {{AttackData-VAMPIRE
  | version    = Normal
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description = 
}}
{{AttackData-VAMPIRE
  | header      = no
  | version    = ES
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description = 
}}
}} <br>
{{MoveData
| name    = Dashing Demon Cradle
| input    = (During F.Dash){{Motion|623}}+{{Icon-Capcom|p}}
| subtitle =
| image    = Vampire_Demitri_Demon_Cradle_Diagonal.png
| image2  = Vampire_Demitri_ES_Demon_Cradle_Diagonal.png
| imageSize = 150px
| imageSize2 = 170px
| caption  = Normal Dashing Demon Cradle
| caption2  = ES Dashing Demon Cradle
| linkname =
| data  =
  {{AttackData-VAMPIRE
  | version    = Normal
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description = 
}}
{{AttackData-VAMPIRE
  | header      = no
  | version    = ES
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description = 
}}
}} <br>


<table class="data">
{{MoveData
| name    = Bat Spin
| input    = (Air OK){{Motion|214}}+{{Icon-Capcom|k}}
| subtitle =
| image    = Vampire_Demitri_Bat_Spin.png
| image2  = Vampire_Demitri_ES_Bat_Spin.png
| imageSize = 150px
| imageSize2 = 150px
| caption  = Normal Bat Spin
| caption2  = ES Bat Spin
| linkname =
| data  =
  {{AttackData-VAMPIRE
  | version    = Normal
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description = 
}}
{{AttackData-VAMPIRE
  | header      = no
  | version    = ES
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description = 
}}
}} <br>
{{MoveData
| name    = Negative Stolen
| input    = {{Motion|360}}+{{Icon-Capcom|mp}} or {{Icon-Capcom|hp}}
| subtitle =
| image    = Vampire_Demitri_Negative_Stolen.png
| imageSize = 150px
| caption  = Negative Stolen
| linkname =
| data =
  {{AttackData-VAMPIRE
  | version    =
  | subtitle    =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Hit Adv    =
  | Block Adv  =
  | Property    =
  | description = 
}}
}} <br>


