|
|
(10 intermediate revisions by 6 users not shown) |
Line 1: |
Line 1: |
| === Introduction === | | {{2 Column Flex|flex1=7|flex2=1 |
| | |content1= |
| | {{Content Box|header=Introduction|content= |
| | [[Image:t5dr_logo.png|400px|center]] |
| | <br> |
| | '''Tekken 5: Dark Resurrection''' (T5DR) is a 3D fighting game in Namco's long-running ''Tekken'' series, released in 2005 for arcades as an update to the original [[Tekken 5]], featuring numerous balance adjustments, the reintroduction of the fan favourite Armor King and the debut of two new characters - Lili Rochefort and Sergei Dragunov. |
|
| |
|
| This strategy guide section includes all strategy for previous iterations of the Tekken 5 series. Differences will be mentioned in detail in the relevant character pages, Including all differences that are noticed between the various ports of the game.
| | Often regarded by many as one of the best entries in its series, T5DR represents everything that makes Tekken special - unique and diverse character designs, powerful offensive tools and some of the strongest and most flexible movement mechanics ever put in a 3D fighting game. Emphasising the fast-paced, twitchy footsie playstyle Tekken is known for, T5DR is worth checking out for anyone looking to explore the history of the franchise or even just play a simpler Tekken game that emphasises good movement above all else. |
|
| |
|
| === Game Versions ===
| | }} |
|
| |
|
| * Tekken 5
| | {{Content Box|content= |
| ** ''Arcade''
| | {{Navbox-T5DR}} |
| ** ''Playstation 2''
| | }} |
|
| |
|
| * Tekken 5: Dark Resurrection
| | |content2= |
| ** ''Arcade''
| | {{Infobox Game |
| ** ''Playstation Portable''
| | | gamename = Tekken 5 Dark Resurrection |
| ** ''Playstation 3''
| | | abbreviation = T5DR |
| | | image = t5dr_poster.jpg |
| | | version = PS3 |
| | | developer = Namco |
| | | publisher = Bandai Namco Games |
| | | system = Arcade (Namco System 256), PlayStation 3, PlayStation Portable |
| | | release = 2005 (Arcade); 2006 (Console) |
| | | netcode = Delay Based Netcode<br>Parsec |
| | | resources = [https://docs.google.com/spreadsheets/d/1cCvqtHEiX5W0BnaLqfyYZvSHVFZfl3fTP58y8o1n-wA/edit?usp=sharing Tekken 5: DR Library] |
| | | resources2 = [https://sdtekken.com/t5dr/frame-data/ SDTEKKEN T5DR Frame Data Guide] |
| | }} |
| | }} |
|
| |
|
| == Notation ==
| | [[Category:Tekken 5: Dark Resurrection]] |
| | |
| === Joystick Notation ===
| |
| | |
| *F - Forward - Tilt stick forward/towards the opponent. (X-axis)
| |
| *B - Backward/Back - Tilt stick backward/away from the opponent. (X-axis)
| |
| *U - Up - Tilt stick upwards. (Y-axis)
| |
| *D - Down - Tilt stick downwards. (Y-axis)
| |
| | |
| X-axis functions can be used interchangeably with Y-axis functions and vice versa. X-axis functions cannot be used in conjunction with another X-axis function and vice versa.
| |
| | |
| === Four Button Notation ===
| |
| | |
| *1 - Left punch
| |
| *2 - Right punch
| |
| *3 - Left kick
| |
| *4 - Right kick
| |
| | |
| === Descriptors ===
| |
| ==== Connectors ====
| |
| | |
| *[ ] - Optional command
| |
| ''e.g. 1, 1, [1], EWGF''
| |
| *, - Followed by
| |
| ''e.g. 2, 3''
| |
| *~ - Immediately after
| |
| ''e.g. 1, 2, 3 - EWGF''
| |
| * - At the same time
| |
| ''e.g. 1 2''
| |
| *( _ ) - Or
| |
| ''e.g. 1, 2, (3_4)''
| |
| *< - Delayed input
| |
| ''e.g. 1, 1, < 1''
| |
| *= - Next in sequence
| |
| ''e.g. 1 = 2''
| |
| *ÃÂð - Push and hold button
| |
