No edit summary |
No edit summary |
||
Line 7: | Line 7: | ||
== Ultra SFIV Changes == | == Ultra SFIV Changes == | ||
(From Ultra SFIV Arcade Japan) | |||
< | * Dash Straight: Light version on hit now -1 from -2 | ||
* Dash Swing Blow: Light version damage reduced to 70 from 80; stun damage reduced to 70 from 100; | |||
* Dash Swing Blow: Light version on hit is now 0 from +10, on block is now -2 from -5 | |||
* Dash Swing Blow: Light version charge time reduced to 45 frames from 55 frames | |||
* Dash Swing Blow: Medium version on hit is now +2 from +10, on block is now -6 from -7 | |||
* Dash Swing Blow: Medium version charge time reduced to 50 frames from 55 frames | |||
* Turn Punch: Charge time per level from Level 2-4 is now approximately 2 second per level (3 to 4 used to be 4 seconds) | |||
* Violent Buffalo (UC): Last hit can now be changed to straight punch by holding a punch button | |||
* Dirty Bull (UC2): Recovery reduced to 48F from 58F; grab range extended to 1.30 from 1.09; damage reduced to 250 from 399 | |||
* Dirty Bull (UC2): Changed back to 720 + PPP from HCB HCB + PPP | |||
(New to Ultra SFIV Console Digital Release) | |||
* Dash Straight: Medium version pushback on hit reduced, easier to combo into EX Red Focus | |||
* Turn Punch: Level 2 on block is now -4 from -5; on hit is now 0 from -1 | |||
* Turn Punch: Level 3 on block is now -7 from -8; on hit is now -3 from -4 | |||
* Turn Punch: Level 4 on block is now -9 from -12; on hit is now -2 from -8 | |||
(Removed from Ultra SFIV Arcade Japan) | |||
* <del>Turn Punch: Level 1 on block is now 0 from -2</del> | |||
* <del>Turn Punch: Level 2 on block is now -1 from -5; on hit is now +1 from -1</del> | |||
* <del>Turn Punch: Level 3 on block is now -2 from -8; on hit is now -1 from -4</del> | |||
* <del>Turn Punch: Level 4 on block is now -4 from -12; on hit is now -2 from -8</del> | |||
== Character Specific Data == | |||
Balrog{{USFIVCharacterData|1050|1000|75%|0.05|0.04|1.44|40 (4+36)|1.57|1.22|1.30|18|1.20|24|8|9|7|0.93|0.93|31|21|Dash Swing Blow, EX Dash Swing Blow|Crouch LK, Crouch MK, Crouch HK, Dash Low Straight, EX Dash Low Straight|Crouch HK, Dash Low Straight, EX Dash Low Straight|Dash Swing Blow, EX Dash Swing Blow, Dash Low Smash, EX Dash Low Smash, Turn Punch, Crazy Buffalo, Violent Buffalo|21|29|65|-2|-8|+4|-2|TBD|}} | |||
Line 14: | Line 37: | ||
{{USFIVFrameDataGlanceTableHeader}} | {{USFIVFrameDataGlanceTableHeader}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|20|50|20|HL|ch/sp/su|4|2|7|12|11|14|2|5|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|20|50|20|HL|ch/sp/su|4|2|7|12|11|14|+2|+5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|70|100|40|HL|sp/su|6|4|12|21|14|20|-2|4|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|70|100|40|HL|sp/su|6|4|12|21|14|20|-2|+4|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|120|200|60|HL|su|5|5|16|25|18|23|-3|2|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|120|200|60|HL|su|5|5|16|25|18|23|-3|+2|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|40|50|20|HL|ch/sp/su|3|2|7|11|11|14|2|5|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|40|50|20|HL|ch/sp/su|3|2|7|11|11|14|+2|+5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|90|100|40|HL|sp/su|5|4|13|21|14|17|-3|0|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|90|100|40|HL|sp/su|5|4|13|21|14|17|-3|0|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|100|200|60|HL|su|7|2|13|21|18|22|3|7|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|100|200|60|HL|su|7|2|13|21|18|22|+3|+7|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|20|50|20|HL|ch/sp/su|4|2|4|9|11|14|5|8|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|20|50|20|HL|ch/sp/su|4|2|4|9|11|14|+5|+8|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|90|100|40|HL|su|7|2|16|24|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|90|100|40|HL|su|7|2|16|24|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]|100|200|60|HL|-|9|4|21|33|18|22|-7|-3|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]|100|200|60|HL|-|9|4|21|33|18|22|-7|-3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|40|50|20|HL|ch/su|4|2|10|15|11|14|-1|2|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|40|50|20|HL|ch/su|4|2|10|15|11|14|-1|+2|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|90|100|40|HL|su|9|3|12|23|14|17|-1|2|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|90|100|40|HL|su|9|3|12|23|14|17|-1|+2|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|110|200|60|HL|-|8|2|20|29|18|22|-4|0|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|110|200|60|HL|-|8|2|20|29|18|22|-4|0|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|20|50|20|HL|ch/sp/su|3|2|5|9|11|14|4|7|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|20|50|20|HL|ch/sp/su|3|2|5|9|11|14|+4|+7|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|70|100|40|HL|sp/su|7|4|12|22|14|17|-2|1|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|70|100|40|HL|sp/su|7|4|12|22|14|17|-2|+1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|90|200|60|HL|su|7|5|21|32|18|23|-8|-3|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|90|200|60|HL|su|7|5|21|32|18|23|-8|-3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|30|50|20|L|sp/su|4|2|9|14|11|14|0|3|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|30|50|20|L|sp/su|4|2|9|14|11|14|0|+3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|70|100|40|L|su|8|2|8|17|14|17|4|7|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|70|100|40|L|su|8|2|8|17|14|17|+4|+7|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|90|120|60|L|su|8|2|22|31|18|-|-6|-|||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|90|120|60|L|su|8|2|22|31|18|-|-6|-|||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump LP|Neutral Jump Jab|u + lp||Neutral Jump [[File:Jab.gif]]|50|50|20|H|-|5|2|-| | {{USFIVFrameDataGlanceRow|Neutral Jump LP|Neutral Jump Jab|u + lp||Neutral Jump [[File:Jab.gif]]|50|50|20|H|-|5|2|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump MP|Neutral Jump Strong|u + mp||Neutral Jump [[File:Strong.gif]]|90|100|40|H|-|5|4|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Neutral Jump MP|Neutral Jump Strong|u + mp||Neutral Jump [[File:Strong.gif]]|90|100|40|H|-|5|4|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump HP|Neutral Jump Fierce|u + hp||Neutral Jump [[File:Fierce.gif]]|110|200|60|H|-|5|9|-|13|||-|-|Until end of active frames can adjust left or right||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Neutral Jump HP|Neutral Jump Fierce|u + hp||Neutral Jump [[File:Fierce.gif]]|110|200|60|H|-|5|9|-|13|||-|-|Until end of active frames can adjust left or right||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump LK|Neutral Jump Short|u + lk||Neutral Jump [[File:Short.gif]]|50|50|20|H|-|5|3|-|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Neutral Jump LK|Neutral Jump Short|u + lk||Neutral Jump [[File:Short.gif]]|50|50|20|H|-|5|3|-|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|80|100|40|H|-|6|2|-|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|80|100|40|H|-|6|2|-|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|110|200|60|H|-|5|2|-|6|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|110|200|60|H|-|5|2|-|6|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow| | {{USFIVFrameDataGlanceRow|Diagonal Jump LP|Diagonal Jump Jab|ub / uf + lp||Diagonal Jump [[File:Jab.gif]]|50|50|20|H|-|4|3|-|6|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow| | {{USFIVFrameDataGlanceRow|Diagonal Jump MP|Diagonal Jump Strong|ub / uf + mp||Diagonal Jump [[File:Strong.gif]]|80|100|40|H|-|7|3|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow| | {{USFIVFrameDataGlanceRow|Diagonal Jump HP|Diagonal Jump Fierce|ub / uf + hp||Diagonal Jump [[File:Fierce.gif]]|90|200|60|H|-|6|7|-|12|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow| | {{USFIVFrameDataGlanceRow|Diagonal Jump LK|Diagonal Jump Short|ub / uf + lk||Diagonal Jump [[File:Short.gif]]|50|50|20|H|-|5|6|-|10|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow| | {{USFIVFrameDataGlanceRow|Diagonal Jump MK|Diagonal Jump Forward|ub / uf + mk||Diagonal Jump [[File:Forward.gif]]|80|100|40|H|-|7|2|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow| | {{USFIVFrameDataGlanceRow|Diagonal Jump HK|Diagonal Jump Roundhouse|ub / uf + hk||Diagonal Jump [[File:Roundhouse.gif]]|100|200|60|H|-|8|6|-|13|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|90|100|20|HL|-|10+11|2|35|57|||-21|-21||||||Crumple|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|90|100|20|HL|-|10+11|2|35|57|||-21|-21||||||Crumple|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|120|150|40|HL|-|18+11|2|35|65|||-15|-|||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|120|150|40|HL|-|18+11|2|35|65|||-15|-|||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|170|200|60|-|-|65|2|35|101|||-|-||X|||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|170|200|60|-|-|65|2|35|101|||-|-||X|||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Head Bomber|Forward Throw|f or n + lp + lk||Forward Throw|130|160|40|0.93|-|3|2|20|24|||-|-|Hard knockdown|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Head Bomber|Forward Throw|f or n + lp + lk||Forward Throw|130|160|40|0.93|-|3|2|20|24|||-|-|Hard knockdown|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Lever Break|Back Throw|b + lp + lk||Back Throw|130|100|40|0.93|-|3|2|20|24|||-|-|Hard knockdown|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Lever Break|Back Throw|b + lp + lk||Back Throw|130|100|40|0.93|-|3|2|20|24|||-|-|Hard knockdown|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Dash Straight|Dash Punch|b (charge) f + p ex||Dash Straight [[File:Jab.gif]]|100|100|20/30|HL|su|13[4]|7|17|36|||-3|-1|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Dash Straight|Dash Punch|b (charge) f + p ex||Dash Straight [[File:Jab.gif]]|100|100|20/30|HL|su|13[4]|7|17|36|||-3|-1|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Dash Straight [[File:Strong.gif]]|110|150|20/30|HL|su|22[7]|6|19|46|||-6|-1|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|||||Dash Straight [[File:Strong.gif]]|110|150|20/30|HL|su|22[7]|6|19|46|||-6|-1|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Dash Straight [[File:Fierce.gif]]|120|200|20/30|HL|su|35[7]|6|20|60|||-8|-1|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|||||Dash Straight [[File:Fierce.gif]]|120|200|20/30|HL|su|35[7]|6|20|60|||-8|-1|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|EX Dash Straight|EX Dash Straight|||Dash Straight [[File:EX.gif]]|120|200|-250/0|HL|su|35[7]|6|17|57|||-2|2|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|1~end of Active Frames|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|EX Dash Straight|EX Dash Straight|||Dash Straight [[File:EX.gif]]|120|200|-250/0|HL|su|35[7]|6|17|57|||-2|+2|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|1~end of Active Frames|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Dash Upper|Dash Uppercut|b (charge) f + k ex||Dash Upper [[File:Short.gif]]|100|100|20/30|HL|su|14[5]|4|20|37|||-3|-1|Cannot hit crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 55f||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Dash Upper|Dash Uppercut|b (charge) f + k ex||Dash Upper [[File:Short.gif]]|100|100|20/30|HL|su|14[5]|4|20|37|||-3|-1|Cannot hit crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 55f||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Dash Upper [[File:Forward.gif]]|110|150|20/30|HL|su|22[7]|4|20|45|||-5|1|Cannot hit crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 55f||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|||||Dash Upper [[File:Forward.gif]]|110|150|20/30|HL|su|22[7]|4|20|45|||-5|+1|Cannot hit crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 55f||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Dash Upper [[File:Roundhouse.gif]]|120|200|20/30|HL|su|35[7]|4|21|59|||-7|1|Cannot hit crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 55f||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|||||Dash Upper [[File:Roundhouse.gif]]|120|200|20/30|HL|su|35[7]|4|21|59|||-7|+1|Cannot hit crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 55f||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|EX Dash Upper|EX Dash Uppercut|||Dash Upper [[File:EX.gif]]|120|200|-250/0|HL|su|35[7]|4|18|56|||-1|4|Cannot hit crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 55f||||||Soft Knockdown|Soft Knockdown|1~end of Active Frames|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|EX Dash Upper|EX Dash Uppercut|||Dash Upper [[File:EX.gif]]|120|200|-250/0|HL|su|35[7]|4|18|56|||-1|+4|Cannot hit crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 55f||||||Soft Knockdown|Soft Knockdown|1~end of Active Frames|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Dash Low Straight|Dash Low|b (charge) df + p ex||Dash Low Straight [[File:Jab.gif]]|90|100|20/30|L|su|22[13]|8|21|50|||-8|-|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Hard Knockdown|Hard Knockdown|||-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Dash Low Straight|Dash Low|b (charge) df + p ex||Dash Low Straight [[File:Jab.gif]]|90|100|20/30|L|su|22[13]|8|21|50|||-8|-|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Hard Knockdown|Hard Knockdown|||-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Dash Low Straight [[File:Strong.gif]]|100|150|20/30|L|su|29[14]|8|21|57|||-10|-|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Hard Knockdown|Hard Knockdown|||-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|||||Dash Low Straight [[File:Strong.gif]]|100|150|20/30|L|su|29[14]|8|21|57|||-10|-|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Hard Knockdown|Hard Knockdown|||-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Dash Low Straight [[File:Fierce.gif]]|110|200|20/30|L|su|42[14]|8|21|70|||-11|-|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Hard Knockdown|Hard Knockdown|||-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|||||Dash Low Straight [[File:Fierce.gif]]|110|200|20/30|L|su|42[14]|8|21|70|||-11|-|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Hard Knockdown|Hard Knockdown|||-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|EX Dash Low Straight|EX Dash Low|||Dash Low Straight [[File:EX.gif]]|110|200|-250/0|L|su|42[14]|8|17|66|||-3|-|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Hard Knockdown|Hard Knockdown|||1~end of Active Frames|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|EX Dash Low Straight|EX Dash Low|||Dash Low Straight [[File:EX.gif]]|110|200|-250/0|L|su|42[14]|8|17|66|||-3|-|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Hard Knockdown|Hard Knockdown|||1~end of Active Frames|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Dash Swing Blow|Dash Overhead|b (charge) df + hold p ex armorbreak||Dash Swing Blow [[File:Jab.gif]]|70|70|20/30|H|su|31[22]|5|21|56|||-2|0|+9 hit advantage vs. crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 45f|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Dash Swing Blow|Dash Overhead|b (charge) df + hold p ex armorbreak||Dash Swing Blow [[File:Jab.gif]]|70|70|20/30|H|su|31[22]|5|21|56|||-2|0|+9 hit advantage vs. crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 45f|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Dash Swing Blow [[File:Strong.gif]]|90|150|20/30|H|su|38[23]|5|21|63|||-6|2|+9 hit advantage vs. crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 50f|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|||||Dash Swing Blow [[File:Strong.gif]]|90|150|20/30|H|su|38[23]|5|21|63|||-6|+2|+9 hit advantage vs. crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 50f|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Dash Swing Blow [[File:Fierce.gif]]|100|200|20/30|H|su|51[23]|5|21|76|||-8|10|+9 hit advantage vs. crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 55f|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|||||Dash Swing Blow [[File:Fierce.gif]]|100|200|20/30|H|su|51[23]|5|21|76|||-8|+10|+9 hit advantage vs. crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 55f|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|EX Dash Swing Blow|EX Dash Overhead|||Dash Swing Blow [[File:EX.gif]]|100|200|-250/0|H|su|51[23]|5|21|76|||-5|10|+9 hit advantage vs. crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 55f|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|1~end