Fatal Fury 2/Andy Bogard: Difference between revisions

From SuperCombo Wiki
(→‎Move List: frame data through 2A)
(→‎Move List: frame data through dodge attack)
Line 230: Line 230:
  |stun=
  |stun=
  |guard=Low
  |guard=Low
  |startup=
  |startup=7
  |active=
  |active=6
  |recovery=
  |recovery=4
  |total=
  |total=16
  |advHit=
  |advHit=+1
  |advBlock=
  |advBlock=+4
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 253: Line 253:
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=9
  |active=
  |active=6
  |recovery=
  |recovery=9
  |total=
  |total=23
  |advHit=
  |advHit=+10
  |advBlock=
  |advBlock=+6
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 276: Line 276:
  |stun=
  |stun=
  |guard=Low
  |guard=Low
  |startup=
  |startup=9
  |active=
  |active=9
  |recovery=
  |recovery=17
  |total=
  |total=34
  |advHit=KD
  |advHit=KD (+43)
  |advBlock=
  |advBlock=-5
  |property=
  |property=Cancel
  |description=  
  |description=  
  }}
  }}
Line 302: Line 302:
  |stun=
  |stun=
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=3
  |active=
  |active=
  |recovery=
  |recovery=
  |total=
  |total=
Line 317: Line 317:
  |stun=
  |stun=
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=4
  |active=
  |active=
  |recovery=
  |recovery=
  |total=
  |total=
Line 341: Line 341:
  |stun=
  |stun=
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=3
  |active=
  |active=
  |recovery=
  |recovery=
  |total=
  |total=
Line 356: Line 356:
  |stun=
  |stun=
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=5
  |active=
  |active=
  |recovery=
  |recovery=
  |total=
  |total=
Line 380: Line 380:
  |stun=
  |stun=
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=5
  |active=
  |active=14
  |recovery=
  |recovery=
  |total=
  |total=
Line 395: Line 395:
  |stun=
  |stun=
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=5
  |active=
  |active=12
  |recovery=
  |recovery=
  |total=
  |total=
Line 419: Line 419:
  |stun=
  |stun=
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=5
  |active=
  |active=14
  |recovery=
  |recovery=
  |total=
  |total=
Line 434: Line 434:
  |stun=
  |stun=
  |guard=Overhead
  |guard=Overhead
  |startup=
  |startup=5
  |active=
  |active=12
  |recovery=
  |recovery=
  |total=
  |total=
Line 461: Line 461:
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=14
  |active=
  |active=9
  |recovery=
  |recovery=11
  |total=
  |total=33
  |advHit=KD
  |advHit=KD
  |advBlock=
  |advBlock=+1
  |property=Lane Shift
  |property=Cancel, Lane Shift
  |description=  
  |description=  
  }}
  }}
Line 476: Line 476:
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=11
  |active=
  |active=8
  |recovery=
  |recovery=9
  |total=
  |total=26
  |advHit=KD
  |advHit=KD
  |advBlock=
  |advBlock=+4
  |property=Lane Shift
  |property=Cancel, Lane Shift
  |description=  
  |description=  
  }}
  }}
Line 540: Line 540:
  |stun=
  |stun=
  |guard=Mid
  |guard=Mid
  |startup=
  |startup=19
  |active=
  |active=8
  |recovery=
  |recovery=8
  |total=
  |total=34
  |advHit=KD
  |advHit=KD
  |advBlock=
  |advBlock=+5
  |property=
  |property=Cancel, Invincible 1-18F
  |description=  
  |description=  
  }}
  }}

Revision as of 20:08, 13 May 2025

The Compact Koppo Specialist

Introduction

Move List

Close Standing Normals

c5A

c5A
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
9 - Mid 6 4 4 13 +4 +6 Cancel
c5B

c5B
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
11 - Mid 3 5 5 12 +2 +4 Cancel
c5C

c5C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
15 - Mid 8 13 6 26 +4 +2 Cancel
c5D

c5D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
17 - Mid 8 11 25 43 -13 -15 Cancel

Far Standing Normals

f5A

f5A
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
9 - Mid 5 5 4 13 +3 +5 Cancel
f5B

f5B
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
11 - Mid 7 8 10 24 -6 -4 Cancel
f5C

f5C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
15 - Mid 7 11 14 31 -2 -4 Cancel
f5D

f5D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
17 - Mid 7 10 15 31 -2 -4 -

Crouching Normals

2A

2A
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
7 - Mid 3 4 5 11 +2 +5 Cancel
2B

2B
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
9 - Low 7 6 4 16 +1 +4 Cancel
2C

2C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
13 - Mid 9 6 9 23 +10 +6 Cancel
2D

2D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
11 - Low 9 9 17 34 KD (+43) -5 Cancel

Jumping Normals

jA

jA
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Diagonal Jump 9 - Overhead 3 - - - - -
Neutral Jump 9 - Overhead 4 - - - - -
jB

jB
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Diagonal Jump 11 - Overhead 3 - - - - -
Neutral Jump 11 - Overhead 5 - - - - -
jC

jC
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Diagonal Jump 15 - Overhead 5 14 - - - - -
Neutral Jump 15 - Overhead 5 12 - - - - -
jD

jD
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Diagonal Jump 17 - Overhead 5 14 - - - - -
Neutral Jump 17 - Overhead 5 12 - - - - -

Universal Mechanics

Lane Blast (CD)

Lane Blast
C+D
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
Front Lane 21 - Mid 14 9 11 33 KD +1 Cancel, Lane Shift
Back Lane 21 - Mid 11 8 9 26 KD +4 Cancel, Lane Shift
Lane Attack

Lane Attack
A/B/C/D from opposite lane
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
A/C 19 - Overhead - - - - Air Reset - -
B/D 19 - Overhead - - - - Air Reset - -
Dodge Attack

Dodge Attack
6A during proximity guard
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
13 - Mid 19 8 8 34 KD +5 Cancel, Invincible 1-18F

Throws

Holding Throw (6C)

Holding Throw
close 6C
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
24 - Throw 1 1 / - KD - -
  • Swaps sides.

Special Moves

Hishou Ken (214P)
Hishou Ken
214A/C
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
A 13 (3) - Mid - - - - - - /
  • Projectile travels slower.
C 21 (5) - Mid - - - - - - /
  • Projectile travels faster.
Shoryu Dan (236P)
Shoryu Dan
236A/C
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
A 13 (3) - Mid - - - - KD - -
C 19 (4) - Mid - - - - KD - -
Zaneiken (16P)
Zaneiken
16A/C
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
A 19 (4) - Mid - - - - 0 - -
C 23 (5) - Mid - - - - KD - -
Kuuha Dan (19K)
Kuuha Dan
19B/D
Version Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
B 19 (4) - Mid - - - - - - -
D 25 (6) - Mid - - - - KD - -

Desperation Move

Chou Reppa Dan ([2]36BD)
Chou Reppa Dan
When health is flashing
[2]36B+D
Damage Stun Guard Startup Active Recovery Total Hit Adv Block Adv Property
51 (12x2) - Mid - - - - KD - -

Strategy

The Basics

Advanced Strategy

Fatal Fury 2
General

FAQControlsHUDSystem

Characters

Andy BogardBig BearCheng SinzanJoe HigashiJubei YamadaKim KaphwanMai ShiranuiTerry Bogard

Bosses

Axel HawkBilly KaneLaurence BloodWolfgang Krauser