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[[File:Ffspeckim.png|right|The Tai Kwando Champion]] | |||
=Introduction= | ==Introduction== | ||
=Move List= | ==Move List== | ||
===Close Standing Normals=== | |||
===== <span class="invisible-header">c5A</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=c5A | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=7 | |||
|stun=6 | |||
|guard=Mid | |||
|startup=2 | |||
|active=4 | |||
|recovery=4 | |||
|total=9 | |||
|advHit=+4 | |||
|advBlock=+6 | |||
|property=Cancel | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">c5B</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=c5B | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=13 | |||
|stun=6 | |||
|guard=Mid | |||
|startup=6 | |||
|active=9 | |||
|recovery=4 | |||
|total=18 | |||
|advHit=-1 | |||
|advBlock=+1 | |||
|property=Cancel | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">c5C</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=c5C | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=15 | |||
|stun=20 | |||
|guard=Mid | |||
|startup=9 | |||
|active=3 | |||
|recovery=22 | |||
|total=33 | |||
|advHit=-2 | |||
|advBlock=-4 | |||
|property=Cancel | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">c5D</span> ===== | |||
- | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=c5D | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=17x2 | |||
|stun=20x2 | |||
|guard=Mid | |||
|startup=12 | |||
|active=6+9 | |||
|recovery=8 | |||
|total=34 | |||
|advHit=0 | |||
|advBlock=+4 | |||
|property=Cancel | |||
|description= | |||
}} | |||
}} | |||
===Far Standing Normals=== | |||
===== <span class="invisible-header">f5A</span> ===== | |||
- | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=f5A | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=9 | |||
|stun=6 | |||
|guard=Mid | |||
|startup=5 | |||
|active=6 | |||
|recovery=4 | |||
|total=14 | |||
|advHit=+2 | |||
|advBlock=+4 | |||
|property=Cancel | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">f5B</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=f5B | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=13 | |||
|stun=6 | |||
|guard=Mid | |||
|startup=9 | |||
|active=9 | |||
|recovery=7 | |||
|total=24 | |||
|advHit=-4 | |||
|advBlock=-2 | |||
|property=Cancel | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">f5C</span> ===== | |||
--- | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=f5C | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=15 | |||
|stun=20 | |||
|guard=Mid | |||
|startup=11 | |||
|active=9+4 | |||
|recovery=13 | |||
|total=36 | |||
|advHit=-3 | |||
|advBlock=-5 | |||
|property=Cancel | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">f5D</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=f5D | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=17x2 | |||
|stun=20x2 | |||
|guard=Mid | |||
|startup=8 | |||
|active=8 (12) 11 | |||
|recovery=17 | |||
|total=55 | |||
|advHit=-25 | |||
|advBlock=-27 | |||
|property= | |||
|description= | |||
}} | |||
}} | |||
===Crouching Normals=== | |||
===== <span class="invisible-header">2A</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=2A | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=7 | |||
|stun=6 | |||
|guard=Mid | |||
|startup=4 | |||
|active=6 | |||
|recovery=5 | |||
|total=14 | |||
|advHit=0 | |||
|advBlock=+3 | |||
|property=Cancel | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">2B</span> ===== | |||
- | <font style="visibility:hidden" size="0"></font> | ||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=2B | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=9 | |||
|stun=6 | |||
|guard=Low | |||
|startup=5 | |||
|active=5 | |||
|recovery=6 | |||
|total=15 | |||
|advHit=0 | |||
|advBlock=+3 | |||
|property=Cancel | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">2C</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
-- | {{MoveData | ||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=2C | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=15 | |||
|stun=20 | |||
|guard=Mid | |||
|startup=6 | |||
|active=8 | |||
|recovery=14 | |||
|total=27 | |||
|advHit=+3 | |||
|advBlock=-1 | |||
|property=Cancel | |||
|description= | |||
}} | |||
}} | |||