of Active Frames|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|EX Dash Swing Blow|EX Dash Overhead|||Dash Swing Blow [[File:EX.gif]]|100|200|-250/0|H|su|51[23]|5|21|76|||-5|+10|+9 hit advantage vs. crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 55f|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|1~end of Active Frames|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Dash Low Smash|Dash Low Smash|b (charge) df + k ex armorbreak||Dash Low Smash [[File:Short.gif]]|100|100|20/30|HL|su|21[12]|8|20|48|||-5|-|Startup changes according to distance, [] refers to fastest startup, charge 55f|X|||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Dash Low Smash|Dash Low Smash|b (charge) df + k ex armorbreak||Dash Low Smash [[File:Short.gif]]|100|100|20/30|HL|su|21[12]|8|20|48|||-5|-|Startup changes according to distance, [] refers to fastest startup, charge 55f|X|||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Dash Low Smash [[File:Forward.gif]]|110|150|20/30|HL|su|28[13]|8|20|55|||-7|-|Startup changes according to distance, [] refers to fastest startup, charge 55f|X|||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|||||Dash Low Smash [[File:Forward.gif]]|110|150|20/30|HL|su|28[13]|8|20|55|||-7|-|Startup changes according to distance, [] refers to fastest startup, charge 55f|X|||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Dash Low Smash [[File:Roundhouse.gif]]|120|200|20/30|HL|su|41[13]|8|20|68|||-9|-|Startup changes according to distance, [] refers to fastest startup, charge 55f|X|||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataGlanceRow|||||Dash Low Smash [[File:Roundhouse.gif]]|120|200|20/30|HL|su|41[13]|8|20|68|||-9|-|Startup changes according to distance, [] refers to fastest startup, charge 55f|X|||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|EX Dash Low Smash|EX Dash Low Smash|EX Dash Low Smash||Dash Low Smash [[File:EX.gif]]|120|200| | {{USFIVFrameDataGlanceRow|EX Dash Low Smash|EX Dash Low Smash|EX Dash Low Smash||Dash Low Smash [[File:EX.gif]]|120|200|-250/0|HL|su|41[13]|8|16|64|||-3|-|Startup changes according to distance, [] refers to fastest startup, charge 55f|X|||||Soft Knockdown|Soft Knockdown|1~end of Active Frames|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Buffalo Headbutt|Headbutt|d (charge) u + p ex||Headbutt [[File:Jab.gif]]|100|200|30/40|HL|-|8|11|10+22|50|||-22|-|Charge 55f||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Upper body: 1~7f|All: 1~18f|1~18f|8f~|-}} | {{USFIVFrameDataGlanceRow|Buffalo Headbutt|Headbutt|d (charge) u + p ex||Buffalo Headbutt [[File:Jab.gif]]|100|200|30/40|HL|-|8|11|10+22|50|||-22|-|Charge 55f||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Upper body: 1~7f|All: 1~18f|1~18f|8f~|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Headbutt [[File:Strong.gif]]|120|200|30/40|HL|-|10|11|10+22|52|||-22|-|Charge 55f||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Upper body: 1~9f|All: 1~20f|1~20f|10f~|-}} | {{USFIVFrameDataGlanceRow|||||Buffalo Headbutt [[File:Strong.gif]]|120|200|30/40|HL|-|10|11|10+22|52|||-22|-|Charge 55f||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Upper body: 1~9f|All: 1~20f|1~20f|10f~|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Headbutt [[File:Fierce.gif]]|140|200|30/40|HL|-|12|11|10+22|54|||-21|-|Charge 55f||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Upper body: 1~11f|All: 1~22f|1~22f|12f~|-}} | {{USFIVFrameDataGlanceRow|||||Buffalo Headbutt [[File:Fierce.gif]]|140|200|30/40|HL|-|12|11|10+22|54|||-21|-|Charge 55f||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Upper body: 1~11f|All: 1~22f|1~22f|12f~|-|}} | ||
{{USFIVFrameDataGlanceRow|EX Buffalo Headbutt|EX Headbutt|||Headbutt [[File:EX.gif]]|150|200| | {{USFIVFrameDataGlanceRow|EX Buffalo Headbutt|EX Headbutt|||Buffalo Headbutt [[File:EX.gif]]|150|200|-250/0|HL|-|12|11|10+22|54|||-21|-|Charge 55f||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|1~15f|-|-|-|12f~|-|}} | ||
{{USFIVFrameDataGlanceRow|Turn Punch|Turn Punch|hold 3p or 3k and release armorbreak|The longer buttons are held (charge), the more damage move will do|Turn Punch LVL1|130|200|30/40|HL|su|30|7|13|49|||-2|2|Charge 32f (0.5s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-}} | {{USFIVFrameDataGlanceRow|Turn Punch|Turn Punch|hold 3p or 3k and release armorbreak|The longer buttons are held (charge), the more damage move will do|Turn Punch LVL1|130|200|30/40|HL|su|30|7|13|49|||-2|+2|Charge 32f (0.5s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Turn Punch LVL2|150|210|30/40|HL|su|30|7|16|52|||-4|0|Charge 121f (2s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-}} | {{USFIVFrameDataGlanceRow|||||Turn Punch LVL2|150|210|30/40|HL|su|30|7|16|52|||-4|0|Charge 121f (2s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Turn Punch LVL3|180|220|30/40|HL|su|30|8|18|55|||-7|-3|Charge 241f (4s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-}} | {{USFIVFrameDataGlanceRow|||||Turn Punch LVL3|180|220|30/40|HL|su|30|8|18|55|||-7|-3|Charge 241f (4s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Turn Punch LVL4|210|230|30/40|HL|su|30|9|21|59|||-9|-5|Charge 481f (6s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-}} | {{USFIVFrameDataGlanceRow|||||Turn Punch LVL4|210|230|30/40|HL|su|30|9|21|59|||-9|-5|Charge 481f (6s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Turn Punch LVL5|250|240|30/40|HL|su|30|10|22|61|||-14|-10|Charge 961f (14s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-}} | {{USFIVFrameDataGlanceRow|||||Turn Punch LVL5|250|240|30/40|HL|su|30|10|22|61|||-14|-10|Charge 961f (14s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Turn Punch LVL6|280|250|30/40|HL|su|30|11|24|64|||-17|-13|Charge 1441f (22s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-}} | {{USFIVFrameDataGlanceRow|||||Turn Punch LVL6|280|250|30/40|HL|su|30|11|24|64|||-17|-13|Charge 1441f (22s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Turn Punch LVL7|410|260|30/40|HL|su|30|12|26|67|||-20|-16|Charge 1921f (30s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-}} | {{USFIVFrameDataGlanceRow|||||Turn Punch LVL7|410|260|30/40|HL|su|30|12|26|67|||-20|-16|Charge 1921f (30s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Turn Punch LVL8|460|270|30/40|HL|su|30|13|29|71|||-24|-20|Charge 2401f (38s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-}} | {{USFIVFrameDataGlanceRow|||||Turn Punch LVL8|460|270|30/40|HL|su|30|13|29|71|||-24|-20|Charge 2401f (38s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Turn Punch LVL9|510|280|30/40|HL|su|30|15|32|76|||-29|-25|Charge 2881f (46s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-}} | {{USFIVFrameDataGlanceRow|||||Turn Punch LVL9|510|280|30/40|HL|su|30|15|32|76|||-29|-25|Charge 2881f (46s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Turn Punch Final|560|290|30/40|HL|su|30|16|36|81|||-34|-30|Charge 3360f (54s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-}} | {{USFIVFrameDataGlanceRow|||||Turn Punch Final|560|290|30/40|HL|su|30|16|36|81|||-34|-30|Charge 3360f (54s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Crazy Buffalo (Punch)|Punch | {{USFIVFrameDataGlanceRow|Crazy Buffalo (Punch)|Super Combo (Punch)|b (charge) f b f + p armorbreak||Crazy Buffalo (punch)|60x4*105|0|-1000/0|HL|-|1+9|6(8)6(7)6(8)6(15)3|31|105|||-14|-|Charge 55f|X|||1st-4th Hit: Forces stand, 5th Hit: Hard Knockdown|1st-4th Hit: Forces stand, 5th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~10f|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataGlanceRow|Crazy Buffalo (Kick)|Kick | {{USFIVFrameDataGlanceRow|Crazy Buffalo (Kick)|Super Combo (Kick)|b (charge) f b f + k armorbreak||Crazy Buffalo (kick)|60x4*105|0|-1000/0|HL|-|1+7|6(8)6(8)6(8)6(16)3|31|105|||-14|-|Charge 55f|X|||1st-4th Hit: Forces stand, 5th Hit: Hard Knockdown|1st-4th Hit: Forces stand, 5th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~9f|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Violent Buffalo (Punch)| | {{USFIVFrameDataGlanceRow|Violent Buffalo (Punch)|Ultra Combo I (Punches)|b (charge) f b f + 3p armorbreak||Violent Buffalo (punches)|45x2*38x2*45x2*38x2*53x3|0|0/0|HL|-|0+11|3*3(8)3*3(7)3*3(8)3*3(15)1x3|39|114|||-26|-|Hold punch before last punch for a straight ender, hold kick before last punch for an uppercut enter, charge 55f|X|||1st-8th Hit: Forces stand, 9th-11th Hit: Hard Knockdown|1st-8th Hit: Forces stand, 9th-11th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~12f|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataGlanceRow|Violent Buffalo (Kick)| | {{USFIVFrameDataGlanceRow|Violent Buffalo (Kick)|Ultra Combo I (Kicks)|b (charge) f b f + 3k armorbreak||Violent Buffalo (kicks)|45x2*38x2*45x2*38x2*53x3|0|0/0|HL|-|0+8|3*3(8)3*3(7)3*3(8)3*3(16)1x3|39|112|||-26|-|Hold punch before last punch for a straight ender, hold kick before last punch for an uppercut enter, charge 55f|X|||1st-8th Hit: Forces stand, 9th-11th Hit: Hard Knockdown|1st-8th Hit: Forces stand, 9th-11th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~9f|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataGlanceRow|Dirty Bull|Ultra II|360 360 + 3p|| | {{USFIVFrameDataGlanceRow|Dirty Bull|Ultra Combo II|360 360 + 3p||Dirty Bull|250|700|0/0|1.3|-|0+2|3|48|52|||-|-||||X|Hard Knockdown|-|-|-|-|All: 1f|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
