(Created page with " =Introduction= =Move List= =The Basics= =Advanced Strategy= Category:Fatal Fury 2") |
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[[File:Ffspecjoe.png|right|The Kick Boxing King]] | |||
=Introduction= | ==Introduction== | ||
When Joe is hit by a heavy attack while crouching he will momentarily lack a collision box, allowing for unique crossups. | |||
= | ==Move List== | ||
= | ===Close Standing Normals=== | ||
===== <span class="invisible-header">c5A</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=c5A | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=9 | |||
|stun=6 | |||
|guard=Mid | |||
|startup=1 | |||
|active=2+4 | |||
|recovery=4 | |||
|total=10 | |||
|advHit=+2 | |||
|advBlock=+4 | |||
|property=Cancel | |||
|description= * Instant startup lets this be used as a reversal, though the hitbox is small and it will trade. | |||
}} | |||
}} | |||
===== <span class="invisible-header">c5B</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=c5B | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=11 | |||
|stun=6 | |||
|guard=Mid | |||
|startup=7 | |||
|active=7 | |||
|recovery=9 | |||
|total=22 | |||
|advHit=-4 | |||
|advBlock=-2 | |||
|property=Cancel | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">c5C</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=c5C | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=15 | |||
|stun=20 | |||
|guard=Mid | |||
|startup=8 | |||
|active=8 | |||
|recovery=10 | |||
|total=25 | |||
|advHit=+5 | |||
|advBlock=+3 | |||
|property=Cancel | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">c5D</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=c5D | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=17 | |||
|stun=20 | |||
|guard=Mid | |||
|startup=6 | |||
|active=14 | |||
|recovery=11 | |||
|total=30 | |||
|advHit=-2 | |||
|advBlock=-4 | |||
|property=Cancel | |||
|description= | |||
}} | |||
}} | |||
===Far Standing Normals=== | |||
===== <span class="invisible-header">f5A</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=f5A | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=9 | |||
|stun=6 | |||
|guard=Mid | |||
|startup=4 | |||
|active=5 | |||
|recovery=6 | |||
|total=14 | |||
|advHit=+1 | |||
|advBlock=+3 | |||
|property=Cancel | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">f5B</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=f5B | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=11x2 | |||
|stun=6x2 | |||
|guard=Mid | |||
|startup=6 | |||
|active=2+7 | |||
|recovery=11 | |||
|total=25 | |||
|advHit=-8 | |||
|advBlock=-4 | |||
|property=Cancel | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">f5C</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=f5C | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=15 | |||
|stun=20 | |||
|guard=Mid | |||
|startup=9 | |||
|active=10 | |||
|recovery=12 | |||
|total=30 | |||
|advHit=+1 | |||
|advBlock=-1 | |||
|property=Cancel | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">f5D</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=f5D | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=17 | |||
|stun=20 | |||
|guard=Mid | |||
|startup=12 | |||
|active=9 | |||
|recovery=18 | |||
|total=38 | |||
|advHit=-4 | |||
|advBlock=-6 | |||
|property= | |||
|description= | |||
}} | |||
}} | |||
===Crouching Normals=== | |||
===== <span class="invisible-header">2A</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=2A | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=7 | |||
|stun=6 | |||
|guard=Mid | |||
|startup=3 | |||
|active=6 | |||
|recovery=5 | |||
|total=13 | |||
|advHit=0 | |||
|advBlock=+3 | |||
|property=Cancel | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">2B</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=2B | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=9 | |||