    <TR>
== SP Move ==
      <TD colspan="9" class="color1-center attack-name"><A name="attack1"></A>通常技</TD>
{{MoveData
    </TR>
| name     = Midnight Pleasure
    <TR>
| input    = {{Motion|2}}{{Motion|6}}{{Motion|3}}+{{Icon-Capcom|3p}}
      <TD class="color1-center attack-header1"></TD>
| subtitle =  
      <TD class="color1-center attack-header2">強度</TD>
| image    = Vampire_Demitri_Midnight_Pleasure.png
      <TD class="color1-center attack-header3">Active</TD>
| imageSize = 180px
      <TD class="color1-center attack-header6">Hit</TD>
| caption  =  
      <TD class="color1-center attack-header7">Guard</TD>
| linkname =  
      <TD class="color1-center attack-header8">ゲージ増加量<br>
| data  =  
      (空/防/当)</TD>
  {{AttackData-VAMPIRE
      <TD class="color1-center attack-header9">ガード方向</TD>
  | version     =  
      <TD class="color1-center attack-header10">キャンセル</TD>
  | subtitle    =
      <TD class="color1-center attack-header11">備考</TD>
  | Guard       =  
    </TR>
  | Startup     =  
     <TR>
  | Active      =  
      <TD rowspan="6" class="color1-center attack-header1">近<br>
  | Recovery    =  
      立<br>
  | Hit Adv     =  
      ち</TD>
  | Block Adv  =  
      <TD class="color1-center">LP</TD>
  | Property    =  
      <TD class="color2-center">5</TD>
  | description =
      <TD class="color2-center">+6</TD>
}}
      <TD class="color2-center">+5</TD>
}} <br>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD class="color2-center">○/連打可</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">MP</TD>
      <TD class="color3-center">6</TD>
      <TD class="color3-center">+7</TD>
      <TD class="color3-center">+6</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
      <TD class="color3-center">○</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">HP</TD>
      <TD class="color2-center">8</TD>
      <TD class="color2-center">-7</TD>
      <TD class="color2-center">-8</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD class="color2-center">○</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">LK</TD>
      <TD class="color3-center">6</TD>
      <TD class="color3-center">+7</TD>
      <TD class="color3-center">+6</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">屈</TD>
      <TD class="color3-center">○/連打可</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">MK</TD>
      <TD class="color2-center">6</TD>
      <TD class="color2-center">+3</TD>
      <TD class="color2-center">+2</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD class="color2-center">○</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">HK</TD>
      <TD class="color3-center">11</TD>
      <TD class="color3-center">-1</TD>
      <TD class="color3-center">-2</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
      <TD class="color3-center">×</TD>
      <TD class="color3-center"></TD>
     </TR>
    <TR>
      <TD rowspan="6" class="color1-center attack-header1">遠<br>
      立<br>
      ち</TD>
      <TD class="color1-center">LP</TD>
      <TD class="color2-center">5</TD>
       <TD class="color2-center">+6</TD>
      <TD class="color2-center">+5</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD class="color2-center">○/連打可</TD>
      <TD class="color2-center"></TD>
    </TR>
     <TR>
      <TD class="color1-center">MP</TD>
      <TD class="color3-center">7</TD>
      <TD class="color3-center">+5</TD>
      <TD class="color3-center">+4</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
      <TD class="color3-center">×</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">HP</TD>
      <TD class="color2-center">9</TD>
      <TD class="color2-center">+3</TD>
      <TD class="color2-center">+2</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD class="color2-center">×</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">LK</TD>
      <TD class="color3-center">6</TD>
      <TD class="color3-center">+7</TD>
      <TD class="color3-center">+6</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">屈</TD>
      <TD class="color3-center">○/連打可</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">MK</TD>
      <TD class="color2-center">8</TD>
      <TD class="color2-center">-5</TD>
      <TD class="color2-center">-6</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD class="color2-center">×</TD>
      <TD class="color2-center"></TD>
    </TR>
     <TR>
      <TD class="color1-center">HK</TD>
      <TD class="color3-center">9</TD>
      <TD class="color3-center">+1</TD>
      <TD class="color3-center">0</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
      <TD class="color3-center">×</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD rowspan="6" class="color1-center attack-header1">し<br>
      ゃ<br>
      が<br>
      み</TD>
      <TD class="color1-center">LP</TD>
      <TD class="color2-center">5</TD>
      <TD class="color2-center">+7</TD>
      <TD class="color2-center">+6</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD class="color2-center">○/連打可</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">MP</TD>
      <TD class="color3-center">7</TD>
      <TD class="color3-center">+7</TD>
      <TD class="color3-center">+6</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
      <TD class="color3-center">○</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">HP</TD>
      <TD class="color2-center">8</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center">-8</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">屈</TD>
      <TD class="color2-center">×</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">LK</TD>
      <TD class="color3-center">5</TD>
      <TD class="color3-center">+6</TD>
      <TD class="color3-center">+5</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">屈</TD>
      <TD class="color3-center">○/連打可</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">MK</TD>
      <TD class="color2-center">8</TD>
      <TD class="color2-center">+4</TD>
      <TD class="color2-center">+3</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD class="color2-center">×</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">HK</TD>
      <TD class="color3-center">8</TD>
      <TD class="color3-center">転倒</TD>
      <TD class="color3-center">+6</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
      <TD class="color3-center">×</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD colspan="9" class="color3-left">&nbsp;</TD>
    </TR>


</table>
{{Navbox-VAMPIRE}}
<br>
[[Category: Demitri]]
<br>
<br>
<br>
<br>
<br>
<table class="data">
 