|- | |- | ||
|} | |} | ||
Line 105: | Line 128: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|CloseLP| | ||
Close LP|Close Jab|Close lp|| | Close LP|Close Jab|Close lp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|CloseMP| | ||
Close MP|Close Strong|Close mp|| | Close MP|Close Strong|Close mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|CloseHP| | ||
Close HP|Close Fierce|Close hp|| | Close HP|Close Fierce|Close hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|CloseLK| | ||
Close LK|Close Short|Close lk|| | Close LK|Close Short|Close lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|CloseMK| | ||
Close MK|Close Forward|Close mk|| | Close MK|Close Forward|Close mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|CloseHK| | ||
Close HK|Close Roundhouse|Close hk|| | Close HK|Close Roundhouse|Close hk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 135: | Line 158: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|FarLP| | ||
Far LP|Far Jab|lp|| | Far LP|Far Jab|lp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|FarMP| | ||
Far MP|Far Strong|mp|| | Far MP|Far Strong|mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|FarHP| | ||
Far HP|Far Fierce|hp|| | Far HP|Far Fierce|hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|FarLK| | ||
Far LK|Far Short|lk|| | Far LK|Far Short|lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|FarMK| | ||
Far MK|Far Forward|mk|| | Far MK|Far Forward|mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|FarHK| | ||
Far HK|Far Roundhouse|hk|| | Far HK|Far Roundhouse|hk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 165: | Line 188: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|CrouchLP| | ||
Crouch LP|Crouch Jab|d + lp|| | Crouch LP|Crouch Jab|d + lp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|CrouchMP| | ||
Crouch MP|Crouch Strong|d + mp|| | Crouch MP|Crouch Strong|d + mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|CrouchHP| | ||
Crouch HP|Crouch Fierce|d + hp|| | Crouch HP|Crouch Fierce|d + hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|CrouchLK| | ||
Crouch LK|Crouch Short|d + lk|| | Crouch LK|Crouch Short|d + lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|CrouchMK| | ||
Crouch MK|Crouch Forward|d + mk|| | Crouch MK|Crouch Forward|d + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|CrouchHK| | ||
Crouch HK|Crouch Roundhouse|d + hk|| | Crouch HK|Crouch Roundhouse|d + hk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 192: | Line 215: | ||
=== Neutral | === Neutral Jumping Normals === | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|NeutralLP| | ||
Neutral Jump LP|Neutral Jump Jab|u + lp|| | Neutral Jump LP|Neutral Jump Jab|u + lp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|NeutralMP| | ||
Neutral Jump MP|Neutral Jump Strong|u + mp|| | Neutral Jump MP|Neutral Jump Strong|u + mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|NeutralHP| | ||
Neutral Jump HP|Neutral Jump Fierce|u + hp|| | Neutral Jump HP|Neutral Jump Fierce|u + hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|NeutralLK| | ||
Neutral Jump LK|Neutral Jump Short|u + lk|| | Neutral Jump LK|Neutral Jump Short|u + lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|NeutralMK| | ||
Neutral Jump MK|Neutral Jump Forward|u + mk|| | Neutral Jump MK|Neutral Jump Forward|u + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|NeutralHK| | ||
Neutral Jump HK|Neutral Jump Roundhouse|u + hk|| | Neutral Jump HK|Neutral Jump Roundhouse|u + hk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 222: | Line 245: | ||
=== | === Diagonal Jumping Normals === | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|DiagonalLP| | ||
Diagonal Jump LP|Diagonal Jump Jab|ub / uf + lp|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|DiagonalMP| | ||
Diagonal Jump MP|Diagonal Jump Strong|ub / uf + mp|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|DiagonalHP| | ||
Diagonal Jump HP|Diagonal Jump Fierce|ub / uf + hp|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|DiagonalLK| | ||
Diagonal Jump LK|Diagonal Jump Short|ub / uf + lk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|DiagonalMK| | ||
Diagonal Jump MK|Diagonal Jump Forward|ub / uf + mk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|DiagonalHK| | ||
Diagonal Jump HK|Diagonal Jump Roundhouse|ub / uf + hk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 255: | Line 278: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|FocusAttack( | ||
Focus Attack (Level 1)|Level 1 Focus|mp + mk|| | Level1)|Focus Attack (Level 1)|Level 1 Focus|mp + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|FocusAttack( | ||
Focus Attack (Level 2)|Level 2 Focus|mp + mk|| | Level2)|Focus Attack (Level 2)|Level 2 Focus|mp + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|FocusAttack( | ||
Focus Attack (Level 3)|Level 3 Focus|mp + mk|| | Level3)|Focus Attack (Level 3)|Level 3 Focus|mp + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 273: | Line 296: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|HeadBomber| | ||
Head Bomber|Forward Throw|f or n + lp + lk|| | Head Bomber|Forward Throw|f or n + lp + lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|LeverBreak| | ||
Lever Break|Back Throw|b + lp + lk|| | Lever Break|Back Throw|b + lp + lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 287: | Line 310: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|DashStraight| | ||
Dash Straight|Dash Punch|b (charge) f + p ex|| | Dash Straight|Dash Punch|b (charge) f + p ex|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|DashUpper| | ||
Dash Upper|Dash Uppercut|b (charge) f + k ex|| | Dash Upper|Dash Uppercut|b (charge) f + k ex|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|DashLowStraight| | ||
Dash Low Straight|Dash Low|b (charge) df + p ex|| | Dash Low Straight|Dash Low|b (charge) df + p ex|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|DashSwingBlow| | ||
Dash Swing Blow|Dash Overhead|b (charge) df + hold p ex armorbreak|| | Dash Swing Blow|Dash Overhead|b (charge) df + hold p ex armorbreak|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|DashLowSmash| | ||
Dash Low Smash|Dash Low Smash|b (charge) df + k ex armorbreak|| | Dash Low Smash|Dash Low Smash|b (charge) df + k ex armorbreak|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|BuffaloHeadbutt| | ||
Buffalo Headbutt|Headbutt|d (charge) u + p ex|| | Buffalo Headbutt|Headbutt|d (charge) u + p ex|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|TurnPunch| | ||
Turn Punch|Turn Punch|hold 3p or 3k and release armorbreak|The longer buttons are held (charge), the more damage move will do| | Turn Punch|Turn Punch|hold 3p or 3k and release armorbreak|The longer buttons are held (charge), the more damage move will do| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 321: | Line 344: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|CrazyBuffalo( | ||
Crazy Buffalo (Punch)|Punch | Punch)|Crazy Buffalo (Punch)|Super Combo (Punch)|b (charge) f b f + p armorbreak|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|CrazyBuffalo( | ||