| ''e.g. 1ÃÂð, 2, 3''
| |
| *: - Requires just frame input
| |
| ''e.g. 2, D 3, DEWGF:''
| |
| | |
| ==== State Modifiers ====
| |
| | |
| *PLD - Play dead position
| |
| *KND - Knockdown position
| |
| *SLD - Slide position
| |
| *FCD - Face down position
| |
| | |
| === Miscellaneous Notation===
| |
| *BT your back turned to the opponent
| |
| *FF face forward towards opponent
| |
| *OB forces opponent's back to face you
| |
| *OC forces opponent into crouch
| |
| *OS forces opponent's side to face you
| |
| *JG juggle starter
| |
| *BN bounce juggle starter
| |
| *RC recover crouching after a move
| |
| *RCj joystick modifier, need to hold D during the move to RC
| |
| *CH requires a counter hit
| |
| *DS double over stun (ex. Kazuya WS 2 counter hit)
| |
| tap f to escape in most cases, you can usually launch opponent
| |
| *FS fall back stun (ex. Kazuya WS 2)
| |
| tap f to escape in most cases, you can usually launch opponent
| |
| *MS minor stun (ex. Kazuya d/f 1, Paul SS 3)
| |
| in most cases doesn't lead to guaranteed hits
| |
| *KS kneel stun (ex. Kuma d/f 1 2, Kazuya f 4)
| |
| in some cases you get a free launcher
| |
| *CS crumple stun (ex. Bryan b 2,1, Kazuya b 4)
| |
| animations vary, a jab will usually start a combo
| |
| *CF crumple fall (ex. Craig u/f 1 2, Yoshimitsu b 1 4)
| |
| opponent slowly falls to KND position
| |
| *CFS crumple fall stun (ex. Kazuya f 1 2, Law f 2~1)
| |
| slow crumple stun to the ground, combo possible at time
| |
| *BS block stun (to attacking character, ex. Law d/b 4)
| |
| *SH stagger hit (ex. Devil d/f 2)
| |
| *GB guard break (usually one or two hands go up in the air)
| |
| *TS throw shift (moves to throw animation on hit)
| |
| *TC technically crouching during the move
| |
| *TJ technically jumping during the move
| |
| *# see corresponding footnote
| |
| *[2] hit modifier (eg RC[2] property applies to 2nd hit)
| |
| *b Block modifier (eg. OCb opponent crouch on block)
| |
| *c CH modifier (eg. JGc is a juggle starter on counter hit)
| |
| *co crouching opponent modifier (eg. KSco)
| |
| *cco CH on crouching opponent modifier (eg. FScco)
| |
| | |
| ==== Hit Section ====
| |
| | |
| *l hits low (block d/b)
| |
| *m hits mid (block b)
| |
| *h hits high (block b or duck)
| |
| *L hits low and grounded opponents (block d/b)
| |
| *M hits mid and grounded opponents (block b)
| |
| *H hits high and grounded opponents (block b or duck)
| |
| *Sm hits special mid (block d/b or b)
| |
| *! unblockable hit
| |
| *(!) unblockable hit which can be ducked
| |
| *[!] unblockable hits grounded opponents
| |
| *T throw
| |
| *" indicates block point in string hits
| |
| | |
| ==== Combo Conventions ====
| |
| | |
| cc crouch cancel tap u or f,f while crouching
| |
| cd crouch dash f,N,d,d/f (usually)
| |
| iWS instant while standing d,d/b,N_d,d/f,N (usually)
| |
| wgf wind godfist f,N,d,d/f 2
| |
| ewgf electric wind godfist f,N,d~d/f 2
| |
| tgf thunder godfist f,N,d,d/f 1
| |
| big big character combo only works on big characters
| |
| ( ) missing hit is required for the next hit
| |
| | |
| ==== Character Specific ====
| |
| | |
| BDS bad stomach Dr. Bosconovitch
| |
| FB fall back Dr. Bosconovitch
| |
| EFB electric fall back Dr. Bosconovitch
| |
| EFF electric fall fake Dr. Bosconovitch
| |
| HSP handstand position Eddy Gordo
| |
| RLX relaxed position Eddy Gordo
| |
| AOP art of phoenix Ling Xiaoyu - Lei Wulong
| |
| RDS rain dance stance Ling Xiaoyu
| |
| LFF left foot forward Hwoarang
