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==Character Data== | ==Character Data== | ||
{{CharacterData-UMVC3 | {{CharacterData-UMVC3 | ||
| chara | | chara = C. Viper | ||
| portrait | | portrait = UMVC3 C. Viper Portrait.png | ||
| icon | | icon = UMVC3 C. Viper Icon.png | ||
| nameplate | | nameplate = UMVC3_C. Viper Nameplate.png | ||
| hp | | hp = 900,000 | ||
| grndMagic | | grndChainLimit = 2 | ||
| airChainLimit = | | grndMagic = Stronger+ | ||
| xfDamageBoost = 25% / 47.5% / 70% | | airChainLimit = 3 | ||
| xfSpeedBoost | | airComboEnderHKD = -50 | ||
| minNormScale | | xfDamageBoost = 25% / 47.5% / 70% | ||
| minSpecScale | | xfSpeedBoost = 15% / 22.5% / 30% | ||
| minHyperScale = 60% | | minNormScale = 20% | ||
| minSpecScale = 30% | |||
| minHyperScale = 60% | |||
| weight = 1.084 | |||
| minLaunchHeight = 107 | |||
| receivedSpeed = 1.0 | |||
}} | }} | ||
Line 18: | Line 23: | ||
{{MovementData-UMVC3 | {{MovementData-UMVC3 | ||
| chara = C. Viper | | chara = C. Viper | ||
| airActions = | | airActions = 2 | ||
| fwdDashDur = | | fwdWalkSpd = 3.1 | ||
| bwdDashDur = | | bwdWalkSpd = 3.1 | ||
| jumpDur = | | fwdDashDur = 15 | ||
| superJumpDur = | | fwdDashSpd = 18 | ||
| fwdDashDecel = 1.00 | |||
| fwdDashStartup = 1 | |||
| fwdDashCancel = 4 | |||
| bwdDashDur = 23 | |||
| bwdDashSpd = 15 | |||
| bwdDashDecel = 0.80 | |||
| bwdDashStartup = 1 | |||
| bwdDashCancel = 4 | |||
| jumpDur = 49 | |||
| superJumpDur = 81 | |||
| wallJumpDur = | | wallJumpDur = | ||
| | | airJumpDur = 22 | ||
| airDashType = 8-Way | | airDashType = 8-Way | ||
| earliestADJump = | | earliestADJump = 8 | ||
| earliestADSJump = | | earliestADSJump = 4 | ||
| upADDur = 38(5) | | upADDur = 38(5) | ||
| upFwdADDur = 30(9) | | upFwdADDur = 30(9) | ||
Line 39: | Line 54: | ||
| flightDur = | | flightDur = | ||
| flightRecovery = | | flightRecovery = | ||
}} | |||
==Grounded Normal Chain/Cancel Table== | |||
<sup>*</sup> L/S/H stands for Launcher, Specials, and Hypers | |||
{| class="wikitable" | |||
|- | |||
! Normal !! Chains Into !! Cancels Into !! Notes | |||
|- | |||
| 5L || 5M, 2M, 5H, 2H || L/S/H || | |||
|- | |||
| 2L || 5L, 2L, 5M, 2M, 5H, 2H || L/S/H || Rapid Fire | |||
|- | |||
| 5M || 5H, 2H || L/S/H || | |||
|- | |||
| 2M || 5H, 2H || L/S/H || | |||
|- | |||
| 5H || || L/S/H || | |||
|- | |||
| 2H || || L/S/H || | |||
|- | |||
| 6M || || L/S/H || | |||
|} | |||
==Framedata== | |||
{{FrameData-UMVC3 | |||
| moveId = c.viper_5l | |||
| chara = C. Viper | |||
| input = 5L | |||
| moveType = Normal | |||
| name = | |||
| images = UMVC3 CViper 5L.png | |||
| hitboxes = | |||
| damage = 40,000 | |||
| startup = 5 | |||
| active = 3 | |||
| recovery = 10 | |||
| onBlock = -1 | |||
| onHit = 0 | |||
| guard = Low | |||
| invuln = | |||
| cancel = L/S/H | |||
| attackLevel = | |||
| blockstun = | |||
| hitstun = | |||
| hitstop = | |||
| meter = | |||
| chip = | |||
| properties = | |||
}} | |||
{{FrameData-UMVC3 | |||
| moveId = c.viper_236l | |||
| chara = C. Viper | |||
| input = 236L | |||
| moveType = Special | |||
| name = Thunder Knuckle L | |||
| images = UMVC3 CViper 236L.png | |||
| hitboxes = | |||
| damage = 90,000 | |||
| startup = 15 | |||
| active = 7 | |||
| recovery = 14 | |||
| onBlock = +1 / +10 | |||
| onHit = +2 / +11 | |||
| guard = Mid | |||
| invuln = | |||