= | ===== <span class="invisible-header">2D</span> ===== | ||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=2D | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=15 | |||
|stun=20 | |||
|guard=Low | |||
|startup=15 | |||
|active=11 | |||
|recovery=15 | |||
|total=40 | |||
|advHit=KD (+39) | |||
|advBlock=-5 | |||
|property=Cancel | |||
|description= | |||
}} | |||
}} | |||
= | ===Jumping Normals=== | ||
===== <span class="invisible-header">jA</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=jA | |||
|data= | |||
{{AttackData-FF2 | |||
|version=Diagonal/Neutral Jump | |||
|damage=7 | |||
|stun=6 | |||
|guard=Overhead | |||
|startup=9 | |||
|active=∞ | |||
|recovery= | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|property= | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">jB</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=jB | |||
|data= | |||
{{AttackData-FF2 | |||
|version=Diagonal/Neutral Jump | |||
|damage=13 | |||
|stun=6 | |||
|guard=Overhead | |||
|startup=10 | |||
|active=∞ | |||
|recovery= | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|property= | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">jC</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=jC | |||
|data= | |||
{{AttackData-FF2 | |||
|version=Diagonal/Neutral Jump | |||
|damage=15 | |||
|stun=20 | |||
|guard=Overhead | |||
|startup=8 | |||
|active=20 | |||
|recovery= | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|property= | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">jD</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=jD | |||
|data= | |||
{{AttackData-FF2 | |||
|version=Diagonal/Neutral Jump | |||
|damage=17 | |||
|stun=20 | |||
|guard=Overhead | |||
|startup=11 | |||
|active=16 | |||
|recovery= | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|property= | |||
|description= | |||
}} | |||
}} | |||
===Universal Mechanics=== | |||
===== <span class="invisible-header">Lane Blast (CD)</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=Lane Blast | |||
|input=C+D | |||
|data= | |||
{{AttackData-FF2 | |||
|version=Front Lane | |||
|damage=21 | |||
|stun=20 | |||
|guard=Mid | |||
|startup=10 | |||
|active=12 | |||
|recovery=9 | |||
|total=30 | |||
|advHit=KD (+105) | |||
|advBlock=0 | |||
|property=Cancel, Lane Shift | |||
|description= | |||
}} | |||
{{AttackData-FF2 | |||
|header=no | |||
|version=Back Lane | |||
|damage=21 | |||
|stun=20 | |||
|guard=Mid | |||
|startup=13 | |||
|active=15 | |||
|recovery=9 | |||
|total=36 | |||
|advHit=KD (+99) | |||
|advBlock=-3 | |||
|property=Cancel, Lane Shift | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header">Lane Attack</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=Lane Attack | |||
|input=A/B/C/D from opposite lane | |||
|data= * Cells with two values (X/Y) list the front lane to back lane data first, then vice-versa. | |||
{{AttackData-FF2 | |||
|version=A/C | |||
|damage=19 | |||
|stun=20 | |||
|guard=Overhead | |||
|startup=14 | |||
|active=18/17 | |||
|recovery=1 | |||
|total=31/30 | |||
|advHit=Air Reset (+47/+48) | |||
|advBlock=+18 | |||
|property= | |||
|description= * Doesn't hit the back lane until frame 30 and the front lane until frame 29. | |||
}} | |||
{{AttackData-FF2 | |||
|header=no | |||
|version=B/D | |||
|damage=19 | |||
|stun=20 | |||
|guard=Overhead | |||
|startup=14 | |||
|active=39/36 | |||
|recovery=1 | |||
|total=53/50 | |||
|advHit=Air Reset (+46/+47) | |||
|advBlock=+17 | |||
|property=Invincible 41-53F/41-50F | |||
|description= * Doesn't hit the back lane until frame 50 and the front lane until frame 47. | |||
}} | |||
{{AttackData-FF2 | |||
|header=no | |||
|version=Lane Sway | |||
|subtitle=A+B on same lane | |||
|damage=19 | |||
|stun=6 | |||
|guard=Unblockable | |||
|startup=14 | |||
|active=39/36 | |||
|recovery=4 | |||
|total=56/53 | |||
|advHit=Air Reset (+43/+44) | |||
|advBlock=/ | |||
|property=Invincible 41-52F/41-49F | |||
|description= * Doesn't hit the back lane until frame 50 and the front lane until frame 47. | |||
}} | |||
}} | |||
===== <span class="invisible-header">Dodge Attack</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=Dodge Attack | |||
|input=6A during proximity guard | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=13 | |||
|stun=20 | |||
|guard=Mid | |||
|startup=11 | |||
|active=16 | |||
|recovery=11 | |||