| |
| RFF right foot forward Hwoarang
| |
| LFS left flamingo stance Hwoarang
| |
| RFS right flamingo stance Hwoarang
| |
| VTS vale tudo stance Craig Marduk
| |
| DSS dragon sign stance Marshall Law
| |
| DFS dragon fake step Marshall Law
| |
| HMS hit man stance Lee Chaolan - Violet
| |
| HBS hunting bear stance Kuma - Panda
| |
| ROL prowling grizzly roll Kuma - Panda
| |
| CRA art of crane Lei Wulong
| |
| SNA art of snake Lei Wulong
| |
| TGR art of tiger Lei Wulong
| |
| DGN art of dragon Lei Wulong
| |
| PAN art of panther Lei Wulong
| |
| DRU drunken master Lei Wulong
| |
| INS indian sit Yoshimitsu
| |
| FLE flea stance Yoshimitsu
| |
| DGF dragonfly stance Yoshimitsu
| |
| MED meditation Yoshimitsu
| |
| CES clockwise evasive spin Julia Chang
| |
| KNP kenpo step Feng Wei
| |
| SDW shadow stance Raven
| |
| CDS crouching demon stance Jin Kazama
| |
| ALB albatross spin Steve Fox
| |
| DCK ducking Steve Fox
| |
| SWY sway Steve Fox, Paul Phoenix
| |
| LWV left weave Steve Fox
| |
| RWV right weave Steve Fox
| |
| FLK flicker Steve Fox
| |
| SIT sit down Ganryu - Kuma - Panda
| |
| CJM chaos judgment Anna
| |
| HPF haze palm fist Asuka
| |
| LCT leg cutter Asuka
| |
| | |
| == Game Mechanics ==
| |
| | |
| == Strategy ==
| |
| | |
| == Tiers ==
| |
| === Tier-List ===
| |
| | |
| '''Top Tier:'''
| |
| | |
| (S )
| |
| :Heihachi<br>
| |
| :Devil Jin<br>
| |
| (S)
| |
| :Kazuya
| |
| :Feng
| |
| :Lei
| |
| (S-)
| |
| :Jack-5
| |
| :Ganryu
| |
| :Julia
| |
| | |
| '''Upper Tier:'''
| |
| | |
| (A )
| |
| :King
| |
| :Anna
| |
| | |
| (A)
| |
| :Steve
| |
| :Kuma/Panda
| |
| :Law
| |
| :Bryan
| |
| | |
| (A-)
| |
| :Marduk
| |
| :Eddy/Christie
| |
| :Lee
| |
| | |
| '''Middle Tier:'''
| |
| | |
| (B )
| |
| :Lili
| |
| :Baek
| |
| :Jin
| |
| :Xiaoyu
| |
| | |
| (B)
| |
| :Raven
| |
| :Asuka
| |
| :Roger Jr.
| |
| :Armor King
| |
| :Paul
| |
| :Hwoarang
| |
| | |
| (B-)
| |
| :Nina
| |
| :Dragunov
| |
| :Wang
| |
| | |
| | |
| '''Low Tier'''
| |
| | |
| :Bruce
| |
| :Yoshimitsu
| |
| | |
| == The Characters ==
| |
| *[[Eddy Gordo (T5)|Eddy Gordo]]
| |
| *[[Baek Do San (T5)|Baek Do San]]
| |
| *[[Mokujin (T5)|Mokujin]]
| |
| *[[Devil Jin (T5)|Devil Jin]]
| |
| *[[Raven (T5)|Raven]]
| |
| *[[Asuka Kazama (T5)|Asuka Kazama]]
| |
| *[[Feng Wei (T5)|Feng Wei]]
| |
| *[[Ganryu (T5)|Ganryu]]
| |
| *[[Wang Jinrei (T5)|Wang Jinrei]]
| |
| *[[Armor King (T5)|Armor King]]
| |
| *[[Anna Williams (T5)|Anna Williams]]
| |
| *[[Craig Marduk (T5)|Craig Marduk]]
| |
| *[[Marshall Law (T5)|Marshall Law]]
| |
| *[[Hwoarang (T5)|Hwoarang]]
| |
| *[[King (T5)|King]]
| |
| *[[Lili (T5)|Lili]]
| |
| *[[Dragunov (T5)|Dragunov]]
| |
| *[[Heihachi Mishima (T5)|Heihachi Mishima]]
| |
| *[[Christie Monteiro (T5)|Christie Monteiro]]
| |
| *[[Paul Phoenix (T5)|Paul Phoenix]]
| |
| *[[Jack-5 (T5)|Jack-5]]
| |
| *[[Bruce Irvin (T5)|Bruce Irvin]]
| |
| *[[Roger Jr. (T5)|Roger Jr.]]
| |
| *[[Lei Wulong (T5)|Lei Wulong]]
| |
| *[[Nina Williams (T5)|Nina Williams]]
| |
| *[[Steve Fox (T5)|Steve Fox]]
| |
| *[[Kazuya Mishima (T5)|Kazuya Mishima]]
| |
| *[[Ling Xiaoyu (T5)|Ling Xiaoyu]]
| |
| *[[Jin Kazama (T5)|Jin Kazama]]
| |
| *[[Lee Chaolan (T5)|Lee Chaolan]]
| |
| *[[Julia Chang (T5)|Julia Chang]]
| |
| *[[Yoshimitsu (T5)|Yoshimitsu]]
| |
| *[[Bryan Fury (T5)|Bryan Fury]]
| |
| *[[Kuma/Panda (T5)|Kuma/Panda]]
| |
| | |
| == Miscellaneous ==
| |
| | |
| [[Category: PS2 Ports]]
| |
| [[Category: Tekken 5: Dark Resurrection]] | |