Double Dragon/Rebecca: Difference between revisions

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=Introduction=
=Introduction=
Birthplace    -  Holland                       
Height        -  5' 8"                         
Size          -  B35 W24 H36                   
Fighting Style -  Tonfa
Interests      -  Tea Ceremony, Japanese Dance
POW:  3
SPD:  3
DEF:  1
<center>'''Move List Showcase''' <br>
<youtube>POvfvZTOYWQ</youtube></center>


=Move List=
=Move List=


==Throws==
==Throws==
Layback Toss              f/b + MA/HA close       
Trip And Elbow            f/b + SA close         
Air Layback Toss          f/b + MA/HA close in air 


==Command Moves==
==Command Moves==


==Special Moves==
==Special Moves==
Ko Bi Ken                qcf + A
 
Kuchu Ko Bi Ken          b, db, d + A in air     


Hi Sho Zan                f, d, df + A
==Super Moves==
==Super Moves==
Rekko Zan                qcf + 2 attack buttons   
Kuchu Rekko Zan          b, db, d + 2 attack buttons in air   


Cho Hi Sho Zan            f, d, df + 2 attack buttons
=The Basics=
=The Basics=
Overheads: ffB, ffD
Crossups: j.A, j.C


==Combos==
==Combos==


[[Category:Double Dragon (1994)]]
jumpin/crossup/overhead, cr.A, s.B xx DP or DP super - depending on spacing, can fit in two cr.As
 
fireball, DP super - can hit confirm from quite far away
 
Punish: ffC (late), [ffC, sA]xN<br />
Notes:
* Can punish with this from around 3 characters away
* First ffC must hit late/close to the ground. Delay the press of the C button after the dash hop.
* Can cancel into DP or DP super after any sA hit.
* Variations are possible, using sB, sB in place of sA for example
 
=Color List=
[[File:dd95colorsrebecca.jpg|500px|thumb|center]]
 
{{Navbox-DD}}
[[Category:Double Dragon (Neo Geo)]]

Latest revision as of 19:47, 27 September 2024

Introduction

Birthplace - Holland

Height - 5' 8"

Size - B35 W24 H36

Fighting Style - Tonfa

Interests - Tea Ceremony, Japanese Dance

POW: 3

SPD: 3

DEF: 1

Move List Showcase

Move List

Throws

Layback Toss f/b + MA/HA close

Trip And Elbow f/b + SA close

Air Layback Toss f/b + MA/HA close in air

Command Moves

Special Moves

Ko Bi Ken qcf + A

Kuchu Ko Bi Ken b, db, d + A in air

Hi Sho Zan f, d, df + A

Super Moves

Rekko Zan qcf + 2 attack buttons

Kuchu Rekko Zan b, db, d + 2 attack buttons in air

Cho Hi Sho Zan f, d, df + 2 attack buttons

The Basics

Overheads: ffB, ffD

Crossups: j.A, j.C

Combos

jumpin/crossup/overhead, cr.A, s.B xx DP or DP super - depending on spacing, can fit in two cr.As

fireball, DP super - can hit confirm from quite far away

Punish: ffC (late), [ffC, sA]xN
Notes:

  • Can punish with this from around 3 characters away
  • First ffC must hit late/close to the ground. Delay the press of the C button after the dash hop.
  • Can cancel into DP or DP super after any sA hit.
  • Variations are possible, using sB, sB in place of sA for example

Color List

Dd95colorsrebecca.jpg

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Abobo
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Billy Lee
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Rebecca
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