Crazy Buffalo (Kick)|Kick | Kick)|Crazy Buffalo (Kick)|Super Combo (Kick)|b (charge) f b f + k armorbreak|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 335: | Line 358: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|ViolentBuffalo( | ||
Violent Buffalo (Punch)| | Punch)|Violent Buffalo (Punch)|Ultra Combo I (Punches)|b (charge) f b f + 3p armorbreak|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|ViolentBuffalo( | ||
Violent Buffalo (Kick)| | Kick)|Violent Buffalo (Kick)|Ultra Combo I (Kicks)|b (charge) f b f + 3k armorbreak|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Balrog|DirtyBull| | ||
Dirty Bull|Ultra II|360 360 + 3p|| | Dirty Bull|Ultra Combo II|360 360 + 3p|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 360: | Line 383: | ||
==Frame Data== | ==Frame Data== | ||
{{ | {{USFIVFrameDataTableHeader}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|20|50|20|HL|ch/sp/su|4|2|7|12|11|14|2|5|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|20|50|20|HL|ch/sp/su|4|2|7|12|11|14|+2|+5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|70|100|40|HL|sp/su|6|4|12|21|14|20|-2|4|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|70|100|40|HL|sp/su|6|4|12|21|14|20|-2|+4|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|120|200|60|HL|su|5|5|16|25|18|23|-3|2|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|120|200|60|HL|su|5|5|16|25|18|23|-3|+2|||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|40|50|20|HL|ch/sp/su|3|2|7|11|11|14|2|5|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|40|50|20|HL|ch/sp/su|3|2|7|11|11|14|+2|+5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|90|100|40|HL|sp/su|5|4|13|21|14|17|-3|0|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|90|100|40|HL|sp/su|5|4|13|21|14|17|-3|0|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|100|200|60|HL|su|7|2|13|21|18|22|3|7|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|100|200|60|HL|su|7|2|13|21|18|22|+3|+7|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|20|50|20|HL|ch/sp/su|4|2|4|9|11|14|5|8|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|20|50|20|HL|ch/sp/su|4|2|4|9|11|14|+5|+8|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|90|100|40|HL|su|7|2|16|24|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|90|100|40|HL|su|7|2|16|24|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]|100|200|60|HL|-|9|4|21|33|18|22|-7|-3|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]|100|200|60|HL|-|9|4|21|33|18|22|-7|-3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|40|50|20|HL|ch/su|4|2|10|15|11|14|-1|2|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|40|50|20|HL|ch/su|4|2|10|15|11|14|-1|+2|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|90|100|40|HL|su|9|3|12|23|14|17|-1|2|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|90|100|40|HL|su|9|3|12|23|14|17|-1|+2|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|110|200|60|HL|-|8|2|20|29|18|22|-4|0|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|110|200|60|HL|-|8|2|20|29|18|22|-4|0|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|20|50|20|HL|ch/sp/su|3|2|5|9|11|14|4|7|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|20|50|20|HL|ch/sp/su|3|2|5|9|11|14|+4|+7|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|70|100|40|HL|sp/su|7|4|12|22|14|17|-2|1|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|70|100|40|HL|sp/su|7|4|12|22|14|17|-2|+1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|90|200|60|HL|su|7|5|21|32|18|23|-8|-3|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|90|200|60|HL|su|7|5|21|32|18|23|-8|-3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|30|50|20|L|sp/su|4|2|9|14|11|14|0|3|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|30|50|20|L|sp/su|4|2|9|14|11|14|0|+3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|70|100|40|L|su|8|2|8|17|14|17|4|7|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|70|100|40|L|su|8|2|8|17|14|17|+4|+7|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|90|120|60|L|su|8|2|22|31|18|-|-6|-|||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|90|120|60|L|su|8|2|22|31|18|-|-6|-|||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Neutral Jump LP|Neutral Jump Jab|u + lp||Neutral Jump [[File:Jab.gif]]|50|50|20|H|-|5|2|-| | {{USFIVFrameDataRow|Neutral Jump LP|Neutral Jump Jab|u + lp||Neutral Jump [[File:Jab.gif]]|50|50|20|H|-|5|2|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Neutral Jump MP|Neutral Jump Strong|u + mp||Neutral Jump [[File:Strong.gif]]|90|100|40|H|-|5|4|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Neutral Jump MP|Neutral Jump Strong|u + mp||Neutral Jump [[File:Strong.gif]]|90|100|40|H|-|5|4|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Neutral Jump HP|Neutral Jump Fierce|u + hp||Neutral Jump [[File:Fierce.gif]]|110|200|60|H|-|5|9|-|13|||-|-|Until end of active frames can adjust left or right||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Neutral Jump HP|Neutral Jump Fierce|u + hp||Neutral Jump [[File:Fierce.gif]]|110|200|60|H|-|5|9|-|13|||-|-|Until end of active frames can adjust left or right||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Neutral Jump LK|Neutral Jump Short|u + lk||Neutral Jump [[File:Short.gif]]|50|50|20|H|-|5|3|-|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Neutral Jump LK|Neutral Jump Short|u + lk||Neutral Jump [[File:Short.gif]]|50|50|20|H|-|5|3|-|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|80|100|40|H|-|6|2|-|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|80|100|40|H|-|6|2|-|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|110|200|60|H|-|5|2|-|6|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|110|200|60|H|-|5|2|-|6|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow| | {{USFIVFrameDataRow|Diagonal Jump LP|Diagonal Jump Jab|ub / uf + lp||Diagonal Jump [[File:Jab.gif]]|50|50|20|H|-|4|3|-|6|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow| | {{USFIVFrameDataRow|Diagonal Jump MP|Diagonal Jump Strong|ub / uf + mp||Diagonal Jump [[File:Strong.gif]]|80|100|40|H|-|7|3|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow| | {{USFIVFrameDataRow|Diagonal Jump HP|Diagonal Jump Fierce|ub / uf + hp||Diagonal Jump [[File:Fierce.gif]]|90|200|60|H|-|6|7|-|12|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow| | {{USFIVFrameDataRow|Diagonal Jump LK|Diagonal Jump Short|ub / uf + lk||Diagonal Jump [[File:Short.gif]]|50|50|20|H|-|5|6|-|10|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow| | {{USFIVFrameDataRow|Diagonal Jump MK|Diagonal Jump Forward|ub / uf + mk||Diagonal Jump [[File:Forward.gif]]|80|100|40|H|-|7|2|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow| | {{USFIVFrameDataRow|Diagonal Jump HK|Diagonal Jump Roundhouse|ub / uf + hk||Diagonal Jump [[File:Roundhouse.gif]]|100|200|60|H|-|8|6|-|13|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|90|100|20|HL|-|10+11|2|35|57|||-21|-21||||||Crumple|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|90|100|20|HL|-|10+11|2|35|57|||-21|-21||||||Crumple|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|120|150|40|HL|-|18+11|2|35|65|||-15|-|||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|120|150|40|HL|-|18+11|2|35|65|||-15|-|||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|170|200|60|-|-|65|2|35|101|||-|-||X|||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|170|200|60|-|-|65|2|35|101|||-|-||X|||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Head Bomber|Forward Throw|f or n + lp + lk||Forward Throw|130|160|40|0.93|-|3|2|20|24|||-|-|Hard knockdown|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Head Bomber|Forward Throw|f or n + lp + lk||Forward Throw|130|160|40|0.93|-|3|2|20|24|||-|-|Hard knockdown|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Lever Break|Back Throw|b + lp + lk||Back Throw|130|100|40|0.93|-|3|2|20|24|||-|-|Hard knockdown|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Lever Break|Back Throw|b + lp + lk||Back Throw|130|100|40|0.93|-|3|2|20|24|||-|-|Hard knockdown|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Dash Straight|Dash Punch|b (charge) f + p ex||Dash Straight [[File:Jab.gif]]|100|100|20/30|HL|su|13[4]|7|17|36|||-3|-1|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Dash