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== Special Moves == | == Special Moves == | ||
Gamma Slam<br>qcf + P | <b>Gamma Slam</b><br>qcf + P | ||
<br><br>Gamma Tornado<br>hcb + P (only hits when close) | <br><br><b>Gamma Tornado</b><br>hcb + P (only hits when close) | ||
<br><br>Gamma Charge (ground)<br>Charge b,f + K (After you complete the motion, hit another direction again and push K<br><br>Gamma Charge (air)<br>Charge d,u + K (After you complete the motion, hit another direction again and push K) | <br><br><b>Gamma Charge</b> (ground)<br>Charge b,f + K (After you complete the motion, hit another direction again and push K<br><br><b>Gamma Charge</b> (air)<br>Charge d,u + K (After you complete the motion, hit another direction again and push K) | ||
== Super Moves == | == Super Moves == |
Revision as of 05:30, 8 July 2006
Introduction
Moves List
Normal Moves
Special Moves
Gamma Slam
qcf + P
Gamma Tornado
hcb + P (only hits when close)
Gamma Charge (ground)
Charge b,f + K (After you complete the motion, hit another direction again and push K
Gamma Charge (air)
Charge d,u + K (After you complete the motion, hit another direction again and push K)
Super Moves
Gamma Wave
qcf + PP
Gamma Quake
qcf + KK
Gamma Crush
qcb + PP, move b / f
Assist Moves
The Basics
ARCADE STICK LEGEND
B = Walk Backward
F = Walk Forward
D = Down
U = Up
JB = Jump Backwards
JU = Jump Up
JF = Jump Forward
DB = Down Back
DF = Down Forward
BUTTONS LEGEND
JP = Jab Punch
SK = Short Kick
FP = Fierce Punch
RK = Roundhouse Kick
A1 = Assist 1
A2 = Assist 2