Fatal Fury 2/Terry Bogard: Difference between revisions

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Line 16: Line 16:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=
  |damage=9
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
Line 39: Line 39:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=
  |damage=11
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
Line 62: Line 62:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=
  |damage=15
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
Line 85: Line 85:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=
  |damage=17
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
Line 110: Line 110:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=
  |damage=9
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
Line 133: Line 133:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=
  |damage=11
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
Line 156: Line 156:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=
  |damage=15
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
Line 179: Line 179:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=
  |damage=17
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
Line 204: Line 204:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=
  |damage=7
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
Line 227: Line 227:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=
  |damage=9
  |stun=
  |stun=
  |guard=Low
  |guard=Low
Line 250: Line 250:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=
  |damage=13
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
Line 273: Line 273:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=
  |damage=11
  |stun=
  |stun=
  |guard=Low
  |guard=Low
Line 299: Line 299:
  {{AttackData-FF2
  {{AttackData-FF2
  |version=Diagonal Jump
  |version=Diagonal Jump
  |damage=
  |damage=9
  |stun=
  |stun=
  |guard=Overhead
  |guard=Overhead
Line 314: Line 314:
  |header=no
  |header=no
  |version=Neutral Jump
  |version=Neutral Jump
  |damage=
  |damage=9
  |stun=
  |stun=
  |guard=Overhead
  |guard=Overhead
Line 338: Line 338:
  {{AttackData-FF2
  {{AttackData-FF2
  |version=Diagonal Jump
  |version=Diagonal Jump
  |damage=
  |damage=11
  |stun=
  |stun=
  |guard=Overhead
  |guard=Overhead
Line 353: Line 353:
  |header=no
  |header=no
  |version=Neutral Jump
  |version=Neutral Jump
  |damage=
  |damage=11
  |stun=
  |stun=
  |guard=Overhead
  |guard=Overhead
Line 377: Line 377:
  {{AttackData-FF2
  {{AttackData-FF2
  |version=Diagonal Jump
  |version=Diagonal Jump
  |damage=
  |damage=15
  |stun=
  |stun=
  |guard=Overhead
  |guard=Overhead
Line 392: Line 392:
  |header=no
  |header=no
  |version=Neutral Jump
  |version=Neutral Jump
  |damage=
  |damage=15
  |stun=
  |stun=
  |guard=Overhead
  |guard=Overhead
Line 416: Line 416:
  {{AttackData-FF2
  {{AttackData-FF2
  |version=Diagonal Jump
  |version=Diagonal Jump
  |damage=
  |damage=17
  |stun=
  |stun=
  |guard=Overhead
  |guard=Overhead
Line 431: Line 431:
  |header=no
  |header=no
  |version=Neutral Jump
  |version=Neutral Jump
  |damage=
  |damage=13
  |stun=
  |stun=
  |guard=Overhead
  |guard=Overhead
Line 458: Line 458:
  {{AttackData-FF2
  {{AttackData-FF2
  |version=Front Lane
  |version=Front Lane
  |damage=
  |damage=21
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
Line 473: Line 473:
  |header=no
  |header=no
  |version=Back Lane
  |version=Back Lane
  |damage=
  |damage=21
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
Line 498: Line 498:
  {{AttackData-FF2
  {{AttackData-FF2
  |version=A/C
  |version=A/C
  |damage=
  |damage=19
  |stun=
  |stun=
  |guard=Overhead
  |guard=Overhead
Line 513: Line 513:
  |header=no
  |header=no
  |version=B/D
  |version=B/D
  |damage=
  |damage=19
  |stun=
  |stun=
  |guard=Overhead
  |guard=Overhead
Line 524: Line 524:
  |property=
  |property=
  |description=  
  |description=  
}}
{{AttackData-FF2
|header=no
|version=Lane Sway
|subtitle=A+B on same lane
|damage=19
|stun=6
|guard=Unblockable
|startup=14
|active=39/36
|recovery=4
|total=56/53
|advHit=Air Reset (+43/+44)
|advBlock=/