    <TR>
      <TD colspan="9" class="color1-center attack-name"><A name="attack-air"></A>通常技 (ジャンプ中)</TD>
    </TR>
    <TR>
      <TD class="color1-center attack-header1"></TD>
      <TD class="color1-center attack-header2">強度</TD>
      <TD class="color1-center attack-header3">Active</TD>
      <TD class="color1-center attack-header6">Hit</TD>
      <TD class="color1-center attack-header7">Guard</TD>
      <TD class="color1-center attack-header8">ゲージ増加量<br>
      (空/防/当)</TD>
      <TD class="color1-center attack-header9">ガード方向</TD>
      <TD class="color1-center attack-header10">キャンセル</TD>
      <TD class="color1-center attack-header11">備考</TD>
    </TR>
    <TR>
      <TD rowspan="6" class="color1-center attack-header1">垂<br>
      直<br>
      /<br>
      斜<br>
      め</TD>
      <TD class="color1-center">LP</TD>
      <TD class="color2-center">5</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 空</TD>
      <TD class="color2-center">○</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">MP</TD>
      <TD class="color3-center">7</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 空</TD>
      <TD class="color3-center">×</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">HP</TD>
      <TD class="color2-center">9</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 空</TD>
      <TD class="color2-center">×</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">LK</TD>
      <TD class="color3-center">5</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 空</TD>
      <TD class="color3-center">○</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">MK</TD>
      <TD class="color2-center">7</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 空</TD>
      <TD class="color2-center">×</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD class="color1-center">HK</TD>
      <TD class="color3-center">10</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 空</TD>
      <TD class="color3-center">×</TD>
      <TD class="color3-center"></TD>
    </TR>
    <TR>
      <TD colspan="9" class="color3-left">&nbsp;</TD>
    </TR>
 
