Marvel vs Capcom 2/Hulk: Difference between revisions

From SuperCombo Wiki
Line 8: Line 8:
Gamma Slam<br>qcf + P
Gamma Slam<br>qcf + P
<br><br>Gamma Tornado<br>hcb + P  (only hits when close)
<br><br>Gamma Tornado<br>hcb + P  (only hits when close)
<br><br>Gamma Charge (ground)<br>Charge b,f + K (then K or dir. + K)
<br><br>Gamma Charge (ground)<br>Charge b,f + K (After you complete the motion, hit another direction again and push K<br><br>Gamma Charge (air)<br>Charge d,u + K (After you complete the motion, hit another direction again and push K)
<br><br>Gamma Charge (air)<br>Charge d,u + K (then K or dir. + K


== Super Moves ==
== Super Moves ==

Revision as of 05:15, 8 July 2006

Introduction

Moves List

Normal Moves

Special Moves

Gamma Slam
qcf + P

Gamma Tornado
hcb + P (only hits when close)

Gamma Charge (ground)
Charge b,f + K (After you complete the motion, hit another direction again and push K

Gamma Charge (air)
Charge d,u + K (After you complete the motion, hit another direction again and push K)

Super Moves

Gamma Wave
qcf + PP

Gamma Quake
qcf + KK

Gamma Crush
qcb + PP, move b / f

Assist Moves

The Basics

Advanced Strategy