Straight|Dash Punch|b (charge) f + p ex||Dash Straight [[File:Jab.gif]]|100|100|20/30|HL|su|13[4]|7|17|36|||-3|-1|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Dash Straight [[File:Strong.gif]]|110|150|20/30|HL|su|22[7]|6|19|46|||-6|-1|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|||||Dash Straight [[File:Strong.gif]]|110|150|20/30|HL|su|22[7]|6|19|46|||-6|-1|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Dash Straight [[File:Fierce.gif]]|120|200|20/30|HL|su|35[7]|6|20|60|||-8|-1|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|||||Dash Straight [[File:Fierce.gif]]|120|200|20/30|HL|su|35[7]|6|20|60|||-8|-1|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|EX Dash Straight|EX Dash Straight|||Dash Straight [[File:EX.gif]]|120|200|-250/0|HL|su|35[7]|6|17|57|||-2|2|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|1~end of Active Frames|-|-|-|-|-|-}} | {{USFIVFrameDataRow|EX Dash Straight|EX Dash Straight|||Dash Straight [[File:EX.gif]]|120|200|-250/0|HL|su|35[7]|6|17|57|||-2|+2|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|1~end of Active Frames|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Dash Upper|Dash Uppercut|b (charge) f + k ex||Dash Upper [[File:Short.gif]]|100|100|20/30|HL|su|14[5]|4|20|37|||-3|-1|Cannot hit crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 55f||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Dash Upper|Dash Uppercut|b (charge) f + k ex||Dash Upper [[File:Short.gif]]|100|100|20/30|HL|su|14[5]|4|20|37|||-3|-1|Cannot hit crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 55f||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Dash Upper [[File:Forward.gif]]|110|150|20/30|HL|su|22[7]|4|20|45|||-5|1|Cannot hit crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 55f||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|||||Dash Upper [[File:Forward.gif]]|110|150|20/30|HL|su|22[7]|4|20|45|||-5|+1|Cannot hit crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 55f||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Dash Upper [[File:Roundhouse.gif]]|120|200|20/30|HL|su|35[7]|4|21|59|||-7|1|Cannot hit crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 55f||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|||||Dash Upper [[File:Roundhouse.gif]]|120|200|20/30|HL|su|35[7]|4|21|59|||-7|+1|Cannot hit crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 55f||||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|EX Dash Upper|EX Dash Uppercut|||Dash Upper [[File:EX.gif]]|120|200|-250/0|HL|su|35[7]|4|18|56|||-1|4|Cannot hit crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 55f||||||Soft Knockdown|Soft Knockdown|1~end of Active Frames|-|-|-|-|-|-}} | {{USFIVFrameDataRow|EX Dash Upper|EX Dash Uppercut|||Dash Upper [[File:EX.gif]]|120|200|-250/0|HL|su|35[7]|4|18|56|||-1|+4|Cannot hit crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 55f||||||Soft Knockdown|Soft Knockdown|1~end of Active Frames|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Dash Low Straight|Dash Low|b (charge) df + p ex||Dash Low Straight [[File:Jab.gif]]|90|100|20/30|L|su|22[13]|8|21|50|||-8|-|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Hard Knockdown|Hard Knockdown|||-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Dash Low Straight|Dash Low|b (charge) df + p ex||Dash Low Straight [[File:Jab.gif]]|90|100|20/30|L|su|22[13]|8|21|50|||-8|-|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Hard Knockdown|Hard Knockdown|||-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Dash Low Straight [[File:Strong.gif]]|100|150|20/30|L|su|29[14]|8|21|57|||-10|-|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Hard Knockdown|Hard Knockdown|||-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|||||Dash Low Straight [[File:Strong.gif]]|100|150|20/30|L|su|29[14]|8|21|57|||-10|-|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Hard Knockdown|Hard Knockdown|||-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Dash Low Straight [[File:Fierce.gif]]|110|200|20/30|L|su|42[14]|8|21|70|||-11|-|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Hard Knockdown|Hard Knockdown|||-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|||||Dash Low Straight [[File:Fierce.gif]]|110|200|20/30|L|su|42[14]|8|21|70|||-11|-|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Hard Knockdown|Hard Knockdown|||-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|EX Dash Low Straight|EX Dash Low|||Dash Low Straight [[File:EX.gif]]|110|200|-250/0|L|su|42[14]|8|17|66|||-3|-|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Hard Knockdown|Hard Knockdown|||1~end of Active Frames|-|-|-|-|-|-}} | {{USFIVFrameDataRow|EX Dash Low Straight|EX Dash Low|||Dash Low Straight [[File:EX.gif]]|110|200|-250/0|L|su|42[14]|8|17|66|||-3|-|Startup changes according to distance, [] refers to fastest startup, charge 55f||||Hard Knockdown|Hard Knockdown|||1~end of Active Frames|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Dash Swing Blow|Dash Overhead|b (charge) df + hold p ex armorbreak||Dash Swing Blow [[File:Jab.gif]]|70|70|20/30|H|su|31[22]|5|21|56|||-2|0|+9 hit advantage vs. crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 45f|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Dash Swing Blow|Dash Overhead|b (charge) df + hold p ex armorbreak||Dash Swing Blow [[File:Jab.gif]]|70|70|20/30|H|su|31[22]|5|21|56|||-2|0|+9 hit advantage vs. crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 45f|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Dash Swing Blow [[File:Strong.gif]]|90|150|20/30|H|su|38[23]|5|21|63|||-6|2|+9 hit advantage vs. crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 50f|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|||||Dash Swing Blow [[File:Strong.gif]]|90|150|20/30|H|su|38[23]|5|21|63|||-6|+2|+9 hit advantage vs. crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 50f|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Dash Swing Blow [[File:Fierce.gif]]|100|200|20/30|H|su|51[23]|5|21|76|||-8|10|+9 hit advantage vs. crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 55f|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|||||Dash Swing Blow [[File:Fierce.gif]]|100|200|20/30|H|su|51[23]|5|21|76|||-8|+10|+9 hit advantage vs. crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 55f|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|EX Dash Swing Blow|EX Dash Overhead|||Dash Swing Blow [[File:EX.gif]]|100|200|-250/0|H|su|51[23]|5|21|76|||-5|10|+9 hit advantage vs. crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 55f|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|1~end of Active Frames|-|-|-|-|-|-}} | {{USFIVFrameDataRow|EX Dash Swing Blow|EX Dash Overhead|||Dash Swing Blow [[File:EX.gif]]|100|200|-250/0|H|su|51[23]|5|21|76|||-5|+10|+9 hit advantage vs. crouching opponents, startup changes according to distance, [] refers to fastest startup, charge 55f|X|||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|1~end of Active Frames|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Dash Low Smash|Dash Low Smash|b (charge) df + k ex armorbreak||Dash Low Smash [[File:Short.gif]]|100|100|20/30|HL|su|21[12]|8|20|48|||-5|-|Startup changes according to distance, [] refers to fastest startup, charge 55f|X|||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|Dash Low Smash|Dash Low Smash|b (charge) df + k ex armorbreak||Dash Low Smash [[File:Short.gif]]|100|100|20/30|HL|su|21[12]|8|20|48|||-5|-|Startup changes according to distance, [] refers to fastest startup, charge 55f|X|||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Dash Low Smash [[File:Forward.gif]]|110|150|20/30|HL|su|28[13]|8|20|55|||-7|-|Startup changes according to distance, [] refers to fastest startup, charge 55f|X|||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|||||Dash Low Smash [[File:Forward.gif]]|110|150|20/30|HL|su|28[13]|8|20|55|||-7|-|Startup changes according to distance, [] refers to fastest startup, charge 55f|X|||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Dash Low Smash [[File:Roundhouse.gif]]|120|200|20/30|HL|su|41[13]|8|20|68|||-9|-|Startup changes according to distance, [] refers to fastest startup, charge 55f|X|||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | {{USFIVFrameDataRow|||||Dash Low Smash [[File:Roundhouse.gif]]|120|200|20/30|HL|su|41[13]|8|20|68|||-9|-|Startup changes according to distance, [] refers to fastest startup, charge 55f|X|||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|EX Dash Low Smash|EX Dash Low Smash|EX Dash Low Smash||Dash Low Smash [[File:EX.gif]]|120|200| | {{USFIVFrameDataRow|EX Dash Low Smash|EX Dash Low Smash|EX Dash Low Smash||Dash Low Smash [[File:EX.gif]]|120|200|-250/0|HL|su|41[13]|8|16|64|||-3|-|Startup changes according to distance, [] refers to fastest startup, charge 55f|X|||||Soft Knockdown|Soft Knockdown|1~end of Active Frames|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Buffalo Headbutt|Headbutt|d (charge) u + p ex||Headbutt [[File:Jab.gif]]|100|200|30/40|HL|-|8|11|10+22|50|||-22|-|Charge 55f||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Upper body: 1~7f|All: 1~18f|1~18f|8f~|-}} | {{USFIVFrameDataRow|Buffalo Headbutt|Headbutt|d (charge) u + p ex||Buffalo Headbutt [[File:Jab.gif]]|100|200|30/40|HL|-|8|11|10+22|50|||-22|-|Charge 55f||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Upper body: 1~7f|All: 1~18f|1~18f|8f~|-|}} | ||