</table>
<br>
<br>
<br>
<br>
<br>
<br>
<table class="data">
 
    <TR>
      <TD colspan="8" class="color1-center attack-name"><A name="sp-move"></A>必殺技</TD>
    </TR>
    <TR>
      <TD rowspan="7" class="color1-center sp-header1"><B>カオスフレア</B><br>
      <br>
      <IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/3.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + P</TD>
      <TD class="color1-center sp-header2">強度</TD>
      <TD class="color1-center sp-header3">Active</TD>
      <TD class="color1-center sp-header6">Hit</TD>
      <TD class="color1-center sp-header7">Guard</TD>
      <TD class="color1-center sp-header8">ゲージ増加量<br>
      (空/防/当)</TD>
      <TD class="color1-center sp-header9">ガード方向</TD>
      <TD class="color1-center sp-header10">備考</TD>
    </TR>
    <TR>
      <TD class="color1-center">弱</TD>
      <TD class="color2-center">12</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center">-25</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈 空</TD>
      <TD rowspan="6" class="color2-left"></TD>
    </TR>
    <TR>
      <TD class="color1-center">中</TD>
      <TD class="color3-center">13</TD>
      <TD class="color3-center">ダウン</TD>
      <TD class="color3-center">-26</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈 空</TD>
    </TR>
    <TR>
      <TD class="color1-center">強</TD>
      <TD class="color2-center">14</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center">-27</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈 空</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP弱</TD>
      <TD class="color3-center">19</TD>
      <TD class="color3-center">ダウン</TD>
      <TD class="color3-center">-17</TD>
      <TD class="color3-center">0/ 0/ 0</TD>
      <TD class="color3-center">立 屈 空</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP中</TD>
      <TD class="color2-center">19</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center">-17</TD>
      <TD class="color2-center">0/ 0/ 0</TD>
      <TD class="color2-center">立 屈 空</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP強</TD>
      <TD class="color3-center">19</TD>
      <TD class="color3-center">ダウン</TD>
      <TD class="color3-center">-17</TD>
      <TD class="color3-center">0/ 0/ 0</TD>
      <TD class="color3-center">立 屈 空</TD>
    </TR>
    <TR>
      <TD rowspan="7" class="color1-center sp-header1"><B>空中<br>
      カオスフレア</B><br>
      (GC技)<br>
      <br>
      空中で <IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/3.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + P</TD>
      <TD class="color1-center sp-header2">強度</TD>
      <TD class="color1-center sp-header3">Active</TD>
      <TD class="color1-center sp-header6">Hit</TD>
      <TD class="color1-center sp-header7">Guard</TD>
      <TD class="color1-center sp-header8">ゲージ増加量<br>
      (空/防/当)</TD>
      <TD class="color1-center sp-header9">ガード方向</TD>
      <TD class="color1-center sp-header10">備考</TD>
    </TR>
    <TR>
      <TD class="color1-center">弱</TD>
      <TD class="color2-center">16</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈 空</TD>
      <TD rowspan="6" class="color2-left">着地のスキ:8</TD>
    </TR>
    <TR>
      <TD class="color1-center">中</TD>
      <TD class="color3-center">16</TD>
      <TD class="color3-center">ダウン</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈 空</TD>
    </TR>
    <TR>
      <TD class="color1-center">強</TD>
      <TD class="color2-center">16</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈 空</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP弱</TD>
      <TD class="color3-center">18</TD>
      <TD class="color3-center">ダウン</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">0/ 0/ 0</TD>
      <TD class="color3-center">立 屈 空</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP中</TD>
      <TD class="color2-center">18</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">0/ 0/ 0</TD>
      <TD class="color2-center">立 屈 空</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP強</TD>
      <TD class="color3-center">18</TD>
      <TD class="color3-center">ダウン</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">0/ 0/ 0</TD>
      <TD class="color3-center">立 屈 空</TD>
    </TR>
    <TR>
      <TD rowspan="7" class="color1-center sp-header1"><B>デモン<br>
      クレイドル</B><br>
      (GC技)<br>
      <br>
      <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/3.gif" width="11" height="11" border="0"> + P</TD>
      <TD class="color1-center sp-header2">強度</TD>
      <TD class="color1-center sp-header3">Active</TD>
      <TD class="color1-center sp-header6">Hit</TD>
      <TD class="color1-center sp-header7">Guard</TD>
      <TD class="color1-center sp-header8">ゲージ増加量<br>
      (空/防/当)</TD>
      <TD class="color1-center sp-header9">ガード方向</TD>
      <TD class="color1-center sp-header10">備考</TD>
    </TR>
    <TR>
      <TD class="color1-center">弱</TD>
      <TD class="color2-center">4</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center">-21</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD rowspan="6" class="color2-left">無敵時間<br>
      弱:6 中:7 強:8<br>
      SP弱:6 SP中:7<br>
      SP強:8<br>
      <br>
      着地のスキ:5</TD>
    </TR>
    <TR>
      <TD class="color1-center">中</TD>
      <TD class="color3-center">4</TD>
      <TD class="color3-center">ダウン</TD>
      <TD class="color3-center">-27</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">強</TD>
      <TD class="color2-center">4</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center">-33</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP弱</TD>
      <TD class="color3-center">4</TD>
      <TD class="color3-center">ダウン</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">0/ 0/ 0</TD>
