(Created page with " =Introduction= =Move List= ==Throws== ==Command Moves== ==Special Moves== ==Super Moves== =The Basics= ==Combos== Category:Double Dragon (1994)") |
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=Introduction= | =Introduction= | ||
Birthplace - Holland | |||
Height - 5' 8" | |||
Size - B35 W24 H36 | |||
Fighting Style - Tonfa | |||
Interests - Tea Ceremony, Japanese Dance | |||
POW: 3 | |||
SPD: 3 | |||
DEF: 1 | |||
<center>'''Move List Showcase''' <br> | |||
<youtube>POvfvZTOYWQ</youtube></center> | |||
=Move List= | =Move List= | ||
==Throws== | ==Throws== | ||
Layback Toss f/b + MA/HA close | |||
Trip And Elbow f/b + SA close | |||
Air Layback Toss f/b + MA/HA close in air | |||
==Command Moves== | ==Command Moves== | ||
==Special Moves== | ==Special Moves== | ||
Ko Bi Ken qcf + A | |||
Kuchu Ko Bi Ken b, db, d + A in air | |||
Hi Sho Zan f, d, df + A | |||
==Super Moves== | ==Super Moves== | ||
Rekko Zan qcf + 2 attack buttons | |||
Kuchu Rekko Zan b, db, d + 2 attack buttons in air | |||
Cho Hi Sho Zan f, d, df + 2 attack buttons | |||
=The Basics= | =The Basics= | ||
Overheads: ffB, ffD | |||
Crossups: j.A, j.C | |||
==Combos== | ==Combos== | ||
[[Category:Double Dragon ( | jumpin/crossup/overhead, cr.A, s.B xx DP or DP super - depending on spacing, can fit in two cr.As | ||
fireball, DP super - can hit confirm from quite far away | |||
Punish: ffC (late), [ffC, sA]xN<br /> | |||
Notes: | |||
* Can punish with this from around 3 characters away | |||
* First ffC must hit late/close to the ground. Delay the press of the C button after the dash hop. | |||
* Can cancel into DP or DP super after any sA hit. | |||
* Variations are possible, using sB, sB in place of sA for example | |||
=Color List= | |||
[[File:dd95colorsrebecca.jpg|500px|thumb|center]] | |||
{{Navbox-DD}} | |||
[[Category:Double Dragon (Neo Geo)]] |
Latest revision as of 19:47, 27 September 2024
Introduction
Birthplace - Holland
Height - 5' 8"
Size - B35 W24 H36
Fighting Style - Tonfa
Interests - Tea Ceremony, Japanese Dance
POW: 3
SPD: 3
DEF: 1
Move List
Throws
Layback Toss f/b + MA/HA close
Trip And Elbow f/b + SA close
Air Layback Toss f/b + MA/HA close in air
Command Moves
Special Moves
Ko Bi Ken qcf + A
Kuchu Ko Bi Ken b, db, d + A in air
Hi Sho Zan f, d, df + A
Super Moves
Rekko Zan qcf + 2 attack buttons
Kuchu Rekko Zan b, db, d + 2 attack buttons in air
Cho Hi Sho Zan f, d, df + 2 attack buttons
The Basics
Overheads: ffB, ffD
Crossups: j.A, j.C
Combos
jumpin/crossup/overhead, cr.A, s.B xx DP or DP super - depending on spacing, can fit in two cr.As
fireball, DP super - can hit confirm from quite far away
Punish: ffC (late), [ffC, sA]xN
Notes:
- Can punish with this from around 3 characters away
- First ffC must hit late/close to the ground. Delay the press of the C button after the dash hop.
- Can cancel into DP or DP super after any sA hit.
- Variations are possible, using sB, sB in place of sA for example