{{USFIVFrameDataRow|||||Headbutt [[File:Strong.gif]]|120|200|30/40|HL|-|10|11|10+22|52|||-22|-|Charge 55f||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Upper body: 1~9f|All: 1~20f|1~20f|10f~|-}} | {{USFIVFrameDataRow|||||Buffalo Headbutt [[File:Strong.gif]]|120|200|30/40|HL|-|10|11|10+22|52|||-22|-|Charge 55f||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Upper body: 1~9f|All: 1~20f|1~20f|10f~|-|}} | ||
{{USFIVFrameDataRow|||||Headbutt [[File:Fierce.gif]]|140|200|30/40|HL|-|12|11|10+22|54|||-21|-|Charge 55f||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Upper body: 1~11f|All: 1~22f|1~22f|12f~|-}} | {{USFIVFrameDataRow|||||Buffalo Headbutt [[File:Fierce.gif]]|140|200|30/40|HL|-|12|11|10+22|54|||-21|-|Charge 55f||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|Upper body: 1~11f|All: 1~22f|1~22f|12f~|-|}} | ||
{{USFIVFrameDataRow|EX Buffalo Headbutt|EX Headbutt|||Headbutt [[File:EX.gif]]|150|200| | {{USFIVFrameDataRow|EX Buffalo Headbutt|EX Headbutt|||Buffalo Headbutt [[File:EX.gif]]|150|200|-250/0|HL|-|12|11|10+22|54|||-21|-|Charge 55f||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|1~15f|-|-|-|12f~|-|}} | ||
{{USFIVFrameDataRow|Turn Punch|Turn Punch|hold 3p or 3k and release armorbreak|The longer buttons are held (charge), the more damage move will do|Turn Punch LVL1|130|200|30/40|HL|su|30|7|13|49|||-2|2|Charge 32f (0.5s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-}} | {{USFIVFrameDataRow|Turn Punch|Turn Punch|hold 3p or 3k and release armorbreak|The longer buttons are held (charge), the more damage move will do|Turn Punch LVL1|130|200|30/40|HL|su|30|7|13|49|||-2|+2|Charge 32f (0.5s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Turn Punch LVL2|150|210|30/40|HL|su|30|7|16|52|||-4|0|Charge 121f (2s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-}} | {{USFIVFrameDataRow|||||Turn Punch LVL2|150|210|30/40|HL|su|30|7|16|52|||-4|0|Charge 121f (2s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Turn Punch LVL3|180|220|30/40|HL|su|30|8|18|55|||-7|-3|Charge 241f (4s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-}} | {{USFIVFrameDataRow|||||Turn Punch LVL3|180|220|30/40|HL|su|30|8|18|55|||-7|-3|Charge 241f (4s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Turn Punch LVL4|210|230|30/40|HL|su|30|9|21|59|||-9|-5|Charge 481f (6s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-}} | {{USFIVFrameDataRow|||||Turn Punch LVL4|210|230|30/40|HL|su|30|9|21|59|||-9|-5|Charge 481f (6s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Turn Punch LVL5|250|240|30/40|HL|su|30|10|22|61|||-14|-10|Charge 961f (14s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-}} | {{USFIVFrameDataRow|||||Turn Punch LVL5|250|240|30/40|HL|su|30|10|22|61|||-14|-10|Charge 961f (14s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Turn Punch LVL6|280|250|30/40|HL|su|30|11|24|64|||-17|-13|Charge 1441f (22s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-}} | {{USFIVFrameDataRow|||||Turn Punch LVL6|280|250|30/40|HL|su|30|11|24|64|||-17|-13|Charge 1441f (22s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Turn Punch LVL7|410|260|30/40|HL|su|30|12|26|67|||-20|-16|Charge 1921f (30s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-}} | {{USFIVFrameDataRow|||||Turn Punch LVL7|410|260|30/40|HL|su|30|12|26|67|||-20|-16|Charge 1921f (30s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Turn Punch LVL8|460|270|30/40|HL|su|30|13|29|71|||-24|-20|Charge 2401f (38s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-}} | {{USFIVFrameDataRow|||||Turn Punch LVL8|460|270|30/40|HL|su|30|13|29|71|||-24|-20|Charge 2401f (38s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Turn Punch LVL9|510|280|30/40|HL|su|30|15|32|76|||-29|-25|Charge 2881f (46s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-}} | {{USFIVFrameDataRow|||||Turn Punch LVL9|510|280|30/40|HL|su|30|15|32|76|||-29|-25|Charge 2881f (46s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Turn Punch Final|560|290|30/40|HL|su|30|16|36|81|||-34|-30|Charge 3360f (54s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-}} | {{USFIVFrameDataRow|||||Turn Punch Final|560|290|30/40|HL|su|30|16|36|81|||-34|-30|Charge 3360f (54s)|X|||Forces stand|Forces stand|Soft Knockdown|Soft Knockdown|-|-|All: 1~18f|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Crazy Buffalo (Punch)|Punch | {{USFIVFrameDataRow|Crazy Buffalo (Punch)|Super Combo (Punch)|b (charge) f b f + p armorbreak||Crazy Buffalo (punch)|60x4*105|0|-1000/0|HL|-|1+9|6(8)6(7)6(8)6(15)3|31|105|||-14|-|Charge 55f|X|||1st-4th Hit: Forces stand, 5th Hit: Hard Knockdown|1st-4th Hit: Forces stand, 5th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~10f|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataRow|Crazy Buffalo (Kick)|Kick | {{USFIVFrameDataRow|Crazy Buffalo (Kick)|Super Combo (Kick)|b (charge) f b f + k armorbreak||Crazy Buffalo (kick)|60x4*105|0|-1000/0|HL|-|1+7|6(8)6(8)6(8)6(16)3|31|105|||-14|-|Charge 55f|X|||1st-4th Hit: Forces stand, 5th Hit: Hard Knockdown|1st-4th Hit: Forces stand, 5th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~9f|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Violent Buffalo (Punch)| | {{USFIVFrameDataRow|Violent Buffalo (Punch)|Ultra Combo I (Punches)|b (charge) f b f + 3p armorbreak||Violent Buffalo (punches)|45x2*38x2*45x2*38x2*53x3|0|0/0|HL|-|0+11|3*3(8)3*3(7)3*3(8)3*3(15)1x3|39|114|||-26|-|Hold punch before last punch for a straight ender, hold kick before last punch for an uppercut enter, charge 55f|X|||1st-8th Hit: Forces stand, 9th-11th Hit: Hard Knockdown|1st-8th Hit: Forces stand, 9th-11th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~12f|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataRow|Violent Buffalo (Kick)| | {{USFIVFrameDataRow|Violent Buffalo (Kick)|Ultra Combo I (Kicks)|b (charge) f b f + 3k armorbreak||Violent Buffalo (kicks)|45x2*38x2*45x2*38x2*53x3|0|0/0|HL|-|0+8|3*3(8)3*3(7)3*3(8)3*3(16)1x3|39|112|||-26|-|Hold punch before last punch for a straight ender, hold kick before last punch for an uppercut enter, charge 55f|X|||1st-8th Hit: Forces stand, 9th-11th Hit: Hard Knockdown|1st-8th Hit: Forces stand, 9th-11th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~9f|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataRow|Dirty Bull|Ultra II|360 360 + 3p|| | {{USFIVFrameDataRow|Dirty Bull|Ultra Combo II|360 360 + 3p||Dirty Bull|250|700|0/0|1.3|-|0+2|3|48|52|||-|-||||X|Hard Knockdown|-|-|-|-|All: 1f|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
|- | |- | ||
|} | |} | ||
Revision as of 01:15, 23 June 2014

Balrog
There is nothing Balrog loves more than money and women. Banned from the professional boxing circuit for being too ruthless in his matches (many opponents ended up hospitalized), Balrog's attempts to become rich through boxing came to a crashing halt. However, his pure strength and unadulterated power did not go unnoticed by one important individual: the leader of Shadaloo, M. Bison. Promised riches beyond all dreams, Balrog now does much of the dirty work for M. Bison as one of his top henchmen with gleeful pleasure.
