Fatal Fury 2/Andy Bogard: Difference between revisions

From SuperCombo Wiki
 
(11 intermediate revisions by the same user not shown)
Line 1: Line 1:
[[File:Ffspecandy.png|right|Koppo Specialist]]
[[File:Ffspecandy.png|right|The Compact Koppo Specialist]]


==Introduction==
==Introduction==
Line 19: Line 19:
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=6
  |active=
  |active=4
  |recovery=
  |recovery=4
  |total=
  |total=13
  |advHit=
  |advHit=+4
  |advBlock=
  |advBlock=+6
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 42: Line 42:
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=3
  |active=
  |active=5
  |recovery=
  |recovery=5
  |total=
  |total=12
  |advHit=
  |advHit=+2
  |advBlock=
  |advBlock=+4
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 65: Line 65:
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=8
  |active=
  |active=13
  |recovery=
  |recovery=6
  |total=
  |total=26
  |advHit=
  |advHit=+4
  |advBlock=
  |advBlock=+2
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 88: Line 88:
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=8
  |active=
  |active=11
  |recovery=
  |recovery=25
  |total=
  |total=43
  |advHit=
  |advHit=-13
  |advBlock=
  |advBlock=-15
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 113: Line 113:
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=5
  |active=
  |active=5
  |recovery=
  |recovery=4
  |total=
  |total=13
  |advHit=
  |advHit=+3
  |advBlock=
  |advBlock=+5
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 136: Line 136:
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=7
  |active=
  |active=8
  |recovery=
  |recovery=10
  |total=
  |total=24
  |advHit=
  |advHit=-6
  |advBlock=
  |advBlock=-4
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 159: Line 159:
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=7
  |active=
  |active=11
  |recovery=
  |recovery=14
  |total=
  |total=31
  |advHit=
  |advHit=-2
  |advBlock=
  |advBlock=-4
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 182: Line 182:
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=7
  |active=
  |active=10
  |recovery=
  |recovery=15
  |total=
  |total=31
  |advHit=
  |advHit=-2
  |advBlock=
  |advBlock=-4
  |property=
  |property=
  |description=  
  |description=  
Line 207: Line 207:
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=3
  |active=
  |active=4
  |recovery=
  |recovery=5
  |total=
  |total=11
  |advHit=
  |advHit=+2
  |advBlock=
  |advBlock=+5
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 230: Line 230:
  |stun=
  |stun=
  |guard=Low
  |guard=Low
  |startup=
  |startup=7
  |active=
  |active=6
  |recovery=
  |recovery=4
  |total=
  |total=16
  |advHit=
  |advHit=+1
  |advBlock=
  |advBlock=+4
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 253: Line 253:
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=9
  |active=
  |active=6
  |recovery=
  |recovery=9
  |total=
  |total=23
  |advHit=
  |advHit=+10
  |advBlock=
  |advBlock=+6
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 276: Line 276:
  |stun=
  |stun=
  |guard=Low
  |guard=Low
  |startup=
  |startup=9
  |active=
  |active=9
  |recovery=
  |recovery=17
  |total=
  |total=34
  |advHit=KD
  |advHit=KD (+43)
  |advBlock=
  |advBlock=-5
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 302: Line 302:
  |stun=
  |stun=
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=3
  |active=
  |active=
  |recovery=
  |recovery=
  |total=
  |total=
Line 317: Line 317:
  |stun=
  |stun=
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=4
  |active=
  |active=
  |recovery=
  |recovery=
  |total=
  |total=
Line 341: Line 341:
  |stun=
  |stun=
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=3
  |active=
  |active=
  |recovery=
  |recovery=
  |total=
  |total=
Line 356: Line 356:
  |stun=
  |stun=
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=5
  |active=
  |active=
  |recovery=
  |recovery=
  |total=
  |total=
Line 380: Line 380:
  |stun=
  |stun=
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=5
  |active=
  |active=14
  |recovery=
  |recovery=
  |total=
  |total=
Line 395: Line 395:
  |stun=
  |stun=
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=5
  |active=
  |active=12
  |recovery=
  |recovery=
  |total=
  |total=
Line 419: Line 419:
  |stun=
  |stun=
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=5
  |active=
  |active=14
  |recovery=
  |recovery=
  |total=
  |total=
Line 434: Line 434:
  |stun=
  |stun=
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=5
  |active=
  |active=12
  |recovery=
  |recovery=
  |total=
  |total=
Line 457: Line 457:
|data=
|data=
  {{AttackData-FF2
  {{AttackData-FF2
|version=Front Lane
|damage=21
|stun=
|guard=Mid
|startup=14
|active=9
|recovery=11
|total=33
|advHit=KD
|advBlock=+1
|property=Cancel, Lane Shift
|description=
}}
{{AttackData-FF2
|header=no
|version=Back Lane
  |damage=21
  |damage=21
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=11
  |active=
  |active=8
  |recovery=
  |recovery=9
  |total=
  |total=26
  |advHit=KD
  |advHit=KD
  |advBlock=
  |advBlock=+4
  |property=Lane Shift
  |property=Cancel, Lane Shift
  |description=  
  |description=  
  }}
  }}
}}
}}