      <TD class="color3-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP中</TD>
      <TD class="color2-center">4</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">0/ 0/ 0</TD>
      <TD class="color2-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP強</TD>
      <TD class="color3-center">4</TD>
      <TD class="color3-center">ダウン</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">0/ 0/ 0</TD>
      <TD class="color3-center">立 屈</TD>
    </TR>
    <TR>
      <TD rowspan="7" class="color1-center sp-header1"><B>ダッシュ<br>
      デモン<br>
      クレイドル</B><br>
      <br>
      ダッシュ中に<br>
      <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/3.gif" width="11" height="11" border="0"> + P</TD>
      <TD class="color1-center sp-header2">強度</TD>
      <TD class="color1-center sp-header3">Active</TD>
      <TD class="color1-center sp-header6">Hit</TD>
      <TD class="color1-center sp-header7">Guard</TD>
      <TD class="color1-center sp-header8">ゲージ増加量<br>
      (空/防/当)</TD>
      <TD class="color1-center sp-header9">ガード方向</TD>
      <TD class="color1-center sp-header10">備考</TD>
    </TR>
    <TR>
      <TD class="color1-center">弱</TD>
      <TD class="color2-center">4</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center">-23</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD rowspan="6" class="color2-left">無敵時間<br>
      弱:6 中:7 強:8<br>
      SP弱:6 SP中:7<br>
      SP強:8<br>
      <br>
      着地のスキ:5</TD>
    </TR>
    <TR>
      <TD class="color1-center">中</TD>
      <TD class="color3-center">4</TD>
      <TD class="color3-center">ダウン</TD>
      <TD class="color3-center">-27</TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">強</TD>
      <TD class="color2-center">4</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center">-31</TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP弱</TD>
      <TD class="color3-center">4</TD>
      <TD class="color3-center">ダウン</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">0/ 0/ 0</TD>
      <TD class="color3-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP中</TD>
      <TD class="color2-center">4</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">0/ 0/ 0</TD>
      <TD class="color2-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP強</TD>
      <TD class="color3-center">4</TD>
      <TD class="color3-center">ダウン</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">0/ 0/ 0</TD>
      <TD class="color3-center">立 屈</TD>
    </TR>
    <TR>
      <TD rowspan="7" class="color1-center sp-header1"><B>バットスピン</B><br>
      <br>
      <IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/1.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> + K<br>
      (空中でも使用可)<br>
      (空中GC技)</TD>
      <TD class="color1-center sp-header2">強度</TD>
      <TD class="color1-center sp-header3">Active</TD>
      <TD class="color1-center sp-header6">Hit</TD>
      <TD class="color1-center sp-header7">Guard</TD>
      <TD class="color1-center sp-header8">ゲージ増加量<br>
      (空/防/当)</TD>
      <TD class="color1-center sp-header9">ガード方向</TD>
      <TD class="color1-center sp-header10">備考</TD>
    </TR>
    <TR>
      <TD class="color1-center">弱</TD>
      <TD class="color2-center">38</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
      <TD rowspan="6" class="color2-left">無敵時間<br>
      10F~31Fの22F間<br>
      <br>
      着地のスキ:8</TD>
    </TR>
    <TR>
      <TD class="color1-center">中</TD>
      <TD class="color3-center">38</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">//</TD>
      <TD class="color3-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">強</TD>
      <TD class="color2-center">38</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">//</TD>
      <TD class="color2-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP弱</TD>
      <TD class="color3-center">38</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">0/ 0/ 0</TD>
      <TD class="color3-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP中</TD>
      <TD class="color2-center">38</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">0/ 0/ 0</TD>
      <TD class="color2-center">立 屈</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP強</TD>
      <TD class="color3-center">38</TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center"></TD>
      <TD class="color3-center">0/ 0/ 0</TD>
      <TD class="color3-center">立 屈</TD>
    </TR>
    <TR>
      <TD rowspan="5" class="color1-center sp-header1"><B>ネガティブ<br>
      ストーレン</B><br>
      <br>
      相手の近くで<br>
      1回転 + MPorHP</TD>
      <TD class="color1-center sp-header2">強度</TD>
      <TD class="color1-center sp-header3">Active</TD>
      <TD class="color1-center sp-header6">投げ成立</TD>
      <TD class="color1-center sp-header7">投げ抜け</TD>
      <TD class="color1-center sp-header8">ゲージ増加量<br>
      (空/当)</TD>
      <TD class="color1-center sp-header9">ガード方向</TD>
      <TD class="color1-center sp-header10">備考</TD>
    </TR>
    <TR>
      <TD class="color1-center">弱</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">-</TD>
      <TD rowspan="4" class="color2-left">間合いが遠い場合<br>
      Active:6</TD>
    </TR>
    <TR>
      <TD class="color1-center">中</TD>
      <TD class="color3-center">2</TD>
      <TD class="color3-center">ダウン</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">/</TD>
      <TD class="color3-center">投げ</TD>
    </TR>
    <TR>
      <TD class="color1-center">強</TD>
      <TD class="color2-center">2</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">/</TD>
      <TD class="color2-center">投げ</TD>
    </TR>
    <TR>
      <TD class="color1-center">SP</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">-</TD>
      <TD class="color3-center">-</TD>
    </TR>
    <TR>
      <TD colspan="8" class="color3-left">&nbsp;</TD>
    </TR>
 