|property=Invincible 41-52F/41-49F
|description= * Doesn't hit the back lane until frame 50 and the front lane until frame 47.
  }}
  }}
}}
}}
Line 537: Line 553:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
  |damage=
  |damage=13
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
Line 590: Line 606:
  | version    = A
  | version    = A
  | subtitle    =  
  | subtitle    =  
  | damage      =  
  | damage      = 13 (3)
  | stun        =  
  | stun        =  
  | guard      = Mid
  | guard      = Mid
Line 597: Line 613:
  | recovery    =  
  | recovery    =  
  | total      =  
  | total      =  
  | advHit     =  
  | advHit     =  
  | advBlock   =  
  | advBlock   =  
  | property    =  
  | property    =  
  | description =  
  | description =  
Line 606: Line 622:
  | version    = C
  | version    = C
  | subtitle    =  
  | subtitle    =  
  | damage      =  
  | damage      = 21 (5)
  | stun        =  
  | stun        =  
  | guard      = Mid
  | guard      = Mid
Line 613: Line 629:
  | recovery    =  
  | recovery    =  
  | total      =  
  | total      =  
  | advHit     =  
  | advHit     =  
  | advBlock   =  
  | advBlock   =  
  | property    =  
  | property    =  
  | description =  
  | description =  
Line 631: Line 647:
  | version    = A
  | version    = A
  | subtitle    =  
  | subtitle    =  
  | damage      =  
  | damage      = 17 (4)
  | stun        =  
  | stun        =  
  | guard      = Mid
  | guard      = Mid
Line 647: Line 663:
  | version    = C
  | version    = C
  | subtitle    =  
  | subtitle    =  
  | damage      =  
  | damage      = 23 (5)
  | stun        =  
  | stun        =  
  | guard      = Mid
  | guard      = Mid
Line 654: Line 670:
  | recovery    =  
  | recovery    =  
  | total      =  
  | total      =  
  | advHit     = KD
  | advHit     = KD
  | advBlock   =  
  | advBlock   =  
  | property    =  
  | property    =  
  | description =  
  | description =  
Line 672: Line 688:
  | version    = A
  | version    = A
  | subtitle    =  
  | subtitle    =  
  | damage      =  
  | damage      = 13 (3x2)
  | stun        =  
  | stun        =  
  | guard      = Mid
  | guard      = Mid
Line 679: Line 695:
  | recovery    =  
  | recovery    =  
  | total      =  
  | total      =  
  | advHit     = KD
  | advHit     = KD
  | advBlock   =  
  | advBlock   =  
  | property    =  
  | property    =  
  | description =  
  | description =  
Line 688: Line 704:
  | version    = C
  | version    = C
  | subtitle    =  
  | subtitle    =  
  | damage      =  
  | damage      = 19 (4x3)
  | stun        =  
  | stun        =  
  | guard      = Mid
  | guard      = Mid
Line 695: Line 711:
  | recovery    =  
  | recovery    =  
  | total      =  
  | total      =  
  | advHit     = KD
  | advHit     = KD
  | advBlock   =  
  | advBlock   =  
  | property    =  
  | property    =  
  | description =  
  | description =  
Line 713: Line 729:
  | version    = B
  | version    = B
  | subtitle    =  
  | subtitle    =  
  | damage      =  
  | damage      = 19 (4x2)
  | stun        =  
  | stun        =  
  | guard      = Mid
  | guard      = Mid
Line 729: Line 745:
  | version    = D
  | version    = D
  | subtitle    =  
  | subtitle    =  
  | damage      =  
  | damage      = 25 (6x2)
  | stun        =  
  | stun        =  
  | guard      = Mid
  | guard      = Mid
Line 736: Line 752:
  | recovery    =  
  | recovery    =  
  | total      =  
  | total      =  
  | advHit     =  
  | advHit     =  
  | advBlock   =  
  | advBlock   =  
  | property    =  
  | property    =  
  | description =  
  | description =  
Line 754: Line 770:
| data  =
| data  =
  {{AttackData-FF2
  {{AttackData-FF2
  | damage      =  
  | damage      = 51 (12)
  | stun        =  
  | stun        =  
  | guard      = Mid
  | guard      = Low
  | startup    =  
  | startup    =  
  | active      =  
  | active      =  
  | recovery    =  
  | recovery    =  
  | total      =  
  | total      =  
  | advHit     = KD
  | advHit     = KD
  | advBlock   =  
  | advBlock   =  
  | property    =  
  | property    =  
  | description =  
  | description =  