|total=27 | |||
|advHit=KD (+83) | |||
|advBlock=-6 | |||
|property=Cancel, Upper-Body Invuln 1-26F | |||
|description= | |||
}} | |||
}} | |||
===Throws=== | |||
===== <span class="invisible-header">Sakkyaku Nage (6C)</span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=Sakkyaku Nage | |||
|input=close 6C | |||
|data= | |||
{{AttackData-FF2 | |||
|damage=24 | |||
|stun=20 | |||
|guard=Throw | |||
|startup=1 | |||
|active=1 | |||
|recovery=/ | |||
|total= | |||
|advHit=KD (+80) | |||
|advBlock=/ | |||
|property= | |||
|description= * Swaps sides. Opponent wakes up backturned. | |||
}} | |||
}} | |||
===Special Moves=== | |||
===== <span class="invisible-header">Hangetsuzan (214K)</span> ===== | |||
{{MoveData | |||
| name = Hangetsuzan | |||
| input = 214B/D | |||
| subtitle = | |||
| image = | |||
| caption = | |||
| data = | |||
{{AttackData-FF2 | |||
| version = B | |||
| subtitle = | |||
| damage = 19 (4x2) | |||
| stun = 20 | |||
| guard = Mid, Mid | |||
| startup = 18 | |||
| active = 2+4 | |||
| recovery = 18 | |||
| total = 41 | |||
| advHit = KD (+86) | |||
| advBlock = 0 | |||
| property = | |||
| description = | |||
}} | |||
{{AttackData-FF2 | |||
| header = no | |||
| version = D | |||
| subtitle = | |||
| damage = 25 (6x2) | |||
| stun = 20 | |||
| guard = Mid, Mid | |||
| startup = 27 | |||
| active = 3+5 | |||
| recovery = 25 | |||
| total = 59 | |||
| advHit = KD (+93) | |||
| advBlock = -8 | |||
| property = | |||
| description = | |||
}} | |||
}} | |||
===== <span class="invisible-header">Hienzan ([2]8K)</span> ===== | |||
{{MoveData | |||
| name = Hienzan | |||
| input = [2]8B/D | |||
| subtitle = | |||
| image = | |||
| caption = | |||
| data = * Charge time: 62F. | |||
{{AttackData-FF2 | |||
| version = B | |||
| subtitle = | |||
| damage = 13 (3) | |||
| stun = 20x2 | |||
| guard = Mid | |||
| startup = 9 | |||
| active = 5+4 | |||
| recovery = 26 | |||
| total = 45 | |||
| advHit = KD (+75) | |||
| advBlock = -13 | |||
| property = Invincible 1-5F | |||
| description = | |||
}} | |||
{{AttackData-FF2 | |||
| header = no | |||
| version = D | |||
| subtitle = | |||
| damage = 19 (4x2) | |||
| stun = 20x2 | |||
| guard = Mid | |||
| startup = 11 | |||
| active = 4+4 | |||
| recovery = 37 | |||
| total = 55 | |||
| advHit = KD (+81) | |||
| advBlock = -19 | |||
| property = Invincible 1-7F | |||
| description = | |||
}} | |||
}} | |||
===== <span class="invisible-header">Hishou Kyaku (j2K)</span> ===== | |||
{{MoveData | |||
| name = Hishou Kyaku | |||
| input = j2B/D | |||
| subtitle = | |||
| image = | |||
| caption = | |||
| data = Must be input near the peak of Kim's jump. | |||
{{AttackData-FF2 | |||
| version = B | |||
| subtitle = | |||
| damage = 17 (4) | |||
| stun = 20 | |||
| guard = Mid | |||
| startup = 9 | |||
| active = 17 | |||
| recovery = Landing + 4 | |||
| total = | |||
| advHit = KD | |||
| advBlock = | |||
| property = | |||
| description = | |||
}} | |||
{{AttackData-FF2 | |||
| header = no | |||
| version = D | |||
| subtitle = | |||
| damage = 23 (5) | |||
| stun = 20 | |||
| guard = Mid | |||
| startup = 9 | |||
| active = 17 | |||
| recovery = Landing + 4 | |||
| total = | |||
| advHit = KD | |||
| advBlock = | |||
| property = | |||
| description = | |||
}} | |||
}} | |||
===Desperation Move=== | |||
===== <span class="invisible-header">Ho'oukyaku (21416BD)</span> ===== | |||
{{MoveData | |||
| name = Ho'oukyaku | |||
| input = 21416B+D | |||
| subtitle = When health is flashing | |||
| image = | |||
| caption = | |||
| data = | |||
{{AttackData-FF2 | |||
| damage = 51 | |||
| stun = 20 | |||
| guard = Throw | |||
| startup = 1 | |||
| active = 37 | |||
| recovery = 0 | |||
| total = 37 | |||
| advHit = KD | |||
| advBlock = / | |||
| property = | |||
| description = * Functionally blockable as it will whiff against proximity guard. The exception is when it hits on the first frame, as the opponent will not be able to enter proximity guard if not already in it. | |||
* Can be abused for unblockable okizeme as it ignores wakeup throw invuln and can be used as early as the second frame after the opponent wakes up. | |||
}} | |||
}} | |||
==Strategy== | |||
===The Basics=== | |||
===Advanced Strategy=== | |||
{{Navbox-FF2}} | |||
[[Category:Fatal Fury 2]] | [[Category:Fatal Fury 2]] | ||