</table>
<br>
<br>
<br>
<br>
<br>
<br>
<table class="data">
 
    <TR>
      <TD colspan="6" class="color1-center attack-name"><A name="sp"></A>SPECIAL</TD>
    </TR>
    <TR>
      <TD rowspan="2" class="color1-center ex-header1"><B>ミッドナイトプレジャー</B><br>
      <br>
      <IMG src="../../../pic/command/2.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> <IMG src="../../../pic/command/3.gif" width="11" height="11" border="0"> + PPP</TD>
      <TD class="color1-center ex-header2">Active</TD>
      <TD class="color1-center ex-header5">Hit</TD>
      <TD class="color1-center ex-header6">Guard</TD>
      <TD class="color1-center ex-header7">ガード方向</TD>
      <TD class="color1-center ex-header8">備考</TD>
    </TR>
    <TR>
      <TD class="color2-center">1</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center">-</TD>
      <TD class="color2-center">投げ</TD>
      <TD class="color2-left"></TD>
    </TR>
    <TR>
      <TD colspan="6" class="color3-left">&nbsp;</TD>
    </TR>
 
</table>
<br>
<br>
<br>
<br>
<br>
<br>
<table class="data">
 
    <TR>
      <TD colspan="7" class="color1-center attack-name"><A name="throw"></A>Throw</TD>
    </TR>
    <TR>
      <TD rowspan="2" class="color1-center throw-header1">相手の近くで <IMG src="../../../pic/command/4.gif" width="11" height="11" border="0"> or <IMG src="../../../pic/command/6.gif" width="11" height="11" border="0"> + MP or HP</TD>
      <TD class="color1-center throw-header2">Active</TD>
      <TD class="color1-center throw-header5">投げ成立</TD>
      <TD class="color1-center throw-header6">投げ抜け</TD>
      <TD class="color1-center throw-header7">ゲージ増加量</TD>
      <TD class="color1-center throw-header8">投げ方向</TD>
      <TD class="color1-center throw-header9">備考</TD>
    </TR>
    <TR>
      <TD class="color2-center">2</TD>
      <TD class="color2-center">ダウン</TD>
      <TD class="color2-center">+17</TD>
      <TD class="color2-center"></TD>
      <TD class="color2-center">前方</TD>
      <TD class="color2-center"></TD>
    </TR>
    <TR>
      <TD colspan="7" class="color3-left">&nbsp;</TD>
    </TR>
 
</table>
[[Category:Darkstalkers: The Night Warriors]]
[[Category:Darkstalkers: The Night Warriors]]

Latest revision as of 21:12, 22 June 2022

Introduction

Vampdemitri.gif

"Carve this lesson into your body well... there can only be one victor. Me."'


100 years ago, he had challenged Belial Aensland for power. He lost the battle and was exiled from Makai for his crimes against its ruler due to his goal for domination. Sunlight was something that was troublesome for the vampires of the realm of the Makai, especially for Demitri. If he were to be directly exposed, his body would be destroyed from the inside and would disappear.

To avoid the sunlight, he used his supernatural abilites and created a field to cover his castle. He used this field to recover his strength. For 50 years, he stayed within his casket. As he slowly regained his strength, he would step out only once a full moon to hunt for blood.

Strengths Weaknesses

Color Options

1P 2P
Vampire Demitri P1.png Vampire Demitri P2.png

Stage:

Vampire Demitri Stage.png

Demitri
VAMPIRE Demitri Artwork.png
Stats
Defense
Standing Height
Crouching Height
Ground Movement
Forward Walk Speed
Backward Walk Speed
Dash Type
Jumping
Forward Jump Speed
Back Jump Speed

Move List

VAMPIRE Demitri Movelist English.png

Standing Normal Moves

LP
Lp.png
Vampire Demitri 5LP.png
Guard Startup Active Recovery Hit Adv Block Adv Property
- 3 2 5 - - -


MP
Mp.png
Vampire Demitri S.MP.png
Guard Startup Active Recovery Hit Adv Block Adv Property
- 4 3 7 - - -


Close MP
Mp.png
Vampire Demitri Close 5MP.png
Guard Startup Active Recovery Hit Adv Block Adv Property
- 3 2 4 - - -


HP
Hp.png
Vampire Demitri 5HP.png
Guard Startup Active Recovery Hit Adv Block Adv Property
- 5 4 7 - - -


Close HP
Hp.png (Up Close)
Vampire Demitri Close 5HP.png
Vampire Demitri Close 5HP2.png
Guard Startup Active Recovery Hit Adv Block Adv Property
- - - - - - -


LK
Lk.png
Vampire Demitri 5LK.png
Guard Startup Active Recovery Hit Adv Block Adv Property
- - - - - - -


MK
Mk.png
Vampire Demitri 5MK.png
Guard Startup Active Recovery Hit Adv Block Adv Property
- - - - - - -


HK
Hk.png
Vampire Demitri 5HK.png
Guard Startup Active Recovery Hit Adv Block Adv Property
- - - - - - -


Crouching Normal Moves

2LP
D.pngLp.png
Vampire Demitri 2LP.png
Guard Startup Active Recovery Hit Adv Block Adv Property
- - - - - - -


2MP
D.pngMp.png
Vampire Demitri 2MP.png
Guard Startup Active Recovery Hit Adv Block Adv Property
- - - - - - -


2HP
D.pngHp.png
Vampire Demitri 2HP.png
Vampire Demitri 2HP2.png
Guard Startup Active Recovery Hit Adv Block Adv Property
- - - - - - -