|stun=6 | |||
|guard=Low | |||
|startup=4 | |||
|active=6 | |||
|recovery=7 | |||
|total=16 | |||
|advHit=-2 | |||
|advBlock=+1 | |||
|property=Cancel | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">2C</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=2C | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=13 | |||
|stun=20 | |||
|guard=Mid | |||
|startup=9 | |||
|active=10 | |||
|recovery=11 | |||
|total=29 | |||
|advHit=+4 | |||
|advBlock=0 | |||
|property=Cancel | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">2D</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=2D | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=11 | |||
|stun=20 | |||
|guard=Low | |||
|startup=6 | |||
|active=15 | |||
|recovery=30 | |||
|total=50 | |||
|advHit=KD (+20) | |||
|advBlock=-24 | |||
|property= | |||
|description= | |||
}} | |||
}} | |||
===Jumping Normals=== | |||
===== <span class="invisible-header">jA</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=jA | |||
|data= | |||
{{AttackData-FF2 | |||
|version=Diagonal/Neutral Jump | |||
|damage=9 | |||
|stun=6 | |||
|guard=Overhead | |||
|startup=6 | |||
|active=∞ | |||
|recovery= | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|property= | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">jB</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=jB | |||
|data= | |||
{{AttackData-FF2 | |||
|version=Diagonal Jump | |||
|damage=11 | |||
|stun=6 | |||
|guard=Overhead | |||
|startup=5 | |||
|active=∞ | |||
|recovery= | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|property= | |||
|description= | |||
}} | |||
{{AttackData-FF2 | |||
|header=no | |||
|version=Neutral Jump | |||
|damage=11 | |||
|stun=6 | |||
|guard=Overhead | |||
|startup=7 | |||
|active=∞ | |||
|recovery= | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|property= | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">jC</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=jC | |||
|data= | |||
{{AttackData-FF2 | |||
|version=Diagonal Jump | |||
|damage=15 | |||
|stun=20 | |||
|guard=Overhead | |||
|startup=9 | |||
|active=21 | |||
|recovery= | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|property= | |||
|description= | |||
}} | |||
{{AttackData-FF2 | |||
|header=no | |||
|version=Neutral Jump | |||
|damage=15 | |||
|stun=20 | |||
|guard=Overhead | |||
|startup=9 | |||
|active=16 | |||
|recovery= | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|property= | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">jD</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=jD | |||
|data= | |||
{{AttackData-FF2 | |||
|version=Diagonal Jump | |||
|damage=17 | |||
|stun=20 | |||
|guard=Overhead | |||
|startup=11 | |||
|active=21 | |||
|recovery= | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|property= | |||
|description= | |||
}} | |||
{{AttackData-FF2 | |||
|header=no | |||
|version=Neutral Jump | |||
|damage=17 | |||
|stun=20 | |||
|guard=Overhead | |||
|startup=7 | |||
|active=16 | |||
|recovery= | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|property= | |||
|description= | |||
}} | |||
}} | |||
===Universal Mechanics=== | |||
===== <span class="invisible-header">Lane Blast (CD)</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=Lane Blast | |||
|input=C+D | |||
|data= | |||
{{AttackData-FF2 | |||
|version=Front Lane | |||
|damage=21 | |||
|stun=20 | |||
|guard=Mid | |||
|startup=17 | |||
|active=11 | |||
|recovery=1 | |||
|total=28 | |||
|advHit=KD (+114) | |||
|advBlock=+9 | |||
|property=Lane Shift, Cancel | |||
|description= | |||
}} | |||
{{AttackData-FF2 | |||
|header=no | |||
|version=Back Lane | |||
|damage=21 | |||
|stun=20 | |||
|guard=Mid | |||
|startup=9 | |||
|active=6 | |||
|recovery=18 | |||