===== <span class="invisible-header">Lane Attack</span> =====
===== <span class="invisible-header">Lane Attack/Sway</span> =====
<font style="visibility:hidden" size="0"></font>
<font style="visibility:hidden" size="0"></font>
{{MoveData
{{MoveData
Line 479: Line 495:
|name=Lane Attack
|name=Lane Attack
|input=A/B/C/D from opposite lane
|input=A/B/C/D from opposite lane
|data=
|data= * Cells with two values (X/Y) list the front lane to back lane data first, then vice-versa.
  {{AttackData-FF2
  {{AttackData-FF2
|version=A/C
  |damage=19
  |damage=19
  |stun=
  |stun=
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=15
  |active=
  |active=17/16
  |recovery=
  |recovery=1
  |total=
  |total=32/31
  |advHit=Air Reset
  |advHit=Air Reset
  |advBlock=
  |advBlock=+18
  |property=
  |property=
  |description=  
  |description= * Doesn't hit the back lane until frame 30 and the front lane until frame 29.
}}
{{AttackData-FF2
|header=no
|version=B/D
|damage=19
|stun=
|guard=Overhead
|startup=14
|active=39/36
|recovery=1
|total=53/50
|advHit=Air Reset
|advBlock=+17
|property=Invincible 41-53F/41-50F
|description= * Doesn't hit the back lane until frame 50 and the front lane until frame 47.
}}
{{AttackData-FF2
|header=no
|version=Lane Sway
|subtitle=A+B on same lane
|damage=19
|stun=
|guard=Unblockable
|startup=15
|active=38/35
|recovery=4
|total=56/53
|advHit=Air Reset
|advBlock=/
|property=Invincible None/41-49F
|description= * Doesn't hit the back lane until frame 50 and the front lane until frame 47.
  }}
  }}
}}
}}
Line 508: Line 556:
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=19
  |active=
  |active=8
  |recovery=
  |recovery=8
  |total=
  |total=34
  |advHit=KD
  |advHit=KD
  |advBlock=
  |advBlock=+5
  |property=
  |property=Cancel, Invincible 1-18F
  |description=  
  |description=  
  }}
  }}
Line 537: Line 585:
  |active=1
  |active=1
  |recovery=/
  |recovery=/
  |total=
  |total=/
  |advHit=KD
  |advHit=KD
  |advBlock=
  |advBlock=/
  |property=
  |property=
  |description= * Swaps sides.
  |description= * Swaps sides.
Line 561: Line 609:
  | stun        =  
  | stun        =  
  | guard      = Mid
  | guard      = Mid
  | startup    =  
  | startup    = 19
  | active      =  
  | active      =  
  | recovery    =  
  | recovery    = 37
  | total      =  
  | total      = 55
  | advHit     =  
  | advHit     = +9
  | advBlock   =  
  | advBlock   = +6
  | property    = /
  | property    = /
  | description = * Projectile travels slower.
  | description = * Projectile travels slower.
Line 577: Line 625:
  | stun        =  
  | stun        =  
  | guard      = Mid
  | guard      = Mid
  | startup    =  
  | startup    = 23
  | active      =  
  | active      =  
  | recovery    =  
  | recovery    = 39
  | total      =  
  | total      = 61
  | advHit     =  
  | advHit     = +7
  | advBlock   =  
  | advBlock   = +4
  | property    = /
  | property    = /
  | description = * Projectile travels faster.
  | description = * Projectile travels faster.
Line 602: Line 650:
  | stun        =  
  | stun        =  
  | guard      = Mid
  | guard      = Mid
  | startup    =  
  | startup    = 10
