Lichmassacre (talk | contribs) m (Cleaned up the landing page (a little), added an infobox, added a Navbox, and generally just touching up the landing page. This is probably the most I'm willing to do since I never cared to play CFJ. But I'm almost certain someone will end up wanting to touch up the wiki again now that CFC2 has given CFJ rollback.) |
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{{ | {{2 Column Flex|flex1=7|flex2=3 | ||
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{{Content Box|header='''Introduction'''|content= | |||
[[Image:Cfelogo.png|400px|center]] | |||
<center>'''Capcom Fighting Jam for you Japanese and European folk!''' | |||
<br> | |||
Released in arcades in 2004, Capcom Fighting Evolution is Capcom's attempt to rebound off of the cancellation of Capcom Fighting All-Stars. With a roster of over 20 characters, Capcom has combined various characters from a variety of their fighting games to create a "dream match" game. Evolution introduces a unique team system where the player gets to choose which fighter they want to use in the next round out of their team of two. The individual characters each represent one of five styles and they all come equipped with unique abilities (so the characters representing Street Fighter II use single-stock super bars whereas the Street Fighter III characters use a two-stock Art bar and have the ability to parry). | |||
}} | |||
{{Content Box|header='''Wanna help out?'''|content= | |||
One day a discord will be made, and we can get somewhere with discussions from there lol. | |||
}} | |||
{{Navbox-CFE}} | |||
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{{Infobox Game | {{Infobox Game | ||
| gamename = Capcom Fighting Evolution/Jam | | gamename = Capcom Fighting Evolution/Jam | ||
| abbreviation = CFE / CFJ | | abbreviation = CFE / CFJ | ||
| image = | | image = Cfeboxart.jpg | ||
| developer = Capcom | | developer = Capcom | ||
| system = Arcade<br>JP: October 8, 2004 | | system = Arcade<br>JP: October 8, 2004 | ||
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| netcode = Rollback (via Capcom Fighting Collection 2) | | netcode = Rollback (via Capcom Fighting Collection 2) | ||
| resources = [https://www.youtube.com/watch?v=T5Ab4tYJS7Y Modern Japanese Tier List (2024)] | | resources = [https://www.youtube.com/watch?v=T5Ab4tYJS7Y Modern Japanese Tier List (2024)] | ||
| resources2 = [https://archive.org/details/capcom-fighting-evolution-bradygames-strategy-guide Bradygames Strategy Guide] | |||
| community = I'm sure someone will make a Discord eventually | | community = I'm sure someone will make a Discord eventually | ||
}} | }} | ||
}} | |||
[[Category:Capcom Fighting Evolution]] | [[Category:Capcom Fighting Evolution]] |
Revision as of 04:11, 17 June 2025
Released in arcades in 2004, Capcom Fighting Evolution is Capcom's attempt to rebound off of the cancellation of Capcom Fighting All-Stars. With a roster of over 20 characters, Capcom has combined various characters from a variety of their fighting games to create a "dream match" game. Evolution introduces a unique team system where the player gets to choose which fighter they want to use in the next round out of their team of two. The individual characters each represent one of five styles and they all come equipped with unique abilities (so the characters representing Street Fighter II use single-stock super bars whereas the Street Fighter III characters use a two-stock Art bar and have the ability to parry).
One day a discord will be made, and we can get somewhere with discussions from there lol.
Capcom Fighting Evolution/Jam (CFE / CFJ) | |
---|---|
Developers |
Capcom |
Systems |
Arcade |
PlayStation 2 NA: November 16, 2004 JP: December 2, 2004 EU: February 11, 2005 | |
Xbox NA: June 14, 2005 JP: June 16, 2005 EU: June 24, 2005 | |
Online Play |
Rollback (via Capcom Fighting Collection 2) |
Player Resources | |
Bradygames Strategy Guide | |
Community Channels |
I'm sure someone will make a Discord eventually |