Fatal Fury 2/Mai Shiranui: Difference between revisions

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Line 16: Line 16:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=
  |damage=7
  |stun=
  |stun=6
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=3
  |active=
  |active=3+3
  |recovery=
  |recovery=5
  |total=
  |total=13
  |advHit=
  |advHit=+1
  |advBlock=
  |advBlock=+3
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 39: Line 39:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=
  |damage=9
  |stun=
  |stun=6
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=6
  |active=
  |active=4
  |recovery=
  |recovery=5
  |total=
  |total=14
  |advHit=
  |advHit=+3
  |advBlock=
  |advBlock=+5
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 62: Line 62:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=
  |damage=11
  |stun=
  |stun=20
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=10
  |active=
  |active=4+3
  |recovery=
  |recovery=10
  |total=
  |total=26
  |advHit=
  |advHit=+6
  |advBlock=
  |advBlock=+4
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 85: Line 85:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=
  |damage=13
  |stun=
  |stun=20
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=11
  |active=
  |active=6
  |recovery=
  |recovery=11
  |total=
  |total=27
  |advHit=
  |advHit=+6
  |advBlock=
  |advBlock=+4
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 110: Line 110:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=
  |damage=7
  |stun=
  |stun=6
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=8
  |active=
  |active=3
  |recovery=
  |recovery=5
  |total=
  |total=15
  |advHit=
  |advHit=+4
  |advBlock=
  |advBlock=+6
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 133: Line 133:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=
  |damage=9
  |stun=
  |stun=6
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=6
  |active=
  |active=8
  |recovery=
  |recovery=9
  |total=
  |total=22
  |advHit=
  |advHit=-5
  |advBlock=
  |advBlock=-3
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 156: Line 156:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=
  |damage=11
  |stun=
  |stun=20
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=15
  |active=
  |active=4+7
  |recovery=
  |recovery=1
  |total=
  |total=26
  |advHit=
  |advHit=+11
  |advBlock=
  |advBlock=+9
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 179: Line 179:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=
  |damage=13
  |stun=
  |stun=20
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=8
  |active=
  |active=13
  |recovery=
  |recovery=17
  |total=
  |total=37
  |advHit=
  |advHit=-7
  |advBlock=
  |advBlock=-9
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 204: Line 204:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=
  |damage=7
  |stun=
  |stun=6
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=
Line 227: Line 227:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=
  |damage=9
  |stun=
  |stun=6
  |guard=Low
  |guard=Low
  |startup=
  |startup=
Line 250: Line 250:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=
  |damage=11
  |stun=
  |stun=20
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=
Line 273: Line 273:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=
  |damage=13
  |stun=
  |stun=20
  |guard=Low
  |guard=Low
  |startup=
  |startup=
Line 299: Line 299:
  {{AttackData-FF2
  {{AttackData-FF2
  |version=Diagonal Jump
  |version=Diagonal Jump
  |damage=
  |damage=7
  |stun=
  |stun=6
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=
Line 314: Line 314:
  |header=no
  |header=no
  |version=Neutral Jump
  |version=Neutral Jump
  |damage=
  |damage=7
  |stun=
  |stun=6
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=
Line 338: Line 338:
  {{AttackData-FF2
  {{AttackData-FF2
  |version=Diagonal Jump
  |version=Diagonal Jump
  |damage=
  |damage=7
  |stun=
  |stun=6
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=
Line 353: Line 353:
  |header=no
  |header=no
  |version=Neutral Jump
  |version=Neutral Jump
  |damage=
  |damage=9
  |stun=
  |stun=6
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=
Line 377: Line 377:
  {{AttackData-FF2
  {{AttackData-FF2
  |version=Diagonal Jump
  |version=Diagonal Jump
  |damage=
  |damage=11
  |stun=
  |stun=20
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=
Line 392: Line 392:
  |header=no
  |header=no
  |version=Neutral Jump
  |version=Neutral Jump
  |damage=
  |damage=11
  |stun=
  |stun=20
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=
Line 416: Line 416:
  {{AttackData-FF2
  {{AttackData-FF2
  |version=Diagonal Jump
  |version=Diagonal Jump
  |damage=
  |damage=13
  |stun=
  |stun=20
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=
Line 431: Line 431:
  |header=no
  |header=no
  |version=Neutral Jump
  |version=Neutral Jump
  |damage=
  |damage=13
  |stun=
  |stun=20
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=
Line 458: Line 458:
  {{AttackData-FF2
  {{AttackData-FF2
  |version=Front Lane
  |version=Front Lane
  |damage=
  |damage=21
  |stun=
  |stun=20
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=
Line 473: Line 473:
  |header=no
  |header=no
  |version=Back Lane
  |version=Back Lane
  |damage=
  |damage=21
  |stun=
  |stun=20
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=
Line 498: Line 498:
  {{AttackData-FF2
  {{AttackData-FF2