[[Category:Kim Kaphwan]] |
Latest revision as of 01:27, 28 June 2025
Introduction
Move List
Close Standing Normals
c5A
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
7 | 6 | Mid | 2 | 4 | 4 | 9 | +4 | +6 | Cancel |
c5B
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
13 | 6 | Mid | 6 | 9 | 4 | 18 | -1 | +1 | Cancel |
c5C
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
15 | 20 | Mid | 9 | 3 | 22 | 33 | -2 | -4 | Cancel |
c5D
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
17x2 | 20x2 | Mid | 12 | 6+9 | 8 | 34 | 0 | +4 | Cancel |
Far Standing Normals
f5A
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
9 | 6 | Mid | 5 | 6 | 4 | 14 | +2 | +4 | Cancel |
f5B
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
13 | 6 | Mid | 9 | 9 | 7 | 24 | -4 | -2 | Cancel |
f5C
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
15 | 20 | Mid | 11 | 9+4 | 13 | 36 | -3 | -5 | Cancel |
f5D
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
17x2 | 20x2 | Mid | 8 | 8 (12) 11 | 17 | 55 | -25 | -27 | - |
Crouching Normals
2A
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
7 | 6 | Mid | 4 | 6 | 5 | 14 | 0 | +3 | Cancel |
2B
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
9 | 6 | Low | 5 | 5 | 6 | 15 | 0 | +3 | Cancel |
2C
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
15 | 20 | Mid | 6 | 8 | 14 | 27 | +3 | -1 | Cancel |
2D
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
15 | 20 | Low | 15 | 11 | 15 | 40 | KD (+39) | -5 | Cancel |
Jumping Normals
jA
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
Diagonal/Neutral Jump | 7 | 6 | Overhead | 9 | ∞ | - | - | - | - | - |
jB
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
Diagonal/Neutral Jump | 13 | 6 | Overhead | 10 | ∞ | - | - | - | - | - |
jC
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
Diagonal/Neutral Jump | 15 | 20 | Overhead | 8 | 20 | - | - | - | - | - |
jD
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
Diagonal/Neutral Jump | 17 | 20 | Overhead | 11 | 16 | - | - | - | - | - |
Universal Mechanics
Lane Blast (CD)
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
Front Lane | 21 | 20 | Mid | 10 | 12 | 9 | 30 | KD (+105) | 0 | Cancel, Lane Shift |
Back Lane | 21 | 20 | Mid | 13 | 15 | 9 | 36 | KD (+99) | -3 | Cancel, Lane Shift |
Lane Attack
- Cells with two values (X/Y) list the front lane to back lane data first, then vice-versa.
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|---|
A/C | 19 | 20 | Overhead | 14 | 18/17 | 1 | 31/30 | Air Reset (+47/+48) | +18 | - | |
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B/D | 19 | 20 | Overhead | 14 | 39/36 | 1 | 53/50 | Air Reset (+46/+47) | +17 | Invincible 41-53F/41-50F | |
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Lane Sway A+B on same lane |
19 | 6 | Unblockable | 14 | 39/36 | 4 | 56/53 | Air Reset (+43/+44) | / | Invincible 41-52F/41-49F | |
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Dodge Attack
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|
13 | 20 | Mid | 11 | 16 | 11 | 27 | KD (+83) | -6 | Cancel, Upper-Body Invuln 1-26F |
Throws
Sakkyaku Nage (6C)
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|
24 | 20 | Throw | 1 | 1 | / | - | KD (+80) | / | - | |
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Special Moves
Hangetsuzan (214K)
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
B | 19 (4x2) | 20 | Mid, Mid | 18 | 2+4 | 18 | 41 | KD (+86) | 0 | - |
D | 25 (6x2) | 20 | Mid, Mid | 27 | 3+5 | 25 | 59 | KD (+93) | -8 | - |
Hienzan ([2]8K)
- Charge time: 62F.
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
B | 13 (3) | 20x2 | Mid | 9 | 5+4 | 26 | 45 | KD (+75) | -13 | Invincible 1-5F |
D | 19 (4x2) | 20x2 | Mid | 11 | 4+4 | 37 | 55 | KD (+81) | -19 | Invincible 1-7F |
Hishou Kyaku (j2K)
Must be input near the peak of Kim's jump.
Version | Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|---|---|---|
B | 17 (4) | 20 | Mid | 9 | 17 | Landing + 4 | - | KD | - | - |
D | 23 (5) | 20 | Mid | 9 | 17 | Landing + 4 | - | KD | - | - |
Desperation Move
Ho'oukyaku (21416BD)
Damage | Stun | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Property | |
---|---|---|---|---|---|---|---|---|---|---|
51 | 20 | Throw | 1 | 37 | 0 | 37 | KD | / | - | |
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