In a nutshell
Balrog is a unique character whose only true weakness is also his greatest strength. He excels in all areas of both offensive and defensive spectrums...but he must constantly switch between utilizing one or the other. He has a ferocious offensive approach if he does not defend himself, and an iron fortress of a defense as long as he does not get impatient and rush into battle. To that end, the boxer's tools in battle are designed to cater well on both fronts. His anti-air option are very good, and he can play an excellent mixup/footsie game as well. If you want a character who epitomizes the term "balance", Balrog may be your man.
Ultra SFIV Changes
(From Ultra SFIV Arcade Japan)
- Dash Straight: Light version on hit now -1 from -2
- Dash Swing Blow: Light version damage reduced to 70 from 80; stun damage reduced to 70 from 100;
- Dash Swing Blow: Light version on hit is now 0 from +10, on block is now -2 from -5
- Dash Swing Blow: Light version charge time reduced to 45 frames from 55 frames
- Dash Swing Blow: Medium version on hit is now +2 from +10, on block is now -6 from -7
- Dash Swing Blow: Medium version charge time reduced to 50 frames from 55 frames
- Turn Punch: Charge time per level from Level 2-4 is now approximately 2 second per level (3 to 4 used to be 4 seconds)
- Violent Buffalo (UC): Last hit can now be changed to straight punch by holding a punch button
- Dirty Bull (UC2): Recovery reduced to 48F from 58F; grab range extended to 1.30 from 1.09; damage reduced to 250 from 399
- Dirty Bull (UC2): Changed back to 720 + PPP from HCB HCB + PPP
(New to Ultra SFIV Console Digital Release)
- Dash Straight: Medium version pushback on hit reduced, easier to combo into EX Red Focus
- Turn Punch: Level 2 on block is now -4 from -5; on hit is now 0 from -1
- Turn Punch: Level 3 on block is now -7 from -8; on hit is now -3 from -4
- Turn Punch: Level 4 on block is now -9 from -12; on hit is now -2 from -8
(Removed from Ultra SFIV Arcade Japan)
Turn Punch: Level 1 on block is now 0 from -2Turn Punch: Level 2 on block is now -1 from -5; on hit is now +1 from -1Turn Punch: Level 3 on block is now -2 from -8; on hit is now -1 from -4Turn Punch: Level 4 on block is now -4 from -12; on hit is now -2 from -8
Character Specific Data
Balrog
VITALS | |||||
---|---|---|---|---|---|
Health: | 1050 | Stun: | 1000 | W-Ultra Scaling: | 75% |
WALKING | DASHING | ||||
Forward Walk Speed: | 0.05 | Forward Dash Distance: | 1.30 | ||
Back Walk Speed: | 0.04 | Forward Dash Total Frames: | 18 | ||
JUMPING | Back Dash Distance: | 1.20 | |||
Jump Height Apex: | 1.44 | Back Dash Total Frames: | 24 | ||
Jump Total Frames: | 40 (4+36) | Back Dash Invincibility: | 8 | ||
Forward Jump Distance: | 1.57 | Back Dash Airborne: | 9 | ||
Back Jump Distance | 1.22 | Back Dash Recovery: | 7 | ||
THROWS | WAKE-UP TIMING | ||||
Forward Throw Range: | 0.93 | Face Up Total Frames: | 31 | ||
Back Throw Range: | 0.93 | Face Down Total Frames: | 21 | ||
NOTABLE MOVE CLASSES | |||||
High Attacks: | Dash Swing Blow, EX Dash Swing Blow | Hard Knockdowns: | Crouch HK, Dash Low Straight, EX Dash Low Straight | ||
Low Attacks: | Crouch LK, Crouch MK, Crouch HK, Dash Low Straight, EX Dash Low Straight | Armor Breakers: | Dash Swing Blow, EX Dash Swing Blow, Dash Low Smash, EX Dash Low Smash, Turn Punch, Crazy Buffalo, Violent Buffalo | ||
FOCUS ATTACK DATA | |||||
Level 1 Focus Startup Frames: | 21 | L1 EX Red Focus Attack Combo Lead-Ins: | TBD | ||
Level 2 Focus Startup Frames: | 29 | ||||
Level 3 Focus Startup Frames: | 65 | ||||
L1 Focus Attack Forward Dash: | -2 | L2 FA Forward Dash (On Block): | +4 | ||
L1 Focus Attack Back Dash: | -8 | L2 FA Back Dash (On Block): | -2 |
Frame Data (At A Glance)
More detailed Frame Data Table at bottom of page.
Moves
Standing Close Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Close LP |
Close Jab | Close lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close MP |
Close Strong | Close mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close HP |
Close Fierce | Close hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close LK |
Close Short | Close lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close MK |
Close Forward | Close mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close HK |
Close Roundhouse | Close hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Standing Far Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Far LP |
Far Jab | lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far MP |
Far Strong | mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far HP |
Far Fierce | hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far LK |
Far Short | lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far MK |
Far Forward | mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far HK |
Far Roundhouse | hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Crouching Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Crouch LP |
Crouch Jab | d + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MP |
Crouch Strong | d + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HP |
Crouch Fierce | d + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch LK |
Crouch Short | d + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MK |
Crouch Forward | d + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HK |
Crouch Roundhouse | d + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Neutral Jumping Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Neutral Jump LP |
Neutral Jump Jab | u + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump MP |
Neutral Jump Strong | u + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump HP |
Neutral Jump Fierce | u + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump LK |
Neutral Jump Short | u + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump MK |
Neutral Jump Forward | u + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump HK |
Neutral Jump Roundhouse | u + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Diagonal Jumping Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Diagonal Jump LP |
Diagonal Jump Jab | ub / uf + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump MP |
Diagonal Jump Strong | ub / uf + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump HP |
Diagonal Jump Fierce | ub / uf + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump LK |
Diagonal Jump Short | ub / uf + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump MK |
Diagonal Jump Forward | ub / uf + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump HK |
Diagonal Jump Roundhouse | ub / uf + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Focus Attacks
Name | Nickname | Command | Notes | |
File:No image.png | Focus Attack (Level 1) | Level 1 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 2) | Level 2 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 3) | Level 3 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Throws
Name | Nickname | Command | Notes | |
File:No image.png |
Head Bomber |
Forward Throw | f or n + lp + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Lever Break |
Back Throw | b + lp + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Special Moves
Name | Nickname | Command | Notes | |
File:No image.png |
Dash Straight |
Dash Punch | b (charge) f + p ex | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Dash Upper |
Dash Uppercut | b (charge) f + k ex | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Dash Low Straight |
Dash Low | b (charge) df + p ex | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Dash Swing Blow |
Dash Overhead | b (charge) df + hold p ex armorbreak | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Dash Low Smash |
Dash Low Smash | b (charge) df + k ex armorbreak | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Buffalo Headbutt |
Headbutt | d (charge) u + p ex | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Turn Punch |
Turn Punch | hold 3p or 3k and release armorbreak | The longer buttons are held (charge), the more damage move will do |
~~ Uses and Strategies ~~ (No uses/strategies) |
Super Combo
Name | Nickname | Command | Notes | |
File:No image.png | Crazy Buffalo (Punch) | Super Combo (Punch) | b (charge) f b f + p armorbreak | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Crazy Buffalo (Kick) | Super Combo (Kick) | b (charge) f b f + k armorbreak | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Ultra Combos
Name | Nickname | Command | Notes | |
File:No image.png | Violent Buffalo (Punch) | Ultra Combo I (Punches) | b (charge) f b f + 3p armorbreak | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Violent Buffalo (Kick) | Ultra Combo I (Kicks) | b (charge) f b f + 3k armorbreak | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Dirty Bull |
Ultra Combo II | 360 360 + 3p | |
~~ Uses and Strategies ~~ (No uses/strategies) |
The Basics
Combos
Strategy
Matchups
Frame Data