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<center>'''Capcom Fighting Jam for you Japanese and European folk!''' | <center>'''Capcom Fighting Jam for you Japanese and European folk!''' | ||
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Released in arcades in 2004, Capcom Fighting Evolution is Capcom's attempt to rebound off of the cancellation of Capcom Fighting All-Stars. With a roster of over 20 characters, Capcom has combined various characters from a variety of their fighting games to create a "dream match" game. Evolution introduces a unique team system where the player gets to choose which fighter they want to use in the next round out of their team of two. The individual characters each represent one of five styles and they all come equipped with unique abilities | Released in arcades in 2004, Capcom Fighting Evolution is Capcom's attempt to rebound off of the cancellation of Capcom Fighting All-Stars. With a roster of over 20 characters, Capcom has combined various characters from a variety of their fighting games to create a "dream match" game. Evolution introduces a unique team system where the player gets to choose which fighter they want to use in the next round out of their team of two. The individual characters each represent one of five styles and they all come equipped with unique abilities. | ||
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{{Content Box|header='''Wanna help out?'''|content= | {{Content Box|header='''Wanna help out?'''|content= | ||
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| system2 = PlayStation 2<br>NA: November 16, 2004<br>JP: December 2, 2004<br>EU: February 11, 2005 | | system2 = PlayStation 2<br>NA: November 16, 2004<br>JP: December 2, 2004<br>EU: February 11, 2005 | ||
| system3 = Xbox<br>NA: June 14, 2005<br>JP: June 16, 2005<br>EU: June 24, 2005 | | system3 = Xbox<br>NA: June 14, 2005<br>JP: June 16, 2005<br>EU: June 24, 2005 | ||
| netcode = Rollback (via | | netcode = Rollback (via [https://www.capcom-games.com/cfc2/en-us/ CFC2]) | ||
| resources = [https://www.youtube.com/watch?v=T5Ab4tYJS7Y Modern Japanese Tier List (2024)] | | resources = [https://www.youtube.com/watch?v=T5Ab4tYJS7Y Modern Japanese Tier List (2024)] | ||
| resources2 = [https://archive.org/details/capcom-fighting-evolution-bradygames-strategy-guide Bradygames Strategy Guide] | | resources2 = [https://archive.org/details/capcom-fighting-evolution-bradygames-strategy-guide Bradygames Strategy Guide] |
Latest revision as of 07:01, 17 June 2025
Introduction
Released in arcades in 2004, Capcom Fighting Evolution is Capcom's attempt to rebound off of the cancellation of Capcom Fighting All-Stars. With a roster of over 20 characters, Capcom has combined various characters from a variety of their fighting games to create a "dream match" game. Evolution introduces a unique team system where the player gets to choose which fighter they want to use in the next round out of their team of two. The individual characters each represent one of five styles and they all come equipped with unique abilities.
Wanna help out?
One day a discord will be made, and we can get somewhere with discussions from there lol.
Capcom Fighting Evolution/Jam (CFE / CFJ) | |
---|---|
Developers |
Capcom |
Systems |
Arcade |
PlayStation 2 NA: November 16, 2004 JP: December 2, 2004 EU: February 11, 2005 | |
Xbox NA: June 14, 2005 JP: June 16, 2005 EU: June 24, 2005 | |
Online Play |
Rollback (via CFC2) |
Player Resources | |
Bradygames Strategy Guide | |
Community Channels |
I'm sure someone will make a Discord eventually |