  |version=A/C
  |version=A/C
  |damage=
  |damage=17
  |stun=
  |stun=20
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=
Line 513: Line 513:
  |header=no
  |header=no
  |version=B/D
  |version=B/D
  |damage=
  |damage=17
  |stun=
  |stun=20
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=
Line 524: Line 524:
  |property=
  |property=
  |description=  
  |description=  
}}
{{AttackData-FF2
|header=no
|version=Lane Sway
|subtitle=A+B on same lane
|damage=17
|stun=6
|guard=Unblockable
|startup=14
|active=39/36
|recovery=4
|total=56/53
|advHit=Air Reset (+43/+44)
|advBlock=/
|property=Invincible 41-52F/41-49F
|description= * Doesn't hit the back lane until frame 50 and the front lane until frame 47.
  }}
  }}
}}
}}
Line 537: Line 553:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=
  |damage=13
  |stun=
  |stun=20
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=
Line 564: Line 580:
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=24
  |damage=24
  |stun=
  |stun=20
  |guard=Throw
  |guard=Throw
  |startup=1
  |startup=1
Line 590: Line 606:
  | version    = A
  | version    = A
  | subtitle    =  
  | subtitle    =  
  | damage      =  
  | damage      = 11 (2)
  | stun        =  
  | stun        = 20
  | guard      = Mid
  | guard      = Mid
  | startup    =  
  | startup    =  
Line 597: Line 613:
  | recovery    =  
  | recovery    =  
  | total      =  
  | total      =  
  | advHit     =  
  | advHit     =  
  | advBlock   =  
  | advBlock   =  
  | property    =  
  | property    =  
  | description =  
  | description =  
Line 606: Line 622:
  | version    = C
  | version    = C
  | subtitle    =  
  | subtitle    =  
  | damage      =  
  | damage      = 18 (4)
  | stun        =  
  | stun        = 20
  | guard      = Mid
  | guard      = Mid
  | startup    =  
  | startup    =  
Line 613: Line 629:
  | recovery    =  
  | recovery    =  
  | total      =  
  | total      =  
  | advHit     =  
  | advHit     =  
  | advBlock   =  
  | advBlock   =  
  | property    =  
  | property    =  
  | description =  
  | description =  
Line 631: Line 647:
  | version    = A
  | version    = A
  | subtitle    =  
  | subtitle    =  
  | damage      =  
  | damage      = 13 (0 + 3)
  | stun        =  
  | stun        = 20
  | guard      = Mid
  | guard      = Mid
  | startup    =  
  | startup    =  
Line 638: Line 654:
  | recovery    =  
  | recovery    =  
  | total      =  
  | total      =  
  | advHit     =  
  | advHit     = KD
  | advBlock   =  
  | advBlock   =  
  | property    =  
  | property    =  
  | description =  
  | description =  
Line 647: Line 663:
  | version    = C
  | version    = C
  | subtitle    =  
  | subtitle    =  
  | damage      =  
  | damage      = 19 (0 + 4)
  | stun        =  
  | stun        = 20
  | guard      = Mid
  | guard      = Mid
  | startup    =  
  | startup    =  
Line 654: Line 670:
  | recovery    =  
  | recovery    =  
  | total      =  
  | total      =  
  | advHit     =  
  | advHit     = KD
  | advBlock   =  
  | advBlock   =  
  | property    =  
  | property    =  
  | description =  
  | description =  
Line 672: Line 688:
  | version    = B
  | version    = B
  | subtitle    =  
  | subtitle    =  
  | damage      =  
  | damage      = 19 (4)
  | stun        =  
  | stun        = 20
  | guard      = Mid
  | guard      = Mid
  | startup    =  
  | startup    =  
Line 679: Line 695:
  | recovery    =  
  | recovery    =  
  | total      =  
  | total      =  
  | advHit     =  
  | advHit     = KD
  | advBlock   =  
  | advBlock   =  
  | property    =  
  | property    =  
  | description =  
  | description =  
Line 688: Line 704:
  | version    = D
  | version    = D
  | subtitle    =  
  | subtitle    =  
  | damage      =  
  | damage      = 25 (6)
  | stun        =  
  | stun        = 20
  | guard      = Mid
  | guard      = Mid
  | startup    =  
  | startup    =  
Line 695: Line 711:
  | recovery    =  
  | recovery    =  
  | total      =  
  | total      =  
  | advHit     =  
  | advHit     = KD
  | advBlock   =  
  | advBlock   =  
  | property    =  
  | property    =  
  | description =  
  | description =  
Line 711: Line 727:
| data  =  
| data  =  
  {{AttackData-FF2
  {{AttackData-FF2
  | damage      =  
  | damage      = 19 (4)
  | stun        =  
  | stun        = 10
  | guard      = Mid
  | guard      = Mid
  | startup    =  
  | startup    =  
Line 718: Line 734:
  | recovery    =  
  | recovery    =  
  | total      =  
  | total      =  
  | advHit     =  
  | advHit     = KD
  | advBlock   =  
  | advBlock   =  
  | property    =  
  | property    =  
  | description =  
  | description = Mai flies to a flagpole between the lanes, then homes in on the opponent. As she is between the lanes, she cannot be hit during the majority of this move's animation. Cannot be input near the edge of the stage. Cannot be done in the corner if all flagpoles are behind Mai.
  }}
  }}
}}
}}
Line 736: Line 752:
| data  =
| data  =
  {{AttackData-FF2
  {{AttackData-FF2
  | damage      =  
  | damage      = 51 (0 + 12x2)
  | stun        =  
  | stun        = 10
  | guard      = Mid
  | guard      = Mid
  | startup    =  
  | startup    =  
Line 743: Line 759:
  | recovery    =  
  | recovery    =  
  | total      =  
  | total      =  
  | advHit     = KD
  | advHit     = KD
  | advBlock   =  
  | advBlock   =  
  | property    =  
  | property    =  
  | description =  
  | description =  