Latest revision as of 10:40, 3 July 2025

The "Oh Yeah" Kid

Introduction

Move List

Close Standing Normals

c5A

c5A
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
9 - Mid - - - - - - -
c5B

c5B
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
11 - Mid - - - - - - -
c5C

c5C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
15 - Mid - - - - - - -
c5D

c5D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
17 - Mid - - - - - - -

Far Standing Normals

f5A

f5A
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
9 - Mid - - - - - - -
f5B

f5B
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
11 - Mid - - - - - - -
f5C

f5C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
15 - Mid - - - - - - -
f5D

f5D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
17 - Mid - - - - - - -

Crouching Normals

2A

2A
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
7 - Mid - - - - - - -
2B

2B
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
9 - Low - - - - - - -
2C

2C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
13 - Mid - - - - - - -
2D

2D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
11 - Low - - - - KD - -

Jumping Normals

jA

jA
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Diagonal Jump 9 - Overhead - - - - - - -
Neutral Jump 9 - Overhead - - - - - - -
jB

jB
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Diagonal Jump 11 - Overhead - - - - - - -
Neutral Jump 11 - Overhead - - - - - - -
jC

jC
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Diagonal Jump 15 - Overhead - - - - - - -
Neutral Jump 15 - Overhead - - - - - - -
jD

jD
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Diagonal Jump 17 - Overhead - - - - - - -
Neutral Jump 13 - Overhead - - - - - - -

Universal Mechanics

Lane Blast (CD)

Lane Blast
C+D
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Front Lane 21 - Mid - - - - KD - Lane Shift
Back Lane 21 - Mid - - - - KD - Lane Shift
Lane Attack

Lane Attack
A/B/C/D from opposite lane
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
A/C 19 - Overhead - - - - Air Reset - -
B/D 19 - Overhead - - - - Air Reset - -
Lane Sway
A+B on same lane
19 6 Unblockable 14 39/36 4 56/53 Air Reset (+43/+44) / Invincible 41-52F/41-49F
  • Doesn't hit the back lane until frame 50 and the front lane until frame 47.
Dodge Attack

Dodge Attack
6A during proximity guard
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
13 - Mid - - - - KD - -

Throws

Buster Throw (6C)

Buster Throw
close 6C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
24 - Throw 1 1 / - KD - -
  • Swaps sides.

Special Moves

Power Wave (236P)
Power Wave
236A/C
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
A 13 (3) - Mid - - - - - - -
C 21 (5) - Mid - - - - - - -
Burn Knuckle (214P)
Burn Knuckle
214A/C
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
A 17 (4) - Mid - - - - KD - -
C 23 (5) - Mid - - - - KD - -
Rising Tackle ([2]8P)
Rising Tackle
[2]8A/C
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
A 13 (3x2) - Mid - - - - KD - -
C 19 (4x3) - Mid - - - - KD - -
Crack Shoot (2147K)
Crack Shoot
2147B/D
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
B 19 (4x2) - Mid - - - - - - -
D 25 (6x2) - Mid - - - - - - -

Desperation Move

Power Geyser (21416BC)
Power Geyser
When health is flashing
21416B+C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
51 (12) - Low - - - - KD - -

Strategy

The Basics

Advanced Strategy

Fatal Fury 2
General

FAQControlsHUDSystem

Characters

Andy BogardBig BearCheng SinzanJoe HigashiJubei YamadaKim KaphwanMai ShiranuiTerry Bogard

Bosses

Axel HawkBilly KaneLaurence BloodWolfgang Krauser