|total=32 | |||
|advHit=KD (+99) | |||
|advBlock=-3 | |||
|property=Lane Shift, Lower-Body Invuln 9-14F | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">Lane Attack/Sway</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=Lane Attack | |||
|input=A/B/C/D from opposite lane | |||
|data= * Cells with two values (X/Y) list the front lane to back lane data first, then vice-versa. | |||
{{AttackData-FF2 | |||
|version=A/C | |||
|damage=19 | |||
|stun=20 | |||
|guard=Overhead | |||
|startup=14 | |||
|active=18/17 | |||
|recovery=1 | |||
|total=32/31 | |||
|advHit=Air Reset (+47/+48) | |||
|advBlock=+18 | |||
|property= | |||
|description= * Doesn't hit the back lane until frame 30 and the front lane until frame 29. | |||
}} | |||
{{AttackData-FF2 | |||
|header=no | |||
|version=B/D | |||
|damage=19 | |||
|stun=20 | |||
|guard=Overhead | |||
|startup=14 | |||
|active=39/36 | |||
|recovery=1 | |||
|total=53/50 | |||
|advHit=Air Reset (+46/+47) | |||
|advBlock=+17 | |||
|property=Invincible 41-53F/41-50F | |||
|description= * Doesn't hit the back lane until frame 50 and the front lane until frame 47. | |||
}} | |||
{{AttackData-FF2 | |||
|header=no | |||
|version=Lane Sway | |||
|subtitle=A+B on same lane | |||
|damage=19 | |||
|stun=6 | |||
|guard=Unblockable | |||
|startup=14 | |||
|active=39/36 | |||
|recovery=4 | |||
|total=56/53 | |||
|advHit=Air Reset (+43/+44) | |||
|advBlock=/ | |||
|property=Invincible 41-52F/41-49F | |||
|description= * Doesn't hit the back lane until frame 50 and the front lane until frame 47. | |||
}} | |||
}} | |||
===== <span class="invisible-header">Dodge Attack</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=Dodge Attack | |||
|input=6A during proximity guard | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=13 | |||
|stun=20 | |||
|guard=Mid | |||
|startup=7 | |||
|active=7 | |||
|recovery=11 | |||
|total=24 | |||
|advHit=KD (+92) | |||
|advBlock=+3 | |||
|property=Upper-Body Invuln 1-23F, Cancel | |||
|description= | |||
}} | |||
}} | |||
===Throws=== | |||
===== <span class="invisible-header">Leg Throw (6C)</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=Leg Throw | |||
|input=close 6C | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=24 | |||
|stun=20 | |||
|guard=Throw | |||
|startup=1 | |||
|active=1 | |||
|recovery=/ | |||
|total= | |||
|advHit=KD (+80) | |||
|advBlock=/ | |||
|property= | |||
|description= * Swaps sides. | |||
}} | |||
}} | |||
===== <span class="invisible-header">Hiza Jigoku (6D)</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=Hiza Jigoku | |||
|input=close 6D | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=15~39 (12 + 3 x 1~9) | |||
|stun=0 | |||
|guard=Throw | |||
|startup=1 | |||
|active=1 | |||
|recovery=/ | |||
|total= | |||
|advHit=Air Reset (+4) / KD (+69) | |||
|advBlock=/ | |||
|property= | |||
|description= * Hold throw. Opponent can mash to reduce hits. | |||
* Hits every 34 frames. | |||
* First frame advantage value is when the opponent mashes out, the second is when all hits connect. | |||
}} | |||
}} | |||
===Special Moves=== | |||
===== <span class="invisible-header">Hurricane Upper (41236P)</span> ===== | |||
{{MoveData | |||
| name = Hurricane Upper | |||
| input = 41236A/C | |||
| subtitle = | |||
| image = | |||
| caption = | |||
| data = | |||
{{AttackData-FF2 | |||
| version = A | |||
| subtitle = | |||
| damage = 13 (3) | |||
| stun = 20 | |||
| guard = Mid | |||
| startup = 15 | |||
| active = | |||
| recovery = 49 | |||
| total = 63 | |||
| advHit = -6 | |||
| advBlock = -6 | |||
| property = | |||
| description = | |||
}} | |||
{{AttackData-FF2 | |||
| header = no | |||
| version = C | |||
| subtitle = | |||
| damage = 21 (5) | |||
| stun = 20 | |||
| guard = Mid | |||
| startup = 15 | |||
| active = | |||
