Character Data
C. Viper Character Data
Portrait
|
Icon
|
Nameplate
|
Health
|
Grounded Chain Limit
|
Grounded Magic Series
|
|
|
|
900,000
|
2
|
Stronger+
|
Air Combo Ender HKD
|
Air Chain Limit
|
X-Factor Damage Boost (1/2/3)
|
X-Factor Speed Boost (1/2/3)
|
Minimum Damage Scaling (Normals)
|
-50
|
3
|
25% / 47.5% / 70%
|
15% / 22.5% / 30%
|
20%
|
Minimum Damage Scaling (Specials)
|
Minimum Damage Scaling (Hypers)
|
Weight
|
Minimum Launch Height
|
Received Speed
|
30%
|
60%
|
1.084
|
107
|
1.0
|
Movement Data
C. Viper Movement Data
Number of Air Actions
|
Forward Walk Speed
|
Backward Walk Speed
|
Forward Dash Duration
|
Forward Dash Initial Speed
|
Forward Dash Deceleration
|
Forward Dash Startup
|
Forward Dash Cancel Delay
|
2
|
3.1
|
3.1
|
15
|
18
|
1.00
|
1
|
4
|
Backward Dash Duration
|
Backward Dash Intial Speed
|
Backward Dash Deceleration
|
Backward Dash Startup
|
Backward Dash Cancel Delay
|
Jump Duration
|
Superjump Duration
|
Walljump Duration
|
23
|
15
|
0.80
|
1
|
4
|
49
|
81
|
|
Air jump Duration
|
Air Dash Type
|
Earliest Airdash from Jump
|
Earliest Airdassh from Superjump
|
Up Air Dash Duration
|
Up-forward Air Dash Duration
|
Forward Air Dash Duration
|
Down-forward Air Dash Duration
|
22
|
8-Way
|
8
|
4
|
38(5)
|
30(9)
|
38(7)
|
Until Grounded(9)
|
Down Air Dash Duration
|
Down-back Air Dash Duration
|
Back Air Dash Duration
|
Up-back Air Dash Duration
|
Flight Startup
|
Flight Duration
|
Flight Recovery (Unfly)
|
38(5)
|
Until Grounded(9)
|
37(7)
|
30(9)
|
|
|
|
Grounded Normal Chain/Cancel Table
* L/S/H stands for Launcher, Specials, and Hypers
Normal |
Chains Into |
Cancels Into |
Notes
|
5L |
5M, 2M, 5H, 2H |
L/S/H |
|
2L |
5L, 2L, 5M, 2M, 5H, 2H |
L/S/H |
Rapid Fire
|
5M |
5H, 2H |
L/S/H |
|
2M |
5H, 2H |
L/S/H |
|
5H |
|
L/S/H |
|
2H |
|
L/S/H |
|
6M |
|
L/S/H |
|
Framedata
C. Viper -- c.viper_5l -- 5L -- Normal

|
Name
|
Damage
|
Startup
|
Active
|
|
40,000
|
5
|
3
|
Recovery
|
On Block
|
On Hit
|
Guard
|
10
|
|
|
|
Invulnerability
|
Cancel
|
Attack Level
|
Blockstun
|
|
L/S/H
|
|
|
Hitstun
|
Hitstop
|
Meter
|
Chip
|
|
|
|
|
Properties
|
|
C. Viper -- c.viper_236l -- 236L -- Special

|
Name
|
Damage
|
Startup
|
Active
|
Thunder Knuckle L
|
90,000
|
15
|
7
|
Recovery
|
On Block
|
On Hit
|
Guard
|
14
|
|
|
|
Invulnerability
|
Cancel
|
Attack Level
|
Blockstun
|
|
H
|
|
|
Hitstun
|
Hitstop
|
Meter
|
Chip
|
|
|
|
|
Properties
|
Projectile Nullification
|
C. Viper -- c.viper_236m -- 236M -- Special

|
Name
|
Damage
|
Startup
|
Active
|
Thunder Knuckle M
|
90,000
|
13
|
7
|
Recovery
|
On Block
|
On Hit
|
Guard
|
16
|
|
|
|
Invulnerability
|
Cancel
|
Attack Level
|
Blockstun
|
|
H
|
|
|
Hitstun
|
Hitstop
|
Meter
|
Chip
|
|
|
|
|
Properties
|
Projectile Nullification
|
C. Viper -- c.viper_236h -- 236H -- Special

|
Name
|
Damage
|
Startup
|
Active
|
Thunder Knuckle H
|
100,000
|
5
|
7
|
Recovery
|
On Block
|
On Hit
|
Guard
|
44
|
|
|
|
Invulnerability
|
Cancel
|
Attack Level
|
Blockstun
|
|
H
|
|
|
Hitstun
|
Hitstop
|
Meter
|
Chip
|
|
|
|
|
Properties
|
Projectile Nullification
|
C. Viper -- c.viper_236s -- 236S -- Special

|
Name
|
Damage
|
Startup
|
Active
|
Thunder Knuckle S
|
150,000
|
10
|
38
|
Recovery
|
On Block
|
On Hit
|
Guard
|
28
|
|
|
|
Invulnerability
|
Cancel
|
Attack Level
|
Blockstun
|
1-10f
|
H/U
|
|
|
Hitstun
|
Hitstop
|
Meter
|
Chip
|
|
|
|
|
Properties
|
Crumple\Forced Soft Knockdown\Projectile Nullification
|