  | active      =  
  | active      = 4+5+6+6
  | recovery    =  
  | recovery    = 18
  | total      =  
  | total      = 48
  | advHit     = KD
  | advHit     = KD
  | advBlock   =  
  | advBlock   = -17
  | property    =  
  | property    = Invincible 1-26F
  | description =  
  | description =  
  }}
  }}
Line 618: Line 666:
  | stun        =  
  | stun        =  
  | guard      = Mid
  | guard      = Mid
  | startup    =  
  | startup    = 10
  | active      =  
  | active      = 4+6+7+7
  | recovery    =  
  | recovery    = 26
  | total      =  
  | total      = 59
  | advHit     = KD
  | advHit     = KD
  | advBlock   =  
  | advBlock   = -28
  | property    =  
  | property    = Invincible 1-20F
  | description =  
  | description =  
  }}
  }}
Line 643: Line 691:
  | stun        =  
  | stun        =  
  | guard      = Mid
  | guard      = Mid
  | startup    =  
  | startup    = 9
  | active      =  
  | active      = 10
  | recovery    =  
  | recovery    = 7
  | total      =  
  | total      = 25
  | advHit     = 0
  | advHit     = 0
  | advBlock   =  
  | advBlock   = 0
  | property    =  
  | property    = Throw Invincible
  | description =  
  | description =  
  }}
  }}
Line 659: Line 707:
  | stun        =  
  | stun        =  
  | guard      = Mid
  | guard      = Mid
  | startup    =  
  | startup    = 12
  | active      =  
  | active      = 6 (3) 9
  | recovery    =  
  | recovery    = 7
  | total      =  
  | total      = 36
  | advHit     = KD
  | advHit     = KD
  | advBlock   =  
  | advBlock   = -3
  | property    =  
  | property    = Throw Invincible
  | description =  
  | description =  
  }}
  }}
Line 684: Line 732:
  | stun        =  
  | stun        =  
  | guard      = Mid
  | guard      = Mid
  | startup    =  
  | startup    = 12
  | active      =  
  | active      = 33
  | recovery    =  
  | recovery    = 10
  | total      =  
  | total      = 54
  | advHit     =  
  | advHit     = -29
  | advBlock   =  
  | advBlock   = -21
  | property    =  
  | property    = Invincible 5-6F, 9-11F
  | description =  
  | description =  
  }}
  }}
Line 700: Line 748:
  | stun        =  
  | stun        =  
  | guard      = Mid
  | guard      = Mid
  | startup    =  
  | startup    = 17
  | active      =  
  | active      = 51
  | recovery    =  
  | recovery    = 14
  | total      =  
  | total      = 81
  | advHit     = KD
  | advHit     = KD
  | advBlock   =  
  | advBlock   = -39
  | property    =  
  | property    = Invincible 7-9F, 13-16F
  | description =  
  | description =  
  }}
  }}
Line 725: Line 773:
  | stun        =  
  | stun        =  
  | guard      = Mid
  | guard      = Mid
  | startup    =  
  | startup    = 37
  | active      =  
  | active      = 45
  | recovery    =  
  | recovery    = 30
  | total      =  
  | total      = 111
  | advHit     = KD
  | advHit     = KD
  | advBlock   =  
  | advBlock   = -53
  | property    =  
  | property    = Invincible 15-21F, 29-36F
  | description =  
  | description = * Charge time: 62F
  }}
  }}
}}
}}
Line 745: Line 793:
{{Navbox-FF2}}
{{Navbox-FF2}}
[[Category:Fatal Fury 2]]
[[Category:Fatal Fury 2]]
[[Category:Andy Bogard]]