| recovery = 46 | |||
| total = 60 | |||
| advHit = -2 | |||
| advBlock = -3 | |||
| property = | |||
| description = | |||
}} | |||
}} | |||
===== <span class="invisible-header">Slash Kick (19K)</span> ===== | |||
{{MoveData | |||
| name = Slash Kick | |||
| input = 19B/D | |||
| subtitle = | |||
| image = | |||
| caption = | |||
| data = | |||
{{AttackData-FF2 | |||
| version = B | |||
| subtitle = | |||
| damage = 17 (4) | |||
| stun = 20 | |||
| guard = Mid | |||
| startup = 19 | |||
| active = 22 | |||
| recovery = 10 | |||
| total = 50 | |||
| advHit = -18 | |||
| advBlock = -10 | |||
| property = | |||
| description = | |||
}} | |||
{{AttackData-FF2 | |||
| header = no | |||
| version = D | |||
| subtitle = | |||
| damage = 23 (5) | |||
| stun = 20 | |||
| guard = Mid | |||
| startup = 22 | |||
| active = 22 | |||
| recovery = 10 | |||
| total = 53 | |||
| advHit = KD (+78) | |||
| advBlock = -10 | |||
| property = | |||
| description = | |||
}} | |||
}} | |||
===== <span class="invisible-header">Tiger Kick (2369K)</span> ===== | |||
{{MoveData | |||
| name = Tiger Kick | |||
| input = 2369B/D | |||
| subtitle = | |||
| image = | |||
| caption = | |||
| data = | |||
{{AttackData-FF2 | |||
| version = B | |||
| subtitle = | |||
| damage = 13 (3) | |||
| stun = 20 | |||
| guard = Mid | |||
| startup = 18 | |||
| active = 4+3+16 | |||
| recovery = 23 | |||
| total = 63 | |||
| advHit = KD (+65) | |||
| advBlock = -23 | |||
| property = Invincible 1-37F | |||
| description = | |||
}} | |||
{{AttackData-FF2 | |||
| header = no | |||
| version = D | |||
| subtitle = | |||
| damage = 19 (4x2) | |||
| stun = 20 | |||
| guard = Mid | |||
| startup = 24 | |||
| active = 6+4+16 | |||
| recovery = 23 | |||
| total = 72 | |||
| advHit = KD (+78) | |||
| advBlock = -26 | |||
| property = Invincible 1-40F | |||
| description = | |||
}} | |||
}} | |||
===== <span class="invisible-header">Bakuretsuken (Mash P)</span> ===== | |||
{{MoveData | |||
| name = Bakuretsuken | |||
| input = Mash A/C | |||
| subtitle = | |||
| image = | |||
| caption = | |||
| data = * No pushback on hit. | |||
* Opponent recovers between each hit and can easily reversal Joe. Advantage values are from the finishing hit. | |||
{{AttackData-FF2 | |||
| version = A | |||
| subtitle = | |||
| damage = 7x6 (1x6) | |||
| stun = 10x6 | |||
| guard = Mid | |||
| startup = 6 | |||
| active = 6+4+4+4+4 (7) 2+8+3 | |||
| recovery = 29 | |||
| total = 76 | |||
| advHit = KD (+86) | |||
| advBlock = -9 | |||
| property = | |||
| description = | |||
}} | |||
{{AttackData-FF2 | |||
| header = no | |||
| version = C | |||
| subtitle = | |||
| damage = 9x8 (2x8) | |||
| stun = 10x8 | |||
| guard = Mid | |||
| startup = 5 | |||
| active = 5+3+3+3+3 (3) 3+1 (4) 2+7+3 | |||
| recovery = 27 | |||
| total = 71 | |||
| advHit = KD (+90) | |||
| advBlock = -7 | |||
| property = | |||
| description = | |||
}} | |||
}} | |||
===Desperation Move=== | |||
===== <span class="invisible-header">Screw Upper (64123BC)</span> ===== | |||
{{MoveData | |||
| name = Screw Upper | |||
| input = 64123B+C | |||
| subtitle = When health is flashing | |||
| image = | |||
| caption = | |||
| data = | |||
{{AttackData-FF2 | |||
| damage = 51 (12) | |||
| stun = 10 | |||
| guard = Low | |||
| startup = 25 | |||
| active = 37 | |||
| recovery = 24 | |||
| total = 85 | |||
| advHit = KD (+79) | |||
| advBlock = -26 | |||
| property = | |||
| description = | |||
}} | |||
}} | |||
==Strategy== | |||
===The Basics=== | |||
===Advanced Strategy=== | |||
{{Navbox-FF2}} | |||
[[Category:Fatal Fury 2]] | [[Category:Fatal Fury 2]] | ||
[[Category:Joe Higashi]] |
Latest revision as of 13:15, 5 July 2025
Introduction
When Joe is hit by a heavy attack while crouching he will momentarily lack a collision box, allowing for unique crossups.
