Tekken 5: Dark Resurrection: Difference between revisions

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=== Introduction ===
{{2 Column Flex|flex1=7|flex2=1
|content1=
{{Content Box|header=Introduction|content=
[[Image:t5dr_logo.png|400px|center]]
<br>
'''Tekken 5: Dark Resurrection''' (T5DR) is a 3D fighting game in Namco's long-running ''Tekken'' series, released in 2005 for arcades as an update to the original [[Tekken 5]], featuring numerous balance adjustments, the reintroduction of the fan favourite Armor King and the debut of two new characters - Lili Rochefort and Sergei Dragunov.


This strategy guide section includes all strategy for previous iterations of the Tekken 5 series. Differences will be mentioned in detail in the relevant character pages, Including all differences that are noticed between the various ports of the game.
Often regarded by many as one of the best entries in its series, T5DR represents everything that makes Tekken special - unique and diverse character designs, powerful offensive tools and some of the strongest and most flexible movement mechanics ever put in a 3D fighting game. Emphasising the fast-paced, twitchy footsie playstyle Tekken is known for, T5DR is worth checking out for anyone looking to explore the history of the franchise or even just play a simpler Tekken game that emphasises good movement above all else.


=== Game Versions ===
}}


* Tekken 5
{{Content Box|content=
** ''Arcade''
{{Navbox-T5DR}}
** ''Playstation 2''
}}


* Tekken 5: Dark Resurrection  
|content2=
** ''Arcade''
{{Infobox Game
** ''Playstation Portable''
| gamename    = Tekken 5 Dark Resurrection
** ''Playstation 3''
| abbreviation = T5DR
| image        = t5dr_poster.jpg
| version      = PS3
| developer    = Namco
| publisher    = Bandai Namco Games
| system      = Arcade (Namco System 256), PlayStation 3, PlayStation Portable
| release      = 2005 (Arcade); 2006 (Console)
| netcode      = Delay Based Netcode<br>Parsec
| resources   = [https://docs.google.com/spreadsheets/d/1cCvqtHEiX5W0BnaLqfyYZvSHVFZfl3fTP58y8o1n-wA/edit?usp=sharing Tekken 5: DR Library]
| resources2  = [https://sdtekken.com/t5dr/frame-data/ SDTEKKEN T5DR Frame Data Guide]
}}
}}


== Notation ==
[[Category:Tekken 5: Dark Resurrection]]
 
=== Joystick Notation ===
 
*F - Forward - Tilt stick forward/towards the opponent. (X-axis)
*B - Backward/Back - Tilt stick backward/away from the opponent. (X-axis)
*U - Up - Tilt stick upwards. (Y-axis)
*D - Down - Tilt stick downwards. (Y-axis)
 
X-axis functions can be used interchangeably with Y-axis functions and vice versa. X-axis functions cannot be used in conjunction with another X-axis function and vice versa.
 
=== Four Button Notation ===
 
*1 - Left punch 
*2 - Right punch
*3 - Left kick
*4 - Right kick
 
=== Descriptors ===
==== Connectors ====
 
*[  ] - Optional command
''e.g. 1, 1, [1], EWGF''
*, - Followed by
''e.g. 2, 3''
*~ - Immediately after
''e.g. 1, 2, 3 - EWGF''
*  - At the same time
''e.g. 1  2''
*(  _  ) - Or
''e.g. 1, 2, (3_4)''
*< - Delayed input
''e.g. 1, 1, < 1''
*= - Next in sequence
''e.g. 1 = 2''
*° - Push and hold button
''e.g. 1°, 2, 3''
*: - Requires just frame input
''e.g. 2, D  3, DEWGF:''
 
==== State Modifiers ====
 
*PLD - Play dead position
*KND - Knockdown position
*SLD - Slide position
*FCD - Face down position
 
=== Miscellaneous Notation===
*BT  your back turned to the opponent
*FF face forward towards opponent
*OB forces opponent's back to face you
*OC forces opponent into crouch
*OS forces opponent's side to face you
*JG juggle starter
*BN bounce juggle starter
*RC recover crouching after a move
*RCj joystick modifier, need to hold D during the move to RC
*CH requires a counter hit
*DS double over stun (ex. Kazuya WS 2 counter hit)
tap f to escape in most cases, you can usually launch opponent
*FS fall back stun (ex. Kazuya WS 2)
tap f to escape in most cases, you can usually launch opponent
*MS minor stun (ex. Kazuya d/f 1, Paul SS 3)
in most cases doesn't lead to guaranteed hits
*KS kneel stun (ex. Kuma d/f 1 2, Kazuya f 4)
in some cases you get a free launcher
*CS crumple stun (ex. Bryan b 2,1, Kazuya b 4)
animations vary, a jab will usually start a combo
*CF crumple fall (ex. Craig u/f 1 2, Yoshimitsu b 1 4)
opponent slowly falls to KND position
*CFS crumple fall stun (ex. Kazuya f 1 2, Law f 2~1)
slow crumple stun to the ground, combo possible at time
*BS block stun (to attacking character, ex. Law d/b 4)
*SH stagger hit (ex. Devil d/f 2)
*GB guard break (usually one or two hands go up in the air)
*TS throw shift (moves to throw animation on hit)
*TC technically crouching during the move
*TJ technically jumping during the move
*# see corresponding footnote
*[2] hit modifier (eg RC[2] property applies to 2nd hit)
*b Block modifier (eg. OCb opponent crouch on block)
*c CH modifier (eg. JGc is a juggle starter on counter hit)
*co crouching opponent modifier (eg. KSco)
*cco CH on crouching opponent modifier (eg. FScco)
 
==== Hit Section ====
 
*l hits low (block d/b)
*m hits mid (block b)
*h hits high (block b or duck)
*L hits low and grounded opponents (block d/b)
*M hits mid and grounded opponents (block b)
*H hits high and grounded opponents (block b or duck)
*Sm hits special mid (block d/b or b)
*! unblockable hit
*(!) unblockable hit which can be ducked
*[!] unblockable hits grounded opponents
*T throw
*" indicates block point in string hits
 
==== Combo Conventions ====
 
cc crouch cancel tap u or f,f while crouching
cd crouch dash f,N,d,d/f (usually)
iWS instant while standing d,d/b,N_d,d/f,N (usually)
wgf wind godfist f,N,d,d/f 2
ewgf electric wind godfist f,N,d~d/f 2
tgf thunder godfist f,N,d,d/f 1
big big character combo only works on big characters
(  ) missing hit is required for the next hit
 
==== Character Specific ====
 
BDS bad stomach Dr. Bosconovitch
FB fall back Dr. Bosconovitch
EFB electric fall back Dr. Bosconovitch
EFF electric fall fake Dr. Bosconovitch
HSP handstand position Eddy Gordo
RLX relaxed position Eddy Gordo
AOP art of phoenix Ling Xiaoyu - Lei Wulong
RDS rain dance stance Ling Xiaoyu
LFF left foot forward Hwoarang
RFF right foot forward Hwoarang
LFS left flamingo stance Hwoarang
RFS right flamingo stance Hwoarang
VTS vale tudo stance Craig Marduk
DSS dragon sign stance Marshall Law
DFS dragon fake step Marshall Law
HMS hit man stance Lee Chaolan - Violet
HBS hunting bear stance Kuma - Panda
ROL prowling grizzly roll Kuma - Panda
CRA art of crane Lei Wulong
SNA art of snake Lei Wulong
TGR art of tiger Lei Wulong
DGN art of dragon Lei Wulong
PAN art of panther Lei Wulong
DRU drunken master Lei Wulong
INS indian sit Yoshimitsu
FLE flea stance Yoshimitsu
DGF dragonfly stance Yoshimitsu
MED meditation Yoshimitsu
CES clockwise evasive spin Julia Chang
KNP kenpo step Feng Wei
SDW shadow stance Raven
CDS crouching demon stance Jin Kazama
ALB albatross spin Steve Fox
DCK ducking Steve Fox
SWY sway Steve Fox, Paul Phoenix
LWV left weave Steve Fox
RWV right weave Steve Fox
FLK flicker Steve Fox
SIT sit down Ganryu - Kuma - Panda
CJM chaos judgment Anna
HPF haze palm fist Asuka
LCT leg cutter Asuka
 
== Game Mechanics ==
 
== Strategy ==
 
== Tiers ==
=== Tier-List ===
 
'''Top Tier:'''
 
(S )
:Heihachi<br>
:Devil Jin<br>
(S)
:Kazuya
:Feng
:Lei
(S-)
:Jack-5
:Ganryu
:Julia
 
'''Upper Tier:'''
 
(A )
:King
:Anna
 
(A)
:Steve
:Kuma/Panda
:Law
:Bryan
 
(A-)
:Marduk
:Eddy/Christie
:Lee
 
'''Middle Tier:'''
 
(B )
:Lili
:Baek
:Jin
:Xiaoyu
 
(B)
:Raven
:Asuka
:Roger Jr.
:Armor King
:Paul
:Hwoarang
 
(B-)
:Nina
:Dragunov
:Wang
 
 
'''Low Tier'''
 
:Bruce
:Yoshimitsu
 
== The Characters ==
*[[Eddy Gordo (T5)|Eddy Gordo]]
*[[Baek Do San (T5)|Baek Do San]]
*[[Mokujin (T5)|Mokujin]]
*[[Devil Jin (T5)|Devil Jin]]
*[[Raven (T5)|Raven]]
*[[Asuka Kazama (T5)|Asuka Kazama]]
*[[Feng Wei (T5)|Feng Wei]]
*[[Ganryu (T5)|Ganryu]]
*[[Wang Jinrei (T5)|Wang Jinrei]]
*[[Armor King (T5)|Armor King]]
*[[Anna Williams (T5)|Anna Williams]]
*[[Craig Marduk (T5)|Craig Marduk]]
*[[Marshall Law (T5)|Marshall Law]]
*[[Hwoarang (T5)|Hwoarang]]
*[[King (T5)|King]]
*[[Lili (T5)|Lili]]
*[[Dragunov (T5)|Dragunov]]
*[[Heihachi Mishima (T5)|Heihachi Mishima]]
*[[Christie Monteiro (T5)|Christie Monteiro]]
*[[Paul Phoenix (T5)|Paul Phoenix]]
*[[Jack-5 (T5)|Jack-5]]
*[[Bruce Irvin (T5)|Bruce Irvin]]
*[[Roger Jr. (T5)|Roger Jr.]]
*[[Lei Wulong (T5)|Lei Wulong]]
*[[Nina Williams (T5)|Nina Williams]]
*[[Steve Fox (T5)|Steve Fox]]
*[[Kazuya Mishima (T5)|Kazuya Mishima]]
*[[Ling Xiaoyu (T5)|Ling Xiaoyu]]
*[[Jin Kazama (T5)|Jin Kazama]]
*[[Lee Chaolan (T5)|Lee Chaolan]]
*[[Julia Chang (T5)|Julia Chang]]
*[[Yoshimitsu (T5)|Yoshimitsu]]
*[[Bryan Fury (T5)|Bryan Fury]]
*[[Kuma/Panda (T5)|Kuma/Panda]]
 
== Miscellaneous ==
 
[[Category: PS2 Ports]]
[[Category: Tekken 5: Dark Resurrection]]

Latest revision as of 08:04, 20 April 2025

Introduction

T5dr logo.png


Tekken 5: Dark Resurrection (T5DR) is a 3D fighting game in Namco's long-running Tekken series, released in 2005 for arcades as an update to the original Tekken 5, featuring numerous balance adjustments, the reintroduction of the fan favourite Armor King and the debut of two new characters - Lili Rochefort and Sergei Dragunov.

Often regarded by many as one of the best entries in its series, T5DR represents everything that makes Tekken special - unique and diverse character designs, powerful offensive tools and some of the strongest and most flexible movement mechanics ever put in a 3D fighting game. Emphasising the fast-paced, twitchy footsie playstyle Tekken is known for, T5DR is worth checking out for anyone looking to explore the history of the franchise or even just play a simpler Tekken game that emphasises good movement above all else.

Tekken 5 Dark Resurrection
(T5DR)
T5dr poster.jpg
Version

PS3

Developers

Namco

Publishers

Bandai Namco Games

Systems

Arcade (Namco System 256), PlayStation 3, PlayStation Portable

Release Date

2005 (Arcade); 2006 (Console)

Online Play

Delay Based Netcode
Parsec

Player Resources

Tekken 5: DR Library

SDTEKKEN T5DR Frame Data Guide