Latest revision as of 22:43, 18 May 2025

The Compact Koppo Specialist

Introduction

Move List

Close Standing Normals

c5A

c5A
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
9 - Mid 6 4 4 13 +4 +6 Cancel
c5B

c5B
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
11 - Mid 3 5 5 12 +2 +4 Cancel
c5C

c5C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
15 - Mid 8 13 6 26 +4 +2 Cancel
c5D

c5D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
17 - Mid 8 11 25 43 -13 -15 Cancel

Far Standing Normals

f5A

f5A
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
9 - Mid 5 5 4 13 +3 +5 Cancel
f5B

f5B
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
11 - Mid 7 8 10 24 -6 -4 Cancel
f5C

f5C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
15 - Mid 7 11 14 31 -2 -4 Cancel
f5D

f5D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
17 - Mid 7 10 15 31 -2 -4 -

Crouching Normals

2A

2A
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
7 - Mid 3 4 5 11 +2 +5 Cancel
2B

2B
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
9 - Low 7 6 4 16 +1 +4 Cancel
2C

2C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
13 - Mid 9 6 9 23 +10 +6 Cancel
2D

2D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
11 - Low 9 9 17 34 KD (+43) -5 Cancel

Jumping Normals

jA

jA
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Diagonal Jump 9 - Overhead 3 - - - - -
Neutral Jump 9 - Overhead 4 - - - - -
jB

jB
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Diagonal Jump 11 - Overhead 3 - - - - -
Neutral Jump 11 - Overhead 5 - - - - -
jC

jC
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Diagonal Jump 15 - Overhead 5 14 - - - - -
Neutral Jump 15 - Overhead 5 12 - - - - -
jD

jD
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Diagonal Jump 17 - Overhead 5 14 - - - - -
Neutral Jump 17 - Overhead 5 12 - - - - -

Universal Mechanics

Lane Blast (CD)

Lane Blast
C+D
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Front Lane 21 - Mid 14 9 11 33 KD +1 Cancel, Lane Shift
Back Lane 21 - Mid 11 8 9 26 KD +4 Cancel, Lane Shift
Lane Attack/Sway

Lane Attack
A/B/C/D from opposite lane
  • Cells with two values (X/Y) list the front lane to back lane data first, then vice-versa.
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
A/C 19 - Overhead 15 17/16 1 32/31 Air Reset +18 -
  • Doesn't hit the back lane until frame 30 and the front lane until frame 29.
B/D 19 - Overhead 14 39/36 1 53/50 Air Reset +17 Invincible 41-53F/41-50F
  • Doesn't hit the back lane until frame 50 and the front lane until frame 47.
Lane Sway
A+B on same lane
19 - Unblockable 15 38/35 4 56/53 Air Reset / Invincible None/41-49F
  • Doesn't hit the back lane until frame 50 and the front lane until frame 47.
Dodge Attack

Dodge Attack
6A during proximity guard
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
13 - Mid 19 8 8 34 KD +5 Cancel, Invincible 1-18F

Throws

Holding Throw (6C)

Holding Throw
close 6C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
24 - Throw 1 1 / / KD / -
  • Swaps sides.

Special Moves

Hishou Ken (214P)
Hishou Ken
214A/C
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
A 13 (3) - Mid 19 - 37 55 +9 +6 /
  • Projectile travels slower.
C 21 (5) - Mid 23 - 39 61 +7 +4 /
  • Projectile travels faster.
Shoryu Dan (236P)
Shoryu Dan
236A/C
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
A 13 (3) - Mid 10 4+5+6+6 18 48 KD -17 Invincible 1-26F
C 19 (4) - Mid 10 4+6+7+7 26 59 KD -28 Invincible 1-20F
Zaneiken (16P)
Zaneiken
16A/C
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
A 19 (4) - Mid 9 10 7 25 0 0 Throw Invincible
C 23 (5) - Mid 12 6 (3) 9 7 36 KD -3 Throw Invincible
Kuuha Dan (19K)
Kuuha Dan
19B/D
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
B 19 (4) - Mid 12 33 10 54 -29 -21 Invincible 5-6F, 9-11F
D 25 (6) - Mid 17 51 14 81 KD -39 Invincible 7-9F, 13-16F

Desperation Move

Chou Reppa Dan ([2]36BD)
Chou Reppa Dan
When health is flashing
[2]36B+D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
51 (12x2) - Mid 37 45 30 111 KD -53 Invincible 15-21F, 29-36F
  • Charge time: 62F

Strategy

The Basics

Advanced Strategy

Fatal Fury 2
General

FAQControlsHUDSystem

Characters

Andy BogardBig BearCheng SinzanJoe HigashiJubei YamadaKim KaphwanMai ShiranuiTerry Bogard

Bosses

Axel HawkBilly KaneLaurence BloodWolfgang Krauser