2LK
D.pngLk.png
Vampire Demitri 2LK.png
Guard Startup Active Recovery Hit Adv Block Adv Property
- - - - - - -


2MK
D.pngMk.png
Vampire Demitri 2MK.png
Guard Startup Active Recovery Hit Adv Block Adv Property
- - - - - - -


2HK
D.pngHk.png
Vampire Demitri 2HK.png
Guard Startup Active Recovery Hit Adv Block Adv Property
- - - - - - -


Jumping Normal Attacks

j.LP
(In Air) Lp.png
Vampire Demitri j.LP.png
Guard Startup Active Recovery Hit Adv Block Adv Property
- - - - - - -


j.MP
(In Air) Mp.png
Vampire Demitri j.MP.png
Guard Startup Active Recovery Hit Adv Block Adv Property
- - - - - - -


j.HP
(In Air) Hp.png
Vampire Demitri j.HP.png
Guard Startup Active Recovery Hit Adv Block Adv Property
- - - - - - -


j.LK
(In Air) Lk.png
Vampire Demitri j.LK.png
Guard Startup Active Recovery Hit Adv Block Adv Property
- - - - - - -


j.MK
(In Air) Mk.png
Vampire Demitri j.MK.png
Guard Startup Active Recovery Hit Adv Block Adv Property
- - - - - - -


j.HK
(In Air) Hk.png
Vampire Demitri j.HK.png
Guard Startup Active Recovery Hit Adv Block Adv Property
- - - - - - -


Throw

Throw
B.png or F.png+Mp.png or Hp.png
Vampire Demitri Negative Stolen.png
Guard Startup Active Recovery Hit Adv Block Adv Property
- - - - - - -


Special Moves

Chaos Fire
Qcf.png+P.png
Vampire Demitri Fireball.png
Normal Chaos Fire
Vampire Demitri ES Fireball.png
ES Chaos Fire
Version Guard Startup Active Recovery Hit Adv Block Adv Property
Normal - - - - - - -
ES - - - - - - -


Air Chaos Fire
(Air)Qcf.png+P.png
Vampire Demitri Air Chaos Fire.png
Normal Chaos Fire
Vampire Demitri Air ES Chaos Fire.png
ES Chaos Fire
Version Guard Startup Active Recovery Hit Adv Block Adv Property
Normal - - - - - - -
ES - - - - - - -


Demon Cradle
Dp.png+P.png
Vampire Demitri Demon Cradle.png
Normal Demon Cradle
Vampire Demitri ES Demon Cradle.png
Vampire Demitri ES Demon Cradle2.png
Vampire Demitri ES Demon Cradle3.png
ES Demon Cradle
Version Guard Startup Active Recovery Hit Adv Block Adv Property
Normal - - - - - - -
ES - - - - - - -


Dashing Demon Cradle
(During F.Dash)Dp.png+P.png
Vampire Demitri Demon Cradle Diagonal.png
Normal Dashing Demon Cradle
Vampire Demitri ES Demon Cradle Diagonal.png
ES Dashing Demon Cradle
Version Guard Startup Active Recovery Hit Adv Block Adv Property
Normal - - - - - - -
ES - - - - - - -


Bat Spin
(Air OK)Qcb.png+K.png
Vampire Demitri Bat Spin.png
Normal Bat Spin
Vampire Demitri ES Bat Spin.png
ES Bat Spin
Version Guard Startup Active Recovery Hit Adv Block Adv Property
Normal - - - - - - -
ES - - - - - - -


Negative Stolen
360.png+Mp.png or Hp.png
Vampire Demitri Negative Stolen.png
Negative Stolen
Guard Startup Active Recovery Hit Adv Block Adv Property
- - - - - - -


SP Move

Midnight Pleasure
D.pngF.pngDf.png+3p.png
Vampire Demitri Midnight Pleasure.png
Guard Startup Active Recovery Hit Adv Block Adv Property
- - - - - - -


Game Navigation

General
Controls
System
FAQ
Characters
Anakaris
Aulbath (Rikuo)
Bishamon
Demitri
Felicia
Gallon (J. Talbain)
Morrigan
Sasquatch
Victor
Zabel (Lord Raptor)
Boss Characters
Phobos (Huitzil)
Pyron