Move List
Close Standing Normals
c5A
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|
9 | 6 | Mid | 1 | 2+4 | 4 | 10 | +2 | +4 | Cancel | |
|
c5B
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
11 | 6 | Mid | 7 | 7 | 9 | 22 | -4 | -2 | Cancel |
c5C
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
15 | 20 | Mid | 8 | 8 | 10 | 25 | +5 | +3 | Cancel |
c5D
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
17 | 20 | Mid | 6 | 14 | 11 | 30 | -2 | -4 | Cancel |
Far Standing Normals
f5A
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
9 | 6 | Mid | 4 | 5 | 6 | 14 | +1 | +3 | Cancel |
f5B
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
11x2 | 6x2 | Mid | 6 | 2+7 | 11 | 25 | -8 | -4 | Cancel |
f5C
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
15 | 20 | Mid | 9 | 10 | 12 | 30 | +1 | -1 | Cancel |
f5D
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
17 | 20 | Mid | 12 | 9 | 18 | 38 | -4 | -6 | - |
Crouching Normals
2A
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
7 | 6 | Mid | 3 | 6 | 5 | 13 | 0 | +3 | Cancel |
2B
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
9 | 6 | Low | 4 | 6 | 7 | 16 | -2 | +1 | Cancel |
2C
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
13 | 20 | Mid | 9 | 10 | 11 | 29 | +4 | 0 | Cancel |
2D
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
11 | 20 | Low | 6 | 15 | 30 | 50 | KD (+20) | -24 | - |
Jumping Normals
jA
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
Diagonal/Neutral Jump | 9 | 6 | Overhead | 6 | ∞ | - | - | - | - | - |
jB
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
Diagonal Jump | 11 | 6 | Overhead | 5 | ∞ | - | - | - | - | - |
Neutral Jump | 11 | 6 | Overhead | 7 | ∞ | - | - | - | - | - |
jC
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
Diagonal Jump | 15 | 20 | Overhead | 9 | 21 | - | - | - | - | - |
Neutral Jump | 15 | 20 | Overhead | 9 | 16 | - | - | - | - | - |
jD
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
Diagonal Jump | 17 | 20 | Overhead | 11 | 21 | - | - | - | - | - |
Neutral Jump | 17 | 20 | Overhead | 7 | 16 | - | - | - | - | - |
Universal Mechanics
Lane Blast (CD)
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
Front Lane | 21 | 20 | Mid | 17 | 11 | 1 | 28 | KD (+114) | +9 | Lane Shift, Cancel |
Back Lane | 21 | 20 | Mid | 9 | 6 | 18 | 32 | KD (+99) | -3 | Lane Shift, Lower-Body Invuln 9-14F |
Lane Attack/Sway
- Cells with two values (X/Y) list the front lane to back lane data first, then vice-versa.
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|---|
A/C | 19 | 20 | Overhead | 14 | 18/17 | 1 | 32/31 | Air Reset (+47/+48) | +18 | - | |
| |||||||||||
B/D | 19 | 20 | Overhead | 14 | 39/36 | 1 | 53/50 | Air Reset (+46/+47) | +17 | Invincible 41-53F/41-50F | |
| |||||||||||
Lane Sway A+B on same lane |
19 | 6 | Unblockable | 14 | 39/36 | 4 | 56/53 | Air Reset (+43/+44) | / | Invincible 41-52F/41-49F | |
|
Dodge Attack
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
13 | 20 | Mid | 7 | 7 | 11 | 24 | KD (+92) | +3 | Upper-Body Invuln 1-23F, Cancel |
Throws
Leg Throw (6C)
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|
24 | 20 | Throw | 1 | 1 | / | - | KD (+80) | / | - | |
|
Hiza Jigoku (6D)
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|
15~39 (12 + 3 x 1~9) | 0 | Throw | 1 | 1 | / | - | Air Reset (+4) / KD (+69) | / | - | |
|
Special Moves
Hurricane Upper (41236P)
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
A | 13 (3) | 20 | Mid | 15 | - | 49 | 63 | -6 | -6 | - |
C | 21 (5) | 20 | Mid | 15 | - | 46 | 60 | -2 | -3 | - |
Slash Kick (19K)
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
B | 17 (4) | 20 | Mid | 19 | 22 | 10 | 50 | -18 | -10 | - |
D | 23 (5) | 20 | Mid | 22 | 22 | 10 | 53 | KD (+78) | -10 | - |
Tiger Kick (2369K)
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
B | 13 (3) | 20 | Mid | 18 | 4+3+16 | 23 | 63 | KD (+65) | -23 | Invincible 1-37F |
D | 19 (4x2) | 20 | Mid | 24 | 6+4+16 | 23 | 72 | KD (+78) | -26 | Invincible 1-40F |
Bakuretsuken (Mash P)
- No pushback on hit.
- Opponent recovers between each hit and can easily reversal Joe. Advantage values are from the finishing hit.
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
A | 7x6 (1x6) | 10x6 | Mid | 6 | 6+4+4+4+4 (7) 2+8+3 | 29 | 76 | KD (+86) | -9 | - |
C | 9x8 (2x8) | 10x8 | Mid | 5 | 5+3+3+3+3 (3) 3+1 (4) 2+7+3 | 27 | 71 | KD (+90) | -7 | - |
Desperation Move
Screw Upper (64123BC)
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
51 (12) | 10 | Low | 25 | 37 | 24 | 85 | KD (+79) | -26 | - |