Latest revision as of 18:27, 3 July 2025

The Knock-Out Ninja

Introduction

Move List

Close Standing Normals

c5A

c5A
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
7 6 Mid 3 3+3 5 13 +1 +3 Cancel
c5B

c5B
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
9 6 Mid 6 4 5 14 +3 +5 Cancel
c5C

c5C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
11 20 Mid 10 4+3 10 26 +6 +4 Cancel
c5D

c5D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
13 20 Mid 11 6 11 27 +6 +4 Cancel

Far Standing Normals

f5A

f5A
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
7 6 Mid 8 3 5 15 +4 +6 Cancel
f5B

f5B
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
9 6 Mid 6 8 9 22 -5 -3 Cancel
f5C

f5C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
11 20 Mid 15 4+7 1 26 +11 +9 Cancel
f5D

f5D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
13 20 Mid 8 13 17 37 -7 -9 Cancel

Crouching Normals

2A

2A
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
7 6 Mid - - - - - - -
2B

2B
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
9 6 Low - - - - - - -
2C

2C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
11 20 Mid - - - - - - -
2D

2D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
13 20 Low - - - - KD - -

Jumping Normals

jA

jA
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Diagonal Jump 7 6 Overhead - - - - - - -
Neutral Jump 7 6 Overhead - - - - - - -
jB

jB
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Diagonal Jump 7 6 Overhead - - - - - - -
Neutral Jump 9 6 Overhead - - - - - - -
jC

jC
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Diagonal Jump 11 20 Overhead - - - - - - -
Neutral Jump 11 20 Overhead - - - - - - -
jD

jD
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Diagonal Jump 13 20 Overhead - - - - - - -
Neutral Jump 13 20 Overhead - - - - - - -

Universal Mechanics

Lane Blast (CD)

Lane Blast
C+D
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Front Lane 21 20 Mid - - - - KD - Lane Shift
Back Lane 21 20 Mid - - - - KD - Lane Shift
Lane Attack

Lane Attack
A/B/C/D from opposite lane
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
A/C 17 20 Overhead - - - - Air Reset - -
B/D 17 20 Overhead - - - - Air Reset - -
Lane Sway
A+B on same lane
17 6 Unblockable 14 39/36 4 56/53 Air Reset (+43/+44) / Invincible 41-52F/41-49F
  • Doesn't hit the back lane until frame 50 and the front lane until frame 47.
Dodge Attack

Dodge Attack
6A during proximity guard
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
13 20 Mid - - - - KD - -

Throws

Fuusha Kuzushi (6C)

Fuusha Kuzushi
close 6C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
24 20 Throw 1 1 / - KD - -
  • Swaps sides.

Special Moves

Kachosen (236P)
Kachosen
236A/C
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
A 11 (2) 20 Mid - - - - - - -
C 18 (4) 20 Mid - - - - - - -
Ryuenbu (214P)
Ryuenbu
214A/C
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
A 13 (0 + 3) 20 Mid - - - - KD - -
C 19 (0 + 4) 20 Mid - - - - KD - -
Hissatsu Shinobibachi (41236K)
Hissatsu Shinobibachi
41236B/D
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
B 19 (4) 20 Mid - - - - KD - -
D 25 (6) 20 Mid - - - - KD - -
Musasabi no Mai ([2]8C)
Musasabi no Mai
[2]8C (Mai stage only)
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
19 (4) 10 Mid - - - - KD - -

Mai flies to a flagpole between the lanes, then homes in on the opponent. As she is between the lanes, she cannot be hit during the majority of this move's animation. Cannot be input near the edge of the stage. Cannot be done in the corner if all flagpoles are behind Mai.

Desperation Move

Chou Hissatsu Shinobibachi (616BC)
Chou Hissatsu Shinobibachi
When health is flashing
616B+C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
51 (0 + 12x2) 10 Mid - - - - KD - -

Strategy

The Basics

Advanced Strategy

Fatal Fury 2
General

FAQControlsHUDSystem

Characters

Andy BogardBig BearCheng SinzanJoe HigashiJubei YamadaKim KaphwanMai ShiranuiTerry Bogard

Bosses

Axel HawkBilly KaneLaurence BloodWolfgang Krauser