| cancel = H | |||
| attackLevel = | |||
| blockstun = | |||
| hitstun = | |||
| hitstop = | |||
| meter = | |||
| chip = | |||
| properties = Projectile Nullification | |||
}} | |||
{{FrameData-UMVC3 | |||
| moveId = c.viper_236m | |||
| chara = C. Viper | |||
| input = 236M | |||
| moveType = Special | |||
| name = Thunder Knuckle M | |||
| images = UMVC3 CViper 236M.png | |||
| hitboxes = | |||
| damage = 90,000 | |||
| startup = 13 | |||
| active = 7 | |||
| recovery = 16 | |||
| onBlock = -1 / +10 | |||
| onHit = +0 / +11 | |||
| guard = Mid | |||
| invuln = | |||
| cancel = H | |||
| attackLevel = | |||
| blockstun = | |||
| hitstun = | |||
| hitstop = | |||
| meter = | |||
| chip = | |||
| properties = Projectile Nullification | |||
}} | |||
{{FrameData-UMVC3 | |||
| moveId = c.viper_236h | |||
| chara = C. Viper | |||
| input = 236H | |||
| moveType = Special | |||
| name = Thunder Knuckle H | |||
| images = UMVC3 CViper 236H.png | |||
| hitboxes = | |||
| damage = 100,000 | |||
| startup = 5 | |||
| active = 7 | |||
| recovery = 44 | |||
| onBlock = -29 / +10 | |||
| onHit = -15 / +24 | |||
| guard = Mid | |||
| invuln = | |||
| cancel = H | |||
| attackLevel = | |||
| blockstun = | |||
| hitstun = | |||
| hitstop = | |||
| meter = | |||
| chip = | |||
| properties = Projectile Nullification | |||
}} | |||
{{FrameData-UMVC3 | |||
| moveId = c.viper_236s | |||
| chara = C. Viper | |||
| input = 236S | |||
| moveType = Special | |||
| name = Thunder Knuckle S | |||
| images = UMVC3 CViper 236S.png | |||
| hitboxes = | |||
| damage = 150,000 | |||
| startup = 10 | |||
| active = 38 | |||
| recovery = 28 | |||
| onBlock = -44 | |||
| onHit = | |||
| guard = Mid | |||
| invuln = 1-10f | |||
| cancel = H/U | |||
| attackLevel = | |||
| blockstun = | |||
| hitstun = | |||
| hitstop = | |||
| meter = | |||
| chip = | |||
| properties = Crumple\Forced Soft Knockdown\Projectile Nullification | |||
}} | }} |
Latest revision as of 15:29, 9 May 2025
Character Data
Movement Data
Number of Air Actions | Forward Walk Speed | Backward Walk Speed | Forward Dash Duration | Forward Dash Initial Speed | Forward Dash Deceleration | Forward Dash Startup | Forward Dash Cancel Delay |
---|---|---|---|---|---|---|---|
2 | 3.1 | 3.1 | 15 | 18 | 1.00 | 1 | 4 |
Backward Dash Duration | Backward Dash Intial Speed | Backward Dash Deceleration | Backward Dash Startup | Backward Dash Cancel Delay | Jump Duration | Superjump Duration | Walljump Duration |
23 | 15 | 0.80 | 1 | 4 | 49 | 81 | |
Air jump Duration | Air Dash Type | Earliest Airdash from Jump | Earliest Airdassh from Superjump | Up Air Dash Duration | Up-forward Air Dash Duration | Forward Air Dash Duration | Down-forward Air Dash Duration |
22 | 8-Way | 8 | 4 | 38(5) | 30(9) | 38(7) | Until Grounded(9) |
Down Air Dash Duration | Down-back Air Dash Duration | Back Air Dash Duration | Up-back Air Dash Duration | Flight Startup | Flight Duration | Flight Recovery (Unfly) | |
38(5) | Until Grounded(9) | 37(7) | 30(9) |
Grounded Normal Chain/Cancel Table
* L/S/H stands for Launcher, Specials, and Hypers
Normal | Chains Into | Cancels Into | Notes |
---|---|---|---|
5L | 5M, 2M, 5H, 2H | L/S/H | |
2L | 5L, 2L, 5M, 2M, 5H, 2H | L/S/H | Rapid Fire |
5M | 5H, 2H | L/S/H | |
2M | 5H, 2H | L/S/H | |
5H | L/S/H | ||
2H | L/S/H | ||
6M | L/S/H |
Framedata