The King of Fighters '99/Bao: Difference between revisions

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=Introduction=
==Introduction==


=Movelist=
New character of Psycho Soldiers team.


==Throws==
Zoning character


==Command Moves==
Bao is Athena's disciple


==Special Moves==
Mid-tier as Striker.


==Super Moves==
{{ ProConTable
| pros=
* One of best zoning characters with wide variety
* Best fireball in the game
* Small hitbox forcing people modify their playstyle against Bao
* Pairs great with Counter Mode
* BnBs are pretty safe on block
* One of best j.CDs
* Wall jumps which further emphasizes his zoning
* j.2B considerably slows down the opponent's animations, making it unpunishable in many situations
* j.2A has good priority and wide blockstun
| cons=
* Many normal attacks are pretty bad
* Not really combo friendly
* Hardly builds meter
*Average damage
* Uncancellable CD
* No viable anti-air
* Pretty bad at fighting up close
}}


=Combos=
==Movelist==


=Strategies=
THROWS-------------------------------------------------------------------------


Gen'ei Tougi
>>  When close - b / f + C, tap P repeatedly
Critical Throw
>>  When close - b / f + D
COMMAND ATTACKS----------------------------------------------------------------
Kawasaki
>>  f + A
    Negates several projectiles.
    Can be cancelled into a special move.
Senheki Shuu
>>  f + B
>>  Overhead.
Senshou Shuu
>>  df + B
>>  Crossup
Rikatsu Shuu
>>  df + D
>>  Hits low.
Soushou
>>  In the air - d + A
>>  Knocks down airborne opponents.
Hikida
>>  In the air - d + B
>>  Knockdown.
SPECIAL MOVES------------------------------------------------------------------
Psycho Ball Attack - Front
>>  qcb + A
>>  Can be done in the air.
Psycho Ball Attack - Rise
>>  qcf + A
Psycho Ball Attack - Reflect
>>  qcb + B
>>  Reflects projectiles.
Psycho Ball Attack - Bound
>>  qcf + B
>>  Can be done in the air.
Psycho Ball Crash - Front
>>  qcb + C
>>  Can be done in the air.
Psycho Ball Crash - Rise
>>  qcf + C
Psycho Ball Crash - Reflect
>>  qcb + D
>>  Reflects projectiles.
Psycho Ball Crash - Bound
>>  qcf + D
>>  Can be done in the air.
DESPERATION MOVES--------------------------------------------------------------
Psycho Ball Attack - MAX
>>  qcb, qcb + P
Psycho Ball Attack - DX
>>  f , hcf + K
Psycho Ball Crash - SP
>>  qcb, qcb + K
>>  Evades several normal attacks.
==Combos==
===Normal Combos===
*df+B > cl.C or cr.C > f+A > qcb+C (in Corner)
*cr.B > cr.A > qcb,qcb+P or qcb,qcb+D
*cl.C > qcb,qcb+P
*df+B > cl.C or cr.C > df+D or qcb+C
*f , hcf + K > qcb+B or qcb, qcb + P or qcb, qcb + K (Desperation Moves Combo)
===Combos in Counter Mode===
=Frame Data and Hitboxes=
Red Color = Hurtbox
Purple / White Color = Hitbox
H = High
L = Low
C = Cancel
KD = Knock Down
R = Safe on Hit and Block
For Special Moves :
Black Color = Hitbox
Yellow = Fireball
{{Navbox-KOF99}}
[[Category:The King of Fighters '99]]
[[Category:The King of Fighters '99]]

Latest revision as of 13:48, 27 August 2022

Introduction

New character of Psycho Soldiers team.

Zoning character

Bao is Athena's disciple

Mid-tier as Striker.

Strengths Weaknesses
  • One of best zoning characters with wide variety
  • Best fireball in the game
  • Small hitbox forcing people modify their playstyle against Bao
  • Pairs great with Counter Mode
  • BnBs are pretty safe on block
  • One of best j.CDs
  • Wall jumps which further emphasizes his zoning
  • j.2B considerably slows down the opponent's animations, making it unpunishable in many situations
  • j.2A has good priority and wide blockstun
  • Many normal attacks are pretty bad
  • Not really combo friendly
  • Hardly builds meter
  • Average damage
  • Uncancellable CD
  • No viable anti-air
  • Pretty bad at fighting up close

Movelist

THROWS-------------------------------------------------------------------------

Gen'ei Tougi >> When close - b / f + C, tap P repeatedly

Critical Throw >> When close - b / f + D


COMMAND ATTACKS----------------------------------------------------------------

Kawasaki >> f + A

   Negates several projectiles.
   Can be cancelled into a special move.

Senheki Shuu >> f + B >> Overhead.

Senshou Shuu >> df + B >> Crossup

Rikatsu Shuu >> df + D >> Hits low.

Soushou >> In the air - d + A >> Knocks down airborne opponents.

Hikida >> In the air - d + B >> Knockdown.


SPECIAL MOVES------------------------------------------------------------------

Psycho Ball Attack - Front >> qcb + A >> Can be done in the air.

Psycho Ball Attack - Rise >> qcf + A

Psycho Ball Attack - Reflect >> qcb + B >> Reflects projectiles.

Psycho Ball Attack - Bound >> qcf + B >> Can be done in the air.

Psycho Ball Crash - Front >> qcb + C >> Can be done in the air.

Psycho Ball Crash - Rise >> qcf + C

Psycho Ball Crash - Reflect >> qcb + D >> Reflects projectiles.

Psycho Ball Crash - Bound >> qcf + D >> Can be done in the air.


DESPERATION MOVES--------------------------------------------------------------

Psycho Ball Attack - MAX >> qcb, qcb + P

Psycho Ball Attack - DX >> f , hcf + K

Psycho Ball Crash - SP >> qcb, qcb + K >> Evades several normal attacks.

Combos

Normal Combos

  • df+B > cl.C or cr.C > f+A > qcb+C (in Corner)


  • cr.B > cr.A > qcb,qcb+P or qcb,qcb+D


  • cl.C > qcb,qcb+P


  • df+B > cl.C or cr.C > df+D or qcb+C


  • f , hcf + K > qcb+B or qcb, qcb + P or qcb, qcb + K (Desperation Moves Combo)


Combos in Counter Mode

Frame Data and Hitboxes

Red Color = Hurtbox

Purple / White Color = Hitbox

H = High

L = Low

C = Cancel

KD = Knock Down

R = Safe on Hit and Block


For Special Moves :

Black Color = Hitbox

Yellow = Fireball

Game Navigation

General
Controls
Notation
HUD
System
FAQ
Characters
Andy
Athena
Bao
Benimaru
Chang
Chin
Choi
Clark
Iori
Jhun
Joe
K'
Kasumi
Kensou
Kim
King
Kyo Kusanagi
Kyo-1
Kyo-2
Leona
Mai
Mary
Maxima
Ralf
Robert
Ryo
Shingo
Takuma
Terry
Whip
Xiangfei
Yuri