(Created page with "=Introduction= =Movelist= ==Throws== ==Command Moves== ==Special Moves== ==Super Moves== =Combos= =Strategies= Category:The King of Fighters '99") |
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=Introduction= | ==Introduction== | ||
New character of Psycho Soldiers team. | |||
Zoning character | |||
Bao is Athena's disciple | |||
Mid-tier as Striker. | |||
== | {{ ProConTable | ||
| pros= | |||
* One of best zoning characters with wide variety | |||
* Best fireball in the game | |||
* Small hitbox forcing people modify their playstyle against Bao | |||
* Pairs great with Counter Mode | |||
* BnBs are pretty safe on block | |||
* One of best j.CDs | |||
* Wall jumps which further emphasizes his zoning | |||
* j.2B considerably slows down the opponent's animations, making it unpunishable in many situations | |||
* j.2A has good priority and wide blockstun | |||
| cons= | |||
* Many normal attacks are pretty bad | |||
* Not really combo friendly | |||
* Hardly builds meter | |||
*Average damage | |||
* Uncancellable CD | |||
* No viable anti-air | |||
* Pretty bad at fighting up close | |||
}} | |||
= | ==Movelist== | ||
THROWS------------------------------------------------------------------------- | |||
Gen'ei Tougi | |||
>> When close - b / f + C, tap P repeatedly | |||
Critical Throw | |||
>> When close - b / f + D | |||
COMMAND ATTACKS---------------------------------------------------------------- | |||
Kawasaki | |||
>> f + A | |||
Negates several projectiles. | |||
Can be cancelled into a special move. | |||
Senheki Shuu | |||
>> f + B | |||
>> Overhead. | |||
Senshou Shuu | |||
>> df + B | |||
>> Crossup | |||
Rikatsu Shuu | |||
>> df + D | |||
>> Hits low. | |||
Soushou | |||
>> In the air - d + A | |||
>> Knocks down airborne opponents. | |||
Hikida | |||
>> In the air - d + B | |||
>> Knockdown. | |||
SPECIAL MOVES------------------------------------------------------------------ | |||
Psycho Ball Attack - Front | |||
>> qcb + A | |||
>> Can be done in the air. | |||
Psycho Ball Attack - Rise | |||
>> qcf + A | |||
Psycho Ball Attack - Reflect | |||
>> qcb + B | |||
>> Reflects projectiles. | |||
Psycho Ball Attack - Bound | |||
>> qcf + B | |||
>> Can be done in the air. | |||
Psycho Ball Crash - Front | |||
>> qcb + C | |||
>> Can be done in the air. | |||
Psycho Ball Crash - Rise | |||
>> qcf + C | |||
Psycho Ball Crash - Reflect | |||
>> qcb + D | |||
>> Reflects projectiles. | |||
Psycho Ball Crash - Bound | |||
>> qcf + D | |||
>> Can be done in the air. | |||
DESPERATION MOVES-------------------------------------------------------------- | |||
Psycho Ball Attack - MAX | |||
>> qcb, qcb + P | |||
Psycho Ball Attack - DX | |||
>> f , hcf + K | |||
Psycho Ball Crash - SP | |||
>> qcb, qcb + K | |||
>> Evades several normal attacks. | |||
==Combos== | |||
===Normal Combos=== | |||
*df+B > cl.C or cr.C > f+A > qcb+C (in Corner) | |||
*cr.B > cr.A > qcb,qcb+P or qcb,qcb+D | |||
*cl.C > qcb,qcb+P | |||
*df+B > cl.C or cr.C > df+D or qcb+C | |||
*f , hcf + K > qcb+B or qcb, qcb + P or qcb, qcb + K (Desperation Moves Combo) | |||
===Combos in Counter Mode=== | |||
=Frame Data and Hitboxes= | |||
Red Color = Hurtbox | |||
Purple / White Color = Hitbox | |||
H = High | |||
L = Low | |||
C = Cancel | |||
KD = Knock Down | |||
R = Safe on Hit and Block | |||
For Special Moves : | |||
Black Color = Hitbox | |||
Yellow = Fireball | |||
{{Navbox-KOF99}} | |||
[[Category:The King of Fighters '99]] | [[Category:The King of Fighters '99]] |
Latest revision as of 13:48, 27 August 2022
Introduction
New character of Psycho Soldiers team.
Zoning character
Bao is Athena's disciple
Mid-tier as Striker.
Strengths | Weaknesses |
---|---|
|
|
Movelist
THROWS-------------------------------------------------------------------------
Gen'ei Tougi >> When close - b / f + C, tap P repeatedly
Critical Throw >> When close - b / f + D
COMMAND ATTACKS----------------------------------------------------------------
Kawasaki >> f + A
Negates several projectiles. Can be cancelled into a special move.
Senheki Shuu >> f + B >> Overhead.
Senshou Shuu >> df + B >> Crossup
Rikatsu Shuu >> df + D >> Hits low.
Soushou >> In the air - d + A >> Knocks down airborne opponents.
Hikida >> In the air - d + B >> Knockdown.
SPECIAL MOVES------------------------------------------------------------------
Psycho Ball Attack - Front >> qcb + A >> Can be done in the air.
Psycho Ball Attack - Rise >> qcf + A
Psycho Ball Attack - Reflect >> qcb + B >> Reflects projectiles.
Psycho Ball Attack - Bound >> qcf + B >> Can be done in the air.
Psycho Ball Crash - Front >> qcb + C >> Can be done in the air.
Psycho Ball Crash - Rise >> qcf + C
Psycho Ball Crash - Reflect >> qcb + D >> Reflects projectiles.
Psycho Ball Crash - Bound >> qcf + D >> Can be done in the air.
DESPERATION MOVES--------------------------------------------------------------
Psycho Ball Attack - MAX >> qcb, qcb + P
Psycho Ball Attack - DX >> f , hcf + K
Psycho Ball Crash - SP >> qcb, qcb + K >> Evades several normal attacks.
Combos
Normal Combos
- df+B > cl.C or cr.C > f+A > qcb+C (in Corner)
- cr.B > cr.A > qcb,qcb+P or qcb,qcb+D
- cl.C > qcb,qcb+P
- df+B > cl.C or cr.C > df+D or qcb+C
- f , hcf + K > qcb+B or qcb, qcb + P or qcb, qcb + K (Desperation Moves Combo)
Combos in Counter Mode
Frame Data and Hitboxes
Red Color = Hurtbox
Purple / White Color = Hitbox
H = High
L = Low
C = Cancel
KD = Knock Down
R = Safe on Hit and Block
For Special Moves :
Black Color = Hitbox
Yellow = Fireball