The King of Fighters '99/Kyo Kusanagi: Difference between revisions

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=Introduction=
==Introduction==
Top-tier character (Maybe top 3 of best no-banned characters in kof99).


=Movelist=
Mid/Close range poking and rushdown character


==Throws==
Shingo's master


==Command Moves==
Average as Striker.


==Special Moves==
{{ ProConTable
| pros=
* Very good damage
* One of fastest short hops of the game
* Can stun with 2 combos
* Very good mixup and crossups (j.B, j.C, j.D and j.d.C)
* Solid attack strings
* Most ground and jump normals have good reach and priority
* Normals deal with Kasumi and Clark strikers well
* qcf + A also has good reach and priority
* qcf, qcf + P evades several normal and special moves,
* qcf, qcf + P is unblockable when charged to its full strength
| cons=
* hcb D looks really cool, but is borderline useless
* rdp B whiffs on most crouching characters
* Orochinagi is horrendous without Clark striker
}}


==Super Moves==
==Movelist==


=Combos=
COMMAND ATTACKS----------------------------------------------------------------


=Strategies=
Ge Shiki : Goufu You
>>  f + B
>>  Overhead (2).
    Cannot be cancelled.


88 Shiki
>>  df + D
>> Low
Ge Shiki : Naraku Otoshi
>>  In the air - d + C
>>  Knocks down airborne opponents.
SPECIAL MOVES------------------------------------------------------------------
114 Shiki : Ara Gami
>>  qcf + A
>>  Evades several normal attacks and specials.
    Has autoguard.
    Negates 1-hit projectiles.
    Can be followed with Kuu Kizu or Ya Sabi.
/128 Shiki : Kuu no Kizu
>>  After Ara Gami - qcf + P
>>  Can be followed with Migiri Udachi or Nana Se.
/127 Shiki : Ya no Sabi
>>  After Ara Gami or Kuu no Kizu - hcb + P
>>  Overhead.
    Can be followed with Migiri Udachi or Nana Se.
//Ge Shiki : Migiri Udachi
>>  After Ara Gami + Ya no Sabi - press P
//125 Shiki : Nana Se
>>  After Kuu no Kizu or Ya no Sabi - press K
115 Shiki : Doku Gami
>>  qcf + C
>>  Evades several normal attacks and specials.
    Has autoguard.
    Negates 1-hit projectiles.
    Can be followed with Tsumi Yomi.
/401 Shiki : Tsumi Yomi
>>  After Doku Gami - hcb + P
>>  Can be followed with Batsu Yomi.
//402 Shiki : Batsu Yomi
>>  After Tsumi Yomi - f + P
410 Shiki : Nue Tsumi
>>  qcb + P
>>  Counters several normal attacks.
/Ge Shiki : Tora Fuse
>>  Use Nue Tsumi to counter high attacks
/Ge Shiki : Ryuu Iri
>>  Use Nue Tsumi to counter low attacks
75 Shiki : Kai
>>  qcf + K, K
>>  Evades several normal attacks.
    Juggles (2).
100 Shiki : Oni Yaki
>>  f, d, df + P
>>  Has autoguard (1).
R.E.D. Kick
>>  b, d, db + K
>>  Knocks down airborne opponents.
427 Shiki : Hikigane
>>  hcb + K
>>  Has autoguard (1).
    Stuns opponent when hit (1).
DESPERATION MOVES--------------------------------------------------------------
Ura 108 Shiki : Orochi Nagi
>>  qcb, hcf + P, hold P to delay move
>>  Evades low attacks (A) (DM).
    Evades high attacks and projectiles (C) (DM).
    The flame on Kyo's body negates projectiles (C) (SDM).
    Causes damage when touched (SDM).
182 Shiki
>>  qcf, qcf + P, hold P to charge move.
>>  Evades several normal attacks and specials.
    When charged to its full strength, this move is unblockable.
==Combos==
===Normal Combos===
*j.B or j.C or j.D > cl.C or cl.D > qcf+C > hcb+P > f+P
*j.B or j.C or j.D or j.d+C > cl.C or cl.D > hcb+B or qcf, qcf + A
*cl.C > qcf+D,D > rdp+B
*cr.B or cr.A x2 > df.D
*cr.B > cl.C > qcf+C > hcb+P > f+P
*cr.B > cl.C > qcfx2.A
===Corner Combos===
*j.B or j.C or j.D > cl.C or cl.D > qcf+D,D > qcf+A > hcb+P > f+P
*j.B or j.C or j.D > cl.C or cl.D > qcf+D,D >  qcf+B,B > dp+C or j.d+C
*cl.C > qcf+D,D > qcf+A > qcf+A > f+ B > cl.C
*j.B or j.C or j.D > cl.C or cl.D > qcf+D,D > qcf,qcf.A
===Combos in Counter Mode===
*CFR > hcb.B [S] qcf,qcf.P
*j.B or j.C or j.D > cr.A or cl.C > hcb.B [S] qcf,qcf.P
*j.d+C (crossup) > cr.A or cl.C > hcb.B [S] qcf,qcf.P
=Frame Data and Hitboxes=
Red Color = Hurtbox
Purple / White Color = Hitbox
H = High
L = Low
C = Cancel
KD = Knock Down
R = Safe on Hit and Block
For Special Moves :
Black Color = Hitbox
Yellow = Fireball
{{Navbox-KOF99}}
[[Category:The King of Fighters '99]]
[[Category:The King of Fighters '99]]
[[Category:Kyo Kusanagi]]

Latest revision as of 02:22, 12 April 2025

Introduction

Top-tier character (Maybe top 3 of best no-banned characters in kof99).

Mid/Close range poking and rushdown character

Shingo's master

Average as Striker.

Strengths Weaknesses
  • Very good damage
  • One of fastest short hops of the game
  • Can stun with 2 combos
  • Very good mixup and crossups (j.B, j.C, j.D and j.d.C)
  • Solid attack strings
  • Most ground and jump normals have good reach and priority
  • Normals deal with Kasumi and Clark strikers well
  • qcf + A also has good reach and priority
  • qcf, qcf + P evades several normal and special moves,
  • qcf, qcf + P is unblockable when charged to its full strength
  • hcb D looks really cool, but is borderline useless
  • rdp B whiffs on most crouching characters
  • Orochinagi is horrendous without Clark striker

Movelist

COMMAND ATTACKS----------------------------------------------------------------

Ge Shiki : Goufu You >> f + B >> Overhead (2).

   Cannot be cancelled.

88 Shiki >> df + D >> Low

Ge Shiki : Naraku Otoshi >> In the air - d + C >> Knocks down airborne opponents.


SPECIAL MOVES------------------------------------------------------------------

114 Shiki : Ara Gami >> qcf + A >> Evades several normal attacks and specials.

   Has autoguard.
   Negates 1-hit projectiles.
   Can be followed with Kuu Kizu or Ya Sabi.

/128 Shiki : Kuu no Kizu >> After Ara Gami - qcf + P >> Can be followed with Migiri Udachi or Nana Se.

/127 Shiki : Ya no Sabi >> After Ara Gami or Kuu no Kizu - hcb + P >> Overhead.

   Can be followed with Migiri Udachi or Nana Se.

//Ge Shiki : Migiri Udachi >> After Ara Gami + Ya no Sabi - press P

//125 Shiki : Nana Se >> After Kuu no Kizu or Ya no Sabi - press K

115 Shiki : Doku Gami >> qcf + C >> Evades several normal attacks and specials.

   Has autoguard.
   Negates 1-hit projectiles.
   Can be followed with Tsumi Yomi.

/401 Shiki : Tsumi Yomi >> After Doku Gami - hcb + P >> Can be followed with Batsu Yomi.

//402 Shiki : Batsu Yomi >> After Tsumi Yomi - f + P

410 Shiki : Nue Tsumi >> qcb + P >> Counters several normal attacks.

/Ge Shiki : Tora Fuse >> Use Nue Tsumi to counter high attacks

/Ge Shiki : Ryuu Iri >> Use Nue Tsumi to counter low attacks

75 Shiki : Kai >> qcf + K, K >> Evades several normal attacks.

   Juggles (2).

100 Shiki : Oni Yaki >> f, d, df + P >> Has autoguard (1).

R.E.D. Kick >> b, d, db + K >> Knocks down airborne opponents.

427 Shiki : Hikigane >> hcb + K >> Has autoguard (1).

   Stuns opponent when hit (1).


DESPERATION MOVES--------------------------------------------------------------

Ura 108 Shiki : Orochi Nagi >> qcb, hcf + P, hold P to delay move >> Evades low attacks (A) (DM).

   Evades high attacks and projectiles (C) (DM).
   The flame on Kyo's body negates projectiles (C) (SDM).
   Causes damage when touched (SDM).

182 Shiki >> qcf, qcf + P, hold P to charge move. >> Evades several normal attacks and specials.

   When charged to its full strength, this move is unblockable.

Combos

Normal Combos

  • j.B or j.C or j.D > cl.C or cl.D > qcf+C > hcb+P > f+P
  • j.B or j.C or j.D or j.d+C > cl.C or cl.D > hcb+B or qcf, qcf + A
  • cl.C > qcf+D,D > rdp+B
  • cr.B or cr.A x2 > df.D
  • cr.B > cl.C > qcf+C > hcb+P > f+P
  • cr.B > cl.C > qcfx2.A


Corner Combos

  • j.B or j.C or j.D > cl.C or cl.D > qcf+D,D > qcf+A > hcb+P > f+P
  • j.B or j.C or j.D > cl.C or cl.D > qcf+D,D > qcf+B,B > dp+C or j.d+C
  • cl.C > qcf+D,D > qcf+A > qcf+A > f+ B > cl.C
  • j.B or j.C or j.D > cl.C or cl.D > qcf+D,D > qcf,qcf.A

Combos in Counter Mode

  • CFR > hcb.B [S] qcf,qcf.P
  • j.B or j.C or j.D > cr.A or cl.C > hcb.B [S] qcf,qcf.P
  • j.d+C (crossup) > cr.A or cl.C > hcb.B [S] qcf,qcf.P

Frame Data and Hitboxes

Red Color = Hurtbox

Purple / White Color = Hitbox

H = High

L = Low

C = Cancel

KD = Knock Down

R = Safe on Hit and Block


For Special Moves :

Black Color = Hitbox

Yellow = Fireball

Game Navigation

General
Controls
Notation
HUD
System
FAQ
Characters
Andy
Athena
Bao
Benimaru
Chang
Chin
Choi
Clark
Iori
Jhun
Joe
K'
Kasumi
Kensou
Kim
King
Kyo Kusanagi
Kyo-1
Kyo-2
Leona
Mai
Mary
Maxima
Ralf
Robert
Ryo
Shingo
Takuma
Terry
Whip